No new endings after all.
#151
Posté 24 mars 2012 - 03:10
#152
Posté 24 mars 2012 - 03:10
Modifié par Rogue Unit, 24 mars 2012 - 03:11 .
#153
Posté 24 mars 2012 - 03:15
I RJay I wrote...
Well I can't wait to hear how they explain "Space magic"... Should be worth a few laughs before I erase ME3 from my hard drive. I'll keep ME2 though because that's still a masterpiece.
"Space magic" is hardly valid criticism in a game universe where you can travel faster than light. If you're willing to accept that then I don't see how you can't accept what the Crucible/Catalyst does
#154
Posté 24 mars 2012 - 03:17
I_Jedi wrote...
If it's the indoc theory, Bioware is forgiven.
Anything other than this will likely be met with as much rage as doing nothing honestly.
For me the whole situation has left a really bad taste in my mouth, and I really doubt anything they can do will change that.
#155
Posté 24 mars 2012 - 03:19
General Tiberius wrote...
I RJay I wrote...
Well I can't wait to hear how they explain "Space magic"... Should be worth a few laughs before I erase ME3 from my hard drive. I'll keep ME2 though because that's still a masterpiece.
"Space magic" is hardly valid criticism in a game universe where you can travel faster than light. If you're willing to accept that then I don't see how you can't accept what the Crucible/Catalyst does
Traveling faster than light exist in the ME universe because of Mass Effect (not the game, the actual force). FTL drives (which work off of Mass Effect[again not the game]) allow travel up to 12 light years a day.
No amount of lore will support what the Crucible does.
Modifié par Ethical, 24 mars 2012 - 03:20 .
#156
Posté 24 mars 2012 - 03:20
General Tiberius wrote...
I RJay I wrote...
Well I can't wait to hear how they explain "Space magic"... Should be worth a few laughs before I erase ME3 from my hard drive. I'll keep ME2 though because that's still a masterpiece.
"Space magic" is hardly valid criticism in a game universe where you can travel faster than light. If you're willing to accept that then I don't see how you can't accept what the Crucible/Catalyst does
You know nothing about Sci-Fi mate. Quick explanation:
Either you accept the core premise of the Sci-Fi universe that is presented in the series or you don't. In ME specific you have to accept FTL, Translators, Biotics, Blbalblaba. These are all the rules of this Sci-Fi series. If you don't accept them, well then you wont accept the ME-series interpretation of the future (or tech).
That doesn't mean that you have to accept plot holes that can't be explaind within the rules of series . So no, we don't have to accept the Crucible and the plot holes in it. The Space Magic comes when the own fiction universe cant explain things.
Modifié par SyyRaaaN, 24 mars 2012 - 03:21 .
#157
Posté 24 mars 2012 - 03:22
By current thoeries its not possible, but theories are not fact.
#158
Guest_corpselover_*
Posté 24 mars 2012 - 03:22
Guest_corpselover_*
Are they going to clarify that my squad members magically turned stupid at the end of the game? Specifically, that they thought that having the Normandy come pick them up was a better (and safer) idea then going into the conduit to the citadel that was right in front of them?
Are they going to clarify that the Reapers magically turned stupid and forgot that they could shut down the entire relay system with the citadel (and isolate the races and insure the crucible is never completed)?
Are they going to clarify that Shepard willingly goes along with a racist stream of logic when he goes caries out the catalysts new wishes?
Are they going to clarify how all your war assets really amount to no discernible difference in the course of the final battle? And are they going to clarify how a game mechanic (EMS) alters the variations in the ending with no logical causality? Specifically, are they going to clarify how a higher EMS suddenly makes the crucible detonation less destructive to earth?
This could go on for a while, but more likely . . .
Are they going to clarify that indoc theory is correct, and that they sold us a product without the intended ending so that they could then turn around and sell it to us for more money at a later date?
Modifié par corpselover, 24 mars 2012 - 03:23 .
#159
Posté 24 mars 2012 - 03:28
corpselover wrote...
So, are they going to clarify that Joker magically turned into a coward at the end of the game?
Are they going to clarify that my squad members magically turned stupid at the end of the game? Specifically, that they thought that having the Normandy come pick them up was a better (and safer) idea then going into the conduit to the citadel that was right in front of them?
Are they going to clarify that the Reapers magically turned stupid and forgot that they could shut down the entire relay system with the citadel (and isolate the races and insure the crucible is never completed)?
Are they going to clarify that Shepard willingly goes along with a racist stream of logic when he goes caries out the catalysts new wishes?
Are they going to clarify how all your war assets really amount to no discernible difference in the course of the final battle? And are they going to clarify how a game mechanic (EMS) alters the variations in the ending with no logical causality? Specifically, are they going to clarify how a higher EMS suddenly makes the crucible detonation less destructive to earth?
