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No new endings after all.


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#251
Guest_Littledoom_*

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I wish they would just tell us what they will do so I know when to uninstall ME3 from my HD.

#252
Guest_slyguy200_*

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Father_Jerusalem wrote...



Because my opinion is that ADDING to the ending is a GOOD thing. That's my whole opinion. I want addition, I want clarification. How are those bad things? 

Hell, how is wanting to hold off on the tar and feathering until we actually know SOME information "extreme"? Sheesh.


Except that you have made it abundantly clear that you do not want change and are now forced to settle for it. and because it is not the whole good thing, aside from that you are right.

#253
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Father_Jerusalem wrote...


They're MAKING profit. ME3 is already the most profitable Mass Effect game. So... tell me why they need to listen to you to "make customers happy"? 

And for every fan that leaves, one will replace them when they see the advertising for the next game BioWare makes. 

Not to mention they're getting HAMMERED for talking about fixing the ending from game websites and magazines, that seems, to me, to be counterintuitive to your whole position... 


How much money they have already made does not matter at all. Businesses do not make decisions based upon money they have already made. They make decisions based upon the amount of money they can make in the future. What has happened in the past does not affect their decisions at all. It is a fundamental concept of corporate finance.

As for one fan replacing for every fan that leaves. Again it does not matter. They want both fans. No matter what losing fans costs them money. Given that they are a corporation whose sole intent is to make shareholders money, they have to make decisions that maximize profit.  Losing customers will not accomplish this.

The problem is that it also costs them money to develop new content, and adjust the content they are already creating. So we have to make the economic offset from not doing so worse than the economic offset from doing this. So we need to make our displeasure as visible as possible, and we need to make it clear that we do not intend to support them if they don't follow through on the changes we want.

Modifié par corpselover, 24 mars 2012 - 05:03 .


#254
oblique9

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 How do they expect to sell more DLC for this franchize if the series ends like this? Does anyone have any motivation to replay any of it?

#255
Iakus

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oblique9 wrote...

 How do they expect to sell more DLC for this franchize if the series ends like this? Does anyone have any motivation to replay any of it?

'
I don't know, and no

#256
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oblique9 wrote...

 How do they expect to sell more DLC for this franchize if the series ends like this? Does anyone have any motivation to replay any of it?


Good question that I have no answer to. Think most DLC will be MP related however with just some token SP stuff to keep the SP fans quiet.

#257
MissMaster_2

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Uh guys. That Tweet is gone now.

#258
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Guess Tweeter guy said too much again and got corrected.

#259
MissMaster_2

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Littledoom wrote...

Guess Tweeter guy said too much again and got corrected.


I bet it's more then one worker who updates it, from what we have seen BW has a huge communication problem.

#260
DeinonSlayer

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MissMaster_2 wrote...

Uh guys. That Tweet is gone now.

Pretty much to be expected at this point. Not convinced it was inaccurate, though. Time will tell just how out-of-touch they truly are with their customer base.

#261
Heather Cline

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No I don't have any motivation to play the game again or play DLC or any other games from them. Why would I? Any explanation/closure DLC that doesn't give us the 16 very different varying endings that were originally promised along with the possibility of one or more different happyish endings depending on the choices you made in the ME games is useless and quite effectively garbage in my opinion.

Any future games made in this universe pre-Shepard trilogy will have no reason to play. Any game post-Shepard trilogy would make no sense since there are no mass relays thus those games wouldn't be 'Mass Effect' of any kind. So therefore a pre-Shepard trilogy has no point in being played because we know what happens to all the races up till the Shepard trilogy they all die and are harvested. Post-Shepard trilogy there are no mass relays and those races that are dextro-dna are stuck at earth die off and earth can't support all of those that are non-dextro dna due to the fact that it's pretty much been ravaged by war even if the earth survives as there will not be enough food or resources or even infrastructure to support that many aliens.

Then there is the fact that Arrival told us that destroying a mass relay will wipe out a star system. So even if the earth survives the moment the mass relays are destroyed everything in the earth system and other systems with mass relays are obliterated if we go with the Arrival DLC explanation of what happens when a relay is destroyed. So pretty much it's all is screwed no matter what the outcome.

