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BioWare, if you change the ME3 ending "art" has lost


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#426
durasteel

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InvincibleHero wrote...

No customer is satiated by having their demand met over the artist needs in creating the work of art to begin with.


And that statement right there proves beyond any doubt that you have no frolicking idea what you're talking about.

#427
Hexxys

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As many others have noted, changing a work of art does not yield a "loss". Almost every famous artist has "retconned" one or more pieces of their work-- most of the time for the better. In some cases, such as Sherlock Holmes, it was perhaps the smartest thing Doyle could have done.

At the end of the day, however, Bioware doesn't HAVE to change anything. And I don't HAVE to buy anything with a Bioware/EA logo on it ever again. That's just it. It's their call.

#428
Gatt9

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InvincibleHero wrote...

Kaija wrote...

This addresses the art issue very well:
http://www.gamefront...compromise-art/

It doesn't matter what subjective reasons people dredge up to support their POV. All that matters is the forcing of BW to change their art. They think they had adeqaute endings and obviously they included them to suit their needs. When the artist doesn't want to change then you are making unreasonable demands. Really I think it presumptuous to tell anyone to rewrite any media as if i know how to best utilize their property. Any suggestion I make (and this would apply to everyone) would reflect my wants, needs, and biases to subsume those of the creator.


You're operating under the misguided notion that Bioware is creating Art,  you are incorrect.

Bioware is the subsidiary of a publicly owned company,  with shareholders,  whose interest is making money so the shareholders don't dump the stock.  The shareholders have no interest in art,  they're interested in money.

EA dictates to the development team the design based upon what they believe will generate the most money. 

The entire notion of ME3 being "Art" fails right at the start,  when you accept the fact that EA is a for-profit publicly held company.  If you need any further proof,  you can look at the shoehorned in Multiplayer and the Galatic Readiness system they had to come up with to make it work,  all done for marketing reasons,  not "Art".  Alternatively,  you could look at the Kinect feature that serves no real purpose other than a marketing bullet-point,  or you could look at the Day 1 DLC,  or the hundreds of dollars in DLC attached to non-game items in order to sell them.

Art would mean the studio was permitted to make their game,  it's obvious that didn't happen.  Just like it was obvious with DA2.

#429
Mr. MannlyMan

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InvincibleHero wrote...

Kaija wrote...

Because actually you do. Bioware has over and over again offcially stated how they have taken fan response, player feedback, ect. into the creation of the series. In that way, yes, players are part of the creation.

Metaphorical doesn't equal literal. We have a say before the product is finished (aka put in requests and BW picks and chooses) and not after except for bug remedies and gameplay fixes that are onjective in nature.



Stupid dogma that assumes that art cannot be "improved" after its creation.

Art without an audience is without value. Art that resonates with its audience gains in value. So, if the endings don't resonate with a majority of the fans, and if Bioware truly are "artists", wouldn't they be obligated (as artists) to alter their work in order to "improve" it so that it resonates more with their main audience? Why would art "lose" because of that?

This isn't even touching upon the problem of timetables, deadlines, corporate politics and budgets. IMO, art loses in the corporate world all the time. When it alienates its audience, it loses. When it makes compromises in order to fit within set timeframes, it loses. When its original vision is compromised by late-game changes that are triggered by poor time management or overloaded schedules... well, you know.

Modifié par Mr. MannlyMan, 31 mars 2012 - 04:55 .


#430
DigitalAvatar

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I haven't been following this thread,but would love to see OP's reaction when he does finish the game.

#431
p__q

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Chobot's clearly indoctrinated him 0_o ...but on a serious note (and well aware she has nothing to do with ign articles)
I think it's a little premature for you to be jumping in on a hot topic like this before you've even finished the ending, and just to point out while I do have respect for a games artistic value (good example: shadow of the colossus, bad example: leisure suit Larry) I also think the nature of a game studio requires it to balance business and art, and I honestly believe in this case of their art being so badly received business should take precedence.

#432
Kaiser Arian XVII

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Image IPB

Art will be lost!

#433
Il Divo

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InvincibleHero wrote...

No customer is satiated by having their demand met over the artist needs in creating the work of art to begin with.


You...do realize that is exactly how a customer is satiated, right? The customer doesn't even need to be remotely aware of the artist's needs. All they need to be aware of is their own demands (a satisfactory product) being met.

#434
da mighty rEAper

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Sir_Cabbage wrote...

Im amazed of two things, firstly that OP is using SO much formatting in his messages that im surprised no one has commented.

Secondly, im wondering why no one has mentioned the fact that they already CHANGED ME3's ending after it was leaked over xbox live. I was going to be something about dark energy with the final choice being to either kill the reapers or sacrifice humanity to save the universe.... Which not only would have allowed for a proper epilogue but wouldnt have basically meant the universe was destroyed.

