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#201
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I guess it might have been thrown together at the last minute. Mass Effect 3 was already delayed once (supposed to be released in Q4 2011), so if it went past March 6th, Bioware would have been in trouble with EA.

However, on a good note, Bioware's CEO Ray Muzyka did say they are considering re-doing the endings. He said we should hear something in April.

Modifié par magnetite, 23 mars 2012 - 05:22 .


#202
jla0644

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Dreogan wrote...

To be fair, I don't think they're literally meaning "dark age" as in ca 1000 AD. They mean "relays are destroyed, no more galaxy-hopping." It makes perfect sense, especially when you consider the many hints throughout the series that by using the Reaper tech, we are subservient to their plans.


Ok, I think we all get that, but if we defeat the Reapers, do we really need to worry about that anymore? We destroy them, we get to keep their technology and not have to worry about being harvested every 50K years.

#203
Sharn01

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For those saying that FTL travel is useful to get around the galaxy.

It was only really used to visit nearby star systems that didnt have relays. The Normandy, one of the fastest ships in the galaxy, would take nearly 2 decades to travel from earth to Rannoch for example. Most ships would take far longer, and that is assuming you can reach star systems to refuel along the way, if at any point during the trip a star system was to far away, which will happen, they will be stuck there they are.

Most of these trips will not even be able to be attempted until fleets can be outfitted with large fuel tanker ships that the rest escort, thats assuming that the Sol system alone has the recourses to build such ships and supply them enough to reach the next star system that has what they need, let alone if the Sol system can even support them staying alive long enough to build such vessels in the first place.

#204
aslivewire

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charon45 wrote...

Militarized wrote...


I don't mean to... you know... be the bearer of bad news but part of that Renaissance was only due to older philosophy and texts preserved by the Middle East being taken back to Europe after the initial Crusades(their only highlight, if you care to find one). 

FTL travel is not possible, ME1 states intergalactic travel is IMPOSSIBLE without the Mass Relays. 

The Stargazer epilogue just cements it guys.... I know a lot of people don't want to give up but 10k years in the future and they don't even have space ships yet... ME is dead, sorry. 


Putting the galactic dark age together with the 10,000 years later news suggests that the next ME game was to take place thousands of years after ME3 when all the aliens begin to rediscover each other.  This may or may not include a new planet of human/asari hybrids. 


Uh, sorry to break the bad news to you...but a planet of human/asari hybrids...is just an asari planet

Modifié par aslivewire, 23 mars 2012 - 05:24 .


#205
Nefelius

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tamperous wrote...

They are obviously so high.


Couldn't resist xD

But the impression is really as simple is that.

#206
Singu

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JMA22TB wrote...

Okay guys I have something that will blow the lid off this BS and prove that the app is not accurate

"A story like The Final Hours is only possible with an incredible amount of support,coooperation and trust from the game development team. Casey and I first started talking about a Final Hours story around Mass Effect in the Spring of 2011 and I began work on it during the summer of last year. Even though he was in the thick of finishing the game, he was generous with his time, as were many other team members at BioWare. They sat down for interviews, photos, and answered countless questions over e-mail."

The key part is the SUMMER of 2011! How can information from June/July 2011 be accurate as of March 2012?

The guy even says that on his web site, which is here:

http://www.me3finalhours.com/

Don't buy this BS it's outdated and Jessica Merizan denied its validity

"You want proof!? There it is" Donnel Udina


Thanks for making that post. We have to argue with the ammunition we've got, not the ammunition we could've gotten.

The Stargazer is a non-issue for me as well since the player themselves never get the sense that it's supposed to be 10.000 years into the future. Even thought it was in the inhouse production notes at some point, and still present in the code of the game.

Keep firing on Bioware with the stuff that's actually in the game though - and how they can make it better. April is not far away, and I'm positive that we'll get results.

#207
Madecologist

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To give an idea of scale, the Galaxy's diameter is 100 000 to 120 000 LY depending where you measure. To even put it more into perspective, that little cursor you use to select a system, is about 1500 to 2000 LY wide (definately 1000 LY the very least).

Even if you use the generous 12 LY/D speed, it is several months to half a year to just cross the distance that will just cover the cursor. Now consider how many 'cursor lengths' the Salarian and Turian homeworlds are at?

Space is HUGE, freakin HUGE. The distance from Earth to Pluto is like budging an inch with your hand when compared to interstellar distances. Pluto is 4 to 7 Light Hours from the Earth (probably around 5 with the normalised orbit it got in the ME universe), while the nearest star is 4.3 Light Years.