Bioware shot themselves in the foot with destroying the mass relays. They really really did. They wrote themselves into a corner. Because as I said playing a game that is pre-trilogy pretty much won't be fun because we know what happens to any race that came before. Again a post-trilogy is useless due to the relays being gone and humanity completely obliterated from existence as is most races which is genocide on a huge scale.

Yeah... and the AI space child is just another crappy cop out.

Modifié par Heather Cline, 24 mars 2012 - 05:33 .


#262
Dridengx

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AlexMBrennan wrote...

Seriously? "fine wine"? Well, at least we can be happy that Bioware is spending cash on DLC that won't sell


because 52k are upset? I bet you a portion if not all of them will buy the DLC not to mention the millions who liked the ending will as well

I guess no happiness for you

Modifié par Dridengx, 24 mars 2012 - 05:30 .


#263
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Incredible that they can find so many people capable of putting there foot in there mouth on a regular basis, support, PR and developers.

#264
Heather Cline

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Dridengx there are a lot of people who aren't native english speakers who don't post due to the fact that they have problems getting their point across. Also it's 60k people not 52k people, get your numbers right. And those are only those being vocal. As for buying the DLC we will have to wait and see and I will be going by gamer reviews this time not by some gamer mag or game site like IGN.

#265
Bcoolpro

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oblique9 wrote...

 How do they expect to sell more DLC for this franchize if the series ends like this? Does anyone have any motivation to replay any of it?




Actually there are... While I was not in a rush to replay 3 as I was the first two, given the way 3 ended I find it accually compells me to go back and play through again.  Looking a places and events in a new context...
where in I find things that have new meaning.  For instance, there is a planet in ME 1, in the Neptune system of the Kepler Verge nebula that carries a description of an “eccentric volus billionaire Kumun Shol. He claims that a vision of a higher being told him to seek on Klencory the "lost crypts of beings of light." These entities were supposedly
created at the dawn of time to protect organic life from synthetic "machine devils."  

Modifié par Bcoolpro, 24 mars 2012 - 05:39 .


#266
Banelash

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I'm contented and grateful for this clarification.

#267
Well

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Father_Jerusalem wrote...

slyguy200 wrote...


They are stubbornly not fixing/adding choices to the ending but cheaply "clarifying" it, and it has been made abundantly clear by us that we want more than just that.


Okay, prove to me where they're not fixing/adding choices to the ending. Because the statement *I* saw is that that they're clarifying AND adding content. To what extents, none of us know.

There has been one statement. With no details following. And on the basis of this statement, you're assuming that BioWare is lying to you and not listening to you.

Don't you think that's just a LITTLE bit extreme? At least until we know more?


Well you go by their track record.The last few games it has been all hype.They chose their message and funny thing is with the internet you can run it down.Cuts down on the we didn't say that.They have no credability with me.You can earn respect but you can also lose it.Until they show different I don't believe them.

#268
Biotic Sage

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Good for you Bioware. Stand by your vision, polish it up if you think you can make it shine brighter, and ignore everyone who says that the entire vision needs to be replaced because it is a "turd;" those people are welcome to buy games that they don't think are "turds."  Maybe they'll even realize that they can buy future Bioware games since every one of your games won't be ME3.  I was moved to tears and satisfied on an intellectual level, so just know that some of your "core fans" appreciate the ending as it is and would be devastated if you threw it out the window.

Modifié par Biotic Sage, 24 mars 2012 - 05:45 .


#269
TLK Spires

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all they have to do is, in fact, add to it. the way it is now, it is a non-ending, it is *impossible*, and it is a flat out embarrassment. it CAN be saved, but they *must* add more to it.

#270
DeinonSlayer

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Biotic Sage wrote...

Good for you Bioware. Stand by your vision, polish it up if you think you can make it shine brighter, and ignore everyone who says that the entire vision needs to be replaced because it is a "turd;" those people are welcome to buy games that they don't think are "turds."  Maybe they'll even realize that they can buy future Bioware games since every one of your games won't be ME3.  I was moved to tears and satisfied on an intellectual level, so just know that some of your "core fans" appreciate the ending as it is and would be devastated if you threw it out the window.

