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A "Galactic Dark Age" - the price we had to pay to eliminate the Reapers forever.


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#1
Spotty Squirrel

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The Final Hours of Mass Effect 3 has a flow chart that shows the Prothean VI stating that the Crucible will cause a "galatic dark age".  Is a galatic dark age a reasonable price to pay for destroying the Reapers forever, or is the price just too high?

I think it is a reasonable, but very high, price to pay.  If the Reapers were not eliminated, they would destroy most of the Galaxy's life anyway.

#2
Cheesy Blue

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Their isn't really any other option. As of right now, it's either use the Crucible or die. A galactic dark age sucks but it's the hand we have been dealt.

#3
Guest_SwobyJ_*

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It's reasonable, but not at ALL how they show it. There is no actual conclusion, no resolution. It's missing at least 5-10 hours' worth in fact.

#4
Chk-2000

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Cheesy Blue wrote...

Their isn't really any other option. As of right now, it's either use the Crucible or die. A galactic dark age sucks but it's the hand we have been dealt.


There's an option to not use the Crucible? Where?

#5
Kashola

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I don't think it is worth it, if it means the rest of the Mass Effect series will be prequels like some have been suggesting. One of the big things i loved about the ME universe was the galactic community and the politics involved. :(

#6
CheeseEnchilada

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In an edgy, dark novel where this was an established theme, I would fully embrace it.

From a game series that had you walking out of the debris of a reaper with a smirk in the first game and getting everyone out of a suicide mission alive in the second, it seems like a high price, and one that goes against the theme of the first two games, which has always seemed to be 'triumph against the odds'. I was expecting a bittersweet ending, but this seems heavy on the bitter, light on the sweet. The way it was implemented wasn't flawless either. If there had been a ray of hope despite the darkness, I would have been okay. As it is, there's a lot left unexplained.

#7
Lankist

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If they're dead-set on galactic dark ages, it needs to be established and cemented in the player's mind that the story is heading in that direction from the get-go.

There was a lot more "we're going to save the day and then get drinks!" talk in all three games (particularly ME3) than there rightfully should have been were this the planned to be the definitive conclusion.

How to leave a fictional world on a satisfactory note:

Awesome, nigh-utopian world --> Is changed further for the better / Revealed to be flawed and flaws confronted or completely expelled.

Crapsack world --> Is improved greatly, though still not perfect.

Hopelessly depressive world --> The world still sucks, but it's a tiny bit better thanks to the hero.

Mass Effect 3 ended with the world in worse shape than it began, which is why it is fundamentally unsatisfactory. You did more damage to the galaxy than the Reapers did, and the "Dark Age" is plainly your fault, which not only diminishes the lives of existing species but all of the species the Reapers WEREN'T going to obliterate this time around.

Modifié par Lankist, 23 mars 2012 - 07:35 .


#8
CheeseEnchilada

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Chk-2000 wrote...

Cheesy Blue wrote...

Their isn't really any other option. As of right now, it's either use the Crucible or die. A galactic dark age sucks but it's the hand we have been dealt.


There's an option to not use the Crucible? Where?


Well, you can ignore the star-child and wander around that part of the Citadel for a while. If you do it long enough, you get a non-standard game over saying that the Crucible has been destroyed. I guess that counts.

#9
Lmaoboat

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Tracer Tong would be proud.

#10
Achire

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Shepard! The relays are going... the relays are going black. Shepard! No more Mass Relays; interstellar travel of any kind. We'll start start again. Live in villages. If you receive this, if you survive, then find us! Find us!

#11
DrowVampyre

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Nah, honestly, presented with that choice, I'd choose to fight the Reapers conventionally as well as we could. At least then if you lose the next cycle still has some sort of galactic infrastructure they can possibly use and you've caused however many losses to weaken the Reapers so that maybe they can kill them.

#12
SimKoning

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It's not worth it, because it negates all your in game accomplishments. If I wanted to destroy galactic civilization and be forced to agree with some insane AI, then I could have just let Saren kill me in the first game and be done with it...

