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Can you REALLY get 4000+ EMS points without Multiplayer?


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#1651
Szuli

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jkthunder wrote...

Szuli wrote...

jkthunder wrote...

The very least they could do (aside from acknowledging they made a mistake) is port the apps for Android and/or other platforms?! Or if they're too tied up with Apple contracts for that, then make equal but separate apps for other platforms.


I'm sorry, but no. Not everybody has a smartphone or an iPad. Everything should be unlockable inside the game in SP mode, just as they promised.


I completely agree that the game is broken without being able to experience it in it's entirety in SP. Definitely! But the fact that it has some iOS options aside from multiplayer is like pouring salt into everyone's wounds. Yes, not only do a lot of people not have iPhones/Pads, but also many do not have smartphones at all - which is why I suggested Android and other platforms (there could easily be a Chrome app if there's an Android app, which can be used by anyone with a computer).

I'm not saying it would make the problem with EMS in the game better by any means, but the entire ordeal would be at least a little less... offensive, if the apps weren't exclusive to iOS. It's bad enough that MP is part of the equation. I really don't want to play MP, but I might at least be interested to see and play a FREE app that I can access via the web or my Android phone. So your an Xbox user who doesn't have Live Gold, and has no iPhone or iPad? Sorry, you don't have access to the full game experience!


I just don't want them to do something that doesn't work for everybody and then say that it's all fixed when it isn't. What we need them to do is to fix the SP issue inside the game itself.

#1652
AlanC9

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Wulfram wrote...

Jayelle Janson wrote...

There's got to be a bug with the salarians.  I just did an eavesdropping quest on the Citadel and on completion got a pop up for the Salarian Third Fleet as a war asset but all I've got listed is the STG and Kirahee.


I don't think that's a bug.  Doing that quest boosts the 3rd fleet, but the 3rd fleet only joins you if you saved the Destiny Ascension and the Salarian Councilor

It's like you can get boosts to Hanar or Batarian forces, before the Hanar or Batarians decide to help you.


Right. They can't just give you the points before the asset joins. Especially since sometimes you'll make a choice  that means you don't get that asset at all.

#1653
AlanC9

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Wrathra wrote...

Huh. They're not even trying now, just locking them down.


Standard Bio procedure is to have one active thread for a specific topic.

#1654
Dimensio

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Tietj wrote...

But the face import bug is difficult or perhaps impossible to fix. This is so easy.


A few fans have, without knowledge of the base code of the game, assembled a third-party application that produces a better reporduction of pre-Mass Effect 3 FemSheps than does the "fixed" face importer included in the recent official patch for the game.

#1655
Arsenic Touch

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Dimensio wrote...

Tietj wrote...

But the face import bug is difficult or perhaps impossible to fix. This is so easy.


A few fans have, without knowledge of the base code of the game, assembled a third-party application that produces a better reporduction of pre-Mass Effect 3 FemSheps than does the "fixed" face importer included in the recent official patch for the game.


All the official fix did was remove the error message for some people, it still left some people with the same problem and even more people with shepards that look nothing alike. Was amusing when my imported shepard went from white to black with a shaved head. Luckily I found a face I liked.

#1656
RocketManSR2

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To all those people who claim 4000+ EMS using SP only: Pics or GTFO

- Followed by an explanation of what you did in the 3 games to get it.

Modifié par RocketManSR2, 20 avril 2012 - 08:50 .


#1657
Snake241079

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G00N3R7883 wrote...

Snake241079 wrote...

There are ways they could patch it easy without increasing the war assets directly.


I agree with this bit.


Snake241079 wrote...
They could make it so that if you beat Insanity you unlock a 15% bonus to all war assets in NG+ or even make it so that there is an intel that only appears on Insanity, similar to how the Geth Rifle in ME2 is obtainable only in Insanity, that allows you to take an upgrade from Liara's computer on the Normandy to increase it by 15%. Since it seems 15% would still require you to get the majority of the war assets in order to hit the 8k/4k limit you need. This way it would be giving us the option of the best destroy ending yet making it so we still had to work for it.


But I disagree with this bit. To me this idea is just as bad as the current situation. We shouldn't have to play the hardest difficulty setting, or play the entire game twice on any setting, to get all the content. I mean this solution still makes it impossible for players to get the "best" ending on their first playthrough.


