If they just expand the current ending , will you honestly buy it?
#51
Posté 24 mars 2012 - 07:38
#52
Posté 24 mars 2012 - 07:40
#53
Posté 24 mars 2012 - 07:43
I would wait until the game's priced at 19.99 or get it cheaper on Amazon or ebay.
Modifié par Viyu, 24 mars 2012 - 07:43 .
#54
Posté 24 mars 2012 - 07:45
At the very least I will not think about buying a DLC for this game (or buying any other bioware product for that matter) before I can experience it through a let's player. If what I can experience through a proxy is satisfying enough, I will think about it.
I'm honestly expecting some free DLCs from Bioware, and not multiplayer stuff. Single Player stuff is what I'm expecting. Right now, as the meme would say : 'I am disappoint'.
#55
Posté 24 mars 2012 - 07:47
I pay for something that might add to the complete game, not something that should've been there all along.
#56
Posté 24 mars 2012 - 07:56
Viyu wrote...
The problem is that even if you clarify these endings, it still negates much of the efforts and the concept that what you did (choices) achieved something somewhere down the road. I think this is one of the biggest problems people had with them in the first place. Everyone's stranded, there's no technology, and everyone is likely going to starve to death.
I would wait until the game's priced at 19.99 or get it cheaper on Amazon or ebay.
But an all happy ending and providing shepard control of universe's fate will negate the inevitablity of reaper threat. The whole point of the ending is that the galaxy did not pay attention to shepard's warnings but by the time they realised the threat it was already too late to evade the damage, which ultimately translates into the fact that something of this magnitude cannot be controlled or directed in desired direction. Things fell apart and took a course where no one stood to gain a real profit.
It is the most beautiful end game theme, all we need are the cutscenes that make more sense and impart to audience what really happened as the result of these choices, rather than showing citadel shooting different colour beams to reflect the distinction between end game choices.
#57
Posté 24 mars 2012 - 07:59
#58
Posté 24 mars 2012 - 08:05
Greywinter wrote...
Viyu wrote...
The problem is that even if you clarify these endings, it still negates much of the efforts and the concept that what you did (choices) achieved something somewhere down the road. I think this is one of the biggest problems people had with them in the first place. Everyone's stranded, there's no technology, and everyone is likely going to starve to death.
I would wait until the game's priced at 19.99 or get it cheaper on Amazon or ebay.
But an all happy ending and providing shepard control of universe's fate will negate the inevitablity of reaper threat. The whole point of the ending is that the galaxy did not pay attention to shepard's warnings but by the time they realised the threat it was already too late to evade the damage, which ultimately translates into the fact that something of this magnitude cannot be controlled or directed in desired direction. Things fell apart and took a course where no one stood to gain a real profit.
It is the most beautiful end game theme, all we need are the cutscenes that make more sense and impart to audience what really happened as the result of these choices, rather than showing citadel shooting different colour beams to reflect the distinction between end game choices.
I didn't say that I wanted an entirely happy ending. Shepherd wasn't fully in control of the galaxy's fate, even if he wanted to be, from the very beginning there were things beyond his/her control. What I am saying is that a lot of the meaning of what we accomplished would be lost. The whole point of Bioware games isn't just the ability to make choices, but choices that MATTER at the end. Second of all, I tink the "not paying attention to Shepherd's warnings" angle is too redundant and very similar to ME1. Space magic just does not make sense to me. Changing someone's entire genetic makeup with space magic and expecting them to be unscathed by it does not sound plausible at all.
#59
Posté 24 mars 2012 - 08:15
Any "elaboration" has to be pretty epic to win me back at this time. Any "alternate ending" has to be good. Honestly Id rather they just released a toolset so I could download an innovative ending form a fan.
#60
Posté 24 mars 2012 - 08:27
#61
Posté 24 mars 2012 - 08:29
#62
Posté 24 mars 2012 - 08:37
Otherwise, I'll stop whining and simply trade in my ME games for money/another game and take my money elsewhere (somewhere far away from Bioware, that's for sure) in the future.
