Aller au contenu

Photo

Did the kid on Earth and dreams had any impact on you?


  • Veuillez vous connecter pour répondre
420 réponses à ce sujet

#401
Geirahod

Geirahod
  • Members
  • 531 messages
Other than annoy me to hell? No.

#402
Mr_Glasses

Mr_Glasses
  • Members
  • 84 messages

Mr. Big Pimpin wrote...

I liked the part of the dreams where you heard Mordin and Legion's voices echoing at you, but everything involving the kid itself was annoying.

Try playing ME3 with only 2 or 3 survivors from suicide mission. Hearing all your dead teammates talking made it scary.

#403
Feops1

Feops1
  • Members
  • 157 messages
The child was.. too blunt. They made an obvious stab at making the child appear helpless and vulnerable, demanding that the player feel sympathy by making Shepard react as s/he did.

Well written narratives shouldn't have to tell the player this. They should evoke the reaction on its own. A good example of this (and also good placement of the piano music) was Shep's death at the start of ME2 where s/he falls into the atmosphere.

#404
Andur4

Andur4
  • Members
  • 406 messages
Prior to getting to the end, this one understood the reason for the dreams, to reflect Shepard's building stress at having everything rest on his/her shoulders. However, this one feels they could have been executed better, have each dream be unique while still keeping the feel of a recurring nightmare.

#405
DashRunner92

DashRunner92
  • Members
  • 616 messages
The dream was cool the first time. After that it was just annoying and boring. I don't enjoy spending 5 minutes walking around with a slow-motion Shepard only to find the same thing happening with slight changes.

#406
Levis117

Levis117
  • Members
  • 11 messages
When I very first saw the kid, I was like 'ok kid, I'm going to get you out of here I'm going to save everyone'... then the kid was all like 'you can't save me' and I was like all like 'clearly you don't know who I am, I'M JOHN F***ING SHEPARD' so I was all like forget you kid, you can go die if you think I can't help you, then he did, ah well...

then the first dream, was all like hmm interesting spooky dark trees, OK, dark eerie music, OK, kid running away and crying, Why?... but hey played it on anyway...

Second dream... OMG Mordin, you're not dead don't worry, it's just a flesh wound you'll be fine STOP SPEAK IN GHOSTLY WHISPERS AT ME AND COME OUT OF THE TREES I KNOW YOU'RE FINE YOU JUST HAVE TO BE!! *cries* and then I see the kid... and all I thought was 'oh my god, why are you here again, you died I accepted that and moved on in 5 seconds, on the other hand Mordin... Mordins not dead he's fine, SHUT UP!...

by the end third dream I was imagining pouring gas on the kid and ghost me and setting them alight myself, kind of like a 'Supernatural burn the bones type deal'...

Don't get me wrong I never really liked Kaiden (he died on Virmire for me, purely cause I wanted Ash as my LI) I was never arsed about him, but if he was the spectre that was haunting my dreams, and hell even if the Catalyst showed itself to me as Kaiden I would of been more moved, because I know that would of affected Shepard more, and hit home harder... and in turn hit home harder on my own emotional level, but an out of place never seen before kid, no, no just doesn't happen and doesn't work... bad kid no pocket money for you, oh wait you dead, ah well...

#407
Keymonk

Keymonk
  • Members
  • 82 messages
I hated him. I hated the dream sequences, I hated being told that my character/I felt bad for this, when she/I wouldn't actually feel guilty for it, given there's nothing to feel guilty about.

#408
Pappi

Pappi
  • Members
  • 456 messages
@Mr_Glasses SO DOING THAT

#409
LordJeyl

LordJeyl
  • Members
  • 336 messages
I hated that kid. For the game to make him such a pinnacle on Shepard's emotional journey I thought was one of the biggest mistakes the game made. There are so many other characters that mean a lot more to Shepard than just that kid, even ones who have died.

#410
alx119

alx119
  • Members
  • 1 177 messages

LordJeyl wrote...

I hated that kid. For the game to make him such a pinnacle on Shepard's emotional journey I thought was one of the biggest mistakes the game made. There are so many other characters that mean a lot more to Shepard than just that kid, even ones who have died.


It felt as if they basically said: Hey, Shepard is now an emotional wreck, and we have this kid that dies to prove it. 

Trully feels that they should have played their first two games more often, and build their own Shepards in their minds and then compare it to what they brought us in ME3. I mean I'm sure the emotional unstable Shep fits for more than one, but it is clear that a large majority of Shepards here shouldn't have cared about him. 

