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My view on BioWare, the demand for a new ending and the Retake movement.


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#501
Dragoonlordz

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Unit-Alpha wrote...

Dragoonlordz wrote...
I'll fill you lot in a little common sense and logic though you may already realise such but won't admit it. 

The reason why your group cannot get what you want and in the end survive is because it is a group made up of many people with different goals from some who want a complete rewrite to the endings, some who want some rewriting but not other elements, some who want expansion to what exists already and other who want expansion prior to the end relating to assets, some who want epilogue style content mere exposition on what currently exists, some who want indoctrination and others who do not plus others who want 16 endings or some that want just one additional ending (the happy kind). The only thing keeping you as a group even together is your dislike of what currently exists and nothing more. You have no unique and specific goal that ties in with what others within the group want. 

This is your downfall and why Bioware should not have you decide what to do but instead should do what they want while just listen to various concerns which is something they have always done in the form of feedback. 


This hurts me.


It is true though, I think even you admit it on some level there is logic behind my explanation.

#502
xsdob

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AxisEvolve wrote...

Games like Call of Duty are the same as movies. Role-Playing games are not. Each player's choices are supposed to be as important as the story itself. World changing decisions should create waves, not ripples.


So you support a hays code for RPG's?

#503
MeganHunter

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I went to an art school instead of a real one, and this is the way I break down art.

1. With a fine artist, even if most of the audience doesn't get what you were trying to do, you could still be doing incredibly well / on target.

2. With a product designer, if even one person doesn't get what you were trying to do, then you failed in your design criteria.

3. "Artistic integrity" is being used more and more often like a get out of jail free card.

4. Despite having worked on some games as an animator, I'm a long way from being convinced games are art. Something can still be beautiful, elegant, inspiring or moving without being art.

#504
ashdrake1

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Alamar2078 wrote...

@OP: I see that in your article you don't address what to me is a very good reason why demanding a better ending is "right" .... That reason is BW made statements about the game pre-launch that I believe have not been met.

If you agree that BW made statements about the game that are not met then demanding that BW live up to their word is IMHO the right thing to do.

Now if you don't care about that and wrote it off as "marketing crap that nobody follows through on" then I would tend to agree with you that it's BW's story and they can do with it whatever they want.


Yeah they fell a whole two endings short of fufilling that promise.  I am sure if you ask real nice they can do one where the fleet is wiped out and anouther where it is only mostly wiped out.  Just because you did not find the endings to your satisfaction does not mean they lied.  There are 16 diffrent permations to the ending.  The choices you made in the first 2 games had major impacts on this one.  They deliverd a outstanding product.  

I don't like all of the ending, but asking them to change it is just encouraging them to dumb down future games.

#505
Unit-Alpha

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Marque De Leon wrote...

TheDarkRats wrote...

The line is stumbling.


That's only because they tried to do the cabaret.


God damn it, what a tragic mistake!

#506
Madecologist

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durasteel wrote...

Doesn't matter whether the OP changed his mind. I'm prepared to take him at his word and not doubt his sincerity. His current position, though, is really only different from the "retake" position in semantics, not substance.

We all agree that the end sucks. We all agree that BioWare should fix it. Whether you think that we should specifically petition BioWare for the fix, or we should simply register our dislike and BioWare, being responsive to their customers, should decide on their own to fix it is just blah blah blah hot air.

If I make something for someone and it is so crappy that the other person expresses dissatisfaction, I should fix it. It isn't an issue of entitlement, or demands, or obligation. It's a simple matter of taking pride in my work, admitting my mistakes, and being willing to correct them.

This isn't rocket surgery.

I like this human, he understands.

#507
Dragoonlordz

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Rockpopple wrote...

I still can't believe Dragoonlordz and I are on the same side on this. Our battles about Dragon Age 2 were the stuff of legends.

Seriously, this is kinda freaking me out.


Pistols at dawn were fun times. :crying:

#508
Unit-Alpha

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Dragoonlordz wrote...

Unit-Alpha wrote...

Dragoonlordz wrote...
I'll fill you lot in a little common sense and logic though you may already realise such but won't admit it. 

The reason why your group cannot get what you want and in the end survive is because it is a group made up of many people with different goals from some who want a complete rewrite to the endings, some who want some rewriting but not other elements, some who want expansion to what exists already and other who want expansion prior to the end relating to assets, some who want epilogue style content mere exposition on what currently exists, some who want indoctrination and others who do not plus others who want 16 endings or some that want just one additional ending (the happy kind). The only thing keeping you as a group even together is your dislike of what currently exists and nothing more. You have no unique and specific goal that ties in with what others within the group want. 

