In a room full of 15+ players, telling you to switch a class because of being lvl1, its pretty satisfying to be 1st place on the scores
N7 Elitists - Give your opinion
#176
Posté 27 mars 2012 - 10:50
In a room full of 15+ players, telling you to switch a class because of being lvl1, its pretty satisfying to be 1st place on the scores
#177
Posté 27 mars 2012 - 12:21
brummbrumm wrote...
4ut0b4hn5child27 wrote...
Elitist...PFFFT....they just Idiot SOB.
on Silver once i met people with 3 high rank N7 at firebase white and you know what happened?
they just stay AT THE SAME DAMN PLACE on EVERY WAVE !!!! damn campers
and whatever their reason i cannot forgive them. Even they're not revive me WUT!!???
and at wave 11 one of the randos died, lucky he is near me and i revive him.
at the end, i have the highest score with lowest rank of N7 (150)
my weapon setup only Phalanx I
and the tree campers using widow or black widow with 2 Salarian infiltrator and 1 Quarian Engineer
and in my mind that was the best way to shut their N7 dumb elitist, lose to the someone who suppose to be the Canon fodder (me)
hey autobahn (german ?) - sounds to me as if they were doing some solid teamplay. running around and aiming for the highest bodycount is not the way to go, especially on gold. defending the same spot is.
I am not trying to insult you, its just the way things are.
ontopic : I do not think that a high n7 score means that you can play extremely well - it just means that you know a lot of classes and are bound to be more experienced , as one of my foreposters already said.
Sorry i'm not German, but i do love German because the language cool in my ear.
And you said that was solid teamplay????
they just stand at the same place every wave and not aware of their surrounding is solid teamplay???
i think not.
I'm running because i checked the enemy where they attacking and find place for flanking.
Stick in the same place every wave. IS NOT THE BEST STRATEGY
in Silver, the enemy will pretty much flanking you very fast, so better move two by two instead just silent like camper when then enemy is close combat type like Pyro and geth.
YEah i know you're not insulting. i appreciate it.
#178
Posté 30 mars 2012 - 04:25
Oh! Thanks KillerAngelTheKillerAngel wrote...
I meet these jackasses all the time. I haven't been able to play as much MP recently but I would really recommend you guys play with CmdrFail, because he's very good.
#179
Posté 30 mars 2012 - 04:31
#180
Posté 30 mars 2012 - 04:33
Even in Gold I only look at the weapons and the Character Level to get an idea whether he does his job or not.
#181
Posté 30 mars 2012 - 04:41
I'm at 237 and will never promote another character so that's where I'll stay.
#182
Posté 30 mars 2012 - 04:48
Half the time though its just russian roulette trying to find a decent gold group. Que/leave/que/leave/que/leave. No offensen but half the time im simply not willing to do a gold with a bunch of soldiers/krogan sentinels because i know it will be fail.
#183
Posté 30 mars 2012 - 08:15
I think your N7 standards are way too high.Trix-Rabbit wrote...
N7 Rating shows that you have experience. Im generally willing to give people the benefit of the doubt if they are queing gold at 150+. But really, silver should be locked until 120 and gold should be locked until 300. Why? Because most of the time people simply dont have enough experience or gear before then. I've rarely had trouble doing gold with a group of people who have more than 300 n7 rating.
Half the time though its just russian roulette trying to find a decent gold group. Que/leave/que/leave/que/leave. No offensen but half the time im simply not willing to do a gold with a bunch of soldiers/krogan sentinels because i know it will be fail.
Just saying:?
#184
Posté 30 mars 2012 - 08:16
#185
Posté 30 mars 2012 - 08:18
#186
Posté 30 mars 2012 - 08:22
#187
Posté 30 mars 2012 - 08:27
I just have no real reason to promote.
#188
Posté 30 mars 2012 - 08:27
I'm currently N7 150 after doing one promotion just to see what it did for my single player game and I don't think I've ever had someone in the stupidly high 300+ areas complain about it before a game. I guess the Widow X helps with that, but you never know.
