[quote]Roxlimn wrote...
Orzammar politics is more or less normal clan politics - I don't see how it's any darker than Elven feuds in more traditional settings. Themes of obsession are present onscreen in LOTR. Denethor basically sacrifices not only his clan but his entire city by giving up. Gondorian politics has long been corrupted and its morality questionable. Dalish? More clan warfare. Typical stuff. Possession crap? Also typical. We're dealing with mages and the First Enchanter. He'd know if there were sleeper agents.[/quote]
Orzammar's politics are dark for the fact that chosing the seemingly "good" option ends up with an ending that is either "bad" or "holy Hannah, that's
bad!" depending on your choice at the anvil. It takes what you'd think is a safe choice and twists it into bitterness. Well, that and the whole greasy "truth and honor don't matter, bribery and lies are how the game is played" theme that's running through the whole political structure of Orzammar.
While yes, themes of obsession are present in LOTR, they are also considerably less demanding as those of DAO. What Frodo's obsession for the ring drives him to do pales in comparison to what Branka did (and ends up doing if you side with her). Seriously, sacrificing your entire clan, people who rely upon you and look to you for leadership just for a limitless supply of meat to trip traps is a lot more amoral than anything Frodo did. Frodo didn't kill anyone over the ring. He would have, especially towards the end, but he never did.
The political corruption is balanced the same way between the two stories. In DAO, saving the anvil eventually causes many people to be enslaved and turned into golems against their will - not a particularly pleasant process. In fact, this happens
twice in the anvil's lifespan. Once with Caridin and once with Branka. There's no Faramir here to say "I know I'm not strong enough to wield this power without it corrupting me, so I'm not going to take it," unless you the player says that.
Denethor's sacrifice was clearly portrayed as an unnecessary mistake, and hence isn't particularly dark except in the "pointless sacrifice is dark" sense. And even then, there were little consequences to this action because Gandalf was there to pick up the slack. It's not a real sacrifice if things of value don't actually end up being sacrificed, right? It's not like the city of Minas Tirith fell because of Denethor's lunacy or anything.
Gondorian politics being corrupt is something I'm not at all sure about either. Admittedly I haven't read the Silmarillion, but I got the impression that Gondor wasn't particularly corrupt or malicious in its politics. Denethor didn't want to give up power to Aragorn, but that doesn't say the whole of Gondorian politics is corrupt. I certainly never got the impression that Gondor was as ill-ruled as Orzammar.
The Dalish stuff is dark not just because it was a cruel punishment, but because its punishment was continuing on past the lives of those responsible for it. Is it not dark for innocent people to suffer punishment for something they had no hand in doing? For something done centuries before the fact? Perhaps that's normal clan feuding, but very rarely do stories actually get into detail about what caused the feud, and whether the continuing feud is justified or not. I'd say that's an indicator for darkness, since the story actually explores these questions and studies them in relative detail, rather than just shrugging and accepting this as the way things are, as a mere background detail.
The possession of the mages circle isn't exactly typical either. For one thing, there's an awful lot of powerful mages getting possessed at once. For another, there are very few settings I'm aware of where mages are at risk of being possessed by horrible demons simply by existing. Certainly not any D&D derived setting I'm familiar with, certainly not LoTR... In fact, the only ones that comes to mind are Warhammer and its cousin Warhammer 40k.
[quote]No choices in Redcliffe are bad. In all cases, you save the town from utter destruction with a minimum loss of life, in every case, acting with honor and decisiveness. In one case, you happen to kill a child-shaped abomination. Apart from the shock value it offers to people who haven't actually watched children die, I don't see how it's all that dark. In the other choice, a woman dies to save her child - a noble intent and a just return for her foolishness. Don't see what's bad or dark about it other than it's not Care Bears.[/quote]
All the choices in Redcliffe are most certainly bad. EIther you're forced to kill a woman who's only crimes stem from loving her child too much, you're forced to kill a child who's been possessed, or you're forced to put the whole town at risk until you can get the mages in for a proper exorcism/fade stroll. Any of those options is bad. Granted the town is saved at the end of all of them... But we're still talking something that required high risks or the sacrifice of someone who didn't strictly need to die.
