adding Epilogue Text to current ending: would you really be "satisfied"?
#76
Posté 23 mars 2012 - 04:01
#77
Posté 23 mars 2012 - 04:02
Clarity and closure is the best you're gonna get. And I worry about the reaction of those who do not get exactly what they want. BW will not be able to please everyone.
Will the complaints then go out of control. I dread to see what the reaction will be...
#78
Posté 23 mars 2012 - 04:02
#79
Posté 23 mars 2012 - 04:03
Modifié par Vhalkyrie, 23 mars 2012 - 04:03 .
#80
Posté 23 mars 2012 - 04:05
#81
Posté 23 mars 2012 - 04:05
Mcfly616 wrote...
I for one, would not be satisfied. In fact I would be even more angered.
I would feel even more cheated, than I did taking the "current" ending at face value
(Imo indoc theory would make it quite simple to remedy all of the issues, however its not the Only way to save this game from a horrid ending. That's for another thread and has all been debated before. )
I want my choices to matter...I want to see the consequences for my decisions throughout the game/series reflected in the end game....the collective of all my choices should decide the the fate of every squadmate, species and homeworld...(just like they effected the outcome of ME2's suicide mission; which Casey said would be implemented on an even bigger scale in ME3's finale...and it wasn't)
There is so many variables that could essentially affect the outcome of the end, that it should be uncommon for two people to get the same exact ending(which squadmates,species,homeworlds survived or died....Shepard living or dying....all should be based on the countless choices you made)
My opinion is: if all they do to "fix" the issue, is add a Epilogue of text explaining everything....then it would be just as lazily written, and just as big of a cop out as the current ending taken at face value....
That's just how I feel....
But I want to hear "your" opinions...
We need visuals, gameplay, and more to satisfy the closure we all have been asking for. A Animal House ending is not going to fix this crap.
#82
Posté 23 mars 2012 - 04:06
Mcfly616 wrote...
@halO bendeR
So the price of galactic peace is: mass extinction?
Seems very shallow for such an ambitious series
I don't need unicorns and crap....I need varying endings based on my decisions....not throwing out the entire decision tree that's been growing and branching out for 3 games....and just giving 3 choices that ultimately create the same outcome....
And then there's the plotholes....yeah I think its fairly safe to say that an Epilogue in text would not remedy the many issues with the ending....nor would it be appropriate for such an ambitious Saga
I'm talking about the personal impact --namely Shepard and/or his crew-- rather than the impact on the universe as a whole. I think the large questions about the fate of the galaxy are exactly the sort of things that can be better resolved by adding epilogue text.
I know most people don't need 'unicorns and crap' and just want their decisions to matter and plotholes to be resoleved --those are things I want to-- but in order to get their voices heard, I think some of the more reasonable people have allied themselves with people who DO want the unicorns and bunny rabbits ending. I just hope Bioware still feels they're in a place where they don't have to appease everyone.
Modifié par halO bendeR, 23 mars 2012 - 04:07 .
#83
Posté 23 mars 2012 - 04:06
#84
Posté 23 mars 2012 - 04:08
#85
Posté 23 mars 2012 - 04:09
If it just describes how everyone is stuck on the planet where they were, normady crew starting a colony never meeting up with their friends, everyone dying, technology being forgotten? We guessed as much, no thanks that's not how the series should end, spelling it out won't help.
Controll and Synthetis need to be explained in detail either way though, especially for the later. Something as huge as changing every organic being into a cyborg hybrid should be huge and have more implications than everyone glows green now. Need to know what it does, do people still need food, do they form a hivemind, did it affect pyjaks, do synthetics gain organic features in turn? If you chose Controll, tell us what Shep does with the reapers, do they stick around, help rebuild, does Shep tell them to fly into the nearest blackhole?
In short, I they should give us answers instead of speculations, and the answers should also be satisfying, don't really care whether the presentation is a DLC mission, cutscene or text.
Modifié par shin-zan, 23 mars 2012 - 04:22 .
#86
Posté 23 mars 2012 - 04:11
#87
Posté 23 mars 2012 - 04:11
#88
Posté 23 mars 2012 - 04:12
Zardoc wrote...
Short answer: No.
Long answer. Noooooooooooo.
And, tbh, I don't care if they made it into a whole epilogue fancy cutscene. Still not good enough. Then you're just patching up the bad ending whilst letting it remain just as bad.
#89
Posté 23 mars 2012 - 04:13
#90
Posté 23 mars 2012 - 04:15
Klijpope wrote...
The galactic dark age is not going to change, most probably. Neither is the Catalyst. That would undermine the whole damn game, and mean the whole thing would need to be remade (there is too much foreshadowing of that for it to change).
Clarity and closure is the best you're gonna get. And I worry about the reaction of those who do not get exactly what they want. BW will not be able to please everyone.
Will the complaints then go out of control. I dread to see what the reaction will be...
I guess i missed that part when it was heavy forshadowed...
#91
Posté 23 mars 2012 - 04:17
#92
Posté 23 mars 2012 - 04:17
#93
Posté 23 mars 2012 - 04:18
#94
Posté 23 mars 2012 - 04:19
anlk92 wrote...
No. What are they even going to tell in the epilogue? That everyone starved to death? That your LI repopulated a planet with Joker? That Shepard survived to find out that the Normandy has deserted him?
Well Bioware seems to think the ending is a happy one. Their main fault is that they didn't explain anything and instead went with Lots of speculations for everyone!
This resulted in fans taking the most obvious conclusions which suggests the galaxy is screwed and Shep brought on an post apocalyptic dark age. This might not be the case, maybe they intended the endings to be hopefull and end on an upnote but failed to get this across. For example, the epilogue could explain that no, the galaxy isn't screwed, because with reverse engineered reaper drives, crossing the galaxy takes just a week instead of a minute like before.
The stargazer scene itself is ambigious, the grandfather talks about space like it's a big mystery, but he also says the kid will go to space one day which implies it's posible in his lifetime...
If they stick with the conclusions we are making though then yea that would suck.
#95
Posté 23 mars 2012 - 04:19
#96
Posté 23 mars 2012 - 04:20
Modifié par Thatguyky, 23 mars 2012 - 04:22 .
#97
Posté 23 mars 2012 - 04:20
Having a guy simply TELLING us what happened next is no more immerse or entertaining than reading the Summary on wikipedia, it's only slightly more advanced than the rolling text we got at the end of Doom (and other games from 20 years ago).
You are meant to weave exposition into the game, not sit us down for a power point presentation.
#98
Posté 23 mars 2012 - 04:24
#99
Posté 23 mars 2012 - 04:26
No.
The lack of a legitimate epilogue is an issue, yes, but it's one of many, and after everything that's been done to try to get the endings fixed, I think we all expect something fairly substantial.
#100
Posté 23 mars 2012 - 04:26
this is a ****ing billonarie fran. geez





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