What's funny is that this is the motto Duncan passes on to us and of which Alistair reminds our Warden constantly. Even a darkspawn knows its meaning, better than some Wardens, and has taken action to combat the Blight using what few resources he had available (the Architect in DA: Awakening, not in The Calling).
And yet, I've seen people comment on Youtube absurdities such as: "My Warden died a hero and a good Warden by making the Ultimate Sacrifice rather than taking the easy way out by performing the DR."
But wait. Doesn't the DR end the Blight with the advantage of sparing a Warden's life, so that he/she may continue to fight against the Blight, as is his/her sworn duty? So ending the Blight through the means of killing one Warden is more dutiful than sparing a Warden so that he may train others in the future and continue to serve humanity? Why? Because it's "the traditional way"? Because tradition is noble?
Only if it's the tradition of ignorance. The Archdemon is a magical creature. No one alive today knows how that magic works. The only people who know about such magic are Morrigan and Flemeth. The Wardens know NOTHING about it, so they came up with an imperfect solution, an improvisation, which uses forbidden magic: blood magic. We perform a blood rite willingly, an act that goes contrary to everything we uphold as righteous because it's "a noble sacrifice".
So doing another blood ritual later which is actually based on accurate knowledge about the magic behind the origin of an Archdemon is dirty, is wrong? It's not dutiful because you get to live? Even though the Wardens have been fighting that evil in the wrong way all along due to their deep-seated ignorance about the fundamentals behind how the magic behind the Blight and the Archdemon works?
In the end, what's funny is that no ultimate sacrifice is required at all. That'swhat the game is telling you. That's what the only people who are qualified at all to tell what's true from what's false regarding the taint, the Blight and Archdemons tell the players in the game. And yet some obviously very virtuous people completely missed the point and stubbornly chose to ignore such vital information, simply because it would look bad if my Warden didn't die, didn't do what was expected, even though it's a mistake that's been perpetrated for centuries by every Warden that's ever lived...while bashing other players who believe there's nothing morally wrong in doing the DR, much less of selfish at all.
The DR is simply the right solution for the problem. Dying is not required. In the end, every Warden that made the Ultimate Sacrifice died in vain.
I disassociate myself completely from this post which doesn't make sense to me and is using the "whatever it takes" argument into a deceitful way even when it does not fit.
Point by point.
1)
The Architect is one of the greatest criminals of Thedas history.
His experiments were never meant to combat the blight rather to awaken the darkspawns which means pretty much an eternal blight since every disciple has the capacity to act as a general for the darkspawns.
He never cared to stop the blights that was never his goal he just wanted to free the darkspawns and put no control or restraints over them.
He is the reason why this Urthemiel became an archdemon in the first place which leave every pretence of him caring to combat the blight ludicrous nonsense.
With metagame we even know that he was one of the instigators of the blights with Corypheus.
-Apparently however with the "whatever it takes" argument what he did was done for the greater good!
(with only disastrous consequences and millions of deaths)
2)
to quote @
RiverdaleswhiteflashThe DR doesn't make it possible to end the Blight. Merely to dodge the consequences of doing so. This is not in and of itself a bad thing, but it does so at the cost of the Old God in charge continuing to exist. It might be that if its host gets Tainted, it becomes an Archdemon again. It might be that Solas now has it after the epilogue of Inquistion. It might even be that it's a threat on its own merits, without needing either. A Warden who eliminates these possibilities, even at the risk or cost of their own life, is following "whatever it takes" better than one who does the DR.Apparently however with the "whatever it takes" argument the DR is for the greater good!
(But it feed Evanuris)
3)I think taking anyone at face value wihout any basic understanding of what they do is stupid. I would think it doesn't matter what Morrigan says. Even if you trust her, it's a matter of competence. I trust my best friend, but if tells me about how we could build a nuke toghether, I'm not inclined to listen to someone who's closest experience with science was a first year seminar.Even if Morrigan is the sweetest angel on the planet that could not tell a lie and only wants puppies and flowers for everyone, she could very well be wrong. At the least she is asking you to save an old god, which according to the chantry is a false god.What I am saying is as the player, you know nothing about what Morrigan is offering. Even if you are a mage, you have no understanding and no one of understanding the process. You are shooting blind. -Apparently however with the "whatever it takes" argument gamble the world was done for the greater good because one warden is absolutely vital for the world!
4)One can argue that the US is not necessary to achieve the same result (via Loghain or Alistair sacrifice),however one can't argue that a GW sacrifice is not necessary because there is the DR since they have pretty much diametrical effects.
Rest assure that with a GW sacrifice (Loghain in my case) that Morrigan,Urthemiel, Flemeth and Solas aren't gain anything from the warden and will remain with empty hands which give me a sense of full victory and even a sense of great satisfaction which the warden can express in WH through the appropriate dialogue option.
-Apparently however with the "whatever it takes" argument let these four people to do what they want was done for the greater good!
In short the "whatever it takes" motto doesn't mean avoid duty by preserving old gods that is not a GW path.