#189
Posté 30 mars 2012 - 08:35
Furthermore, a high n7 tends to correlate with competency. I concede that this statement is inherently anecdotal, but in my experience, terrible players tend to have low N7s.
I am a medium N7 myself, as I tend to promote only to respec. (3 respecs)
Modifié par Deucetipher, 30 mars 2012 - 08:39 .
#190
Posté 30 mars 2012 - 08:38
Teldara wrote...
Cool story, but it's fake.
On PC, I've never been kicked because my 120~ N7. I've only been kicked because I'm under level 18 on my character.
No one ever kicks based on N7. Only class and level. If you all have infiltrator and you join as an infiltrator...you're going to get kicked unless you change to a biotic. Thats how it goes. Group composition is more important in random than N7. But CHARACTER LEVEL is a major factor.
I
Interesting, so no one kicks based on n7 rating eh?
swjobson wrote...
I will kick people for having sub-100 N7 rating on gold. Unless you are the enchanted unicorn that plays without ever promoting or and only use two or three classes, then it's an indicator that you need to spend some time in silver.
.
If someone is below 100 I just assume that they are fairly new and haven't completely gotten into the mp yet. I always try verbal communication before I kick someone - but if they got no mic and are a low n7, even with a nearly maxed char I will put it up for a vote.
#191
Posté 30 mars 2012 - 08:39
Trix-Rabbit wrote...
N7 Rating shows that you have experience. Im generally willing to give people the benefit of the doubt if they are queing gold at 150+. But really, silver should be locked until 120 and gold should be locked until 300. Why? Because most of the time people simply dont have enough experience or gear before then. I've rarely had trouble doing gold with a group of people who have more than 300 n7 rating.
um, then either you suck at MP or have been really unlucky with who you play with. I've played with lots of people on a 50 +/- n7 rating on silver, and you know what? We did just fine. Hell, people can solo silver on rank 50. The ranking system does not tell that much about experience. If you only play with one class and never promote it, you'll end up on like rating 60, if you unlock other classes. And I've met lots of player with n7 just around 100 who are much better than 500+, who got their ranking by bying specter packs with rl money and not by playing.
Modifié par lil_89, 30 mars 2012 - 08:43 .
#192
Posté 30 mars 2012 - 08:41
Usually I team up with people from my friends list, but if we're only three we'll put the match on Public. For trolololz we kick until we get a someone with an N7 rating from 1-20. It's fun :3 But no seriously, N7 rating doesn't matter. Some of the best players I've played with are N7 120 because they don't care to promote.
#193
Posté 30 mars 2012 - 08:42
People who say N7 is epeen only don't have a high N7 rating and are butthurt they're prejudiced against.
Fact:
People who say N7 represents experience, but not necessarily skill, laugh when they kick a low N7 rated player from their teams.
Fact:
If you don't promote this weekend you get no pretty boxes.
#194
Posté 30 mars 2012 - 08:46
Gankstah wrote...
Fact:
People who say N7 is epeen only don't have a high N7 rating and are butthurt they're prejudiced against.
Fact:
People who say N7 represents experience, but not necessarily skill, laugh when they kick a low N7 rated player from their teams.
Fact:
If you don't promote this weekend you get no pretty boxes.
Watch out, we got a badass over here.
#195
Posté 30 mars 2012 - 08:56
#196
Posté 30 mars 2012 - 08:57
Gankstah wrote...
Fact:
People who say N7 is epeen only don't have a high N7 rating and are butthurt they're prejudiced against.
Fact:
People who say N7 represents experience, but not necessarily skill, laugh when they kick a low N7 rated player from their teams.
Fact:
If you don't promote this weekend you get no pretty boxes.
N7 rating might be experience playing the game for a long time but you can't take for granted that those players play in a skillful way.
