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Turian soldier-what is my role?


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#26
HKR148

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eschaeron wrote...

@ Arngeld: radius. You want to spread the 20% as far as you can, stagger the most people possible, and when using the mine+direct fire trick (as in, lay a mine, and when the enemy doesn't trigger it, fire another, blowing up the first one), you want to hit the enemy regardless.

@Elecbender: It's a Revenant VIII. Of course +157% is okay, but I don't think equipping a Revenant I would give me the same results (can't remember), and I assumed he didn't have a Revenant VIII. Basically, you should aim for at least +100%, to divide your cooldowns by 2, and even these .4 seconds you seem so dismissive of can matter, especially when dealing with Phantoms.

@HKR: Proxy Mine+AR+Penetration mod does the work, while not gimping you in close combat, which should be the role of the Turian Soldier: team protection/tanking.


You mean with Revenant? I severely hate that gun for how much recoil it gives even with the max accuracy mod and passive bonus+marksmen. Phaeston just doesn't seem to do enough damage against armor regardless of using Proxy Mine + Penetration mod though and it's the only AR gun I actually can tolerate.

#27
eschaeron

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No. Not the Revenant. To deal with armor, Vindicator, Mattock are good choices, but certainly not the Revenant. The Phaeston is a bad joke :/

#28
Hassohappa

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If you want to spam conc shot why not just go as a human? Proxy Mine and MM are the unique skills of the Turian. Being able to increase the damage dealt to Banshees and the like by 20% is very nice. MM increases your attack rate absurdly, and also improves on your headshots. Do remember that armored units get flat damage reduction, so an armor piercing mod for your gun is very important if you're using something automatic.

#29
HKR148

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eschaeron wrote...

No. Not the Revenant. To deal with armor, Vindicator, Mattock are good choices, but certainly not the Revenant. The Phaeston is a bad joke :/


What's wrong with Phaeston, I run around silver/gold fine with Phaeston IX , Mantis X and still put out competent job at it.

#30
guitarsniper

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I've been considering using the Incisor with marksman with the Turian Soldier, because I've used the vindicator with marksman and enjoyed it. anyone have experience with that?

#31
HKR148

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guitarsniper wrote...

I've been considering using the Incisor with marksman with the Turian Soldier, because I've used the vindicator with marksman and enjoyed it. anyone have experience with that?


Tried Incisor with everything to stop the damn thing from recoiling terribly, it still gives you a terrible recoil.

#32
Lynx7725

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On a damage comparison, the Phaeston will be under an equivalent Revenant. Phaeston is lighter though and feels more accurate to me.. but paper stats is the same.

While on this, GPR might come into play. Damage is weak initially but 144 rounds in the clip with a good accuracy, and a positively huge ammo bin. Won't know about its performance in Silver+ though -- needs to be leveled up sufficiently first.

#33
Merkit91

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Anyone tried to use viper on turian soldier? 6 shots per clip, quick reloading, decent damage + bonus headshot dmg from marksman and turian veteran should be good, in theory.

#34
Impulse and Compulse

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I agree, he's very underwhelming. His only strength I can think of is his accuracy bonus, both passive (turian veteran skill) and active (marksman skill). You basically want to equip weapons like the revenant that have terrible accuracy and high damage, and then use marksman. It's still pretty underpowered (especially considering how terribly broken proximity mines are) but that's the best you can do with him.

#35
eschaeron

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Impulse and Compulse wrote...

I agree, he's very underwhelming. His only strength I can think of is his accuracy bonus, both passive (turian veteran skill) and active (marksman skill). You basically want to equip weapons like the revenant that have terrible accuracy and high damage, and then use marksman. It's still pretty underpowered (especially considering how terribly broken proximity mines are) but that's the best you can do with him.


AAARRRRRGGGH.

Proximity mines are a great. f***ing. skill. I'm tired of having to repeat that. They make the Turian Soldier, practically on their own (combined with his health+shields and marksman, granted) an extremely viable choice in Gold. And if you have a Vindicator, it's unadvisable to use anything else.

If you can't use Proxy Mines, it's because, quite frankly, you can't aim, or have longer cooldowns than you should, or have little situational awareness, or are too busy spamming Marksman to realize how "broken" PM are, on the other side of the "broken" spectrum. I can say, with absolute certainty, that 95% of my mines detonate precisely where I want and when I want them to. If you can't do the same, look no further why your Turian Soldier amounts to s*** in Gold.

@HKR: why carry two weapons? Drop both your weapons, grab a Mattock or Vindicator, and go to town. I assure you, with 100% certainty, your Soldier will fare better that way.

Modifié par eschaeron, 23 mars 2012 - 08:14 .


