Just what the hell. Bioware, we want a new ending, not some closure to the current ending.
#426
Posté 24 mars 2012 - 12:39
Take the “Matrix” style ending (philosophical) ok a lot of people either liked it or they didn’t but hey guess what that was Neo’s story one that we had no say in what so ever. But ME is something totally different we as fans actually had a choice how the characters and world reacted to “your” Shepard, who lived and who died etc… So trying to fall back on the old “status quo” of the whole “artistic integrity” precedence has merit but not a lot in this discussion. You cannot create a new art form with new rules and groundbreaking precedence without realizing that with that comes new ways of dealing with that. You cannot create something new just to fall back on what was?!?
Also what harm would a happy ending do? Or an actually fulfilling ending do? If I want philosophical artsy gloomy ending in my life I’ll just turn on the news or deal with my life for that matter. I play video games, watch movies, read books to escape that if not for a little bit.
Bottom line what you have here BW is a product, like that or not. Consumers have the right to say that your product is faulty or not. But how you head this out cry totally depends on how you handle it. I for one am holding onto my collection of the Mass Effect Trilogy. Just to see how you handle this from here on out, so you may or may not have a loyal Bioware fan is to be seen. Here’s to my deranged skeptical hope for you guys to fix this, actually fix this not just put a “band aid on a broken neck.”
#427
Posté 24 mars 2012 - 12:44
I think adding some text or putting in the deleted scenes to try and explain the current endings would only enrage the fans even more.
All this art BS arguments aside, what is more important; pissing off a nice portion of your fan base and thus losing future DLC sales but you get to keep your "pride" and a few gaming web sites who won't buy your DLC will "respect" you, or admitting you screwed up and give the fans what they want and make more money in the process.
#428
Posté 24 mars 2012 - 01:15
#429
Posté 24 mars 2012 - 01:21
I'll say one thing first - I'm happy for all people who could enjoy the ending(s) as they were - really.
But as I am tolerant about your decisions - I expect from you the same in return - it's give and take people.
Most people would accept that the current endings stay in the game, as long as there are other, vastly different endings to achieve too.
Alright, now what I wanted to get off of my chest (again).
Why does Bioware want to explain the endings to the people who are completely against the endings, in every possible, thinkable way. We explained thousand times why those endings are not acceptable and why we want better ones.
Here an example of how ...stupid the idea of releasing such a DLC is:
When I'm buying a car, because the brochure promised me a big family car, with lots of space and many different options to rearrange the interior. Also I can pick many options for what my car should have.
So the car gets delivered and guess what, it's a compact class car, with room for barely 3 people and the only thing I can rearrange in that car is the mirror. Additionally many if not all of the options I picked when I ordered it were just ignored or aren't even in that car (because it's not a family car and the choices didn't matter) Think carefully. Do I want a "deluxe" edition of that car, with some added extras? Would I want a CD radio in there? Is the fact that they would put in an AC device any good on my problem? Does the addition of spoilers and rims make the car any more useful to me?
NO! I want them to take the joke of a car back and get me the car I expected them to make: The car that was promised to me through so many sources.
And it's really the same with the ending(s) of ME3 and the upcoming DLC.
EDIT: Oh, right, I forgot - Of course there are people who like the car as it was delivered. Would they pay more for the extras they offer? No, because they already got what they wanted.
Modifié par Namz89, 24 mars 2012 - 01:28 .
#430
Posté 24 mars 2012 - 02:18
#431
Posté 24 mars 2012 - 02:34
I don't want to see that starchild ever again. It ruins everything.
If BioWare just adds an investigate option for starchild and a I refuse chosing a color to destroy everything and just sit here in space with my space magic air that I can breath and watch which side wins ending. I will be not amused ans if they try to milk the desperate community by making us pay for the ending we deserve and were promised I will not buy it and will never support that company again.
Hold the Line.
Modifié par Typhoniel, 24 mars 2012 - 02:46 .
#432
Posté 24 mars 2012 - 03:42
I will hold the line until we get new endings and I will not download longer versions even if they are free.
Please check out this group and join in.
http://social.biowar...ndex/10317489/1
Thank you for your time.
#433
Posté 24 mars 2012 - 03:59
A hallucination is kind of the wrong word, it's attempted mind control/brainwashing. Indoctrination really is the most appropriate word actually.
