adding Epilogue Text to current ending: would you really be "satisfied"?
#51
Posté 23 mars 2012 - 03:46
#52
Posté 23 mars 2012 - 03:47
#53
Posté 23 mars 2012 - 03:47
Zardoc wrote...
Short answer: No.
Long answer. Noooooooooooo.
#54
Posté 23 mars 2012 - 03:47
It would make me even madder!
Hold the line.
#55
Posté 23 mars 2012 - 03:47
#56
Posté 23 mars 2012 - 03:47
Well it's not the whole problem, but it is part of it. But to answer you question OP, no. I would be even more dissapointed than I am now, and would give up on BW complety.CrasVox wrote...
No. Lack of epilogue is not the problem with the ending.
#57
Posté 23 mars 2012 - 03:47
Epilogue text no.
#58
Posté 23 mars 2012 - 03:48
Zardoc wrote...
Short answer: No.
Long answer. Noooooooooooo.
#59
Posté 23 mars 2012 - 03:49
So the price of galactic peace is: mass extinction?
Seems very shallow for such an ambitious series
I don't need unicorns and crap....I need varying endings based on my decisions....not throwing out the entire decision tree that's been growing and branching out for 3 games....and just giving 3 choices that ultimately create the same outcome....
And then there's the plotholes....yeah I think its fairly safe to say that an Epilogue in text would not remedy the many issues with the ending....nor would it be appropriate for such an ambitious Saga
#60
Posté 23 mars 2012 - 03:49
#61
Posté 23 mars 2012 - 03:49
Like many have posted: Harbinger final boss fight somehow, and actually seeing your choices matter directly with the ending with some great cutscenes depending on those choices.
I played through ME1 and 2 multiple times with calculated choices for how I thought they would change the ending...... Thats about all that would make me TRUELY happy at this point.
#62
Posté 23 mars 2012 - 03:49
so .. not satisfied D:
#63
Posté 23 mars 2012 - 03:50
Pyromatic Tabby wrote...
I would prefer a fade to black after the shepard - anderson chat over a text epilogue tacked on at the end.
I friggin' hate the star child plot device.
I agree at your point of where to 'end' the game. However, and I can see that I'm in the minority in this, but if there were cutscene's based on MY CHOICES throughout the series, I actually would have been okay with it.
For example, save the Council in ME1? Maybe there is a scene of a statue being shown in Shepard's honor. Killed 'em in ME1? It's the alternative council instead. Maybe there's a swearing in of the third new human spectre; could be the opposite sex of your character.
Save Wrex in ME1? Get a scene of him immortalizing Shepard in front of Krogan's. Have the other guy (only played a bit with him, but seemed got this vibe)? He's ralliying Krogan's to finally reclaim what they lost. Did the cure? Somehow plays into both scenes. Didn't do the cure? See the Krogan's become extinct.
Geth/Quarian stuff? Have cut scene's based on that. Again, I would have been okay with a good, long viewing of cut scenes like this; showing how what I've done over all the games I've played mattered.
#64
Posté 23 mars 2012 - 03:51
Intrepid Lynx wrote...
Pyromatic Tabby wrote...
I would prefer a fade to black after the shepard - anderson chat over a text epilogue tacked on at the end.
I friggin' hate the star child plot device.
I agree at your point of where to 'end' the game. However, and I can see that I'm in the minority in this, but if there were cutscene's based on MY CHOICES throughout the series, I actually would have been okay with it.
EDIT: I should mention though, I would not consider this worthly DLC content though.
For example, save the Council in ME1? Maybe there is a scene of a statue being shown in Shepard's honor. Killed 'em in ME1? It's the alternative council instead. Maybe there's a swearing in of the third new human spectre; could be the opposite sex of your character.
Save Wrex in ME1? Get a scene of him immortalizing Shepard in front of Krogan's. Have the other guy (only played a bit with him, but seemed got this vibe)? He's ralliying Krogan's to finally reclaim what they lost. Did the cure? Somehow plays into both scenes. Didn't do the cure? See the Krogan's become extinct.
