gearseffect wrote...
GU1LD3NST3RN wrote...
Speaking as somebody who opts for Ashley as their prime LI, I can definitely see what you're talking about. Heck, not only was Ash's romance arc seriously lacking but so was any form of interaction with her whatsoever: If I recall correctly, the only time you get to talk to her on the Normandy (like really talk, none of this pre-canned audio without player input garbage), is after she gets herself drunk: and even that hardly counts because she can only mumble. I know a lot of people didn't like her but geez, they didn't have to shove her on the sidelines for the first half of the game and then completely reduce her character to a shadow of what it was in ME1.
That being said, I don't necessarily begrudge those that romanced Liara; even though I didn't pursue her romantically there were still some very touching moments with her (the Vulcan Mind Meld thing near the end was absolutely beautiful, for instance). So I'm actually quite glad she got a good romance arc, I just think it's a bummer that they didn't give the same level of attention to Ash, and I don't even want to think about the folks that romanced Jack, Miranda, or Jacob; so much as blink and you'll miss their appearance.
So I didn't miss any convos with Ash than? I was thinking I missed something because I only gotta talk with her when she was sh!tfaced and I was like ummm WTF?
So I thought that I just missed something more on Normandy with her.
T
his makes it worse now, all we get is her drunk convo, good god that's stupid. Hell Tali's autodialogue Drunk Convo was WAY Better than Ash's non Autodialogue convo.
Don't take my word as law or anything here; I've only played through the game maybe 1 3/4 times now so it's still very possible that I may have missed something, but to my knowledge that's all there is. Granted, we still have one or two conversations here and there on the Citadel, but the rest of the time we get autodialogue, which I'm very annoyed they're still doing even after Dragon Age 2: the reason RPGs are so immersive is because you get to actively engage with the NPCs, not just passively listen to them like in every other game genre out there.





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