#208
Cody211282

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JMA22TB wrote...

Okay guys I have something that will blow the lid off this BS and prove that the app is not accurate

"A story like The Final Hours is only possible with an incredible amount of support,coooperation and trust from the game development team. Casey and I first started talking about a Final Hours story around Mass Effect in the Spring of 2011 and I began work on it during the summer of last year. Even though he was in the thick of finishing the game, he was generous with his time, as were many other team members at BioWare. They sat down for interviews, photos, and answered countless questions over e-mail."

The key part is the SUMMER of 2011! How can information from June/July 2011 be accurate as of March 2012?

The guy even says that on his web site, which is here:

http://www.me3finalhours.com/

Don't buy this BS it's outdated and Jessica Merizan denied its validity

"You want proof!? There it is" Donnel Udina


"THIS IS AN OUTRAGE!" Donnel Udina

Honestly he is the last person that should have ever been made a diplomat, gets way to angery over just about anything.

#209
Grasich

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aslivewire wrote...

charon45 wrote...

Militarized wrote...


I don't mean to... you know... be the bearer of bad news but part of that Renaissance was only due to older philosophy and texts preserved by the Middle East being taken back to Europe after the initial Crusades(their only highlight, if you care to find one). 

FTL travel is not possible, ME1 states intergalactic travel is IMPOSSIBLE without the Mass Relays. 

The Stargazer epilogue just cements it guys.... I know a lot of people don't want to give up but 10k years in the future and they don't even have space ships yet... ME is dead, sorry. 


Putting the galactic dark age together with the 10,000 years later news suggests that the next ME game was to take place thousands of years after ME3 when all the aliens begin to rediscover each other.  This may or may not include a new planet of human/asari hybrids. 


Uh, sorry to break the bad news to you...but a planet of human/asari hybrids...is just an asari planet


Would also like to throw in here, that while a game set in this galaxy with all the races rediscovering each other would be damn cool. They could have done so MUCH BETTER by simply giving us a decent end, then saying a few thousand years later, something happened to the relays.

#210
Doctor_Jackstraw

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Sharn01 wrote...

For those saying that FTL travel is useful to get around the galaxy.

It was only really used to visit nearby star systems that didnt have relays. The Normandy, one of the fastest ships in the galaxy, would take nearly 2 decades to travel from earth to Rannoch for example. Most ships would take far longer, and that is assuming you can reach star systems to refuel along the way, if at any point during the trip a star system was to far away, which will happen, they will be stuck there they are.

Most of these trips will not even be able to be attempted until fleets can be outfitted with large fuel tanker ships that the rest escort, thats assuming that the Sol system alone has the recourses to build such ships and supply them enough to reach the next star system that has what they need, let alone if the Sol system can even support them staying alive long enough to build such vessels in the first place.


a 20 year voyage isnt THAT bad, and if anyone could make the journey, it'd be the quarians.  (they have some of the most advanced ships in the galaxy, and are used to living in space for thier whole lives)

they still have star charts that map out a percentage of the galaxy, I wouldn't rule out the possibility that the quarians would successfuly travel a route back to the homeworld.  Tali could make it back, the only downside would be that she'd be way old by the time she did.

#211
Reptilian Rob

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Militarized wrote...

Reptilian Rob wrote...

Seriously, my rage and betrayal meter is off the charts right now.

If you look outside you'll see a mushroom cloud. That's me. 


YOU BROKE THE CYCLE, CONGRATULATIONS! 

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I love Boche's (spelling?) work. 

#212
Grasich

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Cody211282 wrote...

JMA22TB wrote...

Okay guys I have something that will blow the lid off this BS and prove that the app is not accurate

"A story like The Final Hours is only possible with an incredible amount of support,coooperation and trust from the game development team. Casey and I first started talking about a Final Hours story around Mass Effect in the Spring of 2011 and I began work on it during the summer of last year. Even though he was in the thick of finishing the game, he was generous with his time, as were many other team members at BioWare. They sat down for interviews, photos, and answered countless questions over e-mail."

The key part is the SUMMER of 2011! How can information from June/July 2011 be accurate as of March 2012?

The guy even says that on his web site, which is here:

http://www.me3finalhours.com/

Don't buy this BS it's outdated and Jessica Merizan denied its validity

"You want proof!? There it is" Donnel Udina


"THIS IS AN OUTRAGE!" Donnel Udina

Honestly he is the last person that should have ever been made a diplomat, gets way to angery over just about anything.


"SEND IN YOUR FLEET!!!"

wait, what were we talking about again?

