TO BIOWARE!!!! I completely agree with the guy who wrote this article.
I was going to write something to the same effect. I do think he left one thing out. Due to scenarios like this, the only perspective writers who will eagerly want to enter the gaming industry are those that are naively obsessed with gaming itself. Other aspiring writings will undoubtedly prefer to pursue expressive outlets where they can, relatively speaking, have to answer to a much smaller editorial base. Given the smaller talent pool desiring or willing to enter the industry, interactive narrative will undoubtedly suffer. In the end having the unforseen and opposite effect of those that are vocally dissatisfied with the ending.
Just a thought, I ultimately do not know why Drew left Bioware, but it is clear that he wanted more freedom to control the creations that he produces in the future. This without a doubt is the opposite direction of where he wanted to find himself going forward. I find that interesting given he was the lead writer on Mass Effect 1, which a lot of BSNers seem to think was the pinnacle of the series.
I love the Mass Effect franchise, have since 2006, but if I did not enjoy Bioware's conclussion, I would much rather imagine my own and pursue the exercise of doing fan fiction and fan art than just having Bioware visualize the ending I wanted, just like the guy who wrote the article said
Keep making great character driven games Bioware and I will keep buying them!!!
Gamesradar article, "The Mass Effect 3 ending: Why it is vital to the future health of games that BioWare not change it"
Débuté par
starmine76
, mars 23 2012 06:04
#126
Posté 24 mars 2012 - 02:40
#127
Posté 24 mars 2012 - 02:44
Colin, is that you?
@
rtngamesruss
How about this, i give you a game title, and you can go crazy with imagining the rest?
Of course, you give me $60.
@
rtngamesruss
How about this, i give you a game title, and you can go crazy with imagining the rest?
Of course, you give me $60.
Modifié par cotheer, 24 mars 2012 - 02:47 .
#128
Posté 24 mars 2012 - 02:47
cotheer wrote...
Colin, is that you?
lol
I needed that after reading some of these post. But no, not Colin.
I think ME3 gives people people alot more than they are giving it credit for and the suggestion that ME3 gives people something that is worth mearly a title is what Bioware did with ME3, well that just cannot be taken seriously.
Modifié par rtngamesruss, 24 mars 2012 - 02:54 .
#129
Posté 24 mars 2012 - 03:04
rtngamesruss wrote...
cotheer wrote...
Colin, is that you?
lol
I needed that after reading some of these post. But no, not Colin.
I think ME3 gives people people alot more than they are giving it credit for and the suggestion that ME3 gives people something that is worth mearly a title is what Bioware did with ME3, well that just cannot be taken seriously.
Boundaries change every day.
There were time when DLC would be an insult, but nowadays it's become normal to have those even a day-one DLCs.
Who's to say that in the future we won't be buying a full price half a game while the other half is in development?
The point is, gamers lowered their standards which are pretty low atm, and in my opinion that is a problem, because everyone will try to exploit that and it is being exploited.
#130
Posté 24 mars 2012 - 03:21
The "there are serious implications" excuse to avoid changing the endings/whateverthehell we think is wrong in the game fails simply in one part:
There would only truly be implications if we were just ignorant brats stomping our feet for a candy we don't like. Which we aren't, we actually do have valid, relevant, arguments. Corners that shouldn't have been cut actually were and things that should make sense actually don't.
So they're by no means setting a precedent, in a sense they would actually be patching the game.
IT's just a matter of sorting out what is a dumb tantrum and what is a solid flaw.
There would only truly be implications if we were just ignorant brats stomping our feet for a candy we don't like. Which we aren't, we actually do have valid, relevant, arguments. Corners that shouldn't have been cut actually were and things that should make sense actually don't.
So they're by no means setting a precedent, in a sense they would actually be patching the game.
IT's just a matter of sorting out what is a dumb tantrum and what is a solid flaw.
Modifié par Eliavres33, 24 mars 2012 - 03:23 .
#131
Posté 24 mars 2012 - 03:34
cotheer wrote...
rtngamesruss wrote...
cotheer wrote...
Colin, is that you?
lol
I needed that after reading some of these post. But no, not Colin.
I think ME3 gives people people alot more than they are giving it credit for and the suggestion that ME3 gives people something that is worth mearly a title is what Bioware did with ME3, well that just cannot be taken seriously.
Boundaries change every day.
There were time when DLC would be an insult, but nowadays it's become normal to have those even a day-one DLCs.
Who's to say that in the future we won't be buying a full price half a game while the other half is in development?
The point is, gamers lowered their standards which are pretty low atm, and in my opinion that is a problem, because everyone will try to exploit that and it is being exploited.
Focusing mostly on your point. On a certain level, I agree with you. Lowered standards are a problem, but it is not publishers problem, it is the gamer's problem. We live in a capitalistic society built upon supply and demand. If people are willing to accept substandard product then if I was a corporate entity I would try and exploit that also, reduce liabilities and maximize revenue.
I do not think that is explicitly what has happened with ME3, however I have found it interesting that people seems to be using different standards for games pre and post release. Not including ME 2 and 3, I can count on one hand the number of games that I have pre-ordered. Why, because games have so many ways to fail that to me it seems almost rediculous to do so. Yet so many on this forum ignore that, proclaim their love for Biowares's franchises, knowing that they are looking for something very specific and if they do not get it, putting forth proclamations that the industry is crumbling, yet still pre-ordering, collectors editions no-less having little idea what a collector is. And no I am not talking about Protheans.
So if people are lowering their standards, they may not deserve to be exploited, but they sure well better expect it. And until they raise those standards pre-launch, they can expect to at the very least be taken advantage of by receiving the opposite of what they expected, even if not flat out being exploited.
#132
Posté 24 mars 2012 - 02:55
"Hey guys, remember when Bethesda changed the ending of Fallout and it ruined the video games industry?
It was a dark day.
Hang on a minute..."
/thread
It was a dark day.
Hang on a minute..."
/thread





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