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Did the kid on Earth and dreams had any impact on you?


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#26
Jestina

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Just get on with the game already. I hate scenes you can't skip past.

#27
Giga Drill BREAKER

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man there were better ways to show the stresses of war on Shepard, srsly and I wish they would have shown Shepard feeling mad or defeated after every death

#28
Zix13

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Not really. One kid dying when millions are dying all around you deserved .5 seconds of screen time.

#29
Samzo77

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It didnt effect me so much a s give me an insight into Shepard's state of mind. The scenes themselves were really well done too.

#30
Ritva

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It only affected me once I started hearing the voices of my lost friends, like Mordin, Thane and Legion. Other than that, no. No effect.

Unless you mean frothing rage, which is what happens every time I see that kid now.

#31
The Serge777

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I liked how the child was used, even when it shows up at the end. Although it was somewhat cliched, the child served as a constant reminder of what Shepherd (if not necessarily the player) was seeking to defend and pursue despite the deaths of billions he could not save/defend. It also served as a not-so-subtle reference (if you're paying attention) to what happens towards the end, which was a nice -- if somewhat overbearing -- touch. The last time you see the child and his rescuer is a very clear bit of foreshadowing.

As for the "chase," unless Bioware placed a timer on when the transitions should happen, there was no other way to move the dream sequences along. I had no problem with them for that reason.

Is it me or are people just coming up with stuff to complain just for the sake of it...?

#32
Tleining

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the kid was... pretty useless. It didn't have an Impact on me on Earth, the Dream Sequences were cool when you recognized one of the whispers, but that got old pretty fast. After that it was just annoying.

#33
alx119

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Paparob wrote...

It felt like someone had slipped in an indy experimental game about existentialism into my aRPG. Took me out of the experience.

Sigh agreed. 

#34
The Angry One

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The thing is it's counter to my Shepard. My Shepard thinks of the big picture, and her close allies.
If she would have any nightmares it would be about them, not about some kid she didn't know and who died along with several other million people that day.

#35
Militarized

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Zix13 wrote...

Not really. One kid dying when millions are dying all around you deserved .5 seconds of screen time.


If you look at it from my posts perspective I think it's OK. 

The ending ruins my perspective though LOL 

#36
AlienSpaceBats

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I quite liked the dreams, though likely it was a combination of the atmosphere and music not Shepard pursuing the kid. I liked the image of him burning, the final dream with Shepard where they're both looking *at* Shepard and burning was groovy gravy.

#37
Tessa09

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I didn't actively dislike him (you know, until the end), but I thought his role was unnecessary. I was already caught up in the emotions of loss and didn't need help to feel bad. I do, however, think the dead squadmates whispering was a very eerie touch.

#38
Maria Caliban

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alx119 wrote...

Did the kid on Earth and dreams had any impact on you?

I liked that they were trying to dip into Shepards mindset and explore the loss and pain she felt, but I was never moved emotionally by it and it never delivered a psychological pay-off.

#39
Nobrandminda

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The kid himself? No. There's no emotional attachment to him. I've said it a dozen times already: I don't want to see Thane die, so when that happens it's sad. I don't want to see Mordin die, so when that happens, it's sad. The stupid kid who doesn't accept the help of COMMANDER SHEPARD? I couldn't care less about him.

His initial death was emotional exploitation. Dead children are sad, so this is sad, you should be crying right now. His appearances in the nightmares just felt forced. By the time he shows up as the catalyst, I started to actively dislike him.

#40
Shanook

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I liked the kid and the dreams. Thought they were very well done. I particularly liked how Shepard couldn't run as fast as usual in the dreams. Good representation of how you can never seem to quite run fast enough when you're dreaming.

Buy why the Catalyst looks like the kid is beyond me...

#41
Daerog

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While playing, I did like the inclusion of the kid (before the kid became starchild). Symbolizing all the people Shepard is unable to save, giving shepard nightmares and stress. I liked the dreams, but I did accidently lose where the kid ran to when I was distracted and wandered aimlessly for a while in one dream, there should just be a set path...

Anyway, I was never annoyed by him, I thought it was a good part of the story, Shep finally starting to break down.

#42
ZeeKay

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I saw the kid, and initally felt like Shepard, being unable to help the kid sucked, dreams were cool but then he ends up being the Catalyst? Why? It feels like hes being shoved down my throat at that point and really just makes me hate him because of it.

#43
Chrishenanigans

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Seeing the kid get shot down along with other civilians was very affecting, and really got me thinking about where the game was going.

The moment the first dream sequence began, however, all I could think is, "Ah, crap. This can't be a good sign."

A big problem ME3 has is the lack of emotional attachment the player has to Earth. Anderson is there, of course, but otherwise all the people you want to see again and catch up with are spread throughout the galaxy and on the Citadel. The kid was this lackluster attempt to remind us that Earth is being destroyed and that we should care.

Unfortunately, Earth is just Alderaan in ME3. Its fate is sad, but I'm only really concerned with the story outside the solar system.

#44
CYRAX470

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No, not really. The dreams felt forced, I wish I could skip them.

#45
Whybother

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It interrupted the game and made it a bit longer.

#46
Shared

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Well yeah the first time around the kid did bring some emotion to it. Although in my case the point in the game that really got me, and made me even change from all paragon to choosing different conversation was after the mission on Thessia (yeh the deaths of legion etc was sad and all but..). Seeing my Shep so ****ing down. Made me feel down. And after that point i was all renegade options. Or the option that showed the most "i give upp". That for me was the best emotional impact the game had on me.

But back to the kid. After first playthrough the kid just caused hate.

#47
Zix13

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Militarized wrote...

Zix13 wrote...

Not really. One kid dying when millions are dying all around you deserved .5 seconds of screen time.


If you look at it from my posts perspective I think it's OK. 

The ending ruins my perspective though LOL 


If indoc is correct, I agree. If he's just some random kid then he doesn't deserve much screentime, and certainly not any dreams. I guarantee you shep would care more about the death of his former squad mates than a silly child who refused his help.

#48
I_Jedi

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The kid should've stayed dead.

#49
aliengmr1

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The kid was great till they made him Harby jr

#50
alx119

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The Serge777 wrote...

I liked how the child was used, even when it shows up at the end. Although it was somewhat cliched, the child served as a constant reminder of what Shepherd (if not necessarily the player) was seeking to defend and pursue despite the deaths of billions he could not save/defend. It also served as a not-so-subtle reference (if you're paying attention) to what happens towards the end, which was a nice -- if somewhat overbearing -- touch. The last time you see the child and his rescuer is a very clear bit of foreshadowing.

As for the "chase," unless Bioware placed a timer on when the transitions should happen, there was no other way to move the dream sequences along. I had no problem with them for that reason.

Is it me or are people just coming up with stuff to complain just for the sake of it...?

Not really, see, me as a devoted player of the series would have preferred that the "reminder" of what Shepard's fighting  for would be a friend that died FOR the caused. The Virmire sacrifice, Mordin, Thane, Legion, any squaddie that died in the Suicide Mission on ME2. THAT would have been a -good- way to remind Shepard. You are fighting for the people you care about afterall.

That is to say, I also saw the kid as an emotional connection to Earth. Because up to that point, Shepard shouldn't have had any more concerns about Earth than about Palaven. At least not my Shepard, his background was that he was born on the dirty streets of Earth, don't think he holds a very kind memory of it. 

But of course, he's not an unjust, heartless guy, he will fight for the sake of everyone in this galaxy. And his friends are the right connection to the galaxy, notice how diverse they are. Hence why the kid, to me, was utterly pointless.