Satisfying on an intellectual level, indeed. <_<

Moved to tears, maybe... but not for the right reasons.

Modifié par DeinonSlayer, 24 mars 2012 - 06:06 .


#271
yanos626

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The only way they can fix the current ending we have now is to apply the indoc theory. If not, then it won't be possible or at least hard for them to fix the ****loads of plotholes that exist.

And even AFTER they release this closure dlc, indoc theory applied or not, they still lied to us about that "we won't have typical a,b, or c ending" and the "your choices will have impact" bull****. They'll just add a few more minutes of gameplay/cutscenes succeeding an already failed ending with characteristics that totally botch those two statements.


If they were to at least somehow fix these 3 plotholes decently enough, then I may forgive them

1. mass relays exploding thus destroying the entire galaxy (explained in arrival dlc)
2. the massive army that's stuck on earth (lack of resources, food etc. especially for the dextro-amino people)
3. normandy's escape 

If they're really sticking with this, fine. At least they're doing something about it already

Modifié par yanos626, 24 mars 2012 - 06:18 .


#272
WhiteKnyght

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Draconis6666 wrote...

The Grey Nayr wrote...

The biggest complaints about the ending was the lack of answers and sense of closure. They're adding that without changing the ending they wrote.


From what I've seen thats not the biggest complaint at all, the biggest complaint is that the entire ending is a completely brand new plot created and ended in the space of 10 minute that is almost totaly detached from the plot of the three games themselves. The ending doesnt even require the game to exist and it would still make just as much sense as it does now, (which is none really)  but it wouldnt detract from it either. The games have no impact on the ending at all, nothing you have done in any of the three games affects the end or even alludes to the ending other than TIM yelling aobut controlling the reapers everytime you talk to him, this compounded with plot elements that totaly invalidate previous plot elements such as the need for the plot of ME 1 to have happened at all, and add in hand waving space magic like the abiltiy to combine organic DNA with synthetics despite synthetics not having DNA and this being basicaly the ME version of "a wizard did it" are what I would call the biggest complaints with the ending.

Thats not even touching upon the things that need answers like where the normandy crashed, where it was going, why your squad is on it etc. Those are minor issues compared to the simple fact that the ending has nothing to do with the rest of the game and is poorly executed and written.

TL:DR version : the problem with the ending is it is badly written by someone tryign to be edgy, twisty, and symbolic who has no idea how to write something in that manner and it shows.


Did you pay attention at all during Mass Effect 3? Decisions from ME1 and 2 affect several things during the game and contribute to your war assets, which in turn affect the condition of Earth after the Reapers are beaten.

I'd say the condition of the planet afterwards is pretty damn important. And doing poorly yields a nasty consequence. The opposite being true for doing well.

As for the Normandy, Liara mentions more than once on board that ship that they don't know what the Crucible does. Only that it's large and dangerous. EDI hears everything and is Joker's co-pilot. Running from a big wave of energy that might possibly kill you is smart, not cowardly. As for where the Normandy landed. The sky and landscape are consistent with Zorya, where Zaeed's loyalty mission took place. Also the EMS also affects how many people survive the crash. Arguably the more people that survive, the better the chances are of the Normandy getting repaired and possibly making a trip back.

Also the galaxy doesn't really need the Mass Relays. FTL Engines are fast enough to travel several light-years in short amounts of time even without the relays. And a little isolation would prevent war between the Krogans and the Turians and Salarians. Wrex may be a good leader, but Wreav is a brutish thug -- and Wrex might not be able to keep a surplus of begrudged krogan in line. Having a few centuries to themselves would give them time to rebuild and get over it.

But you're obviously too stuck on the small picture of Shepard and crew to care what happened to Earth and arguably the other worlds the Reapers laid waste to.

And Bioware is going to give you ungrateful trolls your damn answers, so shut the hell up about it.

#273
sjay449

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hoping on indoc...

#274
WhiteKnyght

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DeinonSlayer wrote...

Satisfying on an intellectual level, indeed. <_<

Moved to tears, maybe... but not for the right reasons.


You could do the same thing with the final battle with Saren, or the Suicide Mission.

