DO NOT accept nor pay for clarification
#76
Posté 24 mars 2012 - 04:18
#77
Posté 24 mars 2012 - 04:20
Jackal7713 wrote...
Agreed. If they think that a DLC that better explains the ending is what the fan base wants then they are really out of touch.M U P P 3 T Z wrote...
From the sound of it, I get the feeling that they're going to release what basically amounts as a defense of the ending. I can't 100% say that this will fail, but I think that it will come out as "You guys just don't understand." and serve to anger/alienate people even more.
However, if they listen to the their customers and provide what they want then you'll see people helping them to sell more games, dlc, etc.
Its really up to Bioware if they want this game to be great.
As a part of this community however I want closure. I want additional content on top of explaining what was going on and why. That's good story telling, if you don't like it then I don't know what to tell you....
99 problems....
#78
Posté 24 mars 2012 - 04:22
A closure, one thatll let me replay the game.
Then again, if its a generic epilogue, where your choices wont matter? Youtube, be my friend XD
#79
Posté 24 mars 2012 - 04:23
mghjr6 wrote...
You know I hear a lot of people saying, "It's not about happy endings, it's about the crap endings we have not making sense!" This feels like where they're coming from. They claim they will provide "clarification."
Leave what they have in if they love their diabolus ex machina so much, but add 3 better endings, I say. I'm tired of denying it: call my dopey, but I want one, just ONE, happily ever after ending! Heroic sacrifice is great, but this isn't some Greek tragedy we're talking about.
Thank you! Glad to see I am not alone!
I don't watch space opera or play video games so I can feel depressed. What is wrong with one happy ending.
Heck i did some thinking today and I even came up with an idea for a happy ending that would be hard to get at. Take a look at this and let me know what you think.
http://social.biowar...ndex/10543996/1
We were told there would be many endings ranginging from wining to defeat. What is wrong with wanting what we paid for?
Please check out this group and join in.
http://social.biowar...ndex/10317489/1
Thank you for your time.
#80
Posté 24 mars 2012 - 04:23
... and somehow I doubt they're worried.
I could be wrong.
#81
Posté 24 mars 2012 - 04:24
This definitely true for me.Jackal7713 wrote...
If they think that a DLC that better explains the ending is what the fan base wants then they are really out of touch.
However, if they listen to the their customers and provide what they want then you'll see people helping them to sell more games, dlc, etc.
Modifié par iTofu, 24 mars 2012 - 04:25 .
#82
Posté 24 mars 2012 - 04:24
Hold the line.
#83
Posté 24 mars 2012 - 04:25
#84
Posté 24 mars 2012 - 04:25
Please check out this group and join in.
http://social.biowar...ndex/10317489/1
Thank you for your time.
#85
Posté 24 mars 2012 - 04:25
It's still a mess of an ending but it's also poorly executed and provides zero closure so if they at least fix that, which is what it sounds like they'll be doing. I'll be happy.
I hate star child as much as the next guy but it's their decision, besides the rest of the game is masterful.
#86
Posté 24 mars 2012 - 04:25
I sincerely hope Bioware proves me wrong and they CAN make an ending worthy of ME's end. That they won't subjugate the fans to more "starchild" and "faulty logic" in defense of their endings. I really hope they are actually listening because "elaborating" on the current ending is like explaining bad writing with what likely will be more bad writing.
As of now, It seems to me that Bioware doesn't understand its fans. Or even why Mass Effect was popular. The element of choice is so central to the story, why can't we have a good ending/bittersweet/bad ending? Why do they have to elaborate on Blue/Green/Red when it is clearly a flawed ending.
#87
Posté 24 mars 2012 - 04:25
#88
Posté 24 mars 2012 - 04:27
I would pay for NEW and IMPROVED endings but certainly not text.
Modifié par TurboQuarian, 24 mars 2012 - 04:28 .
#89
Posté 24 mars 2012 - 04:28
TurboQuarian wrote...
I swear to god if they give us some text clarifying everything and we have to pay for it...
