BioWare, if you change the ME3 ending "art" has lost
#451
Posté 31 mars 2012 - 10:14
a second rate horde mode clone? not really gallery material
#452
Posté 31 mars 2012 - 10:16
#453
Posté 31 mars 2012 - 10:19
Much like looking at the Mona Lisa and thinking, yeah, she's just farted and is smiling in satisfaction waiting for Leo's inevitable reaction.
Put some clothes on, David, you'll catch your death. Oh and while you're at it Mike, don't paint that ceiling, people don't want to spend all day craning their necks.
Yeah, I'm taking the proverbial michael here, but do you see the point, OP? Or am I just wasting my time as you've finished the game and are now thinking the same as a great many other people?
#454
Posté 31 mars 2012 - 10:20
Nightwriter wrote...
I rather thought the endings betrayed Mass Effect's artistic merit as a series. Changing it would be going back and doing the "art" justice, not ruining it.
This. When an ending, compared to the rest of the
[edit] It's getting funny that people always use books to defend 'artistic integrity'... A book is a solid medium. Chaning it would cost a lot of money... printing... book binding and all that. But a game is an interchangable medium. With most parts of the world having access to broadband internet, developers can easily add, remove or polish content. Which they often do, otherwise we wouldn't get patches and DLCs. And IF Bioware truly decides to change things (which I sincerely hope), then it will most likely come as a DLC. So, don't want it, don't download it. Problem solved
Modifié par Shin-Anubis, 31 mars 2012 - 10:26 .
#455
Posté 31 mars 2012 - 10:20
#456
Posté 31 mars 2012 - 10:22
#457
Posté 31 mars 2012 - 10:27
jaysabz wrote...
Listen, I haven't even finished the game yet, been travelling, but please read on.
No.
And "art" has already lost, my dear boy. Play the game and see for yourself.
Modifié par woodbyte, 31 mars 2012 - 10:27 .
#458
Posté 31 mars 2012 - 10:30
jaysabz wrote...
Listen, I haven't even finished the game yet, been travelling, but please read on.
Jason
No offense, but you haven't finished the game and how do you know the ending is "art"? I mean, you don't even try to understand why other people think the way they do. It really doesn't help your argument if you are arguing from an ignorant position. (Since you have no knowledge at all about the main issue.)
#459
Posté 31 mars 2012 - 10:42
As for the concerns, why even bothering about it if you haven't finished the game. By now you already did (not sure if you already posted that after the original post). Anyway, art isn't going to be killed and the endings can't change that much either... unfortunately.
#460
Posté 31 mars 2012 - 10:58
When comments regarding the ending first began to arise, I had not yet finished the game and I thought maybe too many people had just rushed through to the end and got an ending for not completing a proper play through. However, after finishing the game (doing everything possible, completing all side - quests, gaining all war assets) I was gutted and understood what everyone was talking about.
I've already said it in other posts, but if you've played Mass Effect from the beginning, the last 10 minutes of the game makes no sense in context to the rest of the story. It's not the fact the people don't like the ending, it's the fact that there's no logic to it.
You say Bioware should not change the ending to uphold there artist integrity, but Bioware has always listened to it's fans and is one of reason why Mass Effect has been developed in the way that it has. Fan feeback is something that they have always taken on board and ultimately helped them to make a better game as a result.
Obviously you can't debate this fully yet because you haven't finished the game, but before you say it just loud people making a noise, it's not, it's people like myself who just really love the games and all we want in an ending to 'our' stories that rings true.
#461
Posté 31 mars 2012 - 11:38
#462
Posté 31 mars 2012 - 11:48
Arik7 wrote...
BioWare/EA, less than 5% of fans like the ending.
In my opinion, the ending wasn't "artistic", it was silly and incompatible with the rest of the Mass Effect Universe.
What's more important: your so-called "artistic" integrity or providing a quality product to your consumers?
Define "quality".
Here's a hint: It''s not defined as "ending I like".
#463
Posté 31 mars 2012 - 11:50
Arkitekt wrote...
Yeah you tell 'em how to manage a successful game company with budgets over hundred million dollars per game! Who cares if no one's buying? The entire world can go suck.... oh wait there's nothing to suck.
As opposed to you telling them?
#464
Posté 31 mars 2012 - 12:01
Funny it doesn't seem to fall under "LOTS OF SPECULATION FOR EVERYONE" either.<_<Lotion Soronnar wrote...
Arik7 wrote...
BioWare/EA, less than 5% of fans like the ending.
In my opinion, the ending wasn't "artistic", it was silly and incompatible with the rest of the Mass Effect Universe.
What's more important: your so-called "artistic" integrity or providing a quality product to your consumers?
Define "quality".
Here's a hint: It''s not defined as "ending I like".
Oh wait let me guess I don't get how DARK, EDGY, and NUANCED it is right?
Modifié par Grand Admiral Cheesecake, 31 mars 2012 - 12:03 .