This is your downfall and why Bioware should not have you decide what to do but instead should do what they want while just listen to various concerns which is something they have always done in the form of feedback. 


This hurts me.


It is true though, I think even you admit it on some level there is logic behind my explanation.


"Even me"?

PERSONAL ATTACK . REPORTED! BANNU!

Meh, I agree, hard to organize this many people's opinions on a single topic.

#509
wikkedjester

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ashdrake1 wrote...

withneelandi wrote...

I don't necessesarily think they should change the ending to mass effect 3. I don't think it was a good ending, but I am uncomfortable with the idea of a writer being presured by the fanbase to change something they have written after the fact.

There are a few reasons I don't think this argument holds up with mass effect 3...

The idea of "authorship" is far more complicated in a game like mass effect than in novel or film in the sense that it asks the player to take part and make choices on how the narrative will progress, the problem with mass effect 3's ending is not that it is bleak, or even that it is open ended, but that it seems to render all the choices the game asked the player to make meaningless. For me looking at the game as a narrative, it sets up a sort of 2 way narative with the player then chooses to ignore that convention at the narratives conclusion.

The idea of amending a text after the fact is not a new one, the idea of the directors cut is long established in "proper" art like movies. Especially where technology or time constraints have curtailed what the director could do. I strongly suspect the ending we got in mass effect 3 was less the creative teams vision and more a compromise of time or tecnology. It would be very hard for the team to state that in public but I that is the impression I get from playing the game. The last section felt rushed and disjointed from the rest of the story.

Finally, I think video games can be "art". I'm not sure mass effect 3 is. One of the things that makes art, art is that the primary motivation is "art for arts sake", i.e not to make profit. I find it hard to let a writer fall back on "artistic integrity" when a game ends with a prompt to buy future DLC.

All that said I am still torn on the idea of an amended ending. I think the end was terrible, but I think it would set a horrible example and would frankly lead to a campaign like this any time a game ends in a well thought out, but perhaps leftfield or unexpected way.

Basically, the end is terrible and I don't think we should defend it on the basis of artistic integrity but while chaning this ending seems reasonable it would set a terrible precident and lead to an internet campain to change the end of EVERY major video game franchise that dared take an unexpected approach. It would have a chilling effect on creativity in viedo game in the long term.

A developer will be wary of sparking such a campaign, and getting bad publicity or paying out the costs of developing new content and so won't take any risks when making games. That is far worse for gamers than this ending being rubbish.


So by that logic you are saying many great film makers do not want to make a profit on their films.  That is ludicrous.  Artist want to keep being able to make art.  They very much would like to turn a profit to enable this. 

Also harry potter is dumb.  Could have used the time spinner to save just about everyone.  I don't demand that be changed.  I hate all of the star wars prequels.  I hate the additions to star wars (btw is exactly what people are asking for.)  I was originally sold a product where Han shot first.  I was lied to by the original film.  I have yet to hear of one FTC complaint for Lucas to fix his endings.  I don't want to shoot the elusive man and hear him scream Nooooo!

If you believe that then you have missed the point of games becoming art, games are not art because they can do the exact same thing film, music, and literature can do, its art because of the one thing it can do that no other from can. Adapt, adapt to the fan base, adapt to the will of said fan base, it is the interaction, and the maker/player relationship that dictated this from of art.  

And will ether be the reason for its success or failure. 

As for your film argument, your right no one if forcing Bioware to change the ending. If they so believed they were right they would stand buy it, but if they change it, its not because a “lack of artistic integrity” it because the integrity never existed, and they want fans to keep buying their products.

They can look at this from the view of an artist or a business. What do you think will win?  

#510
Grasich

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Dragoonlordz wrote...

Unit-Alpha wrote...

Dragoonlordz wrote...
I'll fill you lot in a little common sense and logic though you may already realise such but won't admit it. 

The reason why your group cannot get what you want and in the end survive is because it is a group made up of many people with different goals from some who want a complete rewrite to the endings, some who want some rewriting but not other elements, some who want expansion to what exists already and other who want expansion prior to the end relating to assets, some who want epilogue style content mere exposition on what currently exists, some who want indoctrination and others who do not plus others who want 16 endings or some that want just one additional ending (the happy kind). The only thing keeping you as a group even together is your dislike of what currently exists and nothing more. You have no unique and specific goal that ties in with what others within the group want. 

This is your downfall and why Bioware should not have you decide what to do but instead should do what they want while just listen to various concerns which is something they have always done in the form of feedback. 


