So far I've played a drell adept, human infiltrator, human sentinel and turian soldier, the first 2 have decent damage but the drell in particular is retardedly squishy(those acrobatic flips aren't as good as you think they are, can dodge rockets my ass) the sentinel is abysmal, and the turian soldier is like a tank that fires tank shells made out of cotton candy, i don't get it, the damage is terrible, i'm lvl 17 and i find myself struggling to take down one ranged enemy on silver, concussion blast does barely any damage for me, proximity mine is only good for preventing/stalling flanking enemies, and marksmanship doesn't seem to help me much.
It seems the only thing i can do is get my shields ripped and die while my teammates burst the enemy down, i checked out
http://me3multiplaye...player-builds/ and i'm not particularly enthused with the builds i saw, any tips?
I maxed out concussion blast to do ammo power damage and proximity mine to do aoe dmg and give me a 20% dmg buff, am I just doing it wrong? Is this a damage soaking distraction class or have i not mastered the fine art of killing enemies quickly as a turian soldier?
tldr:I think i might just be really bad at this game(despite playing since 07 and having beaten all 3 games on insanity

but I want to blame it on the class instead of my less than admirable gaming skills to fuel my incredibly large ego, halp!
Modifié par MuhidinSaid, 23 mars 2012 - 06:24 .