If a 15% boost will do the job (I haven't done the maths myself) then its really simple ... just patch the default galactic readiness from 50% to 65%. 

coolbeans wrote...

www.eurogamer.net/articles/2012-04-20-ea-turning-all-of-its-brands-into-online-universes


I still have faith in Bioware, but if their future games are tainted by the EA crap mentioned in that article, I'm done. I can just about live with DA/ME having a multiplayer mode .... but there should be NO link of any kind between singleplayer and multiplayer. And I don't want to buy 17 different devices just to play a game. If I buy a game for my PC, I want to play it on my PC. If I buy a game for my Xbox, I want to play it on my Xbox. I'm not interested in tablets and phones and all that other crap.


But at least you would still have access to the best ending without multiplayer or outside apps/products, and thats what it seems like everyone has an issue with. :And given that the game, outside of the ending, was enjoyable enough to play multiple times it wouldn't be a stretch to have to make you play through it more then once to get the best ending. It adds replayability without having to play multiplayer and would give us what they originally stated we had access to exclusively through singleplayer. 

And if they did it as an upgrade during an Insanity playthrough it could take effect right away once that upgrade is purchased at Liara's computer, and then they could make it something that carries over to any NG+ so if you didn't want to play through Insanity again you could play any difficulty and just rebuy the upgrade ( haven't started a NG+ game yet to find out if upgrades carry over so if they do carry over then it would be automatic on NG+ playthroughs)

And as for the 15% it is about right for what would be required to hit the 4k.  I had 3498 as my EMS on my first playthrough and only missed roughly 200 War Assets due to siding with the wrong people on a few arguments and certain characters dieing that would have given me more, not to mention I didn't have enough resources from ME2 to hit the 100, only got 25 there.  So playiing multiplayer I hit 62% Readiness Rating and it brought me up to 4300 something Assets.  So 10 to 15% would be sufficient to go over 4k as long as you get the vast majority of the Assets in the game.

I don't agree with the idea of patching the readiness rating to 60 - 65% though, it would defeat the purpose of the readiness rating imop. 

Modifié par Snake241079, 21 avril 2012 - 12:03 .


#1658
CuseGirl

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AlanC9 wrote...

Wulfram wrote...

Jayelle Janson wrote...

There's got to be a bug with the salarians.  I just did an eavesdropping quest on the Citadel and on completion got a pop up for the Salarian Third Fleet as a war asset but all I've got listed is the STG and Kirahee.


I don't think that's a bug.  Doing that quest boosts the 3rd fleet, but the 3rd fleet only joins you if you saved the Destiny Ascension and the Salarian Councilor

It's like you can get boosts to Hanar or Batarian forces, before the Hanar or Batarians decide to help you.


Right. They can't just give you the points before the asset joins. Especially since sometimes you'll make a choice  that means you don't get that asset at all.


That's not true. There's no difference "Boost assets" and "Joining Assets". If you find a mini-asset, it comes up under the overall Race/Military-Group its associated with, even if the bulk force isn't present.

#1659
Icinix

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Dimensio wrote...

Icinix wrote...

Arsenic Touch wrote...

Seems like Bioware is afraid of this thread, it shouldn't be taking this long to make an official response.


This, the endings and the face import bug are all under the same umbrella of 'admit no error.'

Its also technically correct, you still got all three ending choices, you just can't get all ending content.


BioWare staff explicitly claimed all single-player content accessible through single-player gameplay only.  Thus, their claim is not technically correct.


Did they? I only ever saw "all endings will be available through single player only". But ahh well, I still think its dodgy however they worded it.

#1660
Szuli

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Mike Gamble (Associate Producer)
http://www.nowgamer....ry_details.html


"Of course you don’t have to play multiplayer, you can choose to play
all the side-quests in single-player and do all that stuff you’ll
still get all the same endings and same information, it’s just a
totally different way of playing"


You can see this and other pre-release statements in this thread:
http://social.biowar.../index/10056886

I don't think that we should start bargaining and say that they should make content available on other apps or that they should make it so that if you beat ME3 on insanity and NG+ etc.  then you can unlock all the endings. They should simply fix the whole thing and let SP players unlock all content in the game, as they promised, without any extra hoops to jump through.

Modifié par Szuli, 21 avril 2012 - 01:35 .


#1661
Ericus

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Snake241079 wrote...