#213
Grasich

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Doctor_Jackstraw wrote...

a 20 year voyage isnt THAT bad, and if anyone could make the journey, it'd be the quarians.  (they have some of the most advanced ships in the galaxy, and are used to living in space for thier whole lives)

they still have star charts that map out a percentage of the galaxy, I wouldn't rule out the possibility that the quarians would successfuly travel a route back to the homeworld.  Tali could make it back, the only downside would be that she'd be way old by the time she did.


The Quarians have some of the trashiest ships in the galaxy, not the most advanced.

#214
UrgentArchengel

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Mass Effect 4: mass effectively screwed!

#215
Doctor_Jackstraw

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Grasich wrote...

aslivewire wrote...

charon45 wrote...

Militarized wrote...


I don't mean to... you know... be the bearer of bad news but part of that Renaissance was only due to older philosophy and texts preserved by the Middle East being taken back to Europe after the initial Crusades(their only highlight, if you care to find one). 

FTL travel is not possible, ME1 states intergalactic travel is IMPOSSIBLE without the Mass Relays. 

The Stargazer epilogue just cements it guys.... I know a lot of people don't want to give up but 10k years in the future and they don't even have space ships yet... ME is dead, sorry. 


Putting the galactic dark age together with the 10,000 years later news suggests that the next ME game was to take place thousands of years after ME3 when all the aliens begin to rediscover each other.  This may or may not include a new planet of human/asari hybrids. 


Uh, sorry to break the bad news to you...but a planet of human/asari hybrids...is just an asari planet


Would also like to throw in here, that while a game set in this galaxy with all the races rediscovering each other would be damn cool. They could have done so MUCH BETTER by simply giving us a decent end, then saying a few thousand years later, something happened to the relays.


"something happened to the relays"

oh like what?  what could take out all the relays in the galaxy?
maybe the thing that took them out could do that.

honestly its kind of a weird thing to complain about.  thats like saying "no one should ever have to go through war"  yeah idealy no one should but not everything is ideal and perfect.  to do so would undermine....everything.


"The reapers?  The ancient race of ships that wiped out all galactic society every 50,000 years?  Yeah we just shot at them abunch with our quarians and turians.  the key was to just shoot them.  if only someone else had thought of that."
and then Javik goes: "Oh I'm such a dummy, if only we'd thought of that!!  lol"


for anything that's happened up until now to make sense the solution HAS to be something drastic that COULDNT have happened before.  "shoot at them until we win" is really really dumb as the penultimate solution to the galactic problem   :(

Modifié par Doctor_Jackstraw, 23 mars 2012 - 05:31 .


#216
Madecologist

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You people forced me to slap a scientific ruler on my monitor.. actually no. I printed a real Galaxy Map from my university, and positioned Rannock on it it isn't hard really. Slapped the ruler on that!

It is about 65 000 LY from Earth. Two Decades means the Normandy has a speed of about 3 250 Cs? Can anyone confirm that velocity?

If someone can just tell me the Velocity of the Normandy in either C or LY/D, I can whip out travel times easily.

Modifié par Madecologist, 23 mars 2012 - 05:34 .


#217
Cody211282

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Grasich wrote...

Cody211282 wrote...

JMA22TB wrote...

Okay guys I have something that will blow the lid off this BS and prove that the app is not accurate

"A story like The Final Hours is only possible with an incredible amount of support,coooperation and trust from the game development team. Casey and I first started talking about a Final Hours story around Mass Effect in the Spring of 2011 and I began work on it during the summer of last year. Even though he was in the thick of finishing the game, he was generous with his time, as were many other team members at BioWare. They sat down for interviews, photos, and answered countless questions over e-mail."

The key part is the SUMMER of 2011! How can information from June/July 2011 be accurate as of March 2012?

The guy even says that on his web site, which is here:

http://www.me3finalhours.com/

Don't buy this BS it's outdated and Jessica Merizan denied its validity

"You want proof!? There it is" Donnel Udina


"THIS IS AN OUTRAGE!" Donnel Udina

Honestly he is the last person that should have ever been made a diplomat, gets way to angery over just about anything.


"SEND IN YOUR FLEET!!!"

wait, what were we talking about again?


"HE'S NOT ALOWED TO SAY THAT! THAT'S NOT HIS DECISION!"

#218
Doctor_Jackstraw

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Grasich wrote...