Connor being an abomination is only true after a fashion. While yes, there's a demon in there, there is also a little boy who just wanted to save his father. He hasn't fully turned yet, and he can be saved. Given that his abominationhood is not a permanent state of affairs, I find it hard to say that you're not killing a child in the "slit his throat" option. You're killing a demon, but you're killing Connor as well. It's like justifying killing Wynne because she is, technically, an abomination. Yeah, you destroy the demon/spirit, but you're still killing an innocent person.
You could argue that killing the kid is a necessary sacrifice, but the very fact that such a situation came up at all is an indication that this story is considerably darker than a lot of stories. Including -
especially Lord of the Rings. I certainly didn't see Aragorn slit a child's throat out of necessity. I didn't see Gandalf light Pippin on fire after he looked at the Palantir. In Arthurian stories, I didn't see Gawain or Lancealot slit a child's throat out of necessity either.
[quote]Lord of the Rings deals with issues of addiction and temptation. Also, hunger, starvation, deprivation, and murder. All of this happens onscreen. At one point, Sam offers that murdering Gollum in cold blood would be a marvelous thing. This is a hero, mind you.[/quote]
LoTR deals with these issues in a relatively sanitary way. It's not as hugely amoral and dark as the way these issues are examined in DAO. To put things into perspective, to equal what Branka did for the Anvil, Frodo would have had to sacrifice much of Hobbiton to Sauron to help him claim the ring. And it's gotta be Hobbiton, to truly capture the evil of sacrificing those close to you out of obsession.
Sam considering murdering Gollum is fairly dark, yet he never actually does it. Not like Mr. "I am sorry" Duncan. It's darker, I think, to actually have someone murdered, than to merely contemplate murder and then to be overcome with compassion.
[quote]When Theoden dies, Eowyn and Eomer lose a king and uncle. That is tragic, but not all that dark. That said, it does have far-reaching consequences, not the least of which is that the royal line died with him.[/quote]
While this is true, the circumstances of Theoden's death (glorious and exactly how he'd want to go out) and the fact that there's a leader to pick up the slack (albiet one not related by blood), ensures that the consequences are not particularly severe compared to, say, Cailan's death.
[quote]WTF? Gandalf dies in the middle of the journey to wherever they're going, Frodo's mission is practically hopeless, and they're outnumbered in the field by more than a factor of ten, without a quality advantage, nor a terrain advantage. Aragorn himself says that their final stand on the Black Gate is nothing more than a diversion and that even they all died, it would have been successful if Frodo gets to where he's going.[/quote]
Gandalf sacrifices himself to help the fellowship get where they're going. His sacrifice is also very heavily undermined by the fact that he comes back even more powerful and wise than when he left. Don't you think it rather cheapens his sacrifice and makes things brighter if the only thing it resulted in was him becoming even more awesome?
As for the rest... The whole point of the journey was that it was born of hope. A fool's hope, perhaps, but still a hope. If it were utterly pointless (dark in the Lovecraftian sense), they wouldn't have gone to begin with. Perhaps I was simply corrupted by my culture, thinking "nah, there's no way the bad guys will win" when I was reading LOTR, and yet I never once was left with the impression that Frodo would fail. I figured he might die at the end, but I never expected him to fail. The narrative doesn't lend itself to the idea that he will, at least in my readings. Possibly because so few named characters actually die or are even permanently injured.
[quote]For large segments of the book, all we get is depictions of black slag, hunger, and Frodo's growing paranoia and symptoms of addiction. I do not see where you are getting this "clear sense of hope."[/quote]
Easily. No author is going to have the hero go on a three book journey only to screw up. Admittedly that's a bit of meta knowledge that the characters wouldn't have had, but at no time is fighting sauron ever pointless. It might
seem so to some of the characters, like Denethor, but they're repeatedly proven to be wrong. Everything Aragorn and Gandalf and co do is because they have the hope that what they're doing will allow Frodo to complete his task.