And if they did it as an upgrade during an Insanity playthrough it could take effect right away once that upgrade is purchased at Liara's computer, and then they could make it something that carries over to any NG+ so if you didn't want to play through Insanity again you could play any difficulty and just rebuy the upgrade ( haven't started a NG+ game yet to find out if upgrades carry over so if they do carry over then it would be automatic on NG+ playthroughs)

And as for the 15% it is about right for what would be required to hit the 4k.  I had 3498 as my EMS on my first playthrough and only missed roughly 200 War Assets due to siding with the wrong people on a few arguments and certain characters dieing that would have given me more, not to mention I didn't have enough resources from ME2 to hit the 100, only got 25 there.  So playiing multiplayer I hit 62% Readiness Rating and it brought me up to 4300 something Assets.  So 10 to 15% would be sufficient to go over 4k as long as you get the vast majority of the Assets in the game.

I don't agree with the idea of patching the readiness rating to 60 - 65% though, it would defeat the purpose of the readiness rating imop. 


Requiring somebody to play through Insanity is little better than requiring them to play through MP.  Sorry, but some of us are not gaming gods, so Insanity isn't an option.  I agree you should have to do some work for Shepard to survive, but ME is as much a story-driven game as an action game.  As a result, there should be story/exploration options that get you to the 'optimal' ending as well.

As for patching the readiness, how does increasing it defeat the purpose if the purpose (as stated by Bioware) was only to provide a different way to achieve the optimal ending???  The way you've stated this treats Galactic Readiness as a requirement, which is something they claimed it would not be.

#1662
Gtacatalina

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Bioware still being silent on thisImage IPB

#1663
Arsenic Touch

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Image IPB

#1664
no_subject

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I bet my entire secret stash of Element Zero that this thread is going to go to 100 pages before we get an official solution or patch. I have no intention of playing MP and until I can get the best ending I shan't be buying ME3. It wouldn't surprise me if there's some DLC that costs 1500 points in the pipeline that easily hoists you over that 4000 EMS...

#1665
Forsythia

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no_subject wrote...

It wouldn't surprise me if there's some DLC that costs 1500 points in the pipeline that easily hoists you over that 4000 EMS...


It will probably end up like this (well, not the 1.500 points thing). No patch, just DLC that adds more war assets. Another finger to us.

#1666
coolbeans

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No news today then? So operation"just lie to them, they're just dumb gamers" failed, its now onto operation "lets just ignore them"

Baldurs gate 2, kotor, jade empire, ME1+2, Bioware what happened guys? You used to be cool :(

#1667
Snake241079

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Ericus wrote...

Snake241079 wrote...

And if they did it as an upgrade during an Insanity playthrough it could take effect right away once that upgrade is purchased at Liara's computer, and then they could make it something that carries over to any NG+ so if you didn't want to play through Insanity again you could play any difficulty and just rebuy the upgrade ( haven't started a NG+ game yet to find out if upgrades carry over so if they do carry over then it would be automatic on NG+ playthroughs)

And as for the 15% it is about right for what would be required to hit the 4k.  I had 3498 as my EMS on my first playthrough and only missed roughly 200 War Assets due to siding with the wrong people on a few arguments and certain characters dieing that would have given me more, not to mention I didn't have enough resources from ME2 to hit the 100, only got 25 there.  So playiing multiplayer I hit 62% Readiness Rating and it brought me up to 4300 something Assets.  So 10 to 15% would be sufficient to go over 4k as long as you get the vast majority of the Assets in the game.

I don't agree with the idea of patching the readiness rating to 60 - 65% though, it would defeat the purpose of the readiness rating imop. 


Requiring somebody to play through Insanity is little better than requiring them to play through MP.  Sorry, but some of us are not gaming gods, so Insanity isn't an option.  I agree you should have to do some work for Shepard to survive, but ME is as much a story-driven game as an action game.  As a result, there should be story/exploration options that get you to the 'optimal' ending as well.

As for patching the readiness, how does increasing it defeat the purpose if the purpose (as stated by Bioware) was only to provide a different way to achieve the optimal ending???  The way you've stated this treats Galactic Readiness as a requirement, which is something they claimed it would not be.