Doctor_Jackstraw wrote...

a 20 year voyage isnt THAT bad, and if anyone could make the journey, it'd be the quarians.  (they have some of the most advanced ships in the galaxy, and are used to living in space for thier whole lives)

they still have star charts that map out a percentage of the galaxy, I wouldn't rule out the possibility that the quarians would successfuly travel a route back to the homeworld.  Tali could make it back, the only downside would be that she'd be way old by the time she did.


The Quarians have some of the trashiest ships in the galaxy, not the most advanced.



But they have some of the most advanced technitians.


no i bet after the relays were blown up they just all said "well lets all hang out on earth until we run out of quarian food and die.  giving up is easy.  :)



Also I think the idea of one thing that effects all reapers by using the mass relays to composite a "reaper signal" makes sense.  the reapers being mentally linked, the relays being linked to eachother.  it all sorta webs out to be a decent "this is the only way to hit them all at once"

#219
Grasich

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Doctor_Jackstraw wrote...


"something happened to the relays"

oh like what?  what could take out all the relays in the galaxy?
maybe the thing that took them out could do that.

honestly its kind of a weird thing to complain about.  thats like saying "no one should ever have to go through war"  yeah idealy no one should but not everything is ideal and perfect.  to do so would undermine....everything.


"The reapers?  The ancient race of ships that whiped out all galactic society every 50,000 years?  Yeah we just shot at them abunch with our quarians and turians.  the key was to just shoot them.  if only someone else had thought of that."
and then Javik goes: "Oh I'm such a dummy, if only we'd thought of that!!  lol"


for anything that's happened up until now to make sense the solution HAS to be something drastic that COULDNT have happened before.  "shoot at them until we win" is really really dumb as the penultimate solution to the galactic problem   :(


You forget what Javik says about why THEY lost.

Previous cycles had many disadvantages compared to this one.

1) We saved the Citadel (at least until the end) so we stayed organized.
2) We had an additional 2000 years to get more civilizations up and spread around
3) We had an incredible amount of diversity, which the others did not have.
4) We had that diversity UNITED fighting together in an organized manner
5) We had at least a little extra warning
6) We had Commander Shepard, the single most badass person alive.

Even then, I'm not totally against the idea of a super weapon for fighting the Reapers. However making it based off their creator and making it have 3 convoluted options is just weird. IMO if they really wanted to do that it should NOT be made by the Reapers, but should rather have been truly passed down from the Protheans. Additionally, it should only WEAKEN them, not kill them.

I wasn't going into detail on HOW they would eliminate Galactic civilization in an alternative manner, because that's a topic for another time, and frankly still isn't an idea I'm too fond of.

#220
JMA22TB

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Singu wrote...

JMA22TB wrote...

Okay guys I have something that will blow the lid off this BS and prove that the app is not accurate

"A story like The Final Hours is only possible with an incredible amount of support,coooperation and trust from the game development team. Casey and I first started talking about a Final Hours story around Mass Effect in the Spring of 2011 and I began work on it during the summer of last year. Even though he was in the thick of finishing the game, he was generous with his time, as were many other team members at BioWare. They sat down for interviews, photos, and answered countless questions over e-mail."

The key part is the SUMMER of 2011! How can information from June/July 2011 be accurate as of March 2012?

The guy even says that on his web site, which is here:

http://www.me3finalhours.com/

Don't buy this BS it's outdated and Jessica Merizan denied its validity

"You want proof!? There it is" Donnel Udina


Thanks for making that post. We have to argue with the ammunition we've got, not the ammunition we could've gotten.

The Stargazer is a non-issue for me as well since the player themselves never get the sense that it's supposed to be 10.000 years into the future. Even thought it was in the inhouse production notes at some point, and still present in the code of the game.

Keep firing on Bioware with the stuff that's actually in the game though - and how they can make it better. April is not far away, and I'm positive that we'll get results.


Agreed.

It's so easy to shoot this crap down because of one thing:

The Gasp Scene. Shepard CLEARLY "dies" in all three "endings." He's vaporized in synthesis and control and is blown up along with the Citadel during destroy.

That rubble was concrete, which is only logically on Earth in London.

If that chart is to be believed there is no possibility for anything to happen after the Catalyst scene. That, of course, is not what happens with max EMS and choosing destroy.

#221
ConradsLaces

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Cody211282 wrote...

Grasich wrote...

Cody211282 wrote...

JMA22TB wrote...

"You want proof!? There it is" Donnel Udina


"THIS IS AN OUTRAGE!" Donnel Udina

Honestly he is the last person that should have ever been made a diplomat, gets way to angery over just about anything.


"SEND IN YOUR FLEET!!!"



