A "Galactic Dark Age" - the price we had to pay to eliminate the Reapers forever.
#26
Posté 23 mars 2012 - 07:46
#27
Posté 23 mars 2012 - 07:46
Dark_Caduceus wrote...
It wouldn't be so bad if Space-Casper didn't say that "your children will create synthetics and the chaos will come back", that actually invalidates all your choices if you choose destroy.
Only if you believe him.
#28
Posté 23 mars 2012 - 07:46
Silent Rage wrote...
They don't even give us a choice to use it or not.
This, or hell just have the fleet blow the hell out of the citedel.
#29
Posté 23 mars 2012 - 07:47
Mev186 wrote...
The galactic dark age doesn't make much sense to me. Yeah.. you kind of save Earth, but the consequence of a massive collapse of civilization would be almost as devastating as anything the reapers can do. It might just be more merciful to let the Reaper's win. Better to spare billions from the slow painful death of starvation and disease.
So it would be more merciful to let the Reapers win to doom every sentient being? Rather than stopping the Reapers and having some life be able to recover and rebuild? I really don't understand this.
Something is better than nothing. Yes there will be more death because of the destruction of the relays and/or technology, but life will find a way. You need to give it a chance.
#30
Posté 23 mars 2012 - 07:48
Unites the galaxy, ends multi century old conflics, brings countless fleets of many races to Earth. Then destroys the Mass Relays, strands millions of non humans at Earth, ensures a Galactic Dark Age
You know, the Dark Age would have been a great renegade only ending given we saw the actual reactions from the universe.
Modifié par IdTheDemon, 23 mars 2012 - 07:48 .
#31
Posté 23 mars 2012 - 07:48
#32
Posté 23 mars 2012 - 07:48
111987 wrote...
Dark_Caduceus wrote...
It wouldn't be so bad if Space-Casper didn't say that "your children will create synthetics and the chaos will come back", that actually invalidates all your choices if you choose destroy.
Only if you believe him.
Exactly! I didn't buy into his assertion so that's why I chose the Destroy ending. You work with what you have and you can base your decision off of what you feel is best AND operating from the standpoint of buying into the synthetic inevitability or not.
#33
Posté 23 mars 2012 - 07:49
#34
Posté 23 mars 2012 - 07:51
troyk2027 wrote...
Honestly, I'd rather tell spacejimmy to eat a dick. I'd rather tell Hackett that the crucible failed, and have him throw the fleet I spent 90 hours building right at the reapers. One final battle, and if we lose we lose.
Well you would definitely lose. Everyone knows that. Hackett and all the other military leaders know the fight against the Reapers is hopeless conventionally. That's why they are doing the desperate Crucible distraction plan to begin with, it's literally the only option other than engagin in a futile attempt to fight them.
#35
Posté 23 mars 2012 - 07:52
Biotic Sage wrote...
rma2110 wrote...
So it will become Fallout Effect 4? A post apocalyptic setting just wouldn't feel like Mass Effect.
You know, a sequel doesn't have to take place a year or two after the original movie.
The next Mass Effect game could be thousands of years in the future. Hundreds of thousands. The possibilities are endless.
A game set thousands of years in the future would not really resemble the ME universe that we know. Just about everything would change by the time the tech reaches a point where quick long distance space travel would be available.
#36
Posté 23 mars 2012 - 07:52
Biotic Sage wrote...
111987 wrote...
Dark_Caduceus wrote...
It wouldn't be so bad if Space-Casper didn't say that "your children will create synthetics and the chaos will come back", that actually invalidates all your choices if you choose destroy.
Only if you believe him.
Exactly! I didn't buy into his assertion so that's why I chose the Destroy ending. You work with what you have and you can base your decision off of what you feel is best AND operating from the standpoint of buying into the synthetic inevitability or not.
You met a little glowing boy in the bowels a giant space station and didn't immediately accept everything he said was true? Why, that's just plain crazy.
#37
Posté 23 mars 2012 - 07:52
#38
Posté 23 mars 2012 - 07:52
Modifié par Shared, 23 mars 2012 - 07:55 .
#39
Posté 23 mars 2012 - 07:53
charon45 wrote...
Biotic Sage wrote...
rma2110 wrote...
So it will become Fallout Effect 4? A post apocalyptic setting just wouldn't feel like Mass Effect.
You know, a sequel doesn't have to take place a year or two after the original movie.
The next Mass Effect game could be thousands of years in the future. Hundreds of thousands. The possibilities are endless.
