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Can you REALLY get 4000+ EMS points without Multiplayer?


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#1501
Kub666

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Lalalandia wrote...
Well I got a reply to my PM from Thomas Abrams and he is apparently attempting another playthrough to try and achieve > 4000 EMS but as he notes it might take days or weeks. I appreciate that for someone like Thomas Abram game testing is something he is doing as an aside to his community role and thus must be placed below his actual day job as a priority. The question is why can't BW assign a tester to do this? They must have testers who can speed run the game and get 100% on the fetch quests inside a week.


So Thomas' signature says Quality Assurance Division, which indicates that it is actually his job to do some testing every now and then, and it is his interactions with community that is something he's doing as an aside. 

#1502
CuseGirl

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Nomen Mendax wrote...

Lalalandia wrote...

Well I got a reply to my PM from Thomas Abrams and he is apparently attempting another playthrough to try and achieve > 4000 EMS but as he notes it might take days or weeks. I appreciate that for someone like Thomas Abram game testing is something he is doing as an aside to his community role and thus must be placed below his actual day job as a priority. The question is why can't BW assign a tester to do this? They must have testers who can speed run the game and get 100% on the fetch quests inside a week.

The alleged dev comment from the chap who is responsible for the WA in BW is deeply troubling. I think I smell cross promotional BS as the reason we have to play MP/bloody apps.

Or they made a mistake, from the sound of it you can get really close to 4,000 EMS, so if something was taken out at the last minute then the need to get to 4,000 could have been lost in the chaos of trying to get everything finished.


I think this is more likely than the deliberate "don't admit to it, we need them to play multiplayer". Because so far, the fan outrage has been so bad, they've already had to give away 2 DLC packs for free (Resurgence and the Extended Cut). It wouldn't suprise me if in the haste of writing, recording, designing the ending that something was omitted and the possibility to reach 8000 ems flat was lost.

The other thing that troubles me is PS3 players lose out on, I believe, 50 to 100 WA because of certain characters that are ALWAYS dead in a brand new ME-2 save. And the Hanar diplomat quest glitch? I've played the game twice and have yet to play this mission because of the glitch, so I never get Kasumi as an asset in the first place. That's 25 points I could have had.

#1503
bluewolv1970

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crimzontearz wrote...

I have it in my PM Box...but here is the quote

Brenon Holmes
08:41 AM 2012-03-19 Hmm, so Bjorn is back - asked about some of that stuff. Turns out your suspicions were correct - you can't get enough assets with the main game alone to get that additional secret bit. He says in order to get enough you do need to engage in one of the side games (MP, Facebook or IOS thingie).



SO Thomas Abram, Chris Priestly, and others who have been saying it CAN be done are making statements that are the opposite of true...of course this was also proven by the datamining of the game files themselve swhich also proved the necessary assets do not exist...So how can we have any "honest" dsicussions when both developers and moderators tell us things that are not possible to do...not to mention the fact the game box itself does not say you need either an internet connection OR an iphone to access some SP content...This is a new low on Bioware's behalf...

#1504
BeefoTheBold

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insomniac13 wrote...

Really? I find that hard to believe.

--------------------------------------------------------------------------

FACTS:
Bioware has repeatedly claimed through press releases, forums posts, and twitter that multiplayer isn't needed to get the best ending. Let's put aside any complaints about the endings themseles for now and see if this is true.

To get the best ending you need 4000+ EMS. However, without multiplayer your Glactic Readiness rating is stuck at 50%, meaning you need 8000+ total war assets to achieve this. The only other way to raise the Galactic Readiness percentage is through Mass Effect: Infiltrator and the Datapad iOS app, and frankly I find the idea of being forced to use these even worse than being forced to use multiplayer.

So what it all comes down to is whether or not its possible to get 8000 points from war assets.

Before I get to the meat of this I will point out that there are 2 war assets that can't be obtained with singleplayer. Specifically, the N7 Special Ops Team, worth 75 for each multiplayer character you promote and Cerberus Escapees for completing Mass Effect: Infiltrator, worth 40. I have removed these from the total count.

