sweet-d wrote...
I'm okay with changes as long as they don't make it into a Disney little mermaid ending (only a few people will know what i'm talking about). I'm fine with Shepards death I just want their to be more clarification about what happened after the game. Like where the hell did the normandy land, can i get more cgi of reaper ships getting blown up on the mega-cities of earth. I just want the endings to be more clarified o and I want an explanation of who the keepers are. By the way I chose the red/ destroy the reapers ending.
Is it possible there is nothing between the "Disney little mermaid endign" and the "hyper-melodramatic" (everything and everyone get destroyed, killed, ruined, etc..)?
Since I'm a Sci-Fi fan I know there is a infinite number of outcomes for every single action. We just want more "variety"
AJanitor wrote...
I highly suggest reading this article of you think the ending was of good quality:
http://jmstevenson.w...-mass-effect-3/
This is a good point: " The entire game was awesome, a tribute to how meaningful and emotional a video game can be, and then in the last 5 minutes completely falls apart."
There were several "plot holes" (like Leng disabling your vehicle with a sword) but it had epically glorious moments.
The Rannoch mission, if you achieve the peac between Geth and Quarian, is utmostly epic.
Another issue with the endings is that Shepard's final decisions rarely fit with his/her own personality.
Take the Destroy ending for example.
You managed to make Geth and Quarians cooperating. The Geth proved to be the nicest persons in the Galaxy. They helped the very persons who tried to destroy them. They immediatly offer the Quarian the chance to resettlle they own homeworld and they assisted them.
Now if you want to destroy the Reapers you have to annihilate Geth too. That's very disturbing.





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