It boils down to this: the ending seems wrong/bad and to not fit with the story and your experiences ON PURPOSE. You are supposed to be thinking exactly what you guys are thinking.
1) This is not my Shep!
2) Why trust this ethereal child?
3) Why are these my only choices?
4) This does not reflect the choices I made in the game!
5) Where's my glorious (whether sad or not) hero's ending?
It's not artistic that it is sad and/or weird. It's artistic that we are left to discover the truth in a meta-analysis and that there were hints to the truth the whole time.
A few of them:
1) The little boy is never seen by anyone other than Shep.
2) Those who have been through part of indoctrination report "dreams". The Rachnii report oily ghosts in the dreams.
3) After Shep is hit by the Reaper beam and wakes up, there are objects such as bushes from his dream appearing near the transport beam that were not there before.
4) It is not possible to control Reapers via any known method. TIM clearly failed. The ethereal child is lying to you
5) Synthesis is downright unfair to the organics. It is also what Saren was supposedly trying to accomplish while indoctrinated.
6) Destruction is the only option left. We have no reason to trust the Child that it will also destroy the geth. Destruction is the equivalent of the Exit Button you might see in various sci-fi descriptions of brainwashing or virtual worlds. There has to be (or at least should be) an exit but the Reapers do not want you to choose it (obviously).
R,G,B are not the endings!
Modifié par ChuckieJ, 24 mars 2012 - 04:02 .
#434
Posté 24 mars 2012 - 04:01
Yeaaaa
#435
Posté 24 mars 2012 - 04:08
which means you don't understand what renegade is and basically just chose the "biggest jerk" options all the timeKungfu Nando wrote...
captainbob8383 wrote...
Destruction is actually the 'less bad' of the three options. But still, Sheppard genocide all synthetic lifes, even tho he just saved the geths and knows they are not hostile…
TBF as a Renegade this choice or ending actually is not that bad, it play along with their win at all costs, ends justify the means way of thinking. Yeah the galaxy is screwed but I WIN REAPER SUCK ON IT! All the renegade convo options also state that shepard doesn't consider EDI or even Legion to be alive, just a machine with powerful resources he needed. Tragically for me, I played a rushed (key word here) renegade femshep and didn't fully grasp the endings were the same, it was only when I tried the other choices the game was ruined for me...
#436
Posté 24 mars 2012 - 04:15
Please check out this group and join in.
http://social.biowar...ndex/10317489/1
Thank you for your time.
#437
Posté 24 mars 2012 - 04:21
Terminus Echoes wrote...
Iwillbeback wrote...
They don't seem to get the problem with the ending.
This.
They say they're listening... BS.
+1
#438
Posté 24 mars 2012 - 04:22
Goodbye Bioware.
#439
Posté 24 mars 2012 - 04:27
#440
Posté 24 mars 2012 - 04:29
DemGeth wrote...
So all I heard from Hold the Line was no...we don't want a happy ending, we just want closure.
Yeaaaa
If that's all you heard, you really didn't read many threads.
#441
Posté 24 mars 2012 - 04:34
#442
Posté 24 mars 2012 - 04:34
CronoDragoon wrote...
DemGeth wrote...
So all I heard from Hold the Line was no...we don't want a happy ending, we just want closure.
Yeaaaa
If that's all you heard, you really didn't read many threads.
No....when I'd asked if they wanted a happy ending I was told it wasn't about that, what they wanted was a coherent ending.
#443
Posté 24 mars 2012 - 04:36
#444
Posté 24 mars 2012 - 04:38
Sparse wrote...
They were never going to totally remake a chunk of the game. So long as what they come up with isn't another 'lots of speculation' effort it will be a dramatic improvement.
#445
Posté 24 mars 2012 - 04:40
ChuckieJ wrote...
I don't think we know any of the above for sure, do we? I admit I am not as steeped in the lore as some, but certainly the Codex description of the process does not say what you describe. The theory says that you are slowly being indoctrinated through most of this game. The slow version (Illusive Man) may allow people to break free at certain points. We simply don't know (as far as I know)! We are not simply a collection of particles, we have minds. Those minds can be broken through a combination of biological and psychological warfare.