The hunger and the symptoms of the ring are all well and good, yet they never seem to impact anything. There's always that lembas bread that fills your stomach with a bite until the ending half of the third book, there's always supplies that the Orcs left on the side of the road for resupply during a forced march after that, there's always a convenient hope spot somewhere that reminds you the journey isn't pointless or impossible.
Hence, clear sense of hope.
[quote]Even Gandalf, the most optimistic of them, predicted that Frodo would not survive the trip - indeed that none of them would. By his own expectations, they were unbelievably fortunate in the outcome they got.[/quote]
As long as the ring got destroyed, it would be worth the sacrifice, no? Really, any outcome with "ring ends up tossed into the volcano" is one to hope for. And yeah, they were very fortunate with the end. Which is part of the reason that LOTR isn't all that dark. It's hard to call a story dark if the ending is 95% puppies and sunshine, with the other 5% being "oh, woe is me, I lost a finger and I've got to live with these immortal elves in a land of unending summer beauty!"

[quote]The Undying Lands are essentially Heaven. The book ends with most of the characters essentially and functionally dead.[/quote]
Perhaps that's true, yet by making the undying lands a real place, a lot of the trepidation of "death" is removed as well. A lot of the fear and tragedy of death comes from not knowing what to expect. By showing it as a rather nice place of flowers and summer and sunshine, it's hard to argue that "dying" once the evil was defeated is a bad thing. It's not like they all got sucked up into nothingness or eternal torment or something.
[quote]Arwen gives up more than that. In Death, people in LOTR are rejoined in the Undying Lands - that is where Elves go when they die. Men don't. They go beyond the world - Arwen is essentially lost to Elrond and his entire family for all Eternity until the world is unmade - even beyond Death.[/quote]
She chose to do so out of love, and had more years of happiness than most moral people. Not particularly bad all told.
[quote]This doesn't come lightly either. She is destined to die of life-sucking sorrow - not an easy death. Aragorn gets to live his entire life knowing that he's the reason Arwen has to die such a miserable torturous death.[/quote]
It's not like she
had to die of life sucking sorrow. I see no reason she couldn't have moved on in life, had she chosen to do so. She can't get to the undying lands any more, but there's still beauty and things worth living for in the mortal realms as well. Human women survive the deaths of their loves all the time. It kind of cheapens the impact of Arwen's death if it's not necessary, you know?
And if she was really too weak to live in a world without her beloved, there was always the suicide option. Presumably her soul would go to Eru or whoever the overdeity of Tolkeinland is, and she'd get to plead her case to be with her beloved for all time. Eru wasn't a jerk god, I bet he could've been moved to allow it.
[quote]Gondor regains its glory after centuries - and then the entire world is dimmed and is lessened and fades.[/quote]
Better a temporary rennissance than total collapse with no rennissance.
[quote]It's not bad, but it's not totally happy all around, either.[/quote]
It's
almost totally happy.
[quote]So Rainbow Brite could be dark if it portrayed the loss of color as an ineffable evil and delved some time into it? It's the dwelling of and the portrayal of bad stuff that's dark? Like Twilight?[/quote]
Not soley. But for something to be dark in my opinion, it does have to give more than a token mention to dark themes. It's like My Little Pony saying that war is bad in a token line, and then going on with the happy pony puff themes for the rest of the episode.
Another example would be Pokemon, the TV series. Most people would consider that towards the brighter end of the spectrum, no? Yet when you look more deeply at it, you realize that these children are taking intelligent beings, enslaving them, and forcing them to fight until fainting/exhaustion for their amusement. The reason most people don't think of Pokemon as dark is because the show does not dwell on the morality of what's actually going on. Its morality is swept under the rug and forgotten.
Similarly, most Arthurian legend gives you a very small reference to "dark" themes such as rape before focusing on the lighter and more "virtuous" themes in the story. There's nothing wrong with this, of course, but it's disingenious to claim the story is "dark" when dark themes take up a very, very small percentage of the text, and when these themes are never actually explored.