Ok now THAT would leave me feeling a little ticked off, if there's no dialogue and it's just a bunch of text based crap then it better be free or I'm out.
#90
Posté 24 mars 2012 - 04:29
#91
Posté 24 mars 2012 - 04:29
+1Aris Ravenstar wrote...
I've said it before, my problem is with what we see, not with what we don't see. Joker's magical journey, destruction of the relays, cliche grandpa storyteller, Shepard's meek acceptance of these meaningless color choices, the starchild. I don't want these things to be explained to me, I want them gone.
They're like a puzzle piece from the wrong box, no matter how hard you try to shove it in or cut it up to fit, it's not going to finish the picture.
#92
Posté 24 mars 2012 - 04:29
It fully explains exactly what happened, and makes sense
It adds an epilogue detailing my choices, and what happened post Crucible
It adds extra cutscenes showing my War Assets in action
It adds content to the core game to provide a better leadup to the end
It is not Indoc theory
That is it. Anything else, no sale. I don't give a crap about your artistic integrity Bioware. You made a product, I don't like it, fix it or you don't get my money.
#93
Posté 24 mars 2012 - 04:29
#94
Posté 24 mars 2012 - 04:30
#95
Posté 24 mars 2012 - 04:31
We paid for a productTheBlackRose wrote...
Wow, there are certainly some spoiled little children on this board, aren't there?
We didn't like it
We will get it fixed, or Bioware will not get our money.
If you suggest that is wrong, you are saying Bioware is entitled to our sales - and THAT is the most wrong thing I have ever heard. We are not spoiled. We're outlining what it will take to earn our business. You don't spend money on something you know your not going to be satisfied with.
#96
Posté 24 mars 2012 - 04:31
TheBlackRose wrote...
Wow, there are certainly some spoiled little children on this board, aren't there?
Well if Bioware had not lied none of this would be an issue. You want to stop hearing from us get them to send us all refunds for the games we bought because of their out and out lies.
Official Mass Effect Website
http://masseffect.com/about/story/
“Experience the beginning, middle, and end of an emotional story unlike any
other, where the decisions you make completely shape your experience
and outcome.”
Interview with Mac Walters (Lead Writer)
http://popwatch.ew.c...-3-mac-walters/
“[The presence of the Rachni] has huge consequences in Mass
Effect 3. Even just in the final battle with the Reapers.”
Interview with Mac Walters (Lead Writer)
http://business.fina...-all-audiences/
“I’m always leery of saying there are 'optimal' endings, because I think
one of the things we do try to do is make different endings that are
optimal for different people “
Interview with Mike Gamble (Associate Producer)
http://www.computera...missing-in-me2/
“And, to be honest, you [the fans] are crafting your Mass Effect story as
much as we are anyway.”
Interview with Mike Gamble (Associate Producer)
http://www.360magazi...ferent-endings/
“There are many different endings. We wouldn’t do it any other way. How
could you go through all three campaigns playing as your Shepard and
then be forced into a bespoke ending that everyone gets? But I can’t
say any more than that…”
Interview with Mike Gamble (Associate Producer)
http://www.eurogamer...me-people-angry
“Every decision you've made will impact how things go. The player's also the
architect of what happens."
“You'll get answers to everything. That was one of the key things. Regardless
of how we did everything, we had to say, yes, we're going to provide
some answers to these people.”
“Because a lot of these plot threads are concluding and because it's being
brought to a finale, since you were a part of architecting how they
got to how they were, you will definitely sense how they close was
because of the decisions you made and because of the decisions you
didn't make”
Interview with Casey Hudson (Director)
http://www.gameinfor...s-effect-3.aspx
“For people who are invested in these characters and the back-story of the
universe and everything, all of these things come to a resolution in
Mass Effect 3. And they are resolved in a way that's very different
based on what you would do in those situations.”
Interview with Casey Hudson (Director)
http://venturebeat.c...fans-interview/
“Fans want to make sure that they see things resolved, they want to get
some closure, a great ending. I think they’re going to get that.”