If this was their original ending I could almost understand the "art" arguement, however where is the art when they were basically forced to scrap their original ending and cobble one together at the last moment? Even the "final hours" thing says that until the last min this ending wasnt decided on.


Exactly ppl who talk about changing art are either stupid or just dont know the fact that it(ending/story) was changed( and changed not simply during development of story, changed in a way that killed other 2 games of trilogy, killed original authors vision! this is crimelike decision) or they are in fact BIOWARE`s or EA`s PR agents. i guess op is just a sheep, no offence

Modifié par da mighty rEAper, 31 mars 2012 - 06:23 .


#435
Dude_in_the_Room

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da mighty rEAper wrote...

Sir_Cabbage wrote...

Im amazed of two things, firstly that OP is using SO much formatting in his messages that im surprised no one has commented.

Secondly, im wondering why no one has mentioned the fact that they already CHANGED ME3's ending after it was leaked over xbox live. I was going to be something about dark energy with the final choice being to either kill the reapers or sacrifice humanity to save the universe.... Which not only would have allowed for a proper epilogue but wouldnt have basically meant the universe was destroyed.

If this was their original ending I could almost understand the "art" arguement, however where is the art when they were basically forced to scrap their original ending and cobble one together at the last moment? Even the "final hours" thing says that until the last min this ending wasnt decided on.


Exactly ppl who talk about changing art are either stupid or just dont know the fact that it(ending/story) was changed( and changed not simply during development of story, changed in a way that killed other 2 games of trilogy, killed original authors vision! this is crimelike decision) or they are in fact BIOWARE`s or EA`s PR agents. i guess op is just a sheep, no offence


Thats the most advantageous thing I've heard in a while.  Part of the fun of "art" or a game or a movie or a comic book is the suprise.  Bioware didn't ruin the first ending and sacrificed art by rewriting it....whoever leaked it did.

I swear you ppl will twists things around until ANYTHING fits to favor your argument.

#436
Nightwriter

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I'm confused. I rather thought the endings betrayed Mass Effect's artistic merit as a series. Changing it would be going back and doing the "art" justice, not ruining it.

#437
ShdwPlayer

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Hey Jaysabz (OP) finished the game yet? (Lol I'd love to see his reaction when he does finish it, but I think he'd be too ashamed to come back to this thread since he was such an ass about the art and entitlement bull****).

SO love the ending yet???

Modifié par ShdwPlayer, 31 mars 2012 - 07:04 .


#438
da mighty rEAper

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Dude_in_the_Room wrote...

da mighty rEAper wrote...

Sir_Cabbage wrote...

Im amazed of two things, firstly that OP is using SO much formatting in his messages that im surprised no one has commented.

Secondly, im wondering why no one has mentioned the fact that they already CHANGED ME3's ending after it was leaked over xbox live. I was going to be something about dark energy with the final choice being to either kill the reapers or sacrifice humanity to save the universe.... Which not only would have allowed for a proper epilogue but wouldnt have basically meant the universe was destroyed.

If this was their original ending I could almost understand the "art" arguement, however where is the art when they were basically forced to scrap their original ending and cobble one together at the last moment? Even the "final hours" thing says that until the last min this ending wasnt decided on.


Exactly ppl who talk about changing art are either stupid or just dont know the fact that it(ending/story) was changed( and changed not simply during development of story, changed in a way that killed other 2 games of trilogy, killed original authors vision! this is crimelike decision) or they are in fact BIOWARE`s or EA`s PR agents. i guess op is just a sheep, no offence


Thats the most advantageous thing I've heard in a while.  Part of the fun of "art" or a game or a movie or a comic book is the suprise.  Bioware didn't ruin the first ending and sacrificed art by rewriting it....whoever leaked it did.

I swear you ppl will twists things around until ANYTHING fits to favor your argument.


I didnt say anything about leaked ending, in fact im one of the many ppl who didnt know the ending was leaked until i finished the game, came to forums and desperately tried to find any excuse from bioware for many lackluster parts of the game, ending sequence included, thats where i stumbled upon info about "dark energy" and etc.
This was meant for ppl who use "art" argument in protest to change whatever needs to be changed, not to twist anything.

#439
Random Geth

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I can't remember who said it, but I remember a post on these forums that made me laugh and is kinda true.

Something along the lines of: "You don't get to photoshop google images and then whine about artistic integrity."

#440
DigitalAvatar

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Dude_in_the_Room wrote...
Thats the most advantageous thing I've heard in a while.  Part of the fun of "art" or a game or a movie or a comic book is the suprise.  Bioware didn't ruin the first ending and sacrificed art by rewriting it....whoever leaked it did.

I swear you ppl will twists things around until ANYTHING fits to favor your argument.