This could go on for a while, but more likely . . .
Are they going to clarify that indoc theory is correct, and that they sold us a product without the intended ending so that they could then turn around and sell it to us for more money at a later date?
I agree with you. But this is very hard to fix with just the ending. In my opinion, the state ME3 is in, totally ruins the premise of the series. Its just 100 % nonsensical.
#160
Posté 24 mars 2012 - 03:35
#161
Posté 24 mars 2012 - 03:35
Just a warning I can't do anything from where I live. But some angry customer will start harrasing BW employees.
#162
Posté 24 mars 2012 - 03:37
SyyRaaaN wrote...
General Tiberius wrote...
I RJay I wrote...
Well I can't wait to hear how they explain "Space magic"... Should be worth a few laughs before I erase ME3 from my hard drive. I'll keep ME2 though because that's still a masterpiece.
"Space magic" is hardly valid criticism in a game universe where you can travel faster than light. If you're willing to accept that then I don't see how you can't accept what the Crucible/Catalyst does
You know nothing about Sci-Fi mate. Quick explanation:
Either you accept the core premise of the Sci-Fi universe that is presented in the series or you don't. In ME specific you have to accept FTL, Translators, Biotics, Blbalblaba. These are all the rules of this Sci-Fi series. If you don't accept them, well then you wont accept the ME-series interpretation of the future (or tech).
That doesn't mean that you have to accept plot holes that can't be explaind within the rules of series . So no, we don't have to accept the Crucible and the plot holes in it. The Space Magic comes when the own fiction universe cant explain things.
I actually know quite a bit about Sci-Fi. Unless my collection of HG Wells, Philip K. Dick and Arthur C. Clarke is not Sci-Fi?
The reason there is lore for those things is because they were made
thousands of years ago (in the ME universe).
The Crucible is new. It hasn't ever been made before so how could it have any lore? To claim that Lore makes the other things more plausible than the Crucible is ridiculous. There are many things which cannot be explained by the "rules" in the ME universe. Indoctrination for example. How does it work? Nobody has the slightest idea but it does. People aren't complaining about that.
Even "Mass Effect" itself cannot be explained. It's some force which affects the mass of an object. How? The game doesn't tell us. We just have to accept it as Space Magic which makes the universe presented to us possible.
Modifié par General Tiberius, 24 mars 2012 - 03:42 .
#163
Guest_corpselover_*
Posté 24 mars 2012 - 03:38
Guest_corpselover_*
Dariustwinblade wrote...
Next stage of Rebellion will start. Now comes developers harrasment stage. I make a prophecy that a lot of Bioware employees will get harrased verbelly and physically harrassed. My prediction for this whole ordeal from the time the ending was leaked has not been wrong Bioware employees better watch out rabid fans are dangerous.
Just a warning I can't do anything from where I live. But some angry customer will start harrasing BW employees.
Ew . . . Who would want to go to Edmonton.
#164
Posté 24 mars 2012 - 03:44
General Tiberius wrote...
SyyRaaaN wrote...
General Tiberius wrote...
I RJay I wrote...
Well I can't wait to hear how they explain "Space magic"... Should be worth a few laughs before I erase ME3 from my hard drive. I'll keep ME2 though because that's still a masterpiece.
"Space magic" is hardly valid criticism in a game universe where you can travel faster than light. If you're willing to accept that then I don't see how you can't accept what the Crucible/Catalyst does
You know nothing about Sci-Fi mate. Quick explanation:
Either you accept the core premise of the Sci-Fi universe that is presented in the series or you don't. In ME specific you have to accept FTL, Translators, Biotics, Blbalblaba. These are all the rules of this Sci-Fi series. If you don't accept them, well then you wont accept the ME-series interpretation of the future (or tech).
That doesn't mean that you have to accept plot holes that can't be explaind within the rules of series . So no, we don't have to accept the Crucible and the plot holes in it. The Space Magic comes when the own fiction universe cant explain things.
I actually know quite a bit about Sci-Fi. Unless my collection of HG Wells, Philip K. Dick and Arthur C. Clarke is not Sci-Fi?
The reason there is lore for those things is because they were made
thousands of years ago (in the ME universe).
The Crucible is new. It hasn't ever been made before so how could it have any lore? To claim that Lore makes the other things more plausible than the Crucible is ridiculous. There are many things which cannot be explained by the "rules" in the ME universe. Indoctrination for example. How does it work? Nobody has the slightest idea but it does. People aren't complaining about that.
The codex explains exactly how subliminal messagses and the very design of a Repaer leads to indoctrination
Modifié par Rogue Unit, 24 mars 2012 - 03:47 .
#165
Posté 24 mars 2012 - 03:44
Rocharox wrote...
They can fix it, anyone that knows a little bit about it know they can.
