Kawamura wrote...
Draconis6666 wrote...
That song isnt the ending song though its a song that existed already, and since the entire plot of the series ending was changed after Drew left its not improbable that the new ending was inspired by this song, regardless of if thats true or not the epilogue (not that it even counts a s areal epilogue) image is definatly a stock image they stole from somewhere, just like Tali's picture is a stock image with 5 minutes of photoshop work done to it. Both are examples of lazyness and show a mindset that makes it very clear to see why the ending is so terrible. They may not have stolen the song to be the ending but the image similarity between the song's image and the ending scene just by itself is daming in that it shows how little effort went into the ending.
As someone posted above, that's a pretty normal sci-fi image. Like. That's a very common one. It's not stealing. It's just an archetype that shows up often.
This is not the way to go about arguing laziness. They also included images of spaceships going through shiny lights and humanoid ailiens with large eyes. That didn't make them lazy, did it?
Yes if they are stock images or images that are near copies of another image which in this case as I have said it is for far more reasons than sharing the theme of two moons. The ending is lazily done, not just because of this, but also the writing the concept and the way it was implemented are all lazily or hastily done, either of which is a travesty of a way to end a series of this size. The concept of the ending itself is irrelevant, the problem is that the detail that the ending deserved was not put into it. It fails on all fronts, even as a symbolic ending because its symoblism is lost in poor execution, and in the fact that the entire ending is woefully detached from the series itself. The ending requires nothing of the series before it to exist to come across exactly as it does now, it makes no less or more sense without it, and in fact is a better ending WITHOUT the series that precedes it becasuse in that situation you are not forced to look at all the plot holes it creates, or all the plots and sub plots and themes it invalidates or marginalizes.
The ending we were given would be a perfectly fine ending if it made any sense in context of the series, but it does not because the first two games were not designed with this ending in mind. So any foreshadowing of this ending is absent in the first two games and any that does exist would be because the ending itself was designed around making some things foreshadow it, which in this case there is almost nothing that does. The entire foreshadowing of the ending we have been given is placed within the third game alone, and even then it is done poorly. The concept that the reapers may just be tools is brought up once during the conversation with the VI on Thessia, and is never once touched upon after that, no one bothers to contemplate that conversation or its meaning or even references that it took place.
Similarly the entire concept of the crucible is forced upon you in the last game with no mention or reference of it prior to the third game and its existance undermines the point of establishing relations with the other races throughout the three games because their support is only marginaly relevant.
Then you have the catalyst AI itself which undermines not only the concept of the reapers, that they are independant nations with unknowable goals beyond organic understanding by revealing that none of this is true, they are just tools for this VI to enact its logical fallicy of a system of order in which it uses synthetics to destroy organics so that they arent destroyed by synthetics, which makes their goals very understandable and in fact they are presented to you in a single sentance. A sentance that forced upon you a concept that itself totaly invalidates themes you have seen in the game that Synthetics do not wish to destroy their Creators simply because they can. This is not even the worst thing the Catalyst does, it arguably makes the entire plot of ME 1 pointless because if this Super AI that controls the reapers has been on the citadel all along, there is no reason that soverign should have to have activated the citadel to call the reapers, its not as if the catalyst lives inside the Citadel it flat out states that the Citadel is PART of it, so either it has no control over parts of itself which is moronic in and of itself, or the entire point of Soverign's campaign to access the citadel is undermined, a campaign that was already full of plot holes due to why Saren even needed the conduit makign the entire plot of the first game almost rediculous.
Then you add in the three choices all of which lead to essentialy the same cutscene with a different color effect applied to the explosion, (destroy and control have 1-2 minor variations over the others), this is most definatly lazy, each ending deserved a unique cutscene at the very least with a unique presentation of the effect of the crucible. This is then followed by the normandy running from a blast for an unexplained reason, nowhere near earth and crash landing on a planet god knows where, somehow having collected people who 10 minutes earlier were on earth with you at the conduit beam with no explanation, again lazyness.
Even more lazy is the pure undisguised space magic of the synthisis ending in which magicaly Organic beings are given synthetic parts by a green energy wave, and somehow purely organic beigns gain organic parts. There is an argument that any advanced technology appears as magic and this is true, but that does not change the rediculousness of this ending, because the technology that would be required to do this is so far beyond anything that has been shown in the entire series as being remotely capable even by the reapers. If this technology existed then there is no reason for the reapers to use such an inefficient way to create their armies they should just be able to instantly huskify entire planets with green energy.
So yes i stand by my statement that the ending we currently have is lazy and rushed, both in the outright similiarity of that image in relation to another specific image that exists, in both color, layout, elements, and theme. And in the lazyness and poor application of the plot of the ending itself in relation to the rest of the game it is a part of and more importantly to the series it is supposed to end.





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