Instead of relying on anectotal evidence I have simply datamined the games code to gather a complete list of every war asset within the game. The blanket totals without factoring in mutually exclusive assets and decisions are thus:

Alien: 1000
Alliance: 1881
Asari: 668
Crucible: 915
Ex-Cerberus: 260
Geth: 820
Krogan: 925
Quarian: 830
Salarian: 433
Turian: 638

TOTAL: 8370

Now before you say "well there you are then, over 8000. Nothing more to see here.", these numbers are too high, requiring such things as both Kaiden and Ashley to be alive and simultaneously rescuing the council and letting them die in ME1. There's also mutually exclusive events within ME3 itself, some  minor some not so minor. After studying the numbers I have found the optimized path for getting the absolute highest possible number of war assets even if it forces you to play like a shizophrenic looney. Here it is, the highest war assets score you can achieve.

Alien: 1000
Alliance: 1701
Asari: 668
Crucible: 815
Ex-Cerberus: 260
Geth: 815 OR 665
Krogan: 795
Quarian: 675 OR 825
Salarian: 338
Turian: 633

TOTAL: 7700

There are two values for the quarians and the geth because one of them has to take a 150 penalty, it doesn't matter which.

Without multiplayer you cannot get above 7700 war assets.

It is impossible.

I can not be done.

At all.

Period.

But don't just take my word for it. See for yourself, here's the war asset data ripped directly from the game: http://pastebin.com/hRks27wB (warning, potential heavy spoilers).

That lists every asset within the game's code, including those that just give research data and credits (the ones with obscenely large values like 10000 or 30000 are credits). There are 2 listed in there that appear to have been cut or otherwise removed from the game: #32 Element Zero Core with a value of 200, and #33 Cerberus Flotilla valued at 100. So even if we include magical nonexistent assets you'd have to do evrything throughout the entire series perfectly.

People have made numerous topics about this and even pm'ed people like Thomas Abrams to ask what the deal is and the response is always "It's possible to achieve over 4000 EMS without multiplayer." with no further elaboration. It's. Not. I don't know how I can possibly be more clear about this. It is not possible to get the best ending without multiplayer.

I'm sorry if I sound accusatory but I'm starting to lose patience about this issue being constantly and consistently brushed aside. Maybe Bioware has a different version from the retail copy, maybe there's a communications error somewhere, but the fact is that Bioware's statements on this matter are flat out wrong.

These are cold hard FACTS, not a matter of opinion like the endings. Why has there not been any acknowledgement that this issue is real and exists? And can you imagine how many people would explode when the Extended Cut DLC is
released and they discover they can't get the best result without multiplayer?

Bioware, I ask you to please stop ignoring this and make some sort of statement that you are aware of the problem.

-EDIT-
For the record, I'm giving them the benefit of the doubt and assuming they're not lying. I think it's far more likely that there's a failure to communicate somewhere. The point of this thread is to try to rectify that.
-----------------------------------------------------------------------------

Original write-up by BSN user secretidentity


Thank you for this post. I've been hearing about the datamining in generatl terms for a while but seeing it laid out like this is very helpful.

#1505
bluewolv1970

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BeefoTheBold wrote...

insomniac13 wrote...

Really? I find that hard to believe.

--------------------------------------------------------------------------

FACTS:
Bioware has repeatedly claimed through press releases, forums posts, and twitter that multiplayer isn't needed to get the best ending. Let's put aside any complaints about the endings themseles for now and see if this is true.

To get the best ending you need 4000+ EMS. However, without multiplayer your Glactic Readiness rating is stuck at 50%, meaning you need 8000+ total war assets to achieve this. The only other way to raise the Galactic Readiness percentage is through Mass Effect: Infiltrator and the Datapad iOS app, and frankly I find the idea of being forced to use these even worse than being forced to use multiplayer.

So what it all comes down to is whether or not its possible to get 8000 points from war assets.

Before I get to the meat of this I will point out that there are 2 war assets that can't be obtained with singleplayer. Specifically, the N7 Special Ops Team, worth 75 for each multiplayer character you promote and Cerberus Escapees for completing Mass Effect: Infiltrator, worth 40. I have removed these from the total count.

