Sutekh wrote...
I don't find the art style cartoonish in the least. I've yet to see an actual argument, picture or anything really that would convince me it is, and I've seen that word thrown for more than a year now. Cartoonish for me is Kingdom of Amalur: bright colors, exaggerated features etc... DA2 is nothing like that (with the exception of some weapons. Maker, the size of those things!)harkness72 wrote...
I'm personally rooting for one, since I felt that the cartoonish, overly smooth and stylised style of DAII took away from the darkness the series encapsulates.
Sorry to disagree Sutekh, but I thought cartoonishness was all over the game. Meredith's glowing sword! Meredith's moon jump! Gigantic statue robots of doom! Dwarven jaws of doom! Elves are distinct... ly alien! Raised reliefs that look like cartoons! Arishok antlers! Sebastian's entrance! Tallis' entrance! Barefeet for Nature! Isabela! Plastic plants! Glowing tattoos! And those combat animations, good grief. In a game like this, combat animations are a big part of the art the player sees, and those were ludicrous.
Many of those elements would have been fine if there were far fewer of them. The idea that Kirkwall's major art style would be so cartoon-like might have been a great idea, for instance, if they had developed it more and made the rest of the game art very Realist, as Sylvius says. (Not that I necessarily want that - it'd be great, but I'd be open to other styles too, personally.)





Retour en haut