#63
Posté 24 mars 2012 - 08:38
Lokoumi wrote...
I wonder how inspired the Bioware writers
would be when the need to write a new ending is essentially forced upon
them.
That is what i am thinking, and maybe its the reason they are "fixing" the ending, i think its pretty obvious we wont get the amazing ending this trilogy deserves.
Well at least i can still dream with this part of the ending that is on some screenshoot floating around.
I wanted to see banshees attacking you, and then have asari gunships
zoom in and blow them away. I wanted to see a wave of rachni ravagers
come around a corner only to be met by a wall of krogan roaring a battle
cry. Here's the horror the Reapers inflicted upon each race, and here's
the army that you, Commander Shepard, made out of every race in the
galaxy to fight them. also dont forget the omega criminal you can recruit, or the rachnni or the volus xD.
Modifié par mebtru, 24 mars 2012 - 08:44 .
#64
Posté 24 mars 2012 - 08:42
Now, if they actually produce a re-write, I'll give that a shot. But not some lame "clarification", the current ending just isn't salvageable in the manner, unless they're going to go with some indoctrination route, in which case it's functionally pretending they never happened anyway so they might as well go with a re-write.
#65
Posté 24 mars 2012 - 08:44
-Skorpious- wrote...
No. If we didn't like it the first time around, why would the second be any different? We want ADDITIONAL endings that COEXIST with the ones CURRENTLY AVAILABLE IN THE GAME.
Quoted For Mother****ing truth.
#66
Posté 24 mars 2012 - 08:45
#67
Posté 24 mars 2012 - 08:50
Lunatic LK47 wrote...
-Skorpious- wrote...
No. If we didn't like it the first time around, why would the second be any different? We want ADDITIONAL endings that COEXIST with the ones CURRENTLY AVAILABLE IN THE GAME.
Quoted For Mother****ing truth.
I don't see how this can work, though. If the new endings are better choices for Shepard than the existing ones, the endings won't co-exist at all; the new endings will simply replace the existing endings since there's no reason to pick a worse option when a better one is available. Though I guess some Shepards could be forced into the existing endings through inadequate EMS and so forth.
#68
Posté 24 mars 2012 - 09:11
However, I personally believe that BW should have engineered ME3 so that you are heading for only one of several definitive endings depending on your actions, P/R score and all those other variables across all three games, with clues along the way (conversations, datapad entries, other audio/visual hints) as to which one you were moving towards. Then you could possibly change your gameplay tactics as you went along to prevent or change such an ending, or not, as you saw fit. Now, if BW released a revised ending that did that, then hell yes I would pay for it.
Modifié par G4m3r D4d, 24 mars 2012 - 09:12 .
#69
Posté 24 mars 2012 - 12:04
I won't pay for Shepard still buying the reaper's words and acting by it's will.
#70
Posté 24 mars 2012 - 12:09
But I'm sceptical about it with a damn good reason.
#71
Posté 24 mars 2012 - 12:13
Lokoumi wrote...
I wonder how inspired the Bioware writers would be when the need to write a new ending is essentially forced upon them. Bioware top brass say clarify what happens at the end of the game. I mean writers thrive on inspiration, not being forced to expand on an ending out of public backlash. I worry about the desire by writers to undertake this task and the resulting lack of enthusiasm.
They obviously were not very inspired when they created the original ending, which they pretty much ripped off from Deus Ex.
#72
Posté 24 mars 2012 - 12:34
#73
Guest_The PLC_*
Posté 24 mars 2012 - 12:34
Guest_The PLC_*
#74
Posté 24 mars 2012 - 12:40
Holy crap! If someone told me 20 years ago that we'd end up paying for endings, I would have set my SNES on fire. So no, Bioware can go **** itself.
#75
Posté 24 mars 2012 - 12:46





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