Instead of relying on anectotal evidence I have simply datamined the games code to gather a complete list of every war asset within the game. The blanket totals without factoring in mutually exclusive assets and decisions are thus:

Alien: 1000
Alliance: 1881
Asari: 668
Crucible: 915
Ex-Cerberus: 260
Geth: 820
Krogan: 925
Quarian: 830
Salarian: 433
Turian: 638

TOTAL: 8370

Now before you say "well there you are then, over 8000. Nothing more to see here.", these numbers are too high, requiring such things as both Kaiden and Ashley to be alive and simultaneously rescuing the council and letting them die in ME1. There's also mutually exclusive events within ME3 itself, some  minor some not so minor. After studying the numbers I have found the optimized path for getting the absolute highest possible number of war assets even if it forces you to play like a shizophrenic looney. Here it is, the highest war assets score you can achieve.

Alien: 1000
Alliance: 1701
Asari: 668
Crucible: 815
Ex-Cerberus: 260
Geth: 815 OR 665
Krogan: 795
Quarian: 675 OR 825
Salarian: 338
Turian: 633

TOTAL: 7700

There are two values for the quarians and the geth because one of them has to take a 150 penalty, it doesn't matter which.

Without multiplayer you cannot get above 7700 war assets.

It is impossible.

I can not be done.

At all.

Period.

But don't just take my word for it. See for yourself, here's the war asset data ripped directly from the game: http://pastebin.com/hRks27wB (warning, potential heavy spoilers).

That lists every asset within the game's code, including those that just give research data and credits (the ones with obscenely large values like 10000 or 30000 are credits). There are 2 listed in there that appear to have been cut or otherwise removed from the game: #32 Element Zero Core with a value of 200, and #33 Cerberus Flotilla valued at 100. So even if we include magical nonexistent assets you'd have to do evrything throughout the entire series perfectly.

People have made numerous topics about this and even pm'ed people like Thomas Abrams to ask what the deal is and the response is always "It's possible to achieve over 4000 EMS without multiplayer." with no further elaboration. It's. Not. I don't know how I can possibly be more clear about this. It is not possible to get the best ending without multiplayer.

I'm sorry if I sound accusatory but I'm starting to lose patience about this issue being constantly and consistently brushed aside. Maybe Bioware has a different version from the retail copy, maybe there's a communications error somewhere, but the fact is that Bioware's statements on this matter are flat out wrong.

These are cold hard FACTS, not a matter of opinion like the endings. Why has there not been any acknowledgement that this issue is real and exists? And can you imagine how many people would explode when the Extended Cut DLC is
released and they discover they can't get the best result without multiplayer?

Bioware, I ask you to please stop ignoring this and make some sort of statement that you are aware of the problem.

-EDIT-
For the record, I'm giving them the benefit of the doubt and assuming they're not lying. I think it's far more likely that there's a failure to communicate somewhere. The point of this thread is to try to rectify that.
-----------------------------------------------------------------------------

Original write-up by BSN user secretidentity


Thank you for this post. I've been hearing about the datamining in generatl terms for a while but seeing it laid out like this is very helpful.


and when you combine the data mining with an actual developers quote that it is not possible - the out and out lying moderators and other developers becomes pretty clear...and the silence and unwillingness to fix the issue  is telling about Biowares business model and how they view customers...

#1506
Tietj

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What kind of amazes me is that the post where someone complains about people being banned for breaking forum rules apparently merits a response within two pages, and yet this (mostly) well thought out and reasonable thread has gone 61 pages without a response.

#1507
bluewolv1970

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Tietj wrote...

What kind of amazes me is that the post where someone complains about people being banned for breaking forum rules apparently merits a response within two pages, and yet this (mostly) well thought out and reasonable thread has gone 61 pages without a response.


because this thread would involve Bioware either admitting that they made a mistkae, or lied or both and then fixing the problem...

#1508
coolbeans

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I've an idea on how to get mod attention in this thread within the next 20 minutes, unfortunately it requires 30 pics of my dong and a forum ban.

What? I didnt say it was good mod attention:O

#1509
Kub666

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Tietj wrote...
What kind of amazes me is that the post where someone complains about people being banned for breaking forum rules apparently merits a response within two pages, and yet this (mostly) well thought out and reasonable thread has gone 61 pages without a response.


For me it's an indicator that they actually can't confirm one way or the other at this point, and do not want to comment until they double check it themselves. Thomas Abram said he will comment on this on BSN after he tests it again.

Why don't they just go and ask this Bjorn guy is beyond me though.

#1510
coolbeans

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Kub666 wrote...

