Luc0s wrote...
Here is another quote from the article I mentioned in my OP.
It's from Garry Whitta and it sums up my feelings quite nicely:"I read an op-ed which argued that since videogames are a “malleable artform” that get altered and patched all the time people shouldn’t be bothered by this. Well it bothers the hell out of me. Games usually get changed for technical reasons like bug fixes and multiplayer balancing. Altering one of a game’s artistic cornerstones—story—merely to appease the malcontents is wrong. While I’m sure George Lucas would agree about the malleability of art, I think changing the ending of such a high-profile title would set a very disturbing precedent for games.”
"My gut feeling is that they will add new content to help clarify and
resolve some of the questions that are out there while sticking to their
original creative intentions and I while that’s less bothersome than
calling a complete do-over, as a storyteller it still bugs me."
Of course it concerns me to demand from an author to change ("change" in the broadest meaning possible). I don't like that either. I truly sympathize with them, if they are suffering, because they feel their work is undervalued. BUT, this is about quite more than appeasing malcontents. The ending can be expanded without retconning it. I don't even believe the ending sequence is nothing but a dream anymore, but if Whitta states "I’ve always felt that games like Mass Effect are all about living with the consequences of your choices", then where are my consequences to live? All in vain? Not even having prepared the next cycle?




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