#465
Posté 31 mars 2012 - 12:12
Lotion Soronnar wrote...
101ezylonhxeT wrote...
ME and games in general are not art so your OP is pointless.
No, they are art and YOUR oppinion is pointless. A bunch of artists working together creatingart. How can the final product NOT be art? Way to go backstab the entire gaming industry like that.
It doesn't matter AT ALL how dissatistifed some poeple are with the end. It doesnt even matter how many people are dissatisfied.
As long as the developer/artist is satisfied.
If I were to write a story and love it as it is, It would matter if the entire friggin world tought I should change it. The entire friggin world can go suck ** *******.
The mentality of "it's all about what I want" is exactly what will prevent you from ever releasing a product. The market doesn't care what the artist wants; the market only cares what the consumer wants. If EA did not think ME3 would generate a profit, ME3 would not have been made. In other words: your art depends upon my money.
Modifié par Il Divo, 31 mars 2012 - 12:13 .
#466
Posté 31 mars 2012 - 12:19
#467
Posté 31 mars 2012 - 03:43
Krogangreetings wrote...
I'm curious where does multiplayer fit in this artistic bit
a second rate horde mode clone? not really gallery material
Lots of ppl think it's fun.
#468
Posté 31 mars 2012 - 04:23
Lotion Soronnar wrote...
Define "quality".
Here's a hint: It''s not defined as "ending I like".
Quality: "high grade; superiority; excellence" - Everything the Mass Effect 3 ending isn't.
In the context of Mass Effect 3, I would desribe a quality ending as one which is logically coherent, consistent with previously established plot elements and gameplay direction, and leaving the player with a sense of satisfaction and accomplishment. Unfortunately the Mass Effect 3 ending does none of that.
#469
Posté 31 mars 2012 - 04:39
DigitalAvatar wrote...
Quality: "high grade; superiority; excellence" - Everything the Mass Effect 3 ending isn't.
In the context of Mass Effect 3, I would desribe a quality ending as one which is logically coherent, consistent with previously established plot elements and gameplay direction, and leaving the player with a sense of satisfaction and accomplishment. Unfortunately the Mass Effect 3 ending does none of that.
You could argue it's an artistic achievement to leave the player revolted, depressed and suicidal after completing the game.
#470
Posté 31 mars 2012 - 04:40
Quality writing has narrative coherance and cosistency. Mass Effect 3 does not. Except for the last 5-10 min, the Mass Effect trilogy is a classic sci fi with real life moral decisions and technological limitations. At the end, we get god-children, space magic, and meaningless "choices."Lotion Soronnar wrote...
Arik7 wrote...
BioWare/EA, less than 5% of fans like the ending.
In my opinion, the ending wasn't "artistic", it was silly and incompatible with the rest of the Mass Effect Universe.
What's more important: your so-called "artistic" integrity or providing a quality product to your consumers?
Define "quality".
Here's a hint: It''s not defined as "ending I like".
The reason almost everybody hates the ending is false advertising and lack of genre consistency.
Modifié par Arik7, 31 mars 2012 - 04:41 .
#471
Posté 31 mars 2012 - 04:43
Doesn't make it artDude_in_the_Room wrote...
Krogangreetings wrote...
I'm curious where does multiplayer fit in this artistic bit
a second rate horde mode clone? not really gallery material
Lots of ppl think it's fun.
#472
Posté 31 mars 2012 - 05:07
1. they hadn't finished it yet so they are talking out of the orifice they sit on and
2. they were checking that IGNorant site and taking what those EA cheerleaders are saying as fact.
3. they have no registered games, not even ME3.
The rest of their post is irrelevant and is rendered invalid by the 2 reasons I mentioned above.
I don't want BioWare to change the ending, I want them to release some DLC that fixes the ending. That way people that do like it can keep the current one and people that like the ending to meet the promises made by BioWare's hype, follow the mass effect story, and don't break a bunch of "literary rules" in the last minutes of a story can have what we like too.
Modifié par XTR3M3, 31 mars 2012 - 05:13 .
#473
Posté 31 mars 2012 - 05:15
- hard work, passion & innovative story telling from Bioware, and
- the amazing involvement from the fan base through fan art, costumes, fan-fiction, participation at conferences, writing in these forums, etc...
Without both these factors, Mass Effect is just another product, not art. It's only fitting that the end should also come from the combined input of Bioware and the fans.
#474
Posté 31 mars 2012 - 05:20
Biosargent wrote...
I so ROLF'd at this. That is the PERFECT response to that OP!
#475
Posté 31 mars 2012 - 05:24
To be fair that's possible. I've not finished the game either - I deliberately stopped just before the end, having ended up with prior knowledge of it.VampireSoap wrote...
No offense, but you haven't finished the game and how do you know the ending is "art"? I mean, you don't even try to understand why other people think the way they do. It really doesn't help your argument if you are arguing from an ignorant position. (Since you have no knowledge at all about the main issue.)





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