A game set thousands of years in the future would not really resemble the ME universe that we know. Just about everything would change by the time the tech reaches a point where quick long distance space travel would be available.
So...a new universe to explore that is founded on the remains of a sci-fi universe that I experienced first hand and loved? That sounds amazing to me. Personally I like creators to try new things rather than milk a cash cow to death. And with the team behind the original Mass Effect universe at the helm, the new one they create I trust will be equally intriguing.
#40
Posté 23 mars 2012 - 07:54
Regarding the races trapped on earth:
- Turians and Quarians: with help from the Geth the convert a lot of their ships into live ships to support their different food requirements (a lot would die, but emergency rationing means not all will).
- Asari: able to mate with every species, able to replenish their population quite quickly.
- Krogan: No females went to Earth (still too precious). Under the leadership of Wrex violent tendencies although common aren't too severe. They know they can't afford to lose any more of themselves as they need to get back to the females (and with their life spans they know it is possible)
- Humans: It's their planet, so not exactly difficult. Millions more die until infrastructure is rebuilt, but help from Krogan and Geth minimise deaths.
Or they all start fighting each other until populations aren't sustainable, and this cycle is the last one with an advanced civilisation extermination event. The only reason the people on the planet at the end of know of Shepard is because this time the Reapers couldn't wipe out evidence of what happened.
#41
Posté 23 mars 2012 - 07:56
Kmead15 wrote...
Biotic Sage wrote...
111987 wrote...
Dark_Caduceus wrote...
It wouldn't be so bad if Space-Casper didn't say that "your children will create synthetics and the chaos will come back", that actually invalidates all your choices if you choose destroy.
Only if you believe him.
Exactly! I didn't buy into his assertion so that's why I chose the Destroy ending. You work with what you have and you can base your decision off of what you feel is best AND operating from the standpoint of buying into the synthetic inevitability or not.
You met a little glowing boy in the bowels a giant space station and didn't immediately accept everything he said was true? Why, that's just plain crazy.
I mean the fact that the Reapers exist and have been reaping for millions of years certainly gives him some credibility. They were created in the first place for a reason. Obviously their creators felt very strongly about this view that synthetics will ultimately destroy organics. I'm sure they had their reasons. But my Shepard had experienced things first hand with AI that brought this into question. He felt that if there was even a question that it wasn't true, then the citizens of the Milky Way should be given a chance to forge their own path free of the Reapers' system of control.
#42
Posté 23 mars 2012 - 07:56
Then fly them into a Sun or something.
#43
Posté 23 mars 2012 - 07:57
#44
Posté 23 mars 2012 - 07:58
Yeah OK, but rebuilding those Mass Relays will be a super ****. As will transporting everyone home.111987 wrote...
Also if you choose Control, you can just make the Reapers transport everyone back hope, help rebuild everything, and then set them to work on reconstructing the Mass Relays.
Then fly them into a Sun or something.
Modifié par Paparob, 23 mars 2012 - 07:58 .
#45
Posté 23 mars 2012 - 07:59
Paparob wrote...
Yeah OK, but rebuilding thos Mass Relays will be a super ****. As will transporting everyone home.111987 wrote...
Also if you choose Control, you can just make the Reapers transport everyone back hope, help rebuild everything, and then set them to work on reconstructing the Mass Relays.
Then fly them into a Sun or something.
Going with the alternative: having all intelligent life be dead, is sort of worse in my opinion.
#46
Posté 23 mars 2012 - 07:59
Meh. Every ending has its flaws, I suppose. Even synthesis kind of forces a new stage of "evolution" on every living being in the galaxy. (Though it is really similar to the Deus Ex 2 ending where you support JC Denton)
#47
Posté 23 mars 2012 - 07:59
#48
Posté 23 mars 2012 - 07:59
#49
Posté 23 mars 2012 - 08:00
I. I would rather be free and die, then live and have no freewill or choice..
II. I would rather be alive in dark ages, vs being systematically wiped out by some force.
#50
Posté 23 mars 2012 - 08:01
Paparob wrote...
Yeah OK, but rebuilding those Mass Relays will be a super ****. As will transporting everyone home.111987 wrote...
Also if you choose Control, you can just make the Reapers transport everyone back hope, help rebuild everything, and then set them to work on reconstructing the Mass Relays.
Then fly them into a Sun or something.
It'd be more than twice as fast than having everyone try to fly hope on their own.
And of course it would take a super long time to build the Relays. I'm talking long term here. They could start by connecting the major systems with one another, and then go from there. The whole process would take centuries, if not millenia. But eventually, it could be done.





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