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Am I the only one whose interest in MP is starting to decay rapidly?


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#76
GM Jaken

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Iodine wrote...

I don't understand how people keep saying "the game is so boring as it is, all I do is farm gold for credits" and yet somehow think that being able to buy/upgrade the exact weapon they want will improve things. What do you do think you'll do when you have that perfect weapon maxed out? Credits/farming and xp/(re-)leveling are the only goals for now.

Maybe try playing a different class than your salarian infiltrator/salarian engineer/asari adept (or any class chosen solely because it's the most powerful/unbalanced currently), or try tactics/loadouts that are chosen for fun instead of maximum efficiency. If you start every game saying "you warp, I'll throw", of course you're going to be bored. At least keep promoting/re-leveling your chars without just power leveling back to 20 in a few hours. Make up your own challenges if when gold gets too easy (different duo team combos, solo'ing with various classes/races, whatever).


Nailed it.

#77
AgentGMan316

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yeah this multiplayer just seems like it was tacked on, it's just a 'horde mode' with very few maps and not much else. Yeah they do give random objectives (which can help at times) but I would like something more. Like co-op missions you have to do, get to a certain point, get an item, bring it back. Something like that, maybe they're working on it or something but I feel that there should have been more modes in this from the start and did the most basic to keep their deadline.

I also don't like how the galaxy map goes down if you don't play. It's like Bioware is punishing you for not playing multiplayer, I hate that. If you bring up the percentage it should stay up because now it feels (to me at least) that this is more work than fun. If I wanted to work well I got a job for that.

I also hate those cheesy one hit kill enemies like Banshees, they are super touch and annoying. With the Cerberus version of this type of character we got all the way to wave 10 and the same damn enemy AI spammed their one hit kill on us and killed every single person on the team. That wasn't fun at all as you can't come back from those types of attacks.

But then again this game it mainly for the single player experience anyway which is about 90% great. the multiplayer can get stale fast for some who were expecting a bit more. One thing they maybe should have done is that instead of just random items how about we get to pay for what we want to unlock? That's always worked in the past, with this random items you get, well sometimes you get a bunch of stuff you don't want and would rather spend the cash on things you need.

#78
SinerAthin

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Less than 1% of all gold matches are successful, and that's mostly boosted by a few elite players who are farming gold. 
There's really nothing that's overpowered at the moment.


There are only underpowered classes and weapons, such as Sentinels or Assault Rifles, SMGs etc...

Modifié par SinerAthin, 23 mars 2012 - 05:42 .


#79
FERMi27

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Nompire wrote...

@ OP, never played L4D? It's pretty repetitive too.You can't even upgrade weapons or spec characters in that game, yet it's still fun 4 years later. The thing that makes it fun is playing with friends, and the fact that zombies are awesome. You should try it with ME3, you might enjoy it more. (and husks are kinda like zombies, amirite?)

I have 1300+ hrs in L4D2. I've started since the release of L4D1 back in December 2008 and moved on to CEVO/Frustian as soon as they appeared. Atm I play only on competitive plugins, such as Fresh 0.8, Metafogl and a variety of 1x1 HC and 2x2 HC setups.

Comparing ME3 MP to L4D2 MP is such a bad idea. The L4D coop sucks if you're a motivated player. The competetive mode is the thing that keeps this game alive. Something ME3 lacks.

#80
ElectricBlaze1

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Fenrawr wrote...

I still have a blast playing MP, I think its great fun and I've played it everyday since release more or less. It's even better if you play with friends, my N7 ranking is close to 500 now, and still having fun playing the game, as Jarrett said, trying new builds, new kits and new stuff in general.
If there's updates comming sooner then we think, even better!
So have to disagree here, I still think multiplayer is a lot of fun, and I think the team did a great job with it.


Right on man,^_^ multiplayer is hella fun, just not so much if you play the same class all the time, all day every day.

#81
nomana

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There's really no point in complaining about unlocks, you'll get there eventually. I've played on average about 3-4 hours a day since launch and already I have just about everything upgraded to X barring the N7 items which are still at III/IV. I haven't exactly been lucky either, I think I have 20ish skill resets right now not counting the ones I have used. People are just impatient.

