termokanden wrote...
Fortack wrote...
Spamming Warpbombs is actually a pretty bad way to play the ME2 Adept.
Spamming Warp is. Spamming combos (AKA Warpbombs) isn't bad though.
In any case, it works fine on insanity. So I don't really see how it can be called bad.
Many ME2 levels gave provision for mass instakill via Throw / Shockwave into Pull / Singularity, all of which were often faster on Insanity than Warp detonated combos, which could leave enemies damaged but not necessarily dead... For example, a member called Boz did a vid of the bridge sequence of Thane's RM, where throwing mercs off the bridge allowed him to clear that section in a fraction the time pure Warp combos would have. LotSB and Arrival also had several fight sequences where throwing masses / bosses into imppassable terrain / off ledges would often be the fastest and most efficient way to clear those fights. I wouldn't call pure Warp combos *bad* way to Adept in ME2, but the class was far more potent once one could judge when to use physics combos to bypass enemy health.
ME3 doesn't quite have that kind of elegance. Basically doing any combo in ME3 will always result in wholesale carnage at any time, so there is no longer as much of an art to using the "right combo" at the "right time".
Modifié par Locutus_of_BORG, 25 mars 2012 - 03:51 .