Would you be okay with Shepard dying in the end?
#26
Posté 23 mars 2012 - 06:08
#27
Posté 23 mars 2012 - 06:14
#28
Posté 23 mars 2012 - 06:17
Will admit though that Hale is going to be a hard act to follow for the next protagonist, and Mark Meer was shaping up to be a good actor himself.
Modifié par tetrisblock4x1, 23 mars 2012 - 06:22 .
#29
Posté 23 mars 2012 - 06:17
#30
Posté 23 mars 2012 - 06:17
#31
Posté 23 mars 2012 - 06:19
#32
Posté 23 mars 2012 - 06:30
Nepp wrote...
abaris wrote...
If you're just a passenger to a certain grave it would take replayability out of the game. The what's the point question would raise it's ugly head again.
That's a good point. The ending ruins the replay value of the game entirely.
Especially since you can just reload, then reload again to see all the endings first hand...no matter would you did during that play-through (or ME1 and ME2).
#33
Posté 23 mars 2012 - 06:32
For instance, say Shepard dies taking control of the Reapers...if s/he was high paragon, the Reapers could have gone on to help rebuild the wartorn galaxy and ushered in a new golden age.
If s/he was high Renegade, the Reapers could be used to subvert the other species and make humanity the dominant species of the galaxy, much like the Protheans.
If Shepard was balanced between the two, the Reapers simply fly off into the void never to return, with a cutscene explaining their disappearance (ie: Shepard wanted to make sure the technology of the Reapers couldn't influence the future of the galaxy), maybe in a conversation with evidence of rebuilding efforts (maybe building new mass effect relays) in the background ...and that's just off the top of my head.
Real differences based on how you played your game, and a far more satisfying result of Shepards sacrifice than a 5 second "reapers are leaving cutscene" and a palate swap.
Modifié par urborg74, 23 mars 2012 - 06:36 .
#34
Posté 23 mars 2012 - 06:36
#35
Posté 23 mars 2012 - 06:36
#36
Posté 23 mars 2012 - 06:38
This. I'm indifferent to Shepard's wellbeing. I just want an ending that doesn't invalidate 100 hours of incredible story.Blacksnyder wrote...
I don't care if she lives or dies, just as long as it makes sense to the story.
#37
Posté 23 mars 2012 - 06:41
tetrisblock4x1 wrote...
Surviving or not shouldn't make a difference to the replayability because we've been told by marketing that ME3 would be the end for Shepard. Why so down, BSN?
I'd say it just symbolizes the whole issue. There aren't varied endings to look forward to, Shepard or not. Suicide Mission from ME2 has more ways of playing out and actually made me play it multiple times to see the different outcomes. ME3 really has just 1 ending. Some small bits change.
IMO ending is where all the choices during the 3 games should have come into play and lead into wildly different outcomes.
#38
Posté 23 mars 2012 - 06:44
blackangel209 wrote...
This. I'm indifferent to Shepard's wellbeing. I just want an ending that doesn't invalidate 100 hours of incredible story.Blacksnyder wrote...
I don't care if she lives or dies, just as long as it makes sense to the story.
"I just want an ending that doesn't invalidate 100 hours of incredible story."
Great line! Invalidate is a great word for it. Nice!
#39
Posté 23 mars 2012 - 06:46
#40
Posté 23 mars 2012 - 06:47
kalle90 wrote...
tetrisblock4x1 wrote...
Surviving or not shouldn't make a difference to the replayability because we've been told by marketing that ME3 would be the end for Shepard. Why so down, BSN?
I'd say it just symbolizes the whole issue. There aren't varied endings to look forward to, Shepard or not. Suicide Mission from ME2 has more ways of playing out and actually made me play it multiple times to see the different outcomes. ME3 really has just 1 ending. Some small bits change.
IMO ending is where all the choices during the 3 games should have come into play and lead into wildly different outcomes.
I wonder if BioWare mid-development of ME3 realized they bit off more than they could chew and, at least partly, just mailed it in.
I still think they should have done Mass Effect 3, pt. 1 and then Mass Effect, pt. 2. They would have made DOUBLE the money and would have had plenty of game-space to REALLY end the game properly. I hate to say it, but I think they might have gotten lazy.
#41
Posté 23 mars 2012 - 06:48
#42
Posté 23 mars 2012 - 06:51
#43
Posté 23 mars 2012 - 06:51
#44
Guest_The PLC_*
Posté 23 mars 2012 - 06:52
Guest_The PLC_*
#45
Posté 23 mars 2012 - 06:53
#46
Posté 23 mars 2012 - 06:54
#47
Posté 23 mars 2012 - 06:55
#48
Posté 23 mars 2012 - 06:59
#49
Posté 23 mars 2012 - 07:00
#50
Posté 23 mars 2012 - 07:01
Don't mind him/her dying if you totally screwed up your choices.





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