Jarrett Lee wrote...
Spideywebs wrote...
I really think they dropped the ball with multiplayer. There should have been actual missions to discover new information and territories as opposed to a survival mode model. Hate the model for ingame purchases as well, though I am sure it was very effective as a cash cow. I'd prefer to just buy the weapon and characters I wanted to use.
I disagree, I think the team did an amazing job given that MP traditionally has not been part of their designs.
I think you guys did a pretty good job on MP. Though Spideywebs suggestion of having "actual missions to discover new information and territories" is a great idea and would certainly keep me playing it longer. The survial model has been fun but would greatly benefit from being given some depth.
Someone in another thread suggested a trading system, which is another fantastic idea. I know there are some shotgun useres out there who would want my Crusader in exchange for a Scorpion upgrade or a Widow sniper rifle. Even some SMG users who would want my SMG mods. Same with my Revenant which i never use because it's too heavy for any of my characters.
Just a couple suggestions for the teams consideration.
Modifié par Tranceptor, 23 mars 2012 - 04:31 .





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