G00N3R7883 wrote...
Snake241079 wrote...
There are ways they could patch it easy without increasing the war assets directly.
I agree with this bit.
Snake241079 wrote...
They could make it so that if you beat Insanity you unlock a 15% bonus to all war assets in NG+ or even make it so that there is an intel that only appears on Insanity, similar to how the Geth Rifle in ME2 is obtainable only in Insanity, that allows you to take an upgrade from Liara's computer on the Normandy to increase it by 15%. Since it seems 15% would still require you to get the majority of the war assets in order to hit the 8k/4k limit you need. This way it would be giving us the option of the best destroy ending yet making it so we still had to work for it.
But I disagree with this bit. To me this idea is just as bad as the current situation. We shouldn't have to play the hardest difficulty setting, or play the entire game twice on any setting, to get all the content. I mean this solution still makes it impossible for players to get the "best" ending on their first playthrough.
If a 15% boost will do the job (I haven't done the maths myself) then its really simple ... just patch the default galactic readiness from 50% to 65%.
coolbeans wrote...
www.eurogamer.net/articles/2012-04-20-ea-turning-all-of-its-brands-into-online-universes
I still have faith in Bioware, but if their future games are tainted by the EA crap mentioned in that article, I'm done. I can just about live with DA/ME having a multiplayer mode .... but there should be NO link of any kind between singleplayer and multiplayer. And I don't want to buy 17 different devices just to play a game. If I buy a game for my PC, I want to play it on my PC. If I buy a game for my Xbox, I want to play it on my Xbox. I'm not interested in tablets and phones and all that other crap.
But at least you would still have access to the best ending without multiplayer or outside apps/products, and thats what it seems like everyone has an issue with. :And given that the game, outside of the ending, was enjoyable enough to play multiple times it wouldn't be a stretch to have to make you play through it more then once to get the best ending. It adds replayability without having to play multiplayer and would give us what they originally stated we had access to exclusively through singleplayer.
And if they did it as an upgrade during an Insanity playthrough it could take effect right away once that upgrade is purchased at Liara's computer, and then they could make it something that carries over to any NG+ so if you didn't want to play through Insanity again you could play any difficulty and just rebuy the upgrade ( haven't started a NG+ game yet to find out if upgrades carry over so if they do carry over then it would be automatic on NG+ playthroughs)
And as for the 15% it is about right for what would be required to hit the 4k. I had 3498 as my EMS on my first playthrough and only missed roughly 200 War Assets due to siding with the wrong people on a few arguments and certain characters dieing that would have given me more, not to mention I didn't have enough resources from ME2 to hit the 100, only got 25 there. So playiing multiplayer I hit 62% Readiness Rating and it brought me up to 4300 something Assets. So 10 to 15% would be sufficient to go over 4k as long as you get the vast majority of the Assets in the game.
I don't agree with the idea of patching the readiness rating to 60 - 65% though, it would defeat the purpose of the readiness rating imop.
Modifié par Snake241079, 21 avril 2012 - 12:03 .