“Mass Effect 3 is all about answering all the biggest questions in the
lore, learning about the mysteries and the Protheans and the Reapers,
being able to decide for yourself how all of these things come to an
end.”
Interviewer: “So are you guys the creators or the stewards of the franchise?”
Hudson: “Um… You know, at this point, I think we’re co-creators with
the fans. We use a lot of feedback.”
Interview with Casey Hudson (Director)
http://www.gameinfor...PostPageIndex=2
Interviewer: [Regarding the numerous possible endings of Mass Effect 2] “Is that
same type of complexity built into the ending of Mass Effect 3?”
Hudson: “Yeah, and I’d say much more so, because we have the ability to
build the endings out in a way that we don’t have to worry about
eventually tying them back together somewhere. This story arc is
coming to an end with this game. That means the endings can be a lot
more different. At this point we’re taking into account so many
decisions that you’ve made as a player and reflecting a lot of that
stuff. It’s not even in any way like the traditional game endings,
where you can say how many endings there are or whether you got
ending A, B, or C.....The endings have a lot more sophistication and
variety in them.”
“We have a rule in our franchise that there is no canon. You as a player
decide what your story is.”
EDIT: Couple more interesting quotes I found, enjoy......or not.
Mike Gamble (Associate Producer)
http://www.nowgamer....in_bioware.html
Mass Effect 3 will shake up the player's moral choices more than ever
before, even going so far as allowing the Reapers to win the battle
for Earth, according to BioWare's community representative Mike
Gamble.
In an inteview with NowGamer at Gamescom, we asked if BioWare was taking risks with Mass Effect 3's
plot, including a negative ending in which the Reapers win. Gamble simply said, "Yes". We asked him again to confirm what he had just said and he said, "Yes".
Mike Gamble (Associate Producer)
http://www.nowgamer....ry_details.html
"Of course you don’t have to play multiplayer, you can choose to play
all the side-quests in single-player and do all that stuff you’ll
still get all the same endings and same information, it’s just a
totally different way of playing"
Casey Hudson (Director)
http://gamescatalyst...active-stories/
“The whole idea of Mass Effect3 is resolving all of the biggest questions, about the Protheons and
the Reapers, and being in the driver's seat to end the galaxy and all
of these big plot lines, to decide what civilizations are going to
live or die: All of these things are answered in Mass Effect 3.”
Casey Hudson (Director)
http://www.computera...ly-good/?page=2
“There is a huge set of consequences that start stacking up as you approach the end-game. And
even in terms of the ending itself, it continues to break down to
some very large decisions. So it's not like a classic game ending
where everything is linear and you make a choice between a few things
- it really does layer in many, many different choices, up to the
final moments, where it's going to be different for everyone who
plays it.”
Hold the line for as long as it takes to get new endings and not extended versions of the ones we have.
Please check out this group and join in.
http://social.biowar...ndex/10317489/1
Thank you for your time.
#97
Posté 24 mars 2012 - 04:31
#98
Posté 24 mars 2012 - 04:32
I'm not paying for the ending DLC unless they CHANGE it.
#99
Posté 24 mars 2012 - 04:34
#100
Posté 24 mars 2012 - 04:34
1) You guys are whining for the sake of trying to convince people the ending was bad for your agenda for a new one. Never wanting clarification at all, just claiming to.
2) You actually wanted some clarity but now changed your minds, which goes with the saying never happy with what you are given.
If you want to be taken serious and truly want something from Bioware, you need to atleast have one solid voice instead of people carrying your sigs and spewing opposite agendas.
Hold the line, I want a happy ending
Hold the line, I want a new ending
Hold the line, I want the plotholes fixed
Hold the line, I want a 'better' ending
Hold the line, I want the whole story rewritten
it's endless. Put yourself in Bioware's shoes lol At what point does "hold the line" simply lose it's meaning?
Modifié par Dridengx, 24 mars 2012 - 04:36 .





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