Did Bioware just run out of time?
#26
Posté 23 mars 2012 - 12:07
#27
Guest_jojimbo_*
Posté 23 mars 2012 - 12:09
Guest_jojimbo_*
Storenumber9 wrote...
I think what happened is that Casey and the Lead writer wanted to end the game on their terms, and got too wrapped up in their own vision to see clearly.
It happens sometimes. That's why I don't really hate Casey, the lead writer, or any of the writers.
this is what i think happened too, casey must be feeling real low.
#28
Posté 23 mars 2012 - 12:09
From the terrible journal, to the horrible walk/run animation on FemShep during the hub/Normandy and the static dialogues ... meh.
Couple that with the lazy ending which, plotholes aside, just feels tossed together (like, why not see a quick video of your LI when you make your final choice instead of the default three?) for the sake of it.
I didn't feel this way about the first two games, but there's definitely something off with 3.
#29
Posté 23 mars 2012 - 12:10
DocStone wrote...
Coolfaec wrote...
No they didn't run out of time because the game ended up being delayed until March 2012...
I see it more as a final date for the game to be released, EA just were not prepared to give them more time. The fact it was delayed in the first place was enough of a warning.
I don't understand why they wouldn't be willing to delay a bit longer, Legend of Zelda games get delayed constantly, but people still buy them. Why wouldn't Mass Effect be any different?
#30
Posté 23 mars 2012 - 12:11
Your war assets don't matter at all. I doubt that's the game BioWare wanted to make. They can do so much better and they proved it with ME2.
#31
Posté 23 mars 2012 - 12:11
#32
Posté 23 mars 2012 - 12:13
#33
Posté 23 mars 2012 - 12:17
I think their schedule was definitely fairly tight from the start and that shows in a few places, but I don't think that it has much to do with endings issue. I think that was just an attempt at Assassin's Creed style symbolism that went wrong.
#34
Posté 23 mars 2012 - 12:19
The really strange part to me is they say things and you realize they sincerely think that what they are saying is true. For instance, when the private beta leaked and fans got to see dialog and complained. The Bioware team was dismayed that the fans were taking it all wrong and that wasn't what was happening at all. Here's what they took exception to:
"Apparently your choices in the past games don't matter in ME3 if this script is authentic. The writers came up with one plot line and then used a bunch of excuses to explain how a given decision you could have made didn't really change anything."
After playing the game, that sounds fair to me.
#35
Posté 23 mars 2012 - 12:19
Pure speculation from my part, but hey, that's what they wanted.
#36
Posté 23 mars 2012 - 12:25
#37
Posté 23 mars 2012 - 12:29
Getting somewhat tired of corporations like EA holding our passion for games hostage. If EA goes down so does all the intellectual property they've been sitting on for years. I really dislike EA, but I love games too much and they know it, and they keep on exploiting that and on top of that calling me a minority and a whiner for voicing my concerns as a costumer.
Releasing unfinished or unpolished games is nothing new, but adding insult to injury with PR talk is sigh, insulting. Now even CD Project RED have signed contract with the devil...
Modifié par Zing Freelancer, 23 mars 2012 - 12:30 .
#38
Posté 23 mars 2012 - 12:29
#39
Posté 23 mars 2012 - 12:41
#40
Posté 23 mars 2012 - 12:44
Zing Freelancer wrote...
EA happened again.
Getting somewhat tired of corporations like EA holding our passion for games hostage. If EA goes down so does all the intellectual property they've been sitting on for years. I really dislike EA, but I love games too much and they know it, and they keep on exploiting that and on top of that calling me a minority and a whiner for voicing my concerns as a costumer.
Releasing unfinished or unpolished games is nothing new, but adding insult to injury with PR talk is sigh, insulting. Now even CD Project RED have signed contract with the devil...
Yes, they do exploit it, and I appreciate the honesty of your post. We're the problem, as gamners, because we seem to have zero discipline in the matter of consumption. Now they engineer that response in our society overall, but it seems like gamers are extra susceptible to manipulation and marketing.
Us older guys were saying this years ago when the battle was still winnable--and it isn't now, frankly--that if gamers formed an association that much of the abuse of industry could at least be slowed down, if not reversed. But this is why I like this "retake" movement, even though in some ways it's a movement over trivia because the stakes are comparatively low. It shows that maybe some day we can see ourselves as really part of a community--as oppoosed to this false community of "boards"--and insist that we are part of this process called game-making and our voices matter.
Short of that, you're right--you'll continue to exploited to the point where there will be zero quality left in this media, and its already dangerously close to that as it is.
#41
Posté 23 mars 2012 - 12:44
Just my opinion but the whole link with the starchild music video and tweets around that time make me think the ending was a repeat of Obsidian's KOTOR 2 fiasco.
#42
Posté 23 mars 2012 - 12:57
#43
Posté 23 mars 2012 - 01:04
Coolfaec wrote...
I don't understand why they wouldn't be willing to delay a bit longer, Legend of Zelda games get delayed constantly, but people still buy them. Why wouldn't Mass Effect be any different?
It's all about the publisher. Zelda is published by Nintendo, the same people involved in the development of the game. Obviously, they have a lot more control.
ME is published by EA, and EA likes money, and doesn't like project delays. Especially project delays on AAA titles where lots of $$$ marketing and hype building has been planned around a specific release date. Or where a delay would put them in competition with other big releases.
In my opinion, they screw most games up with their involvement.
#44
Posté 23 mars 2012 - 01:36
Dave Hoffman wrote...
Coolfaec wrote...
I don't understand why they wouldn't be willing to delay a bit longer, Legend of Zelda games get delayed constantly, but people still buy them. Why wouldn't Mass Effect be any different?
It's all about the publisher. Zelda is published by Nintendo, the same people involved in the development of the game. Obviously, they have a lot more control.
ME is published by EA, and EA likes money, and doesn't like project delays. Especially project delays on AAA titles where lots of $$$ marketing and hype building has been planned around a specific release date. Or where a delay would put them in competition with other big releases.
In my opinion, they screw most games up with their involvement.
I think it happens with just about every developer that comes into a big publisher's folds, they initially see the advantages of the deal - increased revenue and the ability to fully realise their dreams for the game, but it is a double edged sword, and they soon find out that their great dreams come way down on the list of things the publisher finds important - the release date being all powerfull.
It's a shame, but that's what happens when you do deals with the devil.
Modifié par DocStone, 23 mars 2012 - 01:37 .
#45
Posté 23 mars 2012 - 01:43
a) Shep faces don't import correctly or at all
c) Tali's face - a stock Getty photo!
d) The ending; one ending in three different shades
They promised multiplayer would not affect the game but quality work was obviously lacking in these areas.
#46
Posté 23 mars 2012 - 01:49
ThatGuy39 wrote...
Remember Wing Commander?
Loved Wing Commander IV.
Man that was a good game.
#47
Posté 23 mars 2012 - 01:51
But if that IS the case, that they ran out of time. Then all that has happened would be rather dumb, assuming that they intended to fix their product A.S.A.P.
I honestly don't care at this point, I just want to see the problem dealt with and nobody be screwed over. And for the idiot fighting and antics to cease.
#48
Posté 23 mars 2012 - 01:56
#49
Posté 23 mars 2012 - 01:56
Also a simple way to make a good ending would be to remove the Relays blow scenes from the ending and cut to squad mates getting out of the Normandy that would of taken less time then colouring the explosions in different colours. Hell they could even add Shepard to the get out of the Normandy cutscene with minial effect.
Modifié par kotli, 23 mars 2012 - 01:58 .
#50
Posté 23 mars 2012 - 02:03





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