Would you be okay with Shepard dying in the end?
#251
Posté 25 mars 2012 - 06:43
If I actually had full control of Shepard, both Ash AND Kaiden would be alive at the end of ME1 (just as Shepard would be alive at the end of ME3 WITH his LI). It would have gone down like a proper military extraction/op.
Shep: "Joker! Kaiden! Listen up! Joker, on your way to pick us up, drop the MAKO off at the beach for Kaidan and the troops! We'll rendezvous suborbital on the way out! GO!"
There you go, Kaiden lives, as do the troops with him, and my LI Ash lives.
I would pull something equally useful and intelligent out of my ass to live at the end of ME3.
AND MY CREW WOULDN'T ABANDON ME ALONE! They wouldn't even obey a direct order from me to do so.
#252
Posté 25 mars 2012 - 06:43
And that ME3 is the end of Shepards story does not necessarily mean that Shepard has to die - it means that Bioware will not continue the story but it would not hurt to have Shepard alive in one possible end.
And concerning ME3 is a dark game and sacrifices have to be made: there are sacrifices, many. But this is Shepards story and I as a player was part of three games about Shepard and I am attached to this character and other characters of the games. If all ends come down to Shepard always dies than this will affect my motivation to play the games again. What is the purpose to even pursue a romance or get to know your squadmates better? It would feel better to have a single Shepard that acts like an ass so that no one is too sad about having him die in the end.
ME1 had a happy ending with Shepard and LI/squadmates survive. ME2 had a possible happy ending. Why not ME3? ME1 and ME2 had suicide missions where a survival is unlikely, but Shepard survived. And I liked it because as a player I want entertainment and it should feel good at the end. If I like to have unavoidable drama I watch news or read such kind of books - my decision. But with ME1 and ME2 having the option of a happy ending this is at least something I hoped for ME3. And we alredy have Shepard surviving and LI alive - only separated from each other. If that was fixed it would be great for me.
Modifié par Eliantariel, 25 mars 2012 - 06:44 .
#253
Posté 25 mars 2012 - 06:45
Mutineer81 wrote...
If Shepard dies at the end are you okay with it?
I'm fine either way; if dies or lives. My cheif complaint about the current ending(s) is that it doesn't acknowledge any of your choices throughout the series. If that is corrected, I'd be okay if Shepard dies - would you?
In fact, I think if Shepard were to die it adds to the legend.
well well in a normal game i don't care about this BUT i think we have to choose our destiny.
#254
Posté 25 mars 2012 - 06:45
Not really, no. That just makes you a minority, just like I am for liking ME3's ending.iakus wrote...
The Razman wrote...
Tell me that the death of the Warden in Dragon. Age. Origins. was emotional and hit you hard, and you have a point. Otherwise, pointing out something which tried to do exactly what you want and failed as a result ... isn't convincing.
Okay, the Warden's death in Dragon. Age. Origins is emotional and hit me hard. Especially Leliana's epilogue if you romanced her.
Heck letting Alistair die to kill the archdemon was painful to do.
Am I convincing yet?
Dragon. Age. Origins. has never been quoted by anyone I've ever seen when asked the question "What's a good, emotional ending in a game?"
Modifié par The Razman, 25 mars 2012 - 06:46 .
#255
Posté 25 mars 2012 - 06:47
#256
Posté 25 mars 2012 - 06:50
If your aim is actually to convince, and not to troll ... how is that going to help?iakus wrote...
"Dragon Age: Origins provided a good, emotional ending to a game"
#257
Posté 25 mars 2012 - 06:50
#258
Posté 25 mars 2012 - 06:50
The Razman wrote...
Not really, no. That just makes you a minority, just like I am for liking ME3's ending.iakus wrote...
The Razman wrote...
Tell me that the death of the Warden in Dragon. Age. Origins. was emotional and hit you hard, and you have a point. Otherwise, pointing out something which tried to do exactly what you want and failed as a result ... isn't convincing.
Okay, the Warden's death in Dragon. Age. Origins is emotional and hit me hard. Especially Leliana's epilogue if you romanced her.
Heck letting Alistair die to kill the archdemon was painful to do.
Am I convincing yet?
Dragon. Age. Origins. has never been quoted by anyone I've ever seen when asked the question "What's a good, emotional ending in a game?"
Heh. A good ending that is emotional is a, well, GOOD ending that is emotional. Good doesn't equate to death for the protagtonist just as emotional doesn't equate to "sad" or "depressing". A good ending is a good ending. It can stand alone. An emotional ending can include one or more emotions, not just one (sadness or pain) but does NOT stand alone. A good AND emotional ending is desired, just so that the emotion is NOT only sadness.