Not sure if serious....

#441
Dude_in_the_Room

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da mighty rEAper wrote...

Dude_in_the_Room wrote...

da mighty rEAper wrote...

Sir_Cabbage wrote...

Im amazed of two things, firstly that OP is using SO much formatting in his messages that im surprised no one has commented.

Secondly, im wondering why no one has mentioned the fact that they already CHANGED ME3's ending after it was leaked over xbox live. I was going to be something about dark energy with the final choice being to either kill the reapers or sacrifice humanity to save the universe.... Which not only would have allowed for a proper epilogue but wouldnt have basically meant the universe was destroyed.

If this was their original ending I could almost understand the "art" arguement, however where is the art when they were basically forced to scrap their original ending and cobble one together at the last moment? Even the "final hours" thing says that until the last min this ending wasnt decided on.


Exactly ppl who talk about changing art are either stupid or just dont know the fact that it(ending/story) was changed( and changed not simply during development of story, changed in a way that killed other 2 games of trilogy, killed original authors vision! this is crimelike decision) or they are in fact BIOWARE`s or EA`s PR agents. i guess op is just a sheep, no offence


Thats the most advantageous thing I've heard in a while.  Part of the fun of "art" or a game or a movie or a comic book is the suprise.  Bioware didn't ruin the first ending and sacrificed art by rewriting it....whoever leaked it did.

I swear you ppl will twists things around until ANYTHING fits to favor your argument.


I didnt say anything about leaked ending, in fact im one of the many ppl who didnt know the ending was leaked until i finished the game, came to forums and desperately tried to find any excuse from bioware for many lackluster parts of the game, ending sequence included, thats where i stumbled upon info about "dark energy" and etc.
This was meant for ppl who use "art" argument in protest to change whatever needs to be changed, not to twist anything.


Sorry, it was a little messy and I read it wrong.

As for what you were really saying......I actually agree.  Theres no way to justify the "art" argument when the true ending was released and scrapped. 

But I don't blame Bioware.  I blame the idiots who leaked it.  They just might have ruined what was a great ending.....all things considerred.

#442
Lotion Soronarr

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101ezylonhxeT wrote...

ME and games in general are not art so your OP is pointless.


No, they are art and YOUR oppinion is pointless. A bunch of artists working together creatingart. How can the final product NOT be art? Way to go backstab the entire gaming industry like that.

It doesn't matter AT ALL how dissatistifed some poeple are with the end. It doesnt even matter how many people are dissatisfied.
As long as the developer/artist is satisfied.

If I were to write a story and love it as it is, It would matter if the entire friggin world tought I should change it. The entire friggin world can go suck ** *******.

Modifié par Lotion Soronnar, 31 mars 2012 - 08:32 .


#443
Brahox

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ME3 isn't the frist or the last game to change its ending. Also if it's a DLC or patch, don't buy it or download it. How hard can this be?

#444
AlienWolf728

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what is this "artistic integrity", you speak of?

Modifié par AlienWolf728, 31 mars 2012 - 08:34 .


#445
Brahox

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"artistic integrity" is the same crap they pulled with the recycled quests/maps in DA:2..

#446
Arik7

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BioWare/EA, less than 5% of fans like the ending.

In my opinion, the ending wasn't "artistic", it was silly and incompatible with the rest of the Mass Effect Universe.  

What's more important: your so-called "artistic" integrity or providing a quality product to your consumers?  

Who's gonna buy your DLCs if the ending still sucks?

Modifié par Arik7, 31 mars 2012 - 08:44 .


#447
abaris

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Brahox wrote...

"artistic integrity" is the same crap they pulled with the recycled quests/maps in DA:2..


Yeah, the minimalistic approach, so to speak. I guess they got the attention of the Guggenheim.

#448
Isaidlunch

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My posts are art. Anyone who disagrees with what I say is unfairly criticizing my artistic vision.

Modifié par Kazanth, 31 mars 2012 - 09:20 .


#449
Super.Sid

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Please read this
http://www.forbes.co...mpaign=20120330

#450
Arkitekt

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Lotion Soronnar wrote...

101ezylonhxeT wrote...

ME and games in general are not art so your OP is pointless.


No, they are art and YOUR oppinion is pointless. A bunch of artists working together creatingart. How can the final product NOT be art? Way to go backstab the entire gaming industry like that.

It doesn't matter AT ALL how dissatistifed some poeple are with the end. It doesnt even matter how many people are dissatisfied.
As long as the developer/artist is satisfied.

If I were to write a story and love it as it is, It would matter if the entire friggin world tought I should change it. The entire friggin world can go suck ** *******.


Yeah you tell 'em how to manage a successful game company with budgets over hundred million dollars per game! Who cares if no one's buying? The entire world can go suck.... oh wait there's nothing to suck.