The most emotional part about the kid, for me, was when the reaper blows his shuttle up, just as it looked like he was going to escape. I got that the kid represented loss and that it really upset Shepard, but it never really upset me, the player. I offered to help him, but he refused. I did what I could. Why should I let the kid's refusal bother me? It was his decision.
Here's some feedback for the writers:
I was
distraught over Eve's death because
I made the choice to destroy the genophage data. I think I would have been more personally connected to the kid if something similar had happened. What if the kid accepts my help, but I'm the one who makes the choice to put him on the shuttle? That would have made me care so much more.
Modifié par awilkin, 23 mars 2012 - 02:59 .