#36
Airmanator

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eschaeron wrote...

@HKR: why carry two weapons? Drop both your weapons, grab a Mattock or Vindicator, and go to town. I assure you, with 100% certainty, your Soldier will fare better that way.

Out of curiosity, would you recommend the Vindicator over the Saber? My Vindi is at level four, whereas the Saber is at level one.

If only I could carry both!

#37
Impulse and Compulse

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eschaeron wrote...

Impulse and Compulse wrote...

I agree, he's very underwhelming. His only strength I can think of is his accuracy bonus, both passive (turian veteran skill) and active (marksman skill). You basically want to equip weapons like the revenant that have terrible accuracy and high damage, and then use marksman. It's still pretty underpowered (especially considering how terribly broken proximity mines are) but that's the best you can do with him.


AAARRRRRGGGH.

Proximity mines are a great. f***ing. skill. I'm tired of having to repeat that. They make the Turian Soldier, practically on their own (combined with his health+shields and marksman, granted) an extremely viable choice in Gold. And if you have a Vindicator, it's unadvisable to use anything else.

If you can't use Proxy Mines, it's because, quite frankly, you can't aim, or have longer cooldowns than you should, or have little situational awareness, or are too busy spamming Marksman to realize how "broken" PM are, on the other side of the "broken" spectrum. I can say, with absolute certainty, that 95% of my mines detonate precisely where I want and when I want them to. If you can't do the same, look no further why your Turian Soldier amounts to s*** in Gold.

@HKR: why carry two weapons? Drop both your weapons, grab a Mattock or Vindicator, and go to town. I assure you, with 100% certainty, your Soldier will fare better that way.

It's not a matter of skill, it's the fact that they don't even work very well in their intended purpose. I've spent multiple matches actually trying to use them as proximity mines, but they just don't detonate when you want them to; they're unreliable. I literally put two at the bottom of a ladder, and watched as a bunch of cerberus troops climbed right up it. Went over, they were still sitting right there.

They're somewhat useful against heavy targets because of the damage vulnerability, but they do barely more damage than  concussive shot, have a pretty long cooldown, and are linear-pathed and slow-moving.

I'm sure somebody has found a way to make them work, but they just aren't powerful enough to really justify spending much time with them.

#38
MuhidinSaid

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aimlessgun wrote...

MuhidinSaid wrote...

I've honestly been ignoring marksman, dismissed it as useless.


I've considered making a 'caster' Turian Soldier, since I spam proxy mine a ton even with my Marksman spec. 

The problem is, apparently Amplification on Conc Shot does not work. And I don't think Shredder works on Brutes/Banshees/Ravagers. If these things were fixed/changed, caster turian soldier would be pretty interesting. 


That's honestly what II've been trying to do, but it looks like a pure caster soldier won't work out.

#39
Imortalfalcon

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Spec up Marksman for rate of fire, equip a M-99 Sabre: You literally are The Big Iron. Now go spam rounds into Brutes and Banshees spouting out lines such as "Cleveah' girl" and "Shoot her! Shoot heeeer!"

I'm mainly an Adept, so to totally forgo casting and only worry about guns and ammo, I had so much free-time on my hands I made up a lyrical verse about it:

"I shoot enemies with The Big Iron
So I can throw passes on the Grid Iron
..."

It's still in the works but that's all I've got for now.

#40
RogenTAU

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I tried add N7 Hurricane as secondary weapon and it positively surprised me how useful it is.

The SMG is terribly inaccurate at long range, but for that range i have different weapon. At close range it excellent addition (and light enough not to mess recharge time). It is the weapon you want when swarmed by enemies in hack terminal objective. Only problem is that you run out of ammo too fast.

#41
Airmanator

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RogenTAU wrote...

I tried add N7 Hurricane as secondary weapon and it positively surprised me how useful it is.

The SMG is terribly inaccurate at long range, but for that range i have different weapon. At close range it excellent addition (and light enough not to mess recharge time). It is the weapon you want when swarmed by enemies in hack terminal objective. Only problem is that you run out of ammo too fast.

At close range, SMGs like the Tempest  really excel alongside Marksman. If only SMGs weren't so underpowered to begin with, then I'd field one over my trusty Phalanx.

#42
eschaeron

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@Impulse: there aren't enough facepalm.jpg in the galaxy to convey how wrong you are, in all respects: they're reliable, do a ton of damage over a large area, very easy to hit and detonate. Plus, you can't put several Proxi mines out at once, which shows the time you've spent with the skill...

