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Highly Detailed Mass Effect 4 Concept


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#51
Jadebaby

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Reign Tsumiraki wrote...

Skyblade012 wrote...

I'm sorry. You did some good, solid work here.

But the simple fact is, I can't care about the universe anymore. Everything that made it what it was is over. Mass Effect is dead.

I'm sorry. But expanding from that ending is like grooming a dead horse. You can pretty it up, but you can't bring it back to life.


^^^^



^^^^^

Also Mass Effect doesn't seem the same without shepard. I reckon they could've given him/her one more game.

edit: spelling

Modifié par Jade8aby88, 24 mars 2012 - 06:02 .


#52
CmdrSlander

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@aetheldod Play as a renegade and subvert your (adopted) father's vison! The ultimate revenge!

#53
SuperVulcan

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Sounds interesting, but I would hold off on getting it.

#54
CmdrSlander

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@SuperVulcan Until what juncture?

#55
CmdrSlander

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@Jade8aby88

RE: your sig

The little blue children deserve a future worth living in...

#56
sadako

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CmdrSlander wrote...

@sadako Reaper Cult mentioned in OP. No actual Reapers but crazed humans/aliens who believe that the Reapers were gods and we subverted their will. They seek to take the Normandy and use her dark energy to enlarge the black hole at the center of our galaxy*, which will finally destroy the galaxy once and for all (their simple interpretation of the Reaper's goals). They are not indoctrinated, just driven mad by circumstance. They couldn't live with what they saw/experienced so they became the enemy. Enemies include this group's ships and troops + the aforementioned lawless brigands, mercs, etc. The enemies will have much more variety than ME3. More like ME2, with the different merc companies, etc.

*This also allows me to set the epic final space battle in the center of the galaxy, which will be one epic backdrop. If a ship gets destroyed/loses power, into the event horizon it goes! 


Hmm, an interesting idea, but a bunch of cultists with a death wish that could threaten the Alliance and the rest of the alien fleet? The numbers just aren't possible, but it is an acceptable idea, nevertheless

Just to put forth an idea out.
Anyway, who's to say that in the billion years they have been reaping, the Reapers didn't sent their entire populace to attack? They are egotistical, believing themselves to be supreme beings after all. I'm imagining that the relays needed to be shut down according to the devs original idea to prevent other reapers from coming through...Then again, it's just an idea.

The story has to end sometime, too bad the ending is very poorly planned to the extent that it simply threw most of the universe lovers into apathy.

Modifié par sadako, 24 mars 2012 - 06:18 .


#57
CmdrSlander

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Don't die on me, thread.

#58
CmdrSlander

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@Sadako, they are certainly a threat if the only two groups with slipspace catalyst technology are them (from Reaper research) and Joker/The Normandy SR3 (from Catalyst exposure and experimental core). The rest of the galaxy is stuck in place, while the Reaper Cult can move freely, attacking and then jumping away. Not too mention that the Alliance is trapped in the Sol system and the alien Sword Fleet ships (all that was left of the non-human galactic military) are in a "Battlestar Galactica" style scenario, trying to find a home amongst the stars, or reach their homeworlds again (which w/o relays or Reaper FTL tech would take many centuries). 

Modifié par CmdrSlander, 24 mars 2012 - 06:23 .


#59
sadako

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Actually there's plenty of other ways ME4 can start IMO.

1) The quarians and geths begin to fight again with shepards death.

2) The krogan are invading turian and salarian homeworlds as the population boom they had went out of control

3) The salarians uplifted the Yahg, and now they are becoming a force to be reckoned with.

4) Liara, taking the loss of Shepard hard due to 1 and 2 occuring, began to use her resources to resurrect Shepard with reaper tech. The problem is, Neo Shepard is not the Shepard she knew.
Shepard is now a small one man army reaper with indoctrination abilities!

#60
sadako

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CmdrSlander wrote...

@Sadako, they are certainly a threat if the only two groups with slipspace catalyst technology are them (from Reaper research) and Joker/The Normandy SR3 (from Catalyst exposure and experimental core). The rest of the galaxy is stuck in place, while the Reaper Cult can move freely, attacking and then jumping away. Not too mention that the Alliance is trapped in the Sol system and the alien Sword Fleet ships (all that was left of the non-human galactic military) are in a "Battlestar Galactica" style scenario, trying to find a home amongst the stars, or reach their homeworlds again (which w/o relays or Reaper FTL tech would take many centuries). 


Well, the slipspace technology is a good idea, but it seems a bit strange that the reapers still had to resort to mass relays to travel (Arrival DLC, ME3 where they simply FTL through a relay blockade.)

#61
SuperVulcan

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CmdrSlander wrote...

@SuperVulcan Until what juncture?

Depending on DLC. I am a big fan of DLC, the base game itself sounds promising...but no. Also, I am a fan of Mass Effect, but something like this doesn't get me wanting to play this on launch day.

#62
CmdrSlander

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@sadako, of course, my way was just one of many, however, none of the ones you mentioned address the fact that w/o relays most of the Galaxy is stuck or limited to very slow travel. Without restoring point to point travel at almost instant speeds across the galaxy, the wonder and scope of ME is lost.

#63
Guest_SergeantSnookie_*

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After re-reading this, I think I could be interested if the protagonist doesn't have to be a human. He/she is just Joker's adopted son/daughter right? I can see Joker adopting an Asari.

Playing as different races would make it a day 1 buy for me, despite how much I distrust Bioware at this point.

Modifié par SergeantSnookie, 24 mars 2012 - 06:28 .