Tietj wrote...
What kind of amazes me is that the post where someone complains about people being banned for breaking forum rules apparently merits a response within two pages, and yet this (mostly) well thought out and reasonable thread has gone 61 pages without a response.


For me it's an indicator that they actually can't confirm one way or the other at this point, and do not want to comment until they double check it themselves. Thomas Abram said he will comment on this on BSN after he tests it again.

Why don't they just go and ask this Bjorn guy is beyond me though.


Be good if they posted in this thread to say they were aware of the issue and were looking into it, they're clearly aware of the threads existance, they keep directing people here everytime the lock a thread regarding the issue.

*edit* They cant ask Bjorn, he was sent to the EA Madden mines for breaking silence and acknowledging the issue :bandit:

Modifié par coolbeans, 18 avril 2012 - 05:48 .


#1511
-Spartan

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Tietj wrote...

What kind of amazes me is that the post where someone complains about people being banned for breaking forum rules apparently merits a response within two pages, and yet this (mostly) well thought out and reasonable thread has gone 61 pages without a response.


You must be from the W [Bush] school of thought regarding dissenting opinions from the “party-line” or “official
position” about an issue.  
Image IPB

Modifié par -Spartan, 18 avril 2012 - 07:39 .


#1512
Szuli

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I don't understand either why Thomas Abram has to play the game to find out the answer. Can't he just check with the dev who actually worked on this? Do these people not talk to each other? Don't they have some kind of list of war assets to look at? Or just check the data files, like others have suggested.

What I'm afraid of is that either he'll keep saying that he'll check and nothing will happen, or he'll come back and tell us again that it's possible without any proof and return to silence mode.

On the other hand, there was that tweet from Mike Gamble:
"We are definately looking at the war assets thing"

So if they are looking at it, that means that they finally are starting to acknowledge that something is not right. Of course it could also mean that they are looking at it the way Thomas Abram is looking at it...

Argh, my head is going to explode.

#1513
Kub666

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coolbeans wrote...

*edit* They cant ask Bjorn, he was sent to the EA Madden mines for breaking silence and acknowledging the issue :bandit:


Hah! Poor Bjorn. I'll drink one for him tonight.

#1514
Raizo

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coolbeans wrote...

I've an idea on how to get mod attention in this thread within the next 20 minutes, unfortunately it requires 30 pics of my dong and a forum ban.

What? I didnt say it was good mod attention:O


Do It!

:devil:

#1515
jakenou

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I've been glancing through this discussion as I play through ME3 - I'm still on my first play-thru, so I'm trying to remain relatively spoiler free, but I'm getting close to the end. My question is this: Is there a point of no return where I cant go and jump into MP to gain those last few points to bring my EMS up to 4000? I didn't really want to do MP at all, so I've been trying to play solely SP... but this thread has led me to believe I'm not going to get my "best possible ending" without MP (or the iOS add-ons).

#1516
bluewolv1970

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Szuli wrote...

I don't understand either why Thomas Abram has to play the game to find out the answer. Can't he just check with the dev who actually worked on this? Do these people not talk to each other? Don't they have some kind of list of war assets to look at? Or just check the data files, like others have suggested.

What I'm afraid of is that either he'll keep saying that he'll check and nothing will happen, or he'll come back and tell us again that it's possible without any proof and return to silence mode.

On the other hand, there was that tweet from Mike Gamble:
"We are definately looking at the war assets thing"

So if they are looking at it, that means that they finally are starting to acknowledge that something is not right. Of course it could also mean that they are looking at it the way Thomas Abram is looking at it...

Argh, my head is going to explode.


that is the million dollar question

#1517
Kub666

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jkthunder wrote...

I've been glancing through this discussion as I play through ME3 - I'm still on my first play-thru, so I'm trying to remain relatively spoiler free, but I'm getting close to the end. My question is this: Is there a point of no return where I cant go and jump into MP to gain those last few points to bring my EMS up to 4000? I didn't really want to do MP at all, so I've been trying to play solely SP... but this thread has led me to believe I'm not going to get my "best possible ending" without MP (or the iOS add-ons).


It is a spoiler free forum, but I guess it won't hurt if I tell you that Hackett will explicitly let you know when the point of no return is to come about. You need to have at least 4000 EMS before continuing, so that would be a good moment for some MP.