Can't you imagine the Illusive Man going through something like this years ago? He chose "Control" and continued to pursue that goal through ME2 and ME3. From getting Reaper stuff implanted to wanting the Collector base intact. He continued to think he was doing what was best and that he could control the Reapers. He was wrong on both counts.
Thanoptis mentions that her first test subject for indoctrination was her predecessor at the lab on virmire. For everyone involved in Saren's research, the indoctrination process was an inevitability. Quicker indoctrination makes the brain lose its higher functioning faster, but the only character who was indoctrinated and "got better" is Shiala.
What indoctrination does is simplify the victims down to essentially an organic machine, and machines eventually wear out. To quote from the codex on the mass effect wiki
"Long-term physical effects of the manipulation are unsustainable. Higher
mental functioning decays, ultimately leaving the victim a gibbering
animal. Rapid indoctrination is possible, but causes this decay in days
or weeks. Slow, patient indoctrination allows the thrall to last for
months or years."
The degradation is bound to happen. It happens faster if the indoctrination is faster, but it can't be avoided in anyone who is indoctrinated which is probably by design of the indoctrination considering what they did to the protheans when they turned them into collectors. The reapers are more interested in tools than individuals.
The only way I can see this being avoided by the ending is if the Deus Ex Machina was supposed to be something like the Thorian, and be exerting control over Shepard in some way to break the indoctrination that's already in place.
I feel like this is most likely Bioware's original intent, as it's the only way to give any of the options in the final scene weight. If the choice is between correct and incorrect endings, it isn't really a choice at all. Even I have trouble believing that they would have gone ahead with an ending sequence that only leads to one viable conclusion.
The moment the renegades are picking an option because Artificial intelligence isn't really alive and they can be sacrificed to end the reaper threat, and the paragons are picking the same exact option because they simply don't believe that the AIs will be sacrrificed, you know something's been lost in translation.
#446
Posté 24 mars 2012 - 04:42
DemGeth wrote...
CronoDragoon wrote...
DemGeth wrote...
So all I heard from Hold the Line was no...we don't want a happy ending, we just want closure.
Yeaaaa
If that's all you heard, you really didn't read many threads.
No....when I'd asked if they wanted a happy ending I was told it wasn't about that, what they wanted was a coherent ending.
While it is clear many people did want a happy ending as well, I heard more people complaining about the lack of choice in the endings than the lack of closure.
#447
Posté 24 mars 2012 - 04:42
#448
Posté 24 mars 2012 - 04:43
DemGeth wrote...
So all I heard from Hold the Line was no...we don't want a happy ending, we just want closure.
Yeaaaa
What we wanted was an ending, that was promised - one that reflects our choices - good or bad ones - and is effected by them, leading to multiple endings, such as happy endings, bittersweet endings AND bad endings.
#449
Posté 24 mars 2012 - 04:45
cinderburster wrote...
Sparse wrote...
They were never going to totally remake a chunk of the game. So long as what they come up with isn't another 'lots of speculation' effort it will be a dramatic improvement.
This is probably extremely true, at least for short term solutions, getting clarification is what we're likely to get. Anything else will take far too long to do to save DLC sales.
And as long as clarification is free, that's okay with me. But it has to be total clarification. Anything that's not explainable has to be rewritten to be justifiable, or taken out. If we get the actual 'sweet' to the ending and the actual 'ending' to the ending... it's at the very least a start. And with a few tweaks to the plot and a few explanations to the epilogue that I've read on TvTropes, or other places on the forums, I'd be satisfied.
If there's a demand for more, though, and I think there probably is, I'll do my part by reasonably noting that people would really like more options on Twitter, writing alt-uni fics, that kind of thing. Don't worry. Even if I feel I can stop holding the line, I'll still fight for the lost. (I'm officially nominating that to be the next catchphrase if Hold The Line Stage 1 has my predicted level of success.)
#450
Posté 24 mars 2012 - 04:46
Namz89 wrote...
DemGeth wrote...
So all I heard from Hold the Line was no...we don't want a happy ending, we just want closure.
Yeaaaa
What we wanted was an ending, that was promised - one that reflects our choices - good or bad ones - and is effected by them, leading to multiple endings, such as happy endings, bittersweet endings AND bad endings.
Meh, the biggest complaint I heard.....and even looking back through the 2k page thread....is that the ending didn't make sense.
You can look thru it if you like and if you disagree that's fine.





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