Despite my feelings about the Ending, and waiting patiently for that to be cleared up before I make any decisions regarding my long-term affiliation with Bioware, I have to say that I'm still pretty unsettled by a Mass Effect without Shepard.
I realize that for artists (I am one, a theater director and actor), and fans (one of those to), sometimes people want a change. There's a weariness with playing the same character over and over, but I find that for me, at least, I'm not done with Shepard yet.
I realize again that this is the end of a story arc for him, and that perhaps due to the endings or the game situation, it might be hard to continue his story into a theoretical ME4, but I think that would be a wonderful challenge. It just strikes me as awfully short-sighted that Bioware and the ME team would "end" a character's journey when they're as potentially compelling as Shepard has been for me.
It's somewhat ironic, too, as I'm not generally a fan of voiced characters in RPGs 'cause I feel like they take away *my* take on them (granted, I am an actor so I enjoy that part of the role-play and others don't), but through the work of Meer and Hale I've really found that Shepard is ... well, me. And I want more of me to continue.
I guess I think it's very much akin to the issues with Conan Doyle killing Sherlock. The artist sometimes lets the character get on their nerves, but is it cutting off your nose to spite your face to kill off a great iconic character? At least Doyle brought him back ...
Bioware, maybe reconsider this as the end of Shep's journey? I know Hudson I think said something along the lines of "this isn't the last you'll see of Commander Shepard" but not sure what the means.
Out of curiosity, am I the only person who feels that way?
Modifié par Bellendaine, 23 mars 2012 - 01:20 .





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