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Mass Effect The final hours app: New info


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#126
LolaLei

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shinobi602 wrote...

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Great, now I'm even more depressed.


That is... truly amazing!

#127
filetemo

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All Dead wrote...

I've got the PC version of the app. The 7th grader had nothing to do with the ending, though maybe he helped partly inspire the sentiment behind the epilogue. The kid in the epilogue is NOT Shepard's son. The letter was pinned to Casey's wall because he was touched by it, that's all. I hate the starchild part of the ending and everything after that, but you guys are taking the 7th grader's letter way out of context.

Thank god somebody else has the app. I'd like to hear other interpretations of what I read there. But I believe that letter influenced Casey more than it should

#128
shadey

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they just need to stop talking until they have patched the ending, they keep digging themselves a deeper grave.

#129
Draconis6666

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filetemo wrote...

All Dead wrote...

I've got the PC version of the app. The 7th grader had nothing to do with the ending, though maybe he helped partly inspire the sentiment behind the epilogue. The kid in the epilogue is NOT Shepard's son. The letter was pinned to Casey's wall because he was touched by it, that's all. I hate the starchild part of the ending and everything after that, but you guys are taking the 7th grader's letter way out of context.

Thank god somebody else has the app. I'd like to hear other interpretations of what I read there. But I believe that letter influenced Casey more than it should


Probably but again the key failure is the mindest that the ending doesnt need to provide story closure for the ending of a trillogy culminating in 100+ hours of gameplay but instead should "make people feel stuff" its probably the worst idea I've ever heard anyone claiming to be a professional writer have.

#130
LolaLei

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If it wasn't for the fact that I refuse to give Bioware/EA any more money until they fix the ending I'd actually be tempted to get the app out of morbid curiosity.

#131
Chainshada

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Next they'll release an app that shows storyboards of half a dozen really good endings, saying they didn't want them because they didn't evoke random emotions.

#132
Draconis6666

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The only thing the app proves to me is that as long as either of them are in charge of decision making on games those games are doomed to be terrible because neither of them have apparently learned anything from this at all.

#133
Cody211282

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shadey wrote...

they just need to stop talking until they have patched the ending, they keep digging themselves a deeper grave.


It's like they have hit rock botton and decided "hey we can go further down then this" so they decided to stop using backhoes and started using nukes.

LolaLei wrote...

If it wasn't for the fact that I refuse
to give Bioware/EA any more money until they fix the ending I'd actually
be tempted to get the app out of morbid curiosity.


Same, I was all about getting this until I saw the endings.

#134
anlk92

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filetemo wrote...

Mac Walters explains that "there's things of the story you don't need to know because they will always be less cool that what you had imagined for them"

 

How can anything possibly be less cool than thinking your entire crew ditched you in the middle of the battle?

The purpose of the ending was not to provide closure but "to make sure players felt certain feelings so the end sequence was written to provoke these feelings" rather than provide story closure



Ok Mac, that's great. But you know what, next time you want to do something like this, write a poem. Don't do it at the end of a 100 hour trilogy.

#135
filetemo

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LolaLei wrote...

If it wasn't for the fact that I refuse to give Bioware/EA any more money until they fix the ending I'd actually be tempted to get the app out of morbid curiosity.


buy it, you give money to geoff keighley.he isn't to blame for anything
The app is insightful and a fun read.

The only problem I see with it is that it looks like a Casey Hudson's life documentary. Too many pics of Casey flying planes, looking handsome with a sky background and presenting him as a caring father, a loving husband, a genious child and a sleek developer.

We want to know about ME3, not about him.

#136
LolaLei

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anlk92 wrote...

filetemo wrote...

Mac Walters explains that "there's things of the story you don't need to know because they will always be less cool that what you had imagined for them"

 

How can anything possibly be less cool than thinking your entire crew ditched you in the middle of the battle?

The purpose of the ending was not to provide closure but "to make sure players felt certain feelings so the end sequence was written to provoke these feelings" rather than provide story closure



Ok Mac, that's great. But you know what, next time you want to do something like this, write a poem. Don't do it at the end of a 100 hour trilogy.


LOL don't give him ideas or we'll end up with a new Bioware game based on his emotionally provoking poetry readings. :sick:

Modifié par LolaLei, 24 mars 2012 - 01:28 .


#137
LolaLei

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filetemo wrote...

LolaLei wrote...

If it wasn't for the fact that I refuse to give Bioware/EA any more money until they fix the ending I'd actually be tempted to get the app out of morbid curiosity.


buy it, you give money to geoff keighley.he isn't to blame for anything
The app is insightful and a fun read.

The only problem I see with it is that it looks like a Casey Hudson's life documentary. Too many pics of Casey flying planes, looking handsome with a sky background and presenting him as a caring father, a loving husband, a genious child and a sleek developer.

We want to know about ME3, not about him.


If I was Casey's kid, I'd throw an almighty hissy fit until he changed the endings lol.

#138
Militarized

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Protip: the app is not run by Bioware, so it's not their choice what info is being released.

It is funny that this guy seems to release info at perfect times to galvanize people though.

#139
Draconis6666

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LolaLei wrote...

anlk92 wrote...

filetemo wrote...

Mac Walters explains that "there's things of the story you don't need to know because they will always be less cool that what you had imagined for them"

 

How can anything possibly be less cool than thinking your entire crew ditched you in the middle of the battle?

The purpose of the ending was not to provide closure but "to make sure players felt certain feelings so the end sequence was written to provoke these feelings" rather than provide story closure



Ok Mac, that's great. But you know what, next time you want to do something like this, write a poem. Don't do it at the end of a 100 hour trilogy.