Or arguably any part of any game.

Battle with Saren. You can A) Charm him into offing himself and saving you an extra fight, B) Talk normally and batlte him before Sovereign turns him into his own personal avatar.

Suicide Mission, you can A) Destroy the base, or B) Recycle it. Other things are mostly the same in the other parts. The whole. who lives and who dies during the mission based on what you did during ME2 is no different than whether or not your fleets, crew, and the Earth itself survive the final mission of ME3 based on what you've done throughout ME1-3 that contributed to War Assets.(Keep in mind, Multiplayer just makes your war assets more effective and gives you a token +10 for pouring time into getting units up to lv 20.)

sjay449 wrote...

hoping on indoc...


Indoctrination theory is crap based on desperate interpretations of game mechanics and dissatisfaction with the ending. They don't like the ending, so they're going to brainwash themselves into thinking there's some ridiclous conspiracy behind it.

The only indoctrination going on is to the desperate players, not to Shepard.

Modifié par The Grey Nayr, 24 mars 2012 - 06:13 .


#275
Ethical

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The Grey Nayr wrote...

Draconis6666 wrote...

The Grey Nayr wrote...

The biggest complaints about the ending was the lack of answers and sense of closure. They're adding that without changing the ending they wrote.


From what I've seen thats not the biggest complaint at all, the biggest complaint is that the entire ending is a completely brand new plot created and ended in the space of 10 minute that is almost totaly detached from the plot of the three games themselves. The ending doesnt even require the game to exist and it would still make just as much sense as it does now, (which is none really)  but it wouldnt detract from it either. The games have no impact on the ending at all, nothing you have done in any of the three games affects the end or even alludes to the ending other than TIM yelling aobut controlling the reapers everytime you talk to him, this compounded with plot elements that totaly invalidate previous plot elements such as the need for the plot of ME 1 to have happened at all, and add in hand waving space magic like the abiltiy to combine organic DNA with synthetics despite synthetics not having DNA and this being basicaly the ME version of "a wizard did it" are what I would call the biggest complaints with the ending.

Thats not even touching upon the things that need answers like where the normandy crashed, where it was going, why your squad is on it etc. Those are minor issues compared to the simple fact that the ending has nothing to do with the rest of the game and is poorly executed and written.

TL:DR version : the problem with the ending is it is badly written by someone tryign to be edgy, twisty, and symbolic who has no idea how to write something in that manner and it shows.



Also the galaxy doesn't really need the Mass Relays. FTL Engines are fast enough to travel several light-years in short amounts of time even without the relays. And a little isolation would prevent war between the Krogans and the Turians and Salarians. Wrex may be a good leader, but Wreav is a brutish thug -- and Wrex might not be able to keep a surplus of begrudged krogan in line. Having a few centuries to themselves would give them time to rebuild and get over it.

But you're obviously too stuck on the small picture of Shepard and crew to care what happened to Earth and arguably the other worlds the Reapers laid waste to.

And Bioware is going to give you ungrateful trolls your damn answers, so shut the hell up about it.


The other two paragraphs are good explanations if they where told, however until then they are just speculation. 

As for intragalactic travel, no FTL engines are not enough you also need fuel and there is not enough fuel spots to refuel. You have to discharge the FTL drives as well, they arn't just continuously running. In one codex FTL drive speed on the normandy was something like 12 light years a DAY.

Now the Normandy is the highest tech the alliance has to offer, so disregarding that, lets assume the Quarians travel at the same speed. Someone did the math (using a galaxy map they got from the wiki pages) and it will take 20 years going 12 light years a day for the quarians to get home. It is also stated in a codex, the quarian fleets ships can only last a couple of decades more with constant repairs and supplies. They will not make it back home and thus will die from their ships breaking down. 

As for the logic of Mass relays gone equalling no war between turians, well one problem there the Krogan and Turians are stuck in the Sol system and will take decades to go back. The turians can't even eat the food in the sol system, so say good bye to them. 

All in all, this is still all speculation. Not fun, why not just give us an epilogue slide that says "Quarians that survived made it back home safe, the end" That would be much more satisfying as current logic is in favor of all of them dying.