[quote]Getting conscripted in a secret powerful quasi-military order is NOT a bad thing.[/quote]
Ser Jory and Daveth disagree.
[quote]In fact, the Human Noble origin paints it as something of an honor - just not an honor a high-ranking noble might condescend to. So, not everyone survives the initiation. So what? [/quote]
All the other origins have an option of painting it to be an honor as well. And yet... There's still that pesky right of conscription that allows a warden to take anyone they want, from a templar, to a city elf who's just murdered at least one member of the nobility. The very fact that such a thing exists and is necessary is dark in of itself. It should be setting off warning bells that either things are desperate, or that the wardens can't get recruits any other way.
Being forced to drink a poison that is either an immediate or delayed death sentence simply to stop an even greater threat to everyone sounds rather dark, no? It's a necessary sacrifice, certainly, but it's definitely dark.
[quote]Not everyone survives military boot camp, either.[/quote]
It's a bit different here. In most boot camps, deaths during training are an accident - and one that happens very rarely. You're not garenteed to die in the military. The joining is a death sentence. Whether you die from the taint now, or die in thirty years time, you're going to end up dying much earlier than you could have otherwise.
[quote]So you get to Ostragar and find that it's full of monsters who have no redeeming traits whatsoever. Dark?[/quote]
It's dark when those critters are winning because your own side screwed you over in a shortsighted grab for power, yeah.

[quote]You lose a battle and people die. Dark? Losing battles is dark now?[/quote]
Losing a battle because a formerly trusted ally decides to pull out, leaving you, the rest of the army, and his son in law to die against a force notorious for, at least, taking people underground as slaves is rather dark, yes.
[quote]Forging disparate races and peoples into a multifaceted allied army to save the world is dark?[/quote]
No. It's dark that you
had to do that because the army was lost earlier because a trusted general pulled out. The circumstances are dark.
[quote]Armies raping a pillaging across the countryside offscreen is dark?[/quote]
Armies raping and pillaging across the countryside with nobody doing anything to stop them because they're all too busy with petty succession issues is.
[quote]Difficult moral decisions? Where?[/quote]
The Anvil? Siding with Harrowmont or Behlen? Deciding whether to spare Loghain or lose Alistair? All three of the Redcliffe/Connor decisions? Whether to purge or save the circle? Erm... Are you seriously saying that none of those are difficult decisions?

Oh, to have such a sure moral compass. [quote]Being informed that you and only two others have a chance to destroy an Archdemon is dark? Yeah, you die. There was supposedly a good chance of that happening anyway.[/quote]
Yes, being told one of you must sacrifice themselves to destroy the archdemon is dark. It's different than "oh, you might die in battle", it's the certainty that makes it dark. The idea that you must sacrifice yourself and destroy your soul to end the blight is very dark. I don't understand, how could you say otherwise?
[quote]And having sex to purge an Old God of corruption. Bad? Dark?[/quote]
The jury is still out on this one. We'll have to wait and see if the old god ends up evil or not. There's evidence for both sides. I laid out some of the evidence for it being a bad and dark thing earlier.
[quote]I mean, seriously, you laying it all out like that like it's self-explanatory and then just calling it "dark," but I'm not seeing it, unless you mean losing is "dark," now, or something.[/quote]
I guess it's because I'm assuming that when I put it a particular way, you'll see how it's dark. I mean, how exactly am I to prove that slitting a child's throat to kill a demon who's possessed him is dark? That sacrificing people who depend upon you for nothing more than trap springers is dark? Shouldn't these be some of those self-evident things like "the sky is blue" or "lighting hobos on fire for laughs is bad"?

[quote]DAO certainly tries hard to give you that "gritty" feeling with the brown and black color palettes and all the emo dialogue. I guess if you're a sheltered 20-something in a suburb, it's a lot easier to buy.
[/quote]
Your credibility just took a hit with this line.
Facehugger disapproves -10.
Modifié par Cpl_Facehugger, 01 décembre 2009 - 11:21 .