#259
Posté 25 mars 2012 - 06:52
The Razman wrote...
If your aim is actually to convince, and not to troll ... how is that going to help?iakus wrote...
"Dragon Age: Origins provided a good, emotional ending to a game"
It's a statement of opinion. Whether you believe it or not is up to you.
I suppose I could also say ME3 had an emotional ending to a game, but I wouldn't call it a 'good' one. In fact, theemotions it evokes appear to be largely negative.
#260
Posté 25 mars 2012 - 06:53
Of course, if I worked my ass off for every single asset and 100% readiness (Like I do), I want him to live.
#261
Posté 25 mars 2012 - 06:59
Throughout the series you've been able to play very different "Shepards". While one might have been content with sacrificing her/himself and do it without a second thought, the other would look for a way out and refuse to lay down and die. Even if it was at the expensive of..well..someone else.
Modifié par Nifel, 25 mars 2012 - 07:08 .
#262
Posté 25 mars 2012 - 07:13
When it costs $10 or so I may buy it again, along with the DLC, and try it. MAYBE. The kicker will be if the ending remains the same as now (with or without "clarification" on Incest planet, inevitable death of Tali and Garrus on planet Incest, the permanent separation between Shepard and his LI, who is also stuck on planet Incest, etc). If that crap remains, I wont even spend $10.
#263
Posté 25 mars 2012 - 07:15
I would rather have a truely awe-inspiring emotional experience just the once than a meh experience which I replayed over and over. That's why I love Portal 2 so much and hate Skyrim.Getorex wrote...
I want (wanted) replayability. Hell, make a "good" ending where Shepard lives AND his LI lives fairly difficult to attain! Make it even harder for certain other important and loved characters to survive too. I would have replayed and replayed to try and get THE best ending I could manage! I wouldn't have left it at, "Well, that's it then. Best I could do. No need to play anymore" but that is PRECISELY what they gave us! This is why I returned my ME3 game and got something else instead.
When it costs $10 or so I may buy it again, along with the DLC, and try it. MAYBE. The kicker will be if the ending remains the same as now (with or without "clarification" on Incest planet, inevitable death of Tali and Garrus on planet Incest, the permanent separation between Shepard and his LI, who is also stuck on planet Incest, etc). If that crap remains, I wont even spend $10.
#264
Posté 25 mars 2012 - 07:23
The Razman wrote...
I would rather have a truely awe-inspiring emotional experience just the once than a meh experience which I replayed over and over. That's why I love Portal 2 so much and hate Skyrim.Getorex wrote...
I want (wanted) replayability. Hell, make a "good" ending where Shepard lives AND his LI lives fairly difficult to attain! Make it even harder for certain other important and loved characters to survive too. I would have replayed and replayed to try and get THE best ending I could manage! I wouldn't have left it at, "Well, that's it then. Best I could do. No need to play anymore" but that is PRECISELY what they gave us! This is why I returned my ME3 game and got something else instead.
When it costs $10 or so I may buy it again, along with the DLC, and try it. MAYBE. The kicker will be if the ending remains the same as now (with or without "clarification" on Incest planet, inevitable death of Tali and Garrus on planet Incest, the permanent separation between Shepard and his LI, who is also stuck on planet Incest, etc). If that crap remains, I wont even spend $10.
Sigh. Emotional experience does NOT equal Shepard dead, squad marooned on planet Incest! It simply doesn't. That is but ONE way to go with emotion. Emotional means a HELL of a lot more than 'real sad'.
At least MY emotional life extends vastly beyond sad.
Happily.
Modifié par Getorex, 25 mars 2012 - 07:25 .
#265
Posté 25 mars 2012 - 07:24
#266
Posté 25 mars 2012 - 07:44
Getorex wrote...
I want (wanted) replayability. Hell, make a "good" ending where Shepard lives AND his LI lives fairly difficult to attain! Make it even harder for certain other important and loved characters to survive too. I would have replayed and replayed to try and get THE best ending I could manage! I wouldn't have left it at, "Well, that's it then. Best I could do. No need to play anymore" but that is PRECISELY what they gave us! This is why I returned my ME3 game and got something else instead.
This. All of it.
Well, except I haven't gotten rid of ME3 yet. Waiting to see what's announced at PAX before deciding anything.
#267
Posté 25 mars 2012 - 07:51
Mutineer81 wrote...
Nepp wrote...
Only way to accept he'd die, is due to choices you've made throughout the series.
I totally agree.
Same here.
#268
Posté 25 mars 2012 - 07:51
Mutineer81 wrote...
If Shepard dies at the end are you okay with it?
I'm fine either way; if dies or lives. My cheif complaint about the current ending(s) is that it doesn't acknowledge any of your choices throughout the series. If that is corrected, I'd be okay if Shepard dies - would you?
In fact, I think if Shepard were to die it adds to the legend.
My feelings on this are that since Mass Effect is a game of options and branching storyline, where you can be as good or evil as you choose to be, NOT including an ending where everyone survives, and Shepard lives, takes the CHOICE of an ending away from a lot of people who were expecting to see this option. A game like Mass Effect, where one of the main and most fun options was being able to import saves and your decisions from previous games, to continue YOUR story, needs the most possible endings that help to bring closure to ALL possible expectations you could have after 3 whole games.
So, when they originally came out and said "there are 16 endings, and they are all completely based on your decisions, and they will vary wildly", I thought "YES! They are doing exactly what I want! Among those 16 endings has to be all the endings I wanted to see!". I think this is why people are so upset about the endings, myself included, because not only did we not get "varied endings", with no true totally Paragon or totally Renegade ending, but we only basically got 3. 3 endings is not enough to encompass the wide range of endings people were expecting to see when you could take so many different routes from ME1 to ME3. Also, you could be all over the map with your Renegade and Paragon choices throughtout all 3 games and it has no effect on the endings at all, you can still get A, B, or C and nothing you did really matters that much in the end, which completely goes against the FEELING of the entire series and the kind of ending you'd expect from it.
Modifié par MoldySpore, 25 mars 2012 - 07:57 .
#269
Posté 25 mars 2012 - 07:52
#270
Guest_confusedchick_*
Posté 25 mars 2012 - 07:53
Guest_confusedchick_*
#271
Posté 25 mars 2012 - 07:54
#272
Posté 25 mars 2012 - 07:57
#273
Posté 25 mars 2012 - 07:59
#274
Posté 25 mars 2012 - 08:09
What's going on with you? If someone says to you "I'm feeling very emotional" ... you're sure as hell not going to take that as "Oo, good for you, what's got you so happy??" That always means either sad, or ambivalent emotions.Getorex wrote...
The Razman wrote...
I would rather have a truely awe-inspiring emotional experience just the once than a meh experience which I replayed over and over. That's why I love Portal 2 so much and hate Skyrim.Getorex wrote...
I want (wanted) replayability. Hell, make a "good" ending where Shepard lives AND his LI lives fairly difficult to attain! Make it even harder for certain other important and loved characters to survive too. I would have replayed and replayed to try and get THE best ending I could manage! I wouldn't have left it at, "Well, that's it then. Best I could do. No need to play anymore" but that is PRECISELY what they gave us! This is why I returned my ME3 game and got something else instead.
When it costs $10 or so I may buy it again, along with the DLC, and try it. MAYBE. The kicker will be if the ending remains the same as now (with or without "clarification" on Incest planet, inevitable death of Tali and Garrus on planet Incest, the permanent separation between Shepard and his LI, who is also stuck on planet Incest, etc). If that crap remains, I wont even spend $10.
Sigh. Emotional experience does NOT equal Shepard dead, squad marooned on planet Incest! It simply doesn't. That is but ONE way to go with emotion. Emotional means a HELL of a lot more than 'real sad'.
At least MY emotional life extends vastly beyond sad.
Happily.
In Bioware's vision, they wanted to create a narrative with a hard-hitting, emotional impact. They decided to do that by making the ending sad, by making Sheperd die. Because bittersweet, sad feelings are memorable ones. They just are. Final Fantasy VII. Half Life 2: Episode 2. Hell, Bambi. Hell, Romeo and Juliet if you want to go back even further. If you want a happy, bouncy ending and you get your emotional satisfaction from that, then fine. Bioware chose to make their game memorable with a different feeling. And there ain't anything wrong with that.
To support that feeling, it was necessary for all the endings to include Sheperd dying. Because if you have the option not to let him die, then that ending loses all its emotional power.
#275
Posté 25 mars 2012 - 08:12
Shepard's story is epic too, but he doesn't have an epic ending, in my humble opinion. Maybe the whole setting of his death is the real problem here and not his/her inevitable death.
The hero of DA:O has his friends with him and they are watching him make the ultimate sacrifice after a brave last boss fight. That was a very powerful and -dare i say- artistic ending. A truly "bittersweet" ending.
So yes Shepard should die, but he should die gloriously.
Modifié par SeventyOne, 25 mars 2012 - 08:13 .





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