You know, I REALLY did want a happy ending :(
#126
Posté 23 mars 2012 - 11:48
#127
Posté 23 mars 2012 - 11:48
#128
Posté 23 mars 2012 - 11:49
Some people want the endings tweaked and clarified.
Some people want to simply add different endings, including happy endings, to the current ones.
Some people want the current endings removed entirely and replaced with something different.
Quite the pickle BioWare's in. Which fan subset will they choose to upset?
#129
Posté 23 mars 2012 - 11:49
That's bittersweet, not the apocalyptic destruction of galactic civilisation (or population according to Arrival)
I'm also fine with getting an outcome where the reapers win if you do badly enough and many other outcomes between the two
#130
Posté 23 mars 2012 - 11:49
#131
Posté 23 mars 2012 - 11:49
mikelope wrote...
Grasich wrote...
Apathy1989 wrote...
Sacrifice is only powerful if there was the option to escape.
So yes, I want the options.
A very good point as well. Not really too impressed by forced sacrifice.
I don't get it. Why would you sacrifice yourself if you had the option to escape?
Have you played DA:O? It really shows how well OPTIONAL sacrifice can work in a game.
~~~mild DA:O spoilers
Basically either you let someone else die for you, you make a "deal with the devil", or you die.
~~~ end of spoilers
#132
Posté 23 mars 2012 - 11:49
Icetea07 wrote...
I wanted a happy ending yes. But what made the game up to the ending so great in my opinion was that i didn't know if what i did was enough to get me that happy ending.
Which is exactly why I loved the Collector Base. I went in almost sure I could come out with everyone alive, but I picked the wrong people for certain jobs, and Thane and Legion went down. Definite FFFFFFFFFFFFF moments there, gut-punches, but the good kind, because man I was the commander, the captain of my ship, and I let my dudes down. When I went through again and everyone survived....goddamn the satisfaction.
None of that was what happened in this game.
#133
Posté 23 mars 2012 - 11:50
Grasich wrote...
mikelope wrote...
Grasich wrote...
Apathy1989 wrote...
Have you played DA:O? It really shows how well OPTIONAL sacrifice can work in a game.
~~~mild DA:O spoilers
Basically either you let someone else die for you, you make a "deal with the devil", or you die.
~~~ end of spoilers
Sorry, didn't read your post. I haven't finished DAO. I'll take your word for it.
Modifié par mikelope, 23 mars 2012 - 11:51 .
#134
Posté 23 mars 2012 - 11:51
I want to be a hero not... ah, never mind. Just the chance of a happy ending, please?
#135
Posté 23 mars 2012 - 11:51
CronoDragoon wrote...
Icetea07 wrote...
I wanted a happy ending yes. But what made the game up to the ending so great in my opinion was that i didn't know if what i did was enough to get me that happy ending.
Which is exactly why I loved the Collector Base. I went in almost sure I could come out with everyone alive, but I picked the wrong people for certain jobs, and Thane and Legion went down. Definite FFFFFFFFFFFFF moments there, gut-punches, but the good kind, because man I was the commander, the captain of my ship, and I let my dudes down. When I went through again and everyone survived....goddamn the satisfaction.
None of that was what happened in this game.
This, SO MUCH. My first run through the collector base I let Tali die(Let Jacob hold the barrier against the swarms
#136
Posté 23 mars 2012 - 11:52
#137
Posté 23 mars 2012 - 11:52
#138
Posté 23 mars 2012 - 11:53
Rockpopple wrote...
So, to recap:
Some people want the endings tweaked and clarified.
Some people want to simply add different endings, including happy endings, to the current ones.
Some people want the current endings removed entirely and replaced with something different.
Quite the pickle BioWare's in. Which fan subset will they choose to upset?
Some people could of simply not bought the game and read the front page of a newspaper.
#139
Posté 23 mars 2012 - 11:53
yoshibb wrote...
I want a happy ending like ME1 and ME2. There's enough depression already. Why am I not allowed to be happy even in the fictional world anymore
^^^^ This. Thank you. Now I quickly push submit before my internet goes down
#140
Posté 23 mars 2012 - 11:53
#141
Posté 23 mars 2012 - 11:55
Fix1o0 wrote...
There should be a happy ending included yes. Based on your gameplay and choices the happy ending should be a result of that path.
This
They can make all the "Sacrifice" endings they want, as long we get a happy ending to go with it!
#142
Posté 23 mars 2012 - 11:56
#143
Posté 23 mars 2012 - 11:57
#144
Posté 23 mars 2012 - 11:58
Rockpopple wrote...
So, to recap:
Some people want the endings tweaked and clarified.
Some people want to simply add different endings, including happy endings, to the current ones.
Some people want the current endings removed entirely and replaced with something different.
Quite the pickle BioWare's in. Which fan subset will they choose to upset?
You can tweak and clarify the current endings while adding new ones, and group 3 will turn out to like group 2's solution because it works out to be the same for them. This isn't that hard if you think about it.
#145
Posté 23 mars 2012 - 11:59
#146
Posté 24 mars 2012 - 12:01
The possibility to finish the journey alive, reunited with companions and LI's was what I was hoping for since the beginning.
This is all I ask, just one 1 ending out of 16 promised
Modifié par chujwamdotego, 24 mars 2012 - 12:02 .
#147
Posté 24 mars 2012 - 12:02
If anyone here is an anime geek and watched the end episode for Clannad after story, think about how sad you would be if the series ended before the final episode. That is how I feel Mass Effect 3 ended.
#148
Posté 24 mars 2012 - 12:03
Rockpopple wrote...
So, to recap:
Some people want the endings tweaked and clarified.
Some people want to simply add different endings, including happy endings, to the current ones.
Some people want the current endings removed entirely and replaced with something different.
Quite the pickle BioWare's in. Which fan subset will they choose to upset?
It's probably not too hard to please them all.
First option can be done by a simple patch to add tweaks, those people then don't need to download the alternate endings DLC.
There's a lot more overlap with the second and third. While my preferred choice would be keep everything up to and including the death of Anderson and then provide a range of outcomes based on choices & EMS I'd also be happy with indoctrination theory and a completely new citadel experience if it gives a similar range of ending choices or even just changing things to give me a chance to paragon/renegade talk the catalyst into a fourth choice.
#149
Posté 24 mars 2012 - 12:05
Modifié par CDHarrisUSF, 24 mars 2012 - 12:17 .
#150
Posté 24 mars 2012 - 12:05





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