@Airmanator: yes. The Saber is way too heavy, you'll only be gimping yourself (except maybe on Giant and Dagger). Yes, grab a Vindicator, find some cover, spam proxy mines and dish out headshots, and you're set. And I'd spam Premium Vet packs until my Vindi was X, if I were you.

#43
GGW KillerTiger

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 Turian Soldier = Bullet hoser ...... Shoot a lot of bullets from an automatic weapon very fast :)

#44
Warp3r

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Merkit91 wrote...

Anyone tried to use viper on turian soldier? 6 shots per clip, quick reloading, decent damage + bonus headshot dmg from marksman and turian veteran should be good, in theory.

It's all good, but in the end you are just another sniper, always exposed and unable to do single shot kills.
The feeling of semi-auto sniping is great. The problem is with something else - you have literally no crowd control, but spend most of you MM time open for enemy fire. The regular hit-and-hide style for snipers is not applicable under enemy fire. The regular come-and-dish style for AR users is not very convenient as well, since you have to shoot through small hole of your scope for extended period of time.
It is viable option for bronze or silver. I've done quite ok in such set up. And the only thing you really need for trying is to get proper weapon. By the way you can try M-29 Incisor instead of Viper. It's main problem of muzzle instability during bursts is perfectly compensated by Turian soldier skills.

#45
SeijiTataki

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Surprisingly, I've been having some good fun with the Collector AR on my Turian Soldier now that the Dark Horse Promo passed;

Although very heavy, at Level 1 it operates like a weird mix between the Avenger and the Geth Pulse Rifle; slower fire rate than the GPR, but with much better damage (Level 1 Collector's AR does the damage of a Level 10 Avenger), and almost as good accuracy of the same level GPR.

Of course, this is only comparing at level 1, and if you have some of the better/rarer weapons at higher ranks, it doesn't hold up.

#46
frostycyke

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I really wish I could select what level of mod to stick on my gun. I have all the turian stability passive, and have just recently acquired max stability mods so my bonus is over 100, which makes my weapon pull down. I guess I could respec and ditch 30 points of stability, but that is a really annoying thing to do, when before I was sitting with lower level mods and everything was fine. For once, I hate getting better ****.

#47
HKR148

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eschaeron wrote...

Impulse and Compulse wrote...

I agree, he's very underwhelming. His only strength I can think of is his accuracy bonus, both passive (turian veteran skill) and active (marksman skill). You basically want to equip weapons like the revenant that have terrible accuracy and high damage, and then use marksman. It's still pretty underpowered (especially considering how terribly broken proximity mines are) but that's the best you can do with him.


AAARRRRRGGGH.

Proximity mines are a great. f***ing. skill. I'm tired of having to repeat that. They make the Turian Soldier, practically on their own (combined with his health+shields and marksman, granted) an extremely viable choice in Gold. And if you have a Vindicator, it's unadvisable to use anything else.

If you can't use Proxy Mines, it's because, quite frankly, you can't aim, or have longer cooldowns than you should, or have little situational awareness, or are too busy spamming Marksman to realize how "broken" PM are, on the other side of the "broken" spectrum. I can say, with absolute certainty, that 95% of my mines detonate precisely where I want and when I want them to. If you can't do the same, look no further why your Turian Soldier amounts to s*** in Gold.

@HKR: why carry two weapons? Drop both your weapons, grab a Mattock or Vindicator, and go to town. I assure you, with 100% certainty, your Soldier will fare better that way.


The weight is identical to as if you are carrying around a single Revenant; that's how I'm treating it. I tried Mattock and Vindcator but both of them comes with their own issues and I don't like neither of them; sure being able to use proxy mine faster is nice but being able to kite around with the rest of the group on silver/gold while poking the enemy w/ proxy mine and pierce snipe the clump of enemy as a poke-and-prod seem to work just as fine for me. Then again I've been doing a sniper-role for more than 10 years in FPS game.

#48
Verkir

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Imortalfalcon wrote...

Spec up Marksman for rate of fire, equip a M-99 Sabre: You literally are The Big Iron. Now go spam rounds into Brutes and Banshees spouting out lines such as "Cleveah' girl" and "Shoot her! Shoot heeeer!"

I'm mainly an Adept, so to totally forgo casting and only worry about guns and ammo, I had so much free-time on my hands I made up a lyrical verse about it:

"I shoot enemies with The Big Iron
So I can throw passes on the Grid Iron
..."


It's still in the works but that's all I've got for now.



haha nice lyrics

#49
Titus Thongger

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the turian soldier is meant to kill everything at range. and he does this very, very well.

#50
Imortalfalcon

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Verkir wrote...

Imortalfalcon wrote...

"I shoot enemies with The Big Iron
So I can throw passes on the Grid Iron
..."