Boosting the readiness would feel like they were taking the easy way out with this.  To me it makes more sense for it to start at 50% like it does, starting at 60 or 65% just doesn't feel right to me.  It'd take a good chunk out of what you have to do to earn full readiness using mp which to me would be defeating the purpose of earning it the mp way.  They need to fix it through single player only because to me nerfing the mp just to appease those that only play single player would hurt those that enjoy the mp and are fine with doing it that way.  To me thats defeating the purpose of the mp readiness rating option.  And as for stating it as a requirement, I never did that, I mearly was stating that for those who enjoy the mp and couldn't care less about finding every asset in single player its an alternate requirement for them. 

#1668
Oranet

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Why the hell have a percentage at all?? Unless you intend to force your customers to play MP? Simply adjust the war asset amount based on the number of missions you complete. The war assets should affect as a mix; that is, get the biotic do-dad and the biotic squad and Asari war asset increases. Get the eezo core upgrade and all the fleet's war asset amount increase...geeze, it doesn't seem all that hard to do it like that to me.

#1669
royceclemens

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If I played this game on the PC instead of the Xbox, I'd have done this myself by now, but for the love of God, could someone PLEASE send the spreadsheet outlining all the assets, the URL for this thread and all the pertinent screenshots of dev and mod conversations to Forbes or ibtimes? PLEASE?

The days of us hoping BioWare fixes the problems in their games without any outside prodding came and went a long time ago. They will not help us. They do not want to help us. They will lie to us and ignore us unless we make sure they don't. And the only way to do that is to make sure this story gets out. Unlike the shades of gray with the ending debacle, this is cut-and-dry false advertising. A feature that did not exist in the game was advertised (and is still advertised in the multiplayer FAQ) in order to sell it.

And I understand that you want to believe Mr. Abrahms made a mistake and help is forthcoming. I really do. But there is no middle ground on this one. Not only did he say it was possible to achieve 4000 in SP, he said he did it himself. If he said that he did something that is impossible to do, then he LIED. There's no way around it.

They will not fix this problem (if it is to be fixed at all) until after the EC comes out. Desperate gamers will buy apps and play multiplayer, buying packs to see their Shepards live. Or even worse, they'll package assets into future paid DLC. The only thing stopping BioWare from doing this is anyone with a voice and the ability to datamine to stand up and tell someone about this. Someone who can make a big deal about this underhandedness.

#1670
BrysonC

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royceclemens wrote...
They will not fix this problem (if it is to be fixed at all) until after the EC comes out. Desperate gamers will buy apps and play multiplayer, buying packs to see their Shepards live. Or even worse, they'll package assets into future paid DLC. T


I got very attached to my Commander Shepard, but I'm NOT going to play along with their little scheme forcing us to play Multiplayer/apps. Thankfully even the best ending is crap, so it's not like I'm missing out on much.

Hey, maybe that's why the endings suck. Maybe BioWare was ordered to make it impossible to get a good ending without multiplayer, so in retaliation they made all the endings suck...so we all get screwed over equally anyway.

...:unsure:

#1671
Simotech

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any news?

#1672
Kub666

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BrysonC wrote...
I got very attached to my Commander Shepard, but I'm NOT going to play along with their little scheme forcing us to play Multiplayer/apps. Thankfully even the best ending is crap, so it's not like I'm missing out on much.

Hey, maybe that's why the endings suck. Maybe BioWare was ordered to make it impossible to get a good ending without multiplayer, so in retaliation they made all the endings suck...so we all get screwed over equally anyway.


They run out of money / time, EA set the deadline, the originale ending leaked, so Casey and Mac sat down and came up with this cheap and fast ending. At least that is what was indicated by some people from Bioware.

The "force people to MP, microtransactions and iOS" scheme is pretty much confirmed by latest news, where EA states they will do this for every new game they release. I can only hope this approach will bite them in the ass some day. But they are not alone in this, even Gabe Newell wants to make gaming more "social".

But I digress. Let's focus on having this one thing fixed for SP for now. :)

#1673
CG Drum

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still here, still waitiing... come on Bioware talk to us!

#1674
dekkerd

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Snake241079 wrote...


Boosting the readiness would feel like they were taking the easy way out with this.  


Yep, which is why they will likely do it. Probably the easiest to change and test.
MP will be fine, if you enjoy it you like it for more than raising your rating.

#1675
ParagonGreg

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They're looking into it. I say that same thing when I'm blowing somebody off. Coincidence?