Played once with a friend that was too used to play like in singleplayer using shift for pause and look at the enemies location for tactics and stuff. Problem is you can't do that in MP, much less in Gold. Too much stuff happens way too fast, slow reactions undermine the teamplay.
So a high N7 person that plays that way can have any experience? doubtful.
Regarding the Operation Raptor coming up, guess that means 60 more rating for importing twice as the minimum requirement for the shinny boxes.
At least that's an incentive.
#197
Posté 30 mars 2012 - 08:59
felipejiraya wrote...
Watch out, we got a badass over here.
Don't be jelly.
#198
Posté 30 mars 2012 - 09:02
Otherwise I have really had great experiences, on both silver and gold.
#199
Posté 30 mars 2012 - 09:02
I've been doing gold successfully with friends pretty much as soon as we all had characters to level 20, I guess I should have checked in here to make sure we qualified for gold based on some vague, irrelevant standard beforehand. Sorry guys.
#200
Posté 30 mars 2012 - 09:21
Trix-Rabbit wrote...
N7 Rating shows that you have experience. Im generally willing to give people the benefit of the doubt if they are queing gold at 150+. But really, silver should be locked until 120 and gold should be locked until 300. Why? Because most of the time people simply dont have enough experience or gear before then. I've rarely had trouble doing gold with a group of people who have more than 300 n7 rating.
Half the time though its just russian roulette trying to find a decent gold group. Que/leave/que/leave/que/leave. No offensen but half the time im simply not willing to do a gold with a bunch of soldiers/krogan sentinels because i know it will be fail.
High N7 rating doesnt mean you have experience. It means you have grinded levels out. Pugging is 50-50 whether it will work out but the only thing that really matters is you can get 4 people pulling in the same direction. Its easier when people don't do things like try to hold the centre of the map or charge hacking objectives (because then you get surrounded). I'm not saying you can't win in such circumstances - it just requires far more effort than is actually required.
If for example, everyone camps the downstairs room on White (Gold, any enemy), then it is very difficult to lose. Why? Enemies are funnelled into 2 choke points in front of you and their pathing gets stuck on the L shaped cover, meaning if anything gets close its a free grab kill. You also cannot be attacked from behind which is 99% of pug wipeouts right there.
Getting the objectives quickly takes more coordination so you probably won't get that in a pug. However you can still handle all the mission objectives by camping that room and letting the enemy targets come to you (which always happens within the time limit). If its a disarm objective, then you can still camp that room and kill some stuff before you move up the stairs cautiously. Same for the hacking objective. Again, this is not the fastest or the smartest or the most well planned way of winning but its safe, its easy to pull off with 4 random people using random classes and random weapons and random levels in about 25 minutes.
If you have at least 2 biotics then I would argue that the other 2 players could be level 1s, with no guns and less than 10 N7 rating and it wouldn't really matter. Plus with all the exp and money they get from leeching, they will level up super fast and have tonnes of cash to spend on recruit packs so they can become extremely useful within the hour.
But time and again pugs fail and it has nothing to do with the stats or unlocks on your character sheet or your n7 rating. It has everything to do with 4 people pulling in different directions or to do with people leaving/going afk which puts an unreasonable burden on the remaining team members. But this is the most common reasons I see for pugs failing at all difficulties:
The desire above all else to score points. The people who prize personal score above everything are the ones that will shoot down blue glowies and deny biotic explosions. They go wherever they can get kills, even if that means leaving their teammates with an unprotected flank. And if you know this, you are forced to follow them or else risk getting hit from your blind spot. I've seen several people in the same game do this and its no wonder everything goes to pieces.
Its just unfortunate that I can't tell who those people are until I'm in a game with them. As far as character sheet goes, I don't care how new you are, what unlocks you've got, or whether you even know anything about the game. If you are conscious of what your teammates are doing and you make an effort to watch each others backs, then you are good enough. Give it an hour of being a team player and you'll also have some levels, money and N7 rating too.
Modifié par Besetment, 30 mars 2012 - 09:31 .





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