Geth/Quarian stuff? Have cut scene's based on that. Again, I would have been okay with a good, long viewing of cut scenes like this; showing how what I've done over all the games I've played mattered.
#65
Posté 23 mars 2012 - 03:52
So the answer is "not no but HECK NO" [text epilogue to standard endings]
#66
Posté 23 mars 2012 - 03:53
Zardoc wrote...
Short answer: No.
Long answer. Noooooooooooo.
#67
Posté 23 mars 2012 - 03:54
#68
Posté 23 mars 2012 - 03:54
#69
Posté 23 mars 2012 - 03:56
#70
Posté 23 mars 2012 - 03:56
I'm willing to wait for a Broken Steel type DLC.
#71
Posté 23 mars 2012 - 03:57
JohnnyG wrote...
Zardoc wrote...
Short answer: No.
Long answer. Noooooooooooo.
This^. Also:
Well that would be an excellent opportunity to say "Don't ****** on my back and tell me it's raining". It fits so snugly I'm slightly afraid it may just end this way.
Modifié par Shepard Wins, 23 mars 2012 - 03:58 .
#72
Posté 23 mars 2012 - 03:57
At least it will give closure to everything and not completely bone the universe.
Though I'd personally prefer the whole ending be done over again, that's not going to happen.
#73
Posté 23 mars 2012 - 03:58
OP, shepards story is about a fight against overwhelming odds. Shepard is not god, you don't get to determine the fate of every individual in the galaxy, just the outcome of the reaper war. Maybe the krogan will fight the turians again, and the quarian will try to wipe out the geth again. No amount of good (or bad) will can change human (or alian) nature.[/quote]
But at least the galaxy was going towards a good way. In the game Shepard says that all depends of everyone. For example Dalatrass had suspicions that peace with the krogan is impossible but with Wrex in command i was reassured that we could get some understanding even Garrus said we should get a food taster for him.
And about the epilogue....
[quote]Zardoc wrote...
Short answer: No.
Long answer. Noooooooooooo.[/quote]
[/quote]
Modifié par Twinzam.V, 23 mars 2012 - 04:00 .
#74
Posté 23 mars 2012 - 04:00
#75
Posté 23 mars 2012 - 04:00
The ending we have assumes Shepard's story can only end one way: Shepard dies defeating the Reapers and galactic civilization as we know it comes to an end. Even without the plotholes and ignoring the lack of an epilogue, this is a mistake, because not every Shepard >should< have their story end the same way.
The "choice" given in the endings is unimportant and negligible. Sure, it may feel like a rough decision at the time, but it doesn't matter: if the ME universe ever carries forward to address the time after the Reaper War, whatever we picked would have to be retconned into one ending anyway. If they ever wanted to make a game that takes place after the end of ME3, they would absolutely have to decide whether or not Shepard destroyed all synthetic life, merged organics and synthetics, or controlled the Reapers. So, they are either not planning on making any games that take place after the Reaper War, or they are planning on disregarding what we picked anyway.
Because the one thing the player can actually change would have to be disregarded in any game that takes place afterwards, my mind absolutely boggles at the idea that "Shepard Dies" and "Relays are Destroyed" are static, unchangeable events. There simply is no reason why "Reapers Win" to "Shepard Lives and is Reunited with Crew/LI" isn't the range of available endings, other than the idea that the people developing the ending decided - in direct opposition to the point of these games up to the end - that the player's contribution to who Shepard is was unimportant, and despite drastic differences in Shepards, Shepard's story can only end one way.
Obviously, I'm not counting the "short breath" from the high-EMS Destroy ending ... and that's because it's a happy surprise. The choices presented at the end of the game all require that Shepard choose to die, and while "Shepard dies defeating the Reapers" is a great dramatic ending, it's robbed of its sense of heroic sacrifice because it's the only possible outcome.





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