This hurts me.


It is true though, I think even you admit it on some level there is logic behind my explanation.


It's partially true, I would not say completely true.

Can they 100% satisfy everyone's demands? Of course not.

They can, however, make everyone who is not satisfied with the ending, at least satisfied enough that they can enjoy the rest of the game and stop focusing solely on the ending. This is why the fact that the game is choice based is so important. If it were a movie, it would be doomed. However, with the ability to create numerous endings, they can satisfy the vast majority of the Retake people, while not aggravating those who enjoy the current endings.

#511
Militarized

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Reptilian Rob wrote...

Well, the problem is that once it leaves the dev's hands and they sell it as a product with ****ING DAY ONE DLC it is no longer art and can thus be changed by consumer demand.

That, and we were blatantly lied to, breaking the reader-writer contract.



#512
Unit-Alpha

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Dragoonlordz wrote...

Rockpopple wrote...

I still can't believe Dragoonlordz and I are on the same side on this. Our battles about Dragon Age 2 were the stuff of legends.

Seriously, this is kinda freaking me out.


Pistols at dawn were fun times. :crying:


I look forward to the day that we can see eye to eye as well ;)

#513
Madecologist

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Rockpopple wrote...

I still can't believe Dragoonlordz and I are on the same side on this. Our battles about Dragon Age 2 were the stuff of legends.

Seriously, this is kinda freaking me out.

Pffft. You think that is bad. I agreed with one of your posts.... and by god.. I so... want to... well you get the idea what my regular opinion of your views are.

I guess people that don't agree on things can sometimes see common ground in certain debates.

#514
Dav3VsTh3World

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Reptilian Rob wrote...

That, and we were blatantly lied to, breaking the reader-writer contract.


I'm sorry BUT THAT HAS GOT TO BE THE MOST STUPIDEST COMMENT I'VE SEEN ON THIS DRAMA

WHAT CONTRACT? DO YOU EVEN KNOW WHAT A CONTRACT IS?

#515
Rockpopple

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Dragoonlordz wrote...

Rockpopple wrote...

I still can't believe Dragoonlordz and I are on the same side on this. Our battles about Dragon Age 2 were the stuff of legends.

Seriously, this is kinda freaking me out.


Pistols at dawn were fun times. :crying:


Fun for YOU, maybe.

... Aw heck, who am I kidding? Fun for me too.

Had to go on BP lowering meds for a while afterwards, tho.

#516
Unit-Alpha

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Dav3VsTh3World wrote...

Reptilian Rob wrote...

That, and we were blatantly lied to, breaking the reader-writer contract.


I'm sorry BUT THAT HAS GOT TO BE THE MOST STUPIDEST COMMENT I'VE SEEN ON THIS DRAMA

WHAT CONTRACT? DO YOU EVEN KNOW WHAT A CONTRACT IS?


I don't think *you* know what the reader-writer contract is.

#517
Rockpopple

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Madecologist wrote...

Rockpopple wrote...

I still can't believe Dragoonlordz and I are on the same side on this. Our battles about Dragon Age 2 were the stuff of legends.

Seriously, this is kinda freaking me out.

Pffft. You think that is bad. I agreed with one of your posts.... and by god.. I so... want to... well you get the idea what my regular opinion of your views are.

I guess people that don't agree on things can sometimes see common ground in certain debates.


Indeed!

#518
Jackal7713

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Reptilian Rob wrote...

Well, the problem is that once it leaves the dev's hands and they sell it as a product with ****ING DAY ONE DLC it is no longer art and can thus be changed by consumer demand.

That, and we were blatantly lied to, breaking the reader-writer contract.


Thanks rob so saying what I was thnk after reading the OP.

#519
ashdrake1

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wikkedjester wrote...

ashdrake1 wrote...

withneelandi wrote...

I don't necessesarily think they should change the ending to mass effect 3. I don't think it was a good ending, but I am uncomfortable with the idea of a writer being presured by the fanbase to change something they have written after the fact.

There are a few reasons I don't think this argument holds up with mass effect 3...

The idea of "authorship" is far more complicated in a game like mass effect than in novel or film in the sense that it asks the player to take part and make choices on how the narrative will progress, the problem with mass effect 3's ending is not that it is bleak, or even that it is open ended, but that it seems to render all the choices the game asked the player to make meaningless. For me looking at the game as a narrative, it sets up a sort of 2 way narative with the player then chooses to ignore that convention at the narratives conclusion.

