Can you REALLY get 4000+ EMS points without Multiplayer?
#1276
Posté 16 avril 2012 - 06:51
#1277
Posté 16 avril 2012 - 06:53
Warbuckaz wrote...
Hey Bioware Mods can you move this thread to the spoilers section....
Please don't. I'd really like to be able to comment on this, and I have for the moment given up on trying to get my copy registred.
#1278
Posté 16 avril 2012 - 07:04
TheRealJayDee wrote...
Warbuckaz wrote...
Hey Bioware Mods can you move this thread to the spoilers section....
Please don't. I'd really like to be able to comment on this, and I have for the moment given up on trying to get my copy registred.
Ok....... well then I withdraw my request
#1279
Posté 16 avril 2012 - 07:13
luchozuca wrote...
My 2 cents
This is the maximum Total Military Strenght amount i obtained on my full Paragon playthrough just before the last mission (assault on Earth), this is a spoiler free forum so i can't go much into the details i guess, though the negative effects on it are only the fact that i saved the Council on ME1 (Alliance Fleets are weaker), but that is compensated with the Destiny Ascension i think.
I highlighted my MP Asset that is worth 375 points due to Promoted characters, i do not use the Infiltrator iOS game nor the Datapad application.
This screenie is from a complete playthough, no side quest was left undone and it includes From Ashes DLC, so, at standard Galactic Readiness 50% you would get:
(7565 - 375) * 0.5 = 3595 EMS
Just thought this would be useful
Thanks for posting that, every little bit helps.
KingJason13 wrote...
Let's just face the fact that Bioware is too ashamed to admit that EMS is a sleazy lever used to try and force us into playing MP. End of Story.
Yep, pretty much. Why else are they doing the runaround about what is an obvious broken game issue?
Modifié par freler31, 16 avril 2012 - 07:16 .
#1280
Posté 16 avril 2012 - 07:13
#1281
Posté 16 avril 2012 - 07:13
Players are able to discover the most hidden easter egg in a game and the smallest of the bug. 2 weeks after the release internet sites are always full of completion walkthroughs. Are you really saying me that after a month no one was ever able to reach 4000 EMS? If there was a way someone would have already posted it. And not after a month. After 3 maybe 4 days.
I never heard about a game where devs had to explain to players how to reach an objective.. a main objective if not THE objective of the game.
Therefore they can also say that it's possibile.. I'll never believe it.
Modifié par MaxQuartiroli, 16 avril 2012 - 07:15 .
#1282
Posté 16 avril 2012 - 07:24
#1283
Posté 16 avril 2012 - 07:24
http://social.biowar...446886#11452171
#1284
Posté 16 avril 2012 - 07:28
Kub666 wrote...
So it looks like we've got some confirmation that it's not possible, in a form of PM from Brenon Holmes to crimsontearz. Check it out:
http://social.biowar...446886#11452171
Finally, some acknowledgement. Now what are you going to do about it bioware?
Screenshotted the thread itself just in case they decide to bury it and sweep it under the rug.
Modifié par Arsenic Touch, 16 avril 2012 - 07:31 .
#1285
Posté 16 avril 2012 - 07:32
#1286
Posté 16 avril 2012 - 07:33
Alien 1000
Alliance 1641
Asari 668
Crucible 705
Ex-Cerebrus 235
Krogan 875
Geth 815
Salarian 153
Turian 633
Quarian 525
Total 7250 @50% =3625
Even with Reaper Brain110 gotten during the cerebrus base mission at the start of no return, that would take me to 7360 @50% = 3680.
I seriously would like to know where i'm supposed to get 640 war assets without MP.
Modifié par Computron2000, 16 avril 2012 - 07:39 .
#1287
Posté 16 avril 2012 - 07:34
McGrzegorz wrote...
*sigh* speechless... after 52 pages...
52 pages and a month and they finally acknowledge it. x.x
Guess it'll take another 52 pages and another month for them to make an official statement.
And then another 52 pages and a month to get it fixed.
#1288
Posté 16 avril 2012 - 07:34
#1289
Posté 16 avril 2012 - 07:38
#1290
Posté 16 avril 2012 - 07:41
crimzontearz wrote...
uhh...I have been saying that it was confirmed for a month...no one really listened
Well we did have statements by Jarrett Lee and Thomas Abram sying that it is possible. Also some official twits, I think. And there's still nothing official on this subject from Bioware, unfortunately.
#1291
Posté 16 avril 2012 - 07:41
I am waiting on an answer
#1292
Posté 16 avril 2012 - 07:41
-Draikin- wrote...
I"m not interested in Bioware "confirming what we already know". I just want to know when they intend to fix this.
How do you want them to fix it if they think there is no problem.
#1293
Posté 16 avril 2012 - 07:50
#1294
Posté 16 avril 2012 - 07:52
Just like with all their BS marketing, they flat out lied
#1295
Posté 16 avril 2012 - 07:57
#1296
Posté 16 avril 2012 - 08:19
Yeah, if everybody stops to look at the date on that message, they'll see it was from mid-March.crimzontearz wrote...
uhh...I have been saying that it was confirmed for a month...no one really listened
So Brenon Holmes (an actual developer) acknowledged this a month ago, while Thomas Abram has continued to go around saying it's perfectly possible, and Mike Gamble has acted like he doesn't even know what it is.
#1297
Posté 16 avril 2012 - 08:22
#1298
Posté 16 avril 2012 - 08:23
HOO *flower* RAY!
some confirmation at last that WE! not Chris Priestly don't lie!
Modifié par Krogangreetings, 16 avril 2012 - 08:30 .
#1299
Posté 16 avril 2012 - 08:31
Ravennus wrote...
Hmmm... I wonder if Forbes might be interested in this.
I did think of that the other day
#1300
Posté 16 avril 2012 - 08:32
Kub666 wrote...
So it looks like we've got some confirmation that it's not possible, in a form of PM from Brenon Holmes to crimsontearz. Check it out:
http://social.biowar...446886#11452171
Thanks very much for posting this and to crimsontearz for getting the answer.
You got to laugh really. You really do.
Technically, I guess as both infiltrator and datapad are sp games then it is possible to get 4000 without mp. But only if you own an Apple product.
If something is excluded from being achievable in the main SP product is it still a SP game?
Modifié par Cratto, 16 avril 2012 - 08:41 .




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