#411
anmiro

anmiro
  • Members
  • 512 messages
I thought it was the perfect way to start the game and I think the nightmares were an especially nice touch. I would actually like to replay ME2 and let some of my crew die so I can see them pop up in my dream.

#412
lunaruaria

lunaruaria
  • Members
  • 38 messages
I thought it was sad at first but during the dream the child ran kinda funny.
Poor doll physics made me lose any attachment to the kid.

#413
appleyum

appleyum
  • Members
  • 277 messages
My first thought when I played the dream sequence was..."Hey look Max Payne dream sequence"

#414
The5Virtues

The5Virtues
  • Members
  • 138 messages
Well it did stir one feeling in me... Watching my friend playing the game as Maleshep made me realize most of the scenes involving the kid can come off as Shepard being totally Pedo and obsessed with the young boy he found in an air vent while escaping a storm of evil robo-lobsters.
This notion was far more disturbing than any of the heavyhanded attempts to illicit emotion for the child that BioWare actually put in the game.

Seriously, play a full renegade Shepard, go through all those dreams and "Oh that poor boy" moment Shepard goes through, and it really comes off looking like your stalwart commander has a serious mental issue he needs addressed...

#415
DarxydeBluus

DarxydeBluus
  • Members
  • 140 messages
No. I didn't know the character so why should I care about a digital child? When I first saw him in the demo I knew BW was going for the cheesy drama of a child dying in front of you and they did. The dream sequences were annoying and I thought that they took away from the emotional impact of real character deaths (Mordin, Legion), characters that I cared about.

If the Indoc theory turned out to be true I wouldn't hate them as much, at least they'd serve a purpose, but they'd still annoy me.

#416
BWGungan

BWGungan
  • Members
  • 473 messages
The dream sequences felt like unsubtle foreshadowing of Shepards death.

#417
AntiDave

AntiDave
  • Members
  • 141 messages
I hated the kid and the dreams.
It was like Bioware trying to beat emotions into me.  You can't force people to have emotions like that, it just makes the person who came up with this bs seem really stupid.

So we have the year 2180something where all the meds are really advanced, can't Shep just take some superneuro anti-depressants and get rid of these dreams? Also him having the dreams after having sex just felt so out of place and just weird.

Worst plot device in the series. Somebody please mod them out of the game I won't miss them.
Perhaps Bioware was just jealous that Jar Jar Binks was getting all the 'unnecessary and annoying character' awards and wanted to come up with their own way to annoy people, not knowing they would already do so with the worst ending in science fiction history.

I bet Casey and Mac are already flooding the DLC with more dreams and forced emotions just to completely ruin the franchise.

Modifié par AntiDave, 25 mars 2012 - 04:05 .


#418
alx119

alx119
  • Members
  • 1 177 messages

AntiDave wrote...

I hated the kid and the dreams.
It was like Bioware trying to beat emotions into me.  You can't force people to have emotions like that, it just makes the person who came up with this bs seem really stupid.

So we have the year 2180something where all the meds are really advanced, can't Shep just take some superneuro anti-depressants and get rid of these dreams? Also him having the dreams after having sex just felt so out of place and just weird.

Worst plot device in the series. Somebody please mod them out of the game I won't miss them.
Perhaps Bioware was just jealous that Jar Jar Binks was getting all the 'unnecessary and annoying character' awards and wanted to come up with their own way to annoy people, not knowing they would already do so with the worst ending in science fiction history.

I bet Casey and Mac are already flooding the DLC with more dreams and forced emotions just to completely ruin the franchise.

I thought Diana Allers filled that spot P: 

#419
bryceax

bryceax
  • Members
  • 35 messages
I seem to be in the minority in that I really liked all three dream sequences. I enjoyed the change in pacing and introversion they provided. The last one that showed Shepard burning should have been the end of the child though; having him as the representation/AI/deity/whatever was cringe worthy.

#420
movieguyabw

movieguyabw
  • Members
  • 1 723 messages
Not gonna lie, it completely took me out of playing Shepard. My 100% Renegade character, who has committed numerous acts of genocide, shot Mordin in the back, and has executed characters because they look at her funny, would not care about the fate of one child. Even before I found out this kid was Starchild, I was waiting for a Renegade interrupt where I could shoot him. He just rubbed me the wrong way.

#421
alaska-the-1st

alaska-the-1st
  • Members
  • 110 messages
when I first saw him I thought "Oh look, a little girl in red"

Modifié par alaska-the-1st, 25 mars 2012 - 10:01 .