Doubtful. I know all about the points (and plot gaffes) raised, and the franchise has been left in a creatively-limiting position that makes it impossible to have any further galaxy-spanning adventures within the main characters' lifetime (that is, assuming everything at face value - no indoc theory).
It didn't have to be this way. Instead of throwing out this whole "speculation for everyone" schtick,. BW should have focused on the characters first, and how the resolution affected them. You don't start shoehorning in new concepts and a new character in the last 10 minutes of your franchise. That's effectively creative suicide right there.
Modifié par crazyrabbits, 24 mars 2012 - 03:45 .
#166
Posté 24 mars 2012 - 03:46
ALL IS LOST.
#167
Posté 24 mars 2012 - 03:49
#168
Guest_slyguy200_*
Posté 24 mars 2012 - 03:51
Guest_slyguy200_*
bandfred wrote...
All is lost.
ALL IS LOST.
Have no fear, all is not lost until the very end and we get our final answer.
Until then we must continue to...
HOLD THE LINE!!!!!!!!!!!!!!!
#169
Posté 24 mars 2012 - 03:54
General Tiberius wrote...
SyyRaaaN wrote...
General Tiberius wrote...
I RJay I wrote...
Well I can't wait to hear how they explain "Space magic"... Should be worth a few laughs before I erase ME3 from my hard drive. I'll keep ME2 though because that's still a masterpiece.
"Space magic" is hardly valid criticism in a game universe where you can travel faster than light. If you're willing to accept that then I don't see how you can't accept what the Crucible/Catalyst does
You know nothing about Sci-Fi mate. Quick explanation:
Either you accept the core premise of the Sci-Fi universe that is presented in the series or you don't. In ME specific you have to accept FTL, Translators, Biotics, Blbalblaba. These are all the rules of this Sci-Fi series. If you don't accept them, well then you wont accept the ME-series interpretation of the future (or tech).
That doesn't mean that you have to accept plot holes that can't be explaind within the rules of series . So no, we don't have to accept the Crucible and the plot holes in it. The Space Magic comes when the own fiction universe cant explain things.
I actually know quite a bit about Sci-Fi. Unless my collection of HG Wells, Philip K. Dick and Arthur C. Clarke is not Sci-Fi?
The reason there is lore for those things is because they were made
thousands of years ago (in the ME universe).
The Crucible is new. It hasn't ever been made before so how could it have any lore? To claim that Lore makes the other things more plausible than the Crucible is ridiculous. There are many things which cannot be explained by the "rules" in the ME universe. Indoctrination for example. How does it work? Nobody has the slightest idea but it does. People aren't complaining about that.
Even "Mass Effect" itself cannot be explained. It's some force which affects the mass of an object. How? The game doesn't tell us. We just have to accept it as Space Magic which makes the universe presented to us possible.
IIRC, the codex also explains that mass effect fields are created by running a electrical current through eezo. Way too lazy to look it up through.
#170
Posté 24 mars 2012 - 03:58
Thank you BioWare!
#171
Posté 24 mars 2012 - 03:59
Father_Jerusalem wrote...
If this is true, and BioWare is working on the premise of "Additional" not "Changed", then....
Thank you BioWare!
http://articles.busi...ives-complaints
#172
Guest_slyguy200_*
Posté 24 mars 2012 - 04:01
Guest_slyguy200_*
Father_Jerusalem wrote...
If this is true, and BioWare is working on the premise of "Additional" not "Changed", then....
Thank you BioWare!
You said "screw you Bioware" wrong.
#173
Posté 24 mars 2012 - 04:04
What is BioWare thinking?:
"Success consists of going from failure to failure without loss of enthusiasm."- Winston Churchill
"My great concern is not whether you have failed, but whether you are content with your failure."-Abraham Lincoln
"I honestly think it is better to be a failure at something you love than to be a success at something you hate."- George Burns
What are fans thinking?:
"Failure is not fatal, but failure to change might be."- John Wooden
"Think twice before you speak, because your words and influence will plant the seed of either [your] success or failure in the mind of another."- Napoleon Hill
"I believe in trusting men, not only once but twice - in giving a failure another chance."- James Cash Penney
and for the ending supporters:
"I don't believe in failure. It is not failure if you enjoyed the process."-Oprah Winfrey
Modifié par Verlidiane, 24 mars 2012 - 04:06 .
#174
Posté 24 mars 2012 - 04:04
IMO there are only two options:
1) They don't suffer from a loss of reality and noticed, that they have a chance to fix the mess. Thus, the "new content" will be FREE and adequate. Most of the upset fans will be satisfied.
2) They deliver another piece of nothingness. If this comes for free or not, doesn't matter anymore.
#175
Posté 24 mars 2012 - 04:04
Rogue Unit wrote...
Yup, you won't see another dime from me BuyerBeware.
I am sure you said the same with DA2...





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