The idea of amending a text after the fact is not a new one, the idea of the directors cut is long established in "proper" art like movies. Especially where technology or time constraints have curtailed what the director could do. I strongly suspect the ending we got in mass effect 3 was less the creative teams vision and more a compromise of time or tecnology. It would be very hard for the team to state that in public but I that is the impression I get from playing the game. The last section felt rushed and disjointed from the rest of the story.

Finally, I think video games can be "art". I'm not sure mass effect 3 is. One of the things that makes art, art is that the primary motivation is "art for arts sake", i.e not to make profit. I find it hard to let a writer fall back on "artistic integrity" when a game ends with a prompt to buy future DLC.

All that said I am still torn on the idea of an amended ending. I think the end was terrible, but I think it would set a horrible example and would frankly lead to a campaign like this any time a game ends in a well thought out, but perhaps leftfield or unexpected way.

Basically, the end is terrible and I don't think we should defend it on the basis of artistic integrity but while chaning this ending seems reasonable it would set a terrible precident and lead to an internet campain to change the end of EVERY major video game franchise that dared take an unexpected approach. It would have a chilling effect on creativity in viedo game in the long term.

A developer will be wary of sparking such a campaign, and getting bad publicity or paying out the costs of developing new content and so won't take any risks when making games. That is far worse for gamers than this ending being rubbish.


So by that logic you are saying many great film makers do not want to make a profit on their films.  That is ludicrous.  Artist want to keep being able to make art.  They very much would like to turn a profit to enable this. 

Also harry potter is dumb.  Could have used the time spinner to save just about everyone.  I don't demand that be changed.  I hate all of the star wars prequels.  I hate the additions to star wars (btw is exactly what people are asking for.)  I was originally sold a product where Han shot first.  I was lied to by the original film.  I have yet to hear of one FTC complaint for Lucas to fix his endings.  I don't want to shoot the elusive man and hear him scream Nooooo!

If you believe that then you have missed the point of games becoming art, games are not art because they can do the exact same thing film, music, and literature can do, its art because of the one thing it can do that no other from can. Adapt, adapt to the fan base, adapt to the will of said fan base, it is the interaction, and the maker/player relationship that dictated this from of art.  

And will ether be the reason for its success or failure. 

As for your film argument, your right no one if forcing Bioware to change the ending. If they so believed they were right they would stand buy it, but if they change it, its not because a “lack of artistic integrity” it because the integrity never existed, and they want fans to keep buying their products.

They can look at this from the view of an artist or a business. What do you think will win?  



It is because of buisness that doing this is such a bad idea.  I dont' want to get reported as a troll for copy pasting my response to his response.  But I made my views on that there. please read that and respond to it.  I would like to hear your thoughts on it.

#520
Dav3VsTh3World

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Unit-Alpha wrote...

Dav3VsTh3World wrote...

Reptilian Rob wrote...

That, and we were blatantly lied to, breaking the reader-writer contract.


I'm sorry BUT THAT HAS GOT TO BE THE MOST STUPIDEST COMMENT I'VE SEEN ON THIS DRAMA

WHAT CONTRACT? DO YOU EVEN KNOW WHAT A CONTRACT IS?


I don't think *you* know what the reader-writer contract is.


There is no contract FULL STOP

#521
Grasich

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Unit-Alpha wrote...

Dav3VsTh3World wrote...

Reptilian Rob wrote...

That, and we were blatantly lied to, breaking the reader-writer contract.


I'm sorry BUT THAT HAS GOT TO BE THE MOST STUPIDEST COMMENT I'VE SEEN ON THIS DRAMA

WHAT CONTRACT? DO YOU EVEN KNOW WHAT A CONTRACT IS?


I don't think *you* know what the reader-writer contract is.


Shhhh, just let him get bored and move on. :?

Capslock people are scary.

#522
TheGreenAlloy

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 BioWare lied about the ending. Holding the line is fine.

#523
Wolven_Soul

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It is not wrong, because they did not deliver what they advertised.

#524
Mad-Max90

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Notice how some of the other developers who rushed to defend bioware's ending were some who who worked on some games who were bashed by fans too, and the guy who "wrote" The Book of Eli is being sued because he stole somebody else's work and passed it on as his. So it's not like they're all clean and one of them is a hypocrite who's basically saying "I can steal somebody else's art, that's okay, but as soon as people want art changed...that's insulting"...
But hey different strokes for different folks

#525
Torrible

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I love how people regard every bit of marketing puffery as false advertising. If instead Bioware had said "We can't give any guarantees about the game or its ending", would you have bought it solely based on the trailers, demo and other gameplay footage? If so, you can't claim misleading advertisement.