#82
FERMi27

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I didn't realize the stats were so bad. I don't understand what's hard with this game on gold? Just run, hide and shoot from there. If you see enemies approaching - run. If you get flanked constantly - try performing a 360 turn every once in a while. If you like classes like Vanguard, Krogan etc. and you die a lot on gold - go for the lower difficulties. And if you're just bad then you're bad, and don't be mad about it. I personally have(had) a great dedication towards the ME franchise, so the fact that I always end up having a huge score even in friend lobbies just emphasizes my motivation as a fan. But if I'm not going to get rewarded for that, than I have nothing to seek in this mode anymore.

#83
MartialArtsSurfer

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Iodine wrote...

I don't understand how people keep saying "the game is so boring as it is, all I do is farm gold for credits" and yet somehow think that being able to buy/upgrade the exact weapon they want will improve things. What do you do think you'll do when you have that perfect weapon maxed out? Credits/farming and xp/(re-)leveling are the only goals for now.

Maybe try playing a different class than your salarian infiltrator/salarian engineer/asari adept (or any class chosen solely because it's the most powerful/unbalanced currently), or try tactics/loadouts that are chosen for fun instead of maximum efficiency. If you start every game saying "you warp, I'll throw", of course you're going to be bored. At least keep promoting/re-leveling your chars without just power leveling back to 20 in a few hours. Make up your own challenges if when gold gets too easy (different duo team combos, solo'ing with various classes/races, whatever).


already play all the classes & enjoy them all (still play my MMO chars too)

it's just psychology... tons of studies & case histories that show humans MUST have a goal/reward to shoot for long-term.

There is also the gambling factor but studies show that gambling addiction only affects a minority of the population  --intermittent rewards worked great on lab rats & small portion of human population but NOT most people.

Instead, it was rewards (carrot & stick) that worked best on most humans.

This is why MMOs constantly introduce new weapons/items/loot so that players keep playing to get that new loot or increase max level caps even if the only difference is the number & no actual new powers.
..

random loot drops that give desired/useful loot work well to keep players playing & hunting it.. but random loot drops that drop nothing or useless loot results in the mob being ignored by the playerbase according to developer posts/statistics by various MMO developers.


It's also why millionaires/billionaires still work hard to get more millions/billions even when they already have billions of dollars in the bank...

ie, there's no point to up N7 rank after 20 but if N7 rank gave a benefit like even just 1 extra health point, people would grind on it obsessively to rank 999, LOL

similarly, people are put off if they grind for hundreds of thousands of credits only to see it wasted on useless unlocks (ya, more character training!) but don't mind as long as there's a guaranteed reward (ie, that weapon they want for millions of credits in a shop)

some people love to goto Vegas to gamble but larger portion of the population don't gamble at all at Vegas nor buy lottery tickets..

surveys actually showed that most people don't regularly buy lottery tickets nor regularly gamble

Modifié par MartialArtsSurfer, 23 mars 2012 - 07:47 .


#84
Hyrist

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The interest is only going to decay so long as the population continues to get more meta-game obsessed.

"Eww, a Vanguard, kick that."
"We're not fighting geth, that Quarian Infiltrator is useless!"
"SMGs suck! Don't use them at all or you're giming your team!"

-

These kinds of conversations kill co-op games quickly. Because this type of multiplayer is supposed to be an enjoyable distraction, not some sort of competition.

This continual drive to be absolutely perfect and force everyone around them to play by the same standards as well is bad enough to ruin any community.

#85
Ashilana

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Jarrett Lee wrote...
I disagree, I think the team did an amazing job given that MP traditionally has not been part of their designs.


These days I seem to rarely find myself agreeing with any statements from bioware... but Jarrett Lee is correct.  The multiplayer is an excellent game.  It maintains the feel of the Mass Effect universe while at the same time rewarding teamwork and allowing multiple play styles.