#64
CmdrSlander

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The problem with choosing a race for Sheperd is that most of the races have distincts voices/ways of speaking that would entail a massive amount of extra voice over work. It must be a nightmare recording everything Shep says twice (for Femshep and MaleShep) think about the cost and time involved for doing seven times! That being said, if it could be done it would be awesome and I would welcome it. Also, an Asari eh? Liara and Shep's daugther (one of the endings show Liara disembarking the Normandy). 

Modifié par CmdrSlander, 24 mars 2012 - 06:33 .


#65
CmdrSlander

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@sadako Codex Article (of my own creation [ME4 Codex]) about slipspace technology:

"Slipspace technology was developed in the first cycle, a product of the same, unknown race responsible for the Reapers and the Relays. It was abandoned because of the massive amounts of Dark Energy and Eezo involved in creating the slipspace portal. The Relays can be fired an infinite number of times, a slipspace core must be kept supplied with Element Zero and a high concentration of Dark Energy, a concentration at a level that has only been seen twice in the Galaxy's history, the Birth of the Black Hole at the center of our galaxy (which preceded the first cycle) and the aftermath of the firing of the Crucible. Slipspace technology is parallel to but not related to Mass Effect technology. Slipspace technology was not granted to the Reapers because their creators needed a system that would operate indefinitely without having to be placed in the strategically vulnerable position of harvesting a Planet's resources or traveling to the farthest reaches of the known universe in search of Dark Energy."

Modifié par CmdrSlander, 24 mars 2012 - 07:30 .


#66
Reth Shepherd

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Congratulations! You are THE FIRST person I've seen who's managed to come up with a viable continuation in the current Bioware-canon Mass Effect universe. (100% serious, for the record) This has potential! And you are spot-on on the necessity of some method of fast travel. Your villains need a face, though. A horde doesn't have quite the same effect as an individual you can focus your hate on. Aka: have you considered possibilities for a master-villain yet?

#67
Sidra2099

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Love the concept and story, hoping against all hope that this is what ME4 will be like.
One issue, though, is with the Synthesis ending, which radically changes some of the fundamental aspects of .... well, everything. That might be hard, implementing a world wherein EVERYTHING and EVERYONE is a cyborg or something.

#68
Guest_SergeantSnookie_*

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CmdrSlander wrote...

The problem with choosing a race for Sheperd is that most of the races have distincts voices/ways of speaking that would entail a massive amount of extra voice over work. It must be a nightmare recording everything Shep says twice (for Femshep and MaleShep) think about the cost and time involved for doing seven times! That being said, if it could be done it would be awesome and I would welcome it. Also, an Asari eh? Liara and Shep's daugther (one of the endings show Liara disembarking the Normandy). 


Yep. It would probably be a nightmare for Bioware to program/pay for. It would probably make them a lot too. A lot of people have been wanting to play as other races since ME1, giving them the opportunity would probably bring back some of the fans who are still butthurt about ME3. (Such as myself.)

And doing this would show they still care about the quality of their games, with all the branching dialogue trees/etc for each race.

#69
Joe920

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An ME4 game of this design would be awesome...but more than likely BW would go for an MMORPG...which is more than depressing.

In my opinion, of course...

#70
CmdrSlander

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Ah yes, the synthesis ending: The only real change was the fact that everyone and every living thing had this circuit-like pattern glowing under their skin. That can be explained away by saying that it was only the immediate after effect of the Crucible beam (they were still being altered). Also, the synth ending is nice because EDI is essentially you adopted mother (she dies in destroy). As for the Reapers, they, having realized what they were doing rather violently and suddenly, fled the Galaxy, to start a new life far away from their embittered victims. The galaxy was glad to see them go and couldn't have stopped them anyway.

#71
Ultra Prism

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Good concept ... but my interest died when all mass relays exploded

#72
Sidra2099

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Nice catch, making Synthesis gradual rather than a giant, sweeping change that magically and radically alters everyone in an instant. The Reapers 'leaving forever' like a disappointed ex-bioware fan might be a little odd for some, but I can deal with that.
Thanks for clearing up that up.

#73
sadako

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CmdrSlander wrote...

@sadako, of course, my way was just one of many, however, none of the ones you mentioned address the fact that w/o relays most of the Galaxy is stuck or limited to very slow travel. Without restoring point to point travel at almost instant speeds across the galaxy, the wonder and scope of ME is lost.


Yeah, that's why I wondered why they(bioware ending writers)  had to destroy the mass relays. They could have simply made a lore where the crucible now allows them to turn off the relays individually or open inactive ones. Or made an IFF (much like the Omega 4 relay) that filters out the reapers.

But the lore has stated that the Mass Relays are reaper tech, and using them was just making sure they develop along the paths the reaper desires. So I guess them developing alternate tech is better, but that would likely be in the Stargazer/Starchild 10K future timeline.

But you are right, that point to point travel in the galaxy is very important in space-fi. Practically most fictions in this genre uses this method to explain space travel to distant stars.

Modifié par sadako, 24 mars 2012 - 07:00 .


#74
MaskofSkin

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Cool concept. The way EA/Bioware have been dumbing down their games, ME4 will probably be a 6 hour long FPS like COD.

#75
Sidra2099

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Actually, i'm kind of getting a more 'Star trader' like vibe based on the description. A bit more sandbox-like than ME1-3. Travel the galaxy, trade, get credits, build your own personal fleet, become Space Emperor Supreme. Probably while fixing/saving the galaxy while we're at it.
That's just me, though.