#1518
CuseGirl

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jkthunder wrote...

I've been glancing through this discussion as I play through ME3 - I'm still on my first play-thru, so I'm trying to remain relatively spoiler free, but I'm getting close to the end. My question is this: Is there a point of no return where I cant go and jump into MP to gain those last few points to bring my EMS up to 4000? I didn't really want to do MP at all, so I've been trying to play solely SP... but this thread has led me to believe I'm not going to get my "best possible ending" without MP (or the iOS add-ons).


I think your war asset number has to be set before the Cerberus mission....I THINK, don't quote me on it....

#1519
jakenou

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CuseGirl wrote...

jkthunder wrote...

I've been glancing through this discussion as I play through ME3 - I'm still on my first play-thru, so I'm trying to remain relatively spoiler free, but I'm getting close to the end. My question is this: Is there a point of no return where I cant go and jump into MP to gain those last few points to bring my EMS up to 4000? I didn't really want to do MP at all, so I've been trying to play solely SP... but this thread has led me to believe I'm not going to get my "best possible ending" without MP (or the iOS add-ons).


I think your war asset number has to be set before the Cerberus mission....I THINK, don't quote me on it....


It's all good. I'll be making plenty of save points. Thanx

#1520
grifter024

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Just got done beating the game (I stopped right at Sheps speech at the FOB and the fade to black was my ending) An my actual military or whatever was either 32 or 3600...nowhere near close to the breathe ending.

Although I did almost every dang side mission possible I only had 88 for the Salarians..weird.

#1521
deatharmonic

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Been keeping an eye on this topic from time to time. I think it's a deplorable comedy of errors with devs being either grossly misinformed about their own product or lying (i hope it's not the latter). 

I read a post earlier and would like keep the ball rolling by adding a link to a thread in which the OP (bluewolv1970) posted a message from Brenon Holmes who confirms you HAVE to play mp to get the 'best ending'

link: social.bioware.com/forum/1/topic/323/index/11505865/1
The thread is now locked but I found the information provided by bluewolv1970 too glaring to ignore.

Modifié par deatharmonic, 18 avril 2012 - 07:01 .


#1522
CuseGirl

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grifter024 wrote...

Just got done beating the game (I stopped right at Sheps speech at the FOB and the fade to black was my ending) An my actual military or whatever was either 32 or 3600...nowhere near close to the breathe ending.

Although I did almost every dang side mission possible I only had 88 for the Salarians..weird.


I swear there's a glitch with the Salarian war assets. Because I know at one point, I satisfied certain game requirements to get them totally on my side and they didn't show up.

#1523
grifter024

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CuseGirl wrote...

grifter024 wrote...

Just got done beating the game (I stopped right at Sheps speech at the FOB and the fade to black was my ending) An my actual military or whatever was either 32 or 3600...nowhere near close to the breathe ending.

Although I did almost every dang side mission possible I only had 88 for the Salarians..weird.


I swear there's a glitch with the Salarian war assets. Because I know at one point, I satisfied certain game requirements to get them totally on my side and they didn't show up.


Yeah when they were checking off the people in the sky at the end I didn't hear the "Salarian Fleet Check." I will check later today but I think the only thing I had for them was Captain(Major) Kirahee and the STG guy with Kasumi....couldn't find anything else for them in the game.

#1524
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www.youtube.com/watch

Mac Walters before release:

"You don't have to worry about it unlocking content...The more of a completionist you are the easier the fight with the reapers will be"

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#1525
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bluewolv1970 wrote...

Szuli wrote...

I don't understand either why Thomas Abram has to play the game to find out the answer. Can't he just check with the dev who actually worked on this? Do these people not talk to each other? Don't they have some kind of list of war assets to look at? Or just check the data files, like others have suggested.

What I'm afraid of is that either he'll keep saying that he'll check and nothing will happen, or he'll come back and tell us again that it's possible without any proof and return to silence mode.

On the other hand, there was that tweet from Mike Gamble:
"We are definately looking at the war assets thing"

So if they are looking at it, that means that they finally are starting to acknowledge that something is not right. Of course it could also mean that they are looking at it the way Thomas Abram is looking at it...

Argh, my head is going to explode.


that is the million dollar question


Abrams is a tester. That's what he does, but yes, it would be easier to ask