"HE'S NOT ALOWED TO SAY THAT! THAT'S NOT HIS DECISION!"


It's a shame he had to die - talk about a passionate person.
Vote Undina for DLC sqaudmember!
Think about the awesome combat dialog he would have.
I want.

#222
Warrior Craess

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tamperous wrote...

This just confirms I'm finished with these creators, they are so tone deaf to their own creation. They are obviously so high on themselves they couldn't care less about their IP, the universe they created let alone their fans.

Instead they have an egotistical artistic pretentiousness, a need to not let their fictional creation get bigger than themselves.

I've come to the conclusion the Casey Hudson of KotOR is not the Casey Hudson working there today.


Seriously? These? Your lumping in all the Devs? From all the links posted it seems like it was two people that thought this would be a good ending.  If your going to disparage  people, at least be specific.  As everyone is poionting out, most of the Dev's did a damn fine job with this story and should be given positive feedback.  

Or in other words can you lay of the generalizations? 

#223
CmdrStJean

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Well I didn't know about this, but I guess that's it for my involvement with Mass Effect. Unless Bioware decides to completely reverse themselves (which is beyond unlikely) I'll be moving on. I have enjoyed ME1 and 2 and I don't regret going through 3 either. However, I have no interest in funding continued excursions into this now dead and lifeless universe. I really couldn't care less that maybe, someday, things could be rebuilt. I went through ME3 with the expectation that now matter how destructive the Reapers were, they could be beaten, and now matter how devastated the galaxy was, it could be rebuilt. I see now that in all likelihood such a "happy" ending was never intended or even desired by the devs. I feel like all that work I did, and all the fun and interesting experiences I had were for nothing, since in the end all is lost anyway.

That's fine, Bioware/EA can take their IP in any direction they'd like, that doesn't mean I have to support it. This leaves such a bitter taste in my mouth, this is a very sad day for me. Hell, if I had the ability I'd rage-quit my entire involvement with the ME Franchise right now. Alas, as that's not possible, I'll just step away with no regrets. I enjoyed what I got up to the bitter end, and who knows, maybe the impossible dream can come true. There's always hope right?

#224
Grasich

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Cody211282 wrote...

Grasich wrote...

Cody211282 wrote...

JMA22TB wrote...

Okay guys I have something that will blow the lid off this BS and prove that the app is not accurate

"A story like The Final Hours is only possible with an incredible amount of support,coooperation and trust from the game development team. Casey and I first started talking about a Final Hours story around Mass Effect in the Spring of 2011 and I began work on it during the summer of last year. Even though he was in the thick of finishing the game, he was generous with his time, as were many other team members at BioWare. They sat down for interviews, photos, and answered countless questions over e-mail."

The key part is the SUMMER of 2011! How can information from June/July 2011 be accurate as of March 2012?

The guy even says that on his web site, which is here:

http://www.me3finalhours.com/

Don't buy this BS it's outdated and Jessica Merizan denied its validity

"You want proof!? There it is" Donnel Udina


"THIS IS AN OUTRAGE!" Donnel Udina

Honestly he is the last person that should have ever been made a diplomat, gets way to angery over just about anything.


"SEND IN YOUR FLEET!!!"

wait, what were we talking about again?


"HE'S NOT ALOWED TO SAY THAT! THAT'S NOT HIS DECISION!"


"Anderson...? What are you doing in here?"

#225
Singu

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Madecologist wrote...

To give an idea of scale, the Galaxy's diameter is 100 000 to 120 000 LY depending where you measure. To even put it more into perspective, that little cursor you use to select a system, is about 1500 to 2000 LY wide (definately 1000 LY the very least).

Even if you use the generous 12 LY/D speed, it is several months to half a year to just cross the distance that will just cover the cursor. Now consider how many 'cursor lengths' the Salarian and Turian homeworlds are at?

Space is HUGE, freakin HUGE. The distance from Earth to Pluto is like budging an inch with your hand when compared to interstellar distances. Pluto is 4 to 7 Light Hours from the Earth (probably around 5 with the normalised orbit it got in the ME universe), while the nearest star is 4.3 Light Years.


I still think that there's a potential to repopulate the galaxy with relays in 20-30 years from the moment you have the tech available.

What you would need is the speed of Normandy, maybe a bit more, on a conduit seeding ship. The moment it manages to make a conduit, you can resupply instantly with more Eezo and parts for a bigger relay capable of handling larger masses. The seed ship brings the conduit onwards as quickly as possible, and then you have a leap frog of relays laid out within a single generation - and still within a Salarian lifespan.

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