I can understand that someone who has no online friends to play with may find it frustrating, but for anyone who has at least one buddy to fight along side it is a blast.

#86
-Jaren-

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nomana wrote...

There's really no point in complaining about unlocks, you'll get there eventually. I've played on average about 3-4 hours a day since launch and already I have just about everything upgraded to X barring the N7 items which are still at III/IV. I haven't exactly been lucky either, I think I have 20ish skill resets right now not counting the ones I have used. People are just impatient.



Pretty much this.  People are impatient.  That being said, I would definitely go for a purchaseable gun pack or something similiar.  I wouldn't mind knowing I'll eventually get a lvl 5 Black Widow by the time I'm N7 700.  But the way it stands now, I definitely might not.  

I roll with l Sacl1stic l on XBL (who was of last night ranked top 4 in the world for N7 ratings) and he has yet to get a Paladin.  I mean come on... an N7 rating of 1400+ not getting even 1 Paladin?  That's insane and needs to change.

#87
SovereignWillReturn

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I was into Mass effect 3, then I took an Armored Core 5 to the Xbox.

#88
Hyrist

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SovereignWillReturn wrote...

I was into Mass effect 3, then I took an Armored Core 5 to the Xbox.


How is it? I'm hesitating to buy right now as I haven't heard good things.

#89
GM Jaken

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Hyrist wrote...

The interest is only going to decay so long as the population continues to get more meta-game obsessed.

"Eww, a Vanguard, kick that."
"We're not fighting geth, that Quarian Infiltrator is useless!"
"SMGs suck! Don't use them at all or you're giming your team!"

-

These kinds of conversations kill co-op games quickly. Because this type of multiplayer is supposed to be an enjoyable distraction, not some sort of competition.

This continual drive to be absolutely perfect and force everyone around them to play by the same standards as well is bad enough to ruin any community.


Agreed.  But, we're on the forums.  Every topic is about how you suck and how you're not doing it right. Oh, and of course how much we hate vanguards (I don't, I play one).  The rest are titled "BW WTF CHANGE X".

#90
Foxtrot813

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I wouldn't say it's "decaying rapidly", but it is diminishing a bit. The in-game unlock system is designed to be tedious and arduous to use, and while I understand that (and the reasons behind it) it could be improved vastly by not giving out XP cards even when the character is capped. By making a system where the Weapons, mods and... well, pretty much anything that ISN'T a character card can be capped, then continue giving us pure junk, you're basically punishing your most dedicated players. We have all the Silver and Blues, and we DON'T need XP. If there's one thing that's falling from the trees in multiplayer, it's XP. Give us our customization options, then knock it off. I'd like to finish off a few of these Rares by the end of the year, at least.

Another thing that's really rubbing me the wrong way is Bioware's *terrible* policy on balancing. I appreciate they built the system around rapid updates, that really should be an industry standard by now. What I don't like is that they seem to have the wrong idea about "what needs to be toned down" and what needs an outright nerf. Bioware is seemingly systematically weeding out any effective strategy we carve out for ourselves, the nerfing it, as if to say "No no, this is supposed to be hard, stop doing this." Pretty soon this game is going to be nothing but Salarians running around with the Carnifex. You don't need to utterly destroy certain weapons and powers to stop them from being over-powered, there IS a middle ground. It's especially confusing to me that they're so keen to do this when there are some pretty glaring glitches in the game that have been around since the demo they simply refuse to fix.

Get on it Bioware. This multiplayer is going to be ME3's life's blood for keeping players around. If you don't throw us a bone, a lot of us are going to play something else.

#91
Nompire

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FERMi27 wrote...
The L4D coop sucks if you're a motivated player. The competetive mode is the thing that keeps this game alive. Something ME3 lacks.


The L4D coop is awesome if you play with friends on the hardest difficulty, my opinion, of course. The fact that you don't like it and prefer the competetive mode (which is also good, btw) makes me think you prefer competetive over cooperative - and that's fine, no one is required to like both. However, ME3 Multiplayer was not designed to be competetive, so maybe you're playing the wrong game for you, and that's why your interest is starting to decay rapidly?