LOL don't give him ideas or we'll end up with a new Bioware game based on his poetry readings. :sick:


Honestly his ending is so bad I dont care what the next bioware game is if he has anythign to do with it I dont think I'll bother. He has shown that his concept of what a well written story should be is so bad that anything he touches is bound to end up terrible somewhere.

#140
Anteocitis

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this thread is seriously OTT.

so a kid wrote him a letter and it resulted in a stock photo and the cheesy grandpa I love you end-scene.

whoopydo.

It is hardly grounds to attack Bioware staff, their integrity and capabilities. All this is doing is making the *fans* look more juvenile than the kid who posted in the suggestion.

this constant series of attacks, in place of common sense opinion and commentary, belittles all of us.

Stop. count to 10 and think how you look.

#141
Mandemon

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More these things come out less and less likely whole indoctrination theory premise seems: That we have been fooled and all this was just a simple PR stunt that backfired.

Now it seems more and more likely that ending was written in a spur of a moment inspirted by some other franchise that didn't fit in Mass Effect....

#142
GorrilaKing

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Could it be that "depression", "sadness" and " deep disappointment" were those feelings he was aiming for? Congrats, he succeeded.
We fought overwhelming odds, brought peace to several people...and in the end,. none of that mattered, instead we were forced to choose between three shades of damnation.
All our efforts were pointless because someone more powerful decreed it so.
You know where we can also get that? The world out there.
So I guess instead of playing video games (btw, escapism in healthy doses is good for the psyche) we can just watch the news. Same crap, different day.

#143
LolaLei

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Draconis6666 wrote...

LolaLei wrote...

anlk92 wrote...

filetemo wrote...

Mac Walters explains that "there's things of the story you don't need to know because they will always be less cool that what you had imagined for them"

 

How can anything possibly be less cool than thinking your entire crew ditched you in the middle of the battle?

The purpose of the ending was not to provide closure but "to make sure players felt certain feelings so the end sequence was written to provoke these feelings" rather than provide story closure



Ok Mac, that's great. But you know what, next time you want to do something like this, write a poem. Don't do it at the end of a 100 hour trilogy.


LOL don't give him ideas or we'll end up with a new Bioware game based on his poetry readings. :sick:


Honestly his ending is so bad I dont care what the next bioware game is if he has anythign to do with it I dont think I'll bother. He has shown that his concept of what a well written story should be is so bad that anything he touches is bound to end up terrible somewhere.


I've only recently started to become familiar with the names/faces behind Bioware since joining these boards after the ME3 endings. Was Casey Hudson also the culprit behind DA2? Or was that someone else.

#144
Mitra

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RiGoRmOrTiS_UK wrote...

Draconis6666 wrote...

filetemo wrote...

The purpose of the ending was not to provide closure but "to make sure players felt certain feelings so the end sequence was written to provoke these feelings" rather than provide story closure



This alone is enough evidence to show that bioware has lost touch with how to create good plots


and goes against everything they promised for the ending..

***THIS***

Modifié par Mitra, 24 mars 2012 - 01:34 .


#145
LilyasAvalon

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GnusmasTHX wrote...

That stupid German kid...



#146
Draconis6666

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Anteocitis wrote...

this thread is seriously OTT.

so a kid wrote him a letter and it resulted in a stock photo and the cheesy grandpa I love you end-scene.

whoopydo.

It is hardly grounds to attack Bioware staff, their integrity and capabilities. All this is doing is making the *fans* look more juvenile than the kid who posted in the suggestion.

this constant series of attacks, in place of common sense opinion and commentary, belittles all of us.

Stop. count to 10 and think how you look.


Its nothing to do with the letter its the statement that the ending was intended specificaly to "make people feel stuff" and not provide any story closeure at the end of a trillogy spaning 100+ hours. Thats plenty of grounds to attack their capabilities because its terrible terrible writing and shows why the ending is so bad. The stuff about the kid is indeed stupid and not even relevant the idea that an ending does not need to close the story just make people feel some stuff is very relevant to why we have a crap ending that doesnt make any sense though.

#147
Catroi

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There is one kid out there who's gonna regret this if he ever finds out what he did...

#148
Draconis6666

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LolaLei wrote...

Draconis6666 wrote...

LolaLei wrote...

anlk92 wrote...

filetemo wrote...

Mac Walters explains that "there's things of the story you don't need to know because they will always be less cool that what you had imagined for them"

 

How can anything possibly be less cool than thinking your entire crew ditched you in the middle of the battle?

The purpose of the ending was not to provide closure but "to make sure players felt certain feelings so the end sequence was written to provoke these feelings" rather than provide story closure



Ok Mac, that's great. But you know what, next time you want to do something like this, write a poem. Don't do it at the end of a 100 hour trilogy.


LOL don't give him ideas or we'll end up with a new Bioware game based on his poetry readings. :sick:


Honestly his ending is so bad I dont care what the next bioware game is if he has anythign to do with it I dont think I'll bother. He has shown that his concept of what a well written story should be is so bad that anything he touches is bound to end up terrible somewhere.


I've only recently started to become familiar with the names/faces behind Bioware since joining these boards after the ME3 endings. Was Casey Hudson also the culprit behind DA2? Or was that someone else.


Someone else. Bioware has however conveniently lost a fairly significant number of its more capable writers and such though over the past few years and If this ending is indicative of the the direction that the management is taking their games its not hard to see why.

#149
anlk92

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LolaLei wrote...

I've only recently started to become familiar with the names/faces behind Bioware since joining these boards after the ME3 endings. Was Casey Hudson also the culprit behