Would you be okay with Shepard dying in the end?
#276
Posté 25 mars 2012 - 08:12
#277
Posté 25 mars 2012 - 08:16
I suggest, that you watch this video. http://www.ted.com/t..._vs_memory.html
when we remember things, we go back to good memories, good experiences. most of us prefer happiness to sadness. when I remember the loved ones I lost? I don't go back to their last moments, I go back to the moments of joy.
#278
Posté 25 mars 2012 - 08:17
#279
Posté 25 mars 2012 - 08:17
SeventyOne wrote...
I agree with the people showing DA:O as an example. I could always choose the death of the Warden option, it is epic.
Shepard's story is epic too, but he doesn't have an epic ending, in my humble opinion. Maybe the whole setting of his death is the real problem here and not his/her inevitable death.
The hero of DA:O has his friends with him and they are watching him make the ultimate sacrifice after a brave last boss fight. That was a very powerful and -dare i say- artistic ending. A truly "bittersweet" ending.
So yes Shepard should die, but he should die gloriously.
no. inevitable death IS the problem. its not the only problem but it IS the problem.
#280
Posté 25 mars 2012 - 08:18
#281
Posté 25 mars 2012 - 08:28
The Razman wrote...
Because stories where the good guys win all the time are stale, predictable and just not very emotional. If you always have the option of going back and winning, then there's no real tragedy in losing.

In fact, I find tragedies very boring and predictable and not very emotional. If there is no hope anyways you might as well just lie down and die.
#282
Posté 25 mars 2012 - 08:31
SeventyOne wrote...
I agree with the people showing DA:O as an example. I could always choose the death of the Warden option, it is epic.
Shepard's story is epic too, but he doesn't have an epic ending, in my humble opinion. Maybe the whole setting of his death is the real problem here and not his/her inevitable death.
The hero of DA:O has his friends with him and they are watching him make the ultimate sacrifice after a brave last boss fight. That was a very powerful and -dare i say- artistic ending. A truly "bittersweet" ending.
Agreed 100%.
But on a side note - DAO was a lot better than even ME1, which is the best game of the trilogy. It makes sense that the ending is better as well.
Modifié par Tirigon, 25 mars 2012 - 08:31 .
#283
Posté 25 mars 2012 - 08:43
#284
Posté 25 mars 2012 - 08:48
jeweledleah wrote...
no. inevitable death IS the problem. its not the only problem but it IS the problem.
This.
It's a big example of the ending taking choice out of the players' hands
It's Bioware telling Shepard "You exist because he allow it, and you will end because we demand it"
Bioware, don't Reap our Shepards!
Modifié par iakus, 25 mars 2012 - 08:49 .
#285
Posté 25 mars 2012 - 09:05
#286
Posté 25 mars 2012 - 09:07
The last thing this series needed or wanted was everyone heading to the same direction.
DAO handled this better than any other game - you could have your happy ending or you could have your sad ending. Both were equally powerful.
#287
Posté 25 mars 2012 - 09:07
Kargsure wrote...
My Shep has always been willing to sacrifice herself for the mission - but she would try to find another option first - not just willing accept that her death was inevitable because some stupid, previously unknown, Star Child says so.
I always felt that the only believable reaction my Shep would have to the starchild is a swift, but fierce, kick in his ghostly quad.
#288
Posté 25 mars 2012 - 09:14
well said and i completely agree. although i was expecting shepard to die at the end. id always seen shepard putting up a brave face and ive wondered what sort of toll being resurected as such when so many died on the ship would have on shepard, plus the fact she was coming apart at the seams in ME3 i did think that would of been a more natural choice for my shepardIcinix wrote...
I don't mind - but I would like the option for him/ her to survive.
The last thing this series needed or wanted was everyone heading to the same direction.
DAO handled this better than any other game - you could have your happy ending or you could have your sad ending. Both were equally powerful.
#289
Posté 25 mars 2012 - 09:15
#290
Posté 25 mars 2012 - 09:33
nikki191 wrote...
well said and i completely agree. although i was expecting shepard to die at the end. id always seen shepard putting up a brave face and ive wondered what sort of toll being resurected as such when so many died on the ship would have on shepard, plus the fact she was coming apart at the seams in ME3 i did think that would of been a more natural choice for my shepardIcinix wrote...
I don't mind - but I would like the option for him/ her to survive.
The last thing this series needed or wanted was everyone heading to the same direction.
DAO handled this better than any other game - you could have your happy ending or you could have your sad ending. Both were equally powerful.
Same. In some of my playthroughts thats exactly what would have been nautral for my Shep. In others - it would have been survival first at any cost.
Just because a live ending isn't believable for some, doesn't mean it isn't for others. There should have been choices that led to it, just like choices in the game led to different outcomes throughout.
#291
Posté 25 mars 2012 - 09:41
Icinix wrote...
I don't mind - but I would like the option for him/ her to survive.
The last thing this series needed or wanted was everyone heading to the same direction.
DAO handled this better than any other game - you could have your happy ending or you could have your sad ending. Both were equally powerful.
Nah, i don't buy that. We had the option to kill Shepard at the end of ME2, but the vast majority only went with the 'live' option and as such we all ended up doing more or less the same thing. Granted, some of us killed our Shep, but that was just for the shizzles, because we could.
Everyone would have just went for the rosey option again meaning it would have been just been a waste of resourse adding a death option just for the sake of adding one.
That said, it would have been better than what we got, however, i'd prefer they had used those resourses to give us a more in-depth ending rather than the a,b and c rubbish we got.
Modifié par BlacJAC74, 25 mars 2012 - 09:42 .
#292
Posté 25 mars 2012 - 09:46
Bad writing - current ending(s).
#293
Posté 25 mars 2012 - 09:46
BlacJAC74 wrote...
Icinix wrote...
I don't mind - but I would like the option for him/ her to survive.
The last thing this series needed or wanted was everyone heading to the same direction.
DAO handled this better than any other game - you could have your happy ending or you could have your sad ending. Both were equally powerful.
Nah, i don't buy that. We had the option to kill Shepard at the end of ME2, but the vast majority only went with the 'live' option and as such we all ended up doing more or less the same thing. Granted, some of us killed our Shep, but that was just for the shizzles, because we could.
Everyone would have just went for the rosey option again meaning it would have been just been a waste of resourse adding a death option just for the sake of adding one.
If you are right, then why is there no happy end?
All people picking the happy end proves one thing clearly: All people WANT the happy end and not some wannabe.tragic bullsh!t.
#294
Posté 25 mars 2012 - 09:47
If we got to mix our own dyes and go for, say, a purple ending, I could see my Shepard dyein.... oh...
#295
Posté 25 mars 2012 - 09:50
Mutineer81 wrote...
If Shepard dies at the end are you okay with it?
I'm fine either way; if dies or lives. My cheif complaint about the current ending(s) is that it doesn't acknowledge any of your choices throughout the series. If that is corrected, I'd be okay if Shepard dies - would you?
In fact, I think if Shepard were to die it adds to the legend.
I never expected Shep to live. I still hate the ending.
#296
Posté 25 mars 2012 - 10:02
Resurrecting more then once and you go into comic book territory. What am I saying? It already has.
#297
Posté 25 mars 2012 - 10:08
#298
Posté 25 mars 2012 - 10:25
Pointlessly throw his life away in three 'different' endings just because Bioware feels sacrifice makes for a more complete saga. NO.
Look IF Shepard dies saving the galaxy its ok with me so long as it makes sense.
But really, in control, you could bridge what are obviously two conduits with just about anything that isn't Shepard's body. Use TIM body, use a pipe wrench or that GUN you were holding. Hell anything would work.
In destroy, STAND BACK from the pipe when you blow it up. BTW why does this activate one of the EXTREMELY high tech functions on the Crucible? Did the race that designed it think that explosions should be built into control panels? It's so dumb.
In synthesis, which already makes no scientific sense, I could accept that Shepard might have to die (even though again, TIM's body is right there) to get this 'highly desirable' outcome.
I can live with sacrifice, but I can't accept the illogical murder of a main character so some writer can feel 'edgy'.
#299
Posté 25 mars 2012 - 10:29
Should be optional though.
#300
Posté 25 mars 2012 - 10:32
I guess that's why people are so upset at the endings because you don't even get ****ing closure.





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