#92
Gxgear

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To be perfectly honest, I'm a little bit burnt out from farming credits on gold.

#93
SovereignWillReturn

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Hyrist wrote...

SovereignWillReturn wrote...

I was into Mass effect 3, then I took an Armored Core 5 to the Xbox.


How is it? I'm hesitating to buy right now as I haven't heard good things.


It's single player is a joke, but then all AC single player is. As long as you can find an active team to join with, it's a blast. Multiplayer is tight, with it being a more Chromehounds/AC3 mix rather than laser blading at the speed of light.

Check out gameplay vids of multi, but make sure you have a good interwebs connection, else it'll not be a game thats fun.

#94
Drummernate

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The more I play, the more I want to play.

In other words.

I am addicted.

#95
MacKegg

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SinerAthin wrote...

Less than 1% of all gold matches are successful, and that's mostly boosted by a few elite players who are farming gold. 
There's really nothing that's overpowered at the moment.


There are only underpowered classes and weapons, such as Sentinels or Assault Rifles, SMGs etc...

Is that an actual stat? because that's pretty insane! I know gold is tough, but that's a ludicrously high failure rate.

#96
GM Jaken

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Nompire wrote...

FERMi27 wrote...
The L4D coop sucks if you're a motivated player. The competetive mode is the thing that keeps this game alive. Something ME3 lacks.


The L4D coop is awesome if you play with friends on the hardest difficulty, my opinion, of course. The fact that you don't like it and prefer the competetive mode (which is also good, btw) makes me think you prefer competetive over cooperative - and that's fine, no one is required to like both. However, ME3 Multiplayer was not designed to be competetive, so maybe you're playing the wrong game for you, and that's why your interest is starting to decay rapidly?


I prefer cooperative to competitve and L4D co-op got really boring really fast.  I don't think this was anyone's fault but the game.  When you can just run forward and kill whats in front of you alllllll the way to the safehouse, the game has a design flaw.

But! This isn't the L4D forum. I agree, this game is meant to be cooperative, and that is why I love it to death.  I wish more developers would throw co-op players a bone like ME3 has done, but I've been surfing the forums since release, and it is clear that there is enough gamers that aren't interested in it that we who wish all games were just co-op are out in the cold.

I don't think ME3 co-op has longevity for most people.  It does for me and my friends.  It boils down to what you want from a video game.  I know what I want: I want a venue to enjoy the company of my friends that we can access from our respective homes, while still be challenged to preform - and ME3 fits that perfectly for me.  If ME3 isn't fitting your needs, then move on.  It's your right as a consumer to find something you want.  You don't need to be commited to something you don't enjoy anymore.  There are hundreds and thousands of games released every year.  I hope you find a your next game.

Modifié par GM Jaken, 23 mars 2012 - 06:26 .


#97
Gilric

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All in all I think MP was done amazingly well.  Everything about it is awesome.  Like Jarrett said, it's all about who you play with and your willingness to try different kits.  I've played a ton of multiplayer and I'm still quite addicted to it.  It does get frustrating playing with randoms at times, but when I play with my friends I have an incredible time.

#98
Wattoes

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Jarrett Lee wrote...

Spideywebs wrote...

I really think they dropped the ball with multiplayer. There should have been actual missions to discover new information and territories as opposed to a survival mode model. Hate the model for ingame purchases as well, though I am sure it was very effective as a cash cow. I'd prefer to just buy the weapon and characters I wanted to use.


I disagree, I think the team did an amazing job given that MP traditionally has not been part of their designs.


They dropped the ball bigtime with classes at the very least.  Relying on RNG just to have access to a class in unacceptable and horrible design in any MP title.

#99
BigTuna82

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Gxgear wrote...

To be perfectly honest, I'm a little bit burnt out from farming credits on gold.

Play each match for fun instead of "farming for credits".

#100
BigTuna82

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BigTuna82 wrote...

Gxgear wrote...

To be perfectly honest, I'm a little bit burnt out from farming credits on gold.

Play each match for fun instead of "farming credits".