Nomen Mendax wrote...
Lalalandia wrote...
Well I got a reply to my PM from Thomas Abrams and he is apparently attempting another playthrough to try and achieve > 4000 EMS but as he notes it might take days or weeks. I appreciate that for someone like Thomas Abram game testing is something he is doing as an aside to his community role and thus must be placed below his actual day job as a priority. The question is why can't BW assign a tester to do this? They must have testers who can speed run the game and get 100% on the fetch quests inside a week.
The alleged dev comment from the chap who is responsible for the WA in BW is deeply troubling. I think I smell cross promotional BS as the reason we have to play MP/bloody apps.
Or they made a mistake, from the sound of it you can get really close to 4,000 EMS, so if something was taken out at the last minute then the need to get to 4,000 could have been lost in the chaos of trying to get everything finished.
I think this is more likely than the deliberate "don't admit to it, we need them to play multiplayer". Because so far, the fan outrage has been so bad, they've already had to give away 2 DLC packs for free (Resurgence and the Extended Cut). It wouldn't suprise me if in the haste of writing, recording, designing the ending that something was omitted and the possibility to reach 8000 ems flat was lost.
The other thing that troubles me is PS3 players lose out on, I believe, 50 to 100 WA because of certain characters that are ALWAYS dead in a brand new ME-2 save. And the Hanar diplomat quest glitch? I've played the game twice and have yet to play this mission because of the glitch, so I never get Kasumi as an asset in the first place. That's 25 points I could have had.