So I wonder if anyone can help me out here. My problem is that I have created some mods and tried mods created by others with ME and ME2 but there is no change in the game. All of my mods are using the textures extracted from the game using texmod and but the other mods I am trying to use are some high-res texture mods for ME2. Niether mine or the others have any affect. I am sure that this is an age-old question and if someone has answered it somewhere else just point me in the right direction. Any help is apprecieated.
Texmod mods not working with ME and ME2
Débuté par
HacKnight
, mars 23 2012 10:52
#1
Posté 23 mars 2012 - 10:52
#2
Posté 03 avril 2012 - 02:04
Alas the question goes unanswered.....
#3
Posté 05 avril 2012 - 11:46
#4
Posté 06 septembre 2013 - 02:57
I had the same problem with Mass Effect 1 too. Yesterday I found the solution in another forum:
"The fix
First find the BIOEngine.ini file, this should be in a folder along the lines of C:\\Users<windows username>\\Documents\\BioWare\\Mass Effect\\Config
Next make copy this file just in case you really screw things up and want to go back, call it BIOEngine_backup.ini or something similar
Now open up the BIOEngine.ini file in Notepad (be sure to not use WordPad to edit it, this will mess it up)
Find the line "[SystemSettings]" (without quotes), you use can use Find (CTRL + F) to look for it.
Then just a few lines below that find "Trilinear=FALSE" and change it to say "Trilinear=TRUE" (without quotes)
Again use find to look for "[TextureLODSettings]", this shouldn't be too far below the line you just edited.
Replace the first 11 lines (from the start of the line beginning with "TEXTUREGROUP_Character" to the end line beginning with of "TEXTUREGROUP_WeaponNormalMap") with the following lines instead:
//TEXTUREGROUP_Character=(MinLODSize=1024,MaxLODSize =4096,LODBias=0) //TEXTUREGROUP_CharacterNormalMap=(MinLODSize=1024,M axLODSize=4096,LODBias=0) //TEXTUREGROUP_Effects=(MinLODSize=1024,MaxLODSize=4 096,LODBias=0) TEXTUREGROUP_LightAndShadowMap=(MinLODSize=1024,Ma xLODSize=4096,LODBias=0) TEXTUREGROUP_RenderTarget=(MinLODSize=8,MaxLODSize =4096,LODBias=0) //TEXTUREGROUP_Skybox=(MinLODSize=1024,MaxLODSize=40 96,LODBias=0) //TEXTUREGROUP_UI=(MinLODSize=1024,MaxLODSize=4096,L ODBias=0) //TEXTUREGROUP_Vehicle=(MinLODSize=1024,MaxLODSize=4 096,LODBias=0) //TEXTUREGROUP_VehicleNormalMap=(MinLODSize=1024,Max LODSize=4096,LODBias=0) //TEXTUREGROUP_Weapon=(MinLODSize=1024,MaxLODSize=40 96,LODBias=0) //TEXTUREGROUP_WeaponNormalMap=(MinLODSize=1024,MaxL ODSize=4096,LODBias=0)
Almost done now, find the 3 lines just below the ones with updated (they all start with "TEXTUREGROUPCharacter") and replace the 3 lines with the following
TEXTUREGROUP_Character_Diff=(MinLODSize=512,MaxLOD Size=512,LODBias=0) TEXTUREGROUP_Character_Norm=(MinLODSize=512,MaxLOD Size=512,LODBias=0) TEXTUREGROUP_Character_Spec=(MinLODSize=256,MaxLOD Size=256,LODBias=0)
Finally save the file (CTRL + S) and start up Mass Effect 1. The easiest way to check to see if it's worked by opening up the new character screen and taking a look at Shepards armor or just loading up a save game. If you have any problems at all just delete the BIOEngine.ini and rename the backup you made back to BIOEngine.ini (you did make a backup right?)
Graphics aren't everything and you can definitely have fun on Mass Effect 1 without this fix, but hopefully someone might find the the game just a little more enjoyable with it!"
I think that changing the Trilinear in [SystemSettings] "enables" the use of mods through Texmod. It works on me! I took 2 years to fix it!!
Sorry for my poor English!
"The fix
First find the BIOEngine.ini file, this should be in a folder along the lines of C:\\Users<windows username>\\Documents\\BioWare\\Mass Effect\\Config
Next make copy this file just in case you really screw things up and want to go back, call it BIOEngine_backup.ini or something similar
Now open up the BIOEngine.ini file in Notepad (be sure to not use WordPad to edit it, this will mess it up)
Find the line "[SystemSettings]" (without quotes), you use can use Find (CTRL + F) to look for it.
Then just a few lines below that find "Trilinear=FALSE" and change it to say "Trilinear=TRUE" (without quotes)
Again use find to look for "[TextureLODSettings]", this shouldn't be too far below the line you just edited.
Replace the first 11 lines (from the start of the line beginning with "TEXTUREGROUP_Character" to the end line beginning with of "TEXTUREGROUP_WeaponNormalMap") with the following lines instead:
//TEXTUREGROUP_Character=(MinLODSize=1024,MaxLODSize =4096,LODBias=0) //TEXTUREGROUP_CharacterNormalMap=(MinLODSize=1024,M axLODSize=4096,LODBias=0) //TEXTUREGROUP_Effects=(MinLODSize=1024,MaxLODSize=4 096,LODBias=0) TEXTUREGROUP_LightAndShadowMap=(MinLODSize=1024,Ma xLODSize=4096,LODBias=0) TEXTUREGROUP_RenderTarget=(MinLODSize=8,MaxLODSize =4096,LODBias=0) //TEXTUREGROUP_Skybox=(MinLODSize=1024,MaxLODSize=40 96,LODBias=0) //TEXTUREGROUP_UI=(MinLODSize=1024,MaxLODSize=4096,L ODBias=0) //TEXTUREGROUP_Vehicle=(MinLODSize=1024,MaxLODSize=4 096,LODBias=0) //TEXTUREGROUP_VehicleNormalMap=(MinLODSize=1024,Max LODSize=4096,LODBias=0) //TEXTUREGROUP_Weapon=(MinLODSize=1024,MaxLODSize=40 96,LODBias=0) //TEXTUREGROUP_WeaponNormalMap=(MinLODSize=1024,MaxL ODSize=4096,LODBias=0)
Almost done now, find the 3 lines just below the ones with updated (they all start with "TEXTUREGROUPCharacter") and replace the 3 lines with the following
TEXTUREGROUP_Character_Diff=(MinLODSize=512,MaxLOD Size=512,LODBias=0) TEXTUREGROUP_Character_Norm=(MinLODSize=512,MaxLOD Size=512,LODBias=0) TEXTUREGROUP_Character_Spec=(MinLODSize=256,MaxLOD Size=256,LODBias=0)
Finally save the file (CTRL + S) and start up Mass Effect 1. The easiest way to check to see if it's worked by opening up the new character screen and taking a look at Shepards armor or just loading up a save game. If you have any problems at all just delete the BIOEngine.ini and rename the backup you made back to BIOEngine.ini (you did make a backup right?)
Graphics aren't everything and you can definitely have fun on Mass Effect 1 without this fix, but hopefully someone might find the the game just a little more enjoyable with it!"
I think that changing the Trilinear in [SystemSettings] "enables" the use of mods through Texmod. It works on me! I took 2 years to fix it!!
Sorry for my poor English!
Modifié par Crimson Guardian, 06 septembre 2013 - 03:00 .





Retour en haut