Modifié par SimKoning, 23 mars 2012 - 07:37 .


#13
dversion

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Well I figured that those relays had to be destroyed. The time of following the previous generation's technology was over and it'll take centuries but the galaxy will rebuild its self in a new image. Plus Earth is now some weird metropolitan planet of a diverse set of species all over the galaxy. I bet that will have some impact.

#14
Lmaoboat

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Achire wrote...

Shepard! The relays are going... the relays are going black. Shepard! No more Mass Relays; interstellar travel of any kind. We'll start start again. Live in villages. If you receive this, if you survive, then find us! Find us!

Well played.

#15
SimKoning

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dversion wrote...

Well I figured that those relays had to be destroyed. The time of following the previous generation's technology was over and it'll take centuries but the galaxy will rebuild its self in a new image. Plus Earth is now some weird metropolitan planet of a diverse set of species all over the galaxy. I bet that will have some impact.


More like a world overpopulated by rapidly breeding Krogan that have eaten everyone and are now starving. 

#16
rma2110

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So it will become Fallout Effect 4? A post apocalyptic setting just wouldn't feel like Mass Effect.

#17
Kashola

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All this makes me think blue space magic is a good idea... have ReapShep rebuild the mass relays.

#18
Biotic Sage

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rma2110 wrote...

So it will become Fallout Effect 4? A post apocalyptic setting just wouldn't feel like Mass Effect.


You know, a sequel doesn't have to take place a year or two after the original movie.

The next Mass Effect game could be thousands of years in the future.  Hundreds of thousands.  The possibilities are endless.

#19
wathc me tyep

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Assuming the relays didn't actually kill everyone then yeah sure why not? It's just, well, you get 3 endings that all have effectively the same outcome when the writers talk about the myriads of possibilities, but EVEN THEN - what the hell was Joker doing anyway?

#20
Dark_Caduceus

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It wouldn't be so bad if Space-Casper didn't say that "your children will create synthetics and the chaos will come back", that actually invalidates all your choices if you choose destroy.

#21
Mev186

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The galactic dark age doesn't make much sense to me. Yeah.. you kind of save Earth, but the consequence of a massive collapse of civilization would be almost as devastating as anything the reapers can do. It might just be more merciful to let the Reaper's win. Better to spare billions from the slow painful death of starvation and disease.

#22
Kashola

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Dark_Caduceus wrote...

It wouldn't be so bad if Space-Casper didn't say that "your children will create synthetics and the chaos will come back", that actually invalidates all your choices if you choose destroy.


Yeah well, Space-Casper is an idiot, because in my game the Geth and Quarians worked together.  Not to mention the robosexual Joker.

#23
Canden_Zain

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There is another option... Switch off your console/pc, take a deep breath, look at the sunshine, then mutter to yourself 'Wow, Bioware really fracked that one up for everybody' before throwing your collector's edition 'stuff you don't need' goodies in the bin and going for a walk.

#24
Silent Rage

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They don't even give us a choice to use it or not.

#25
111987

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It's obviously a very high price to pay. Most of the homeworlds of the major species have been ravaged. Military and industrial strength is basically non-existent after the Battle for Earth; most of the ones there probably died before the Crucible even fired, and the rest are confined basically to Sol and the few nearest systems. Intergalactic communication and trade is non-existent; Quantam Entanglement can be used to let the rest of the galaxy know what happened, but at least presently it isn't a viable option for everyday communications. Not to mention that with the destruction of the Mass Relays, intergalactic travel is basically dead, and so many colony worlds that depend on outside resources are either doomed, or the colonists will have to relocate. The races might one day rebuild the Mass Relays (either through salvaged Reaper tech, controlling the Reapers to rebuild them, or find some other way), but that is likely a process that will take centuries to accomplish...if not millenia.

HOWEVER, the alternative is allowing the Reaper cycle to continue. And you can bet that after this cycle, if the Reapers had won they would have reset their trap (i.e. a variation of the Citadel Plan, a new Mass Relay, etc...). I personally believe that in the long run, the galaxy will be better off.