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Tips on Tactics


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#1
CBGB

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Anyone have any favorite Tactics they find useful for their character or any companions?

I'm having a hard time learning to use them well. I've disabled most Tactics for my companions, as I haven't yet figured a way to get them to save their abilities when they'd be wasted: there's no need to use a quick stun on an enemy who is already disabled, for instance, or immune (from Force Field or anything else).

So I'm left with just a few:
- Mind Blast for mages surrounded by two or more enemies
- the initial Heal settings for Wynne
- Crippling on an opening shot by Lelianna

Any other good settings you've found?

#2
Spammalanche

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I always set up my warriors to shield bash/pommel strike enemies that are attacking my mages or archers. I've only played through the game once on Normal though :P I found tactics important for warriors to get them to activate sustainables/come to the rescue of my squishier characters with me paying much attention to them. With everyone else I just set them to attack whichever enemy the main character was attacking.

#3
Faerell Gustani

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Enemy: Status: Grabbing ==> Shield Bash or Dirty Fighting

#4
Tonya777

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(For very hard fights)



Self : Health < 75% : Use health poultice least powerful



That will keep everyone alive very effectivley in an insane fight , I did the final boss w/o anyone dying once just earlier today using that tactic for the whole party , but aside from insane fights just turn that 75% down to 50% or 25%



Also have mages do MP < 25% : Use lyrium pot least powerful (So they never turn into useless sacks who just sit there and fire staff shots)

#5
CitizenThom

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Faerell Gustani wrote...

Enemy: Status: Grabbing ==> Shield Bash or Dirty Fighting


That's a good one... didn't even know that status was available.

The one tactic that I couldn't set up was to have revival cast when a party member gets squished. If I could find the right status to refer to, I could spend less time flipping to Wynne in the bigger battles.

Modifié par CitizenThom, 01 décembre 2009 - 07:17 .


#6
Titius.Vibius

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On hard difficulty, like the above post, Self : Health < 75% : Use health poultice least powerful really helps.



Oh by the way, ranged combat is sweet, specially on the latter parts of the game. You can pick off enemies that way.

#7
eternity15

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It takes up a extra slot but I like changing up my healers tactic a bit from normal I forget the exact names and such but here's the basic I use then other stuff depending on character.



1 - self health < 50% : use health poultice least

2 - self mana/stamina < 25% : use lyrium potion least

3 - ally health lowest : jump to tactic 4

4 - ally health < 50% : use ability heal

5 - party member Allister health < 75% : use ability regenerate



I usually add one for all non mage's to use health potion least whenever they go below 10% hp just in-case something happens with the healer I added the ally health lowest and jump in recently because sometimes my healer seemed to just keep healing Allister and let others die it seems to help. I usually also set a mind blast to go off when the healer is attacked by melee and for the last tactic on healer I tend to set it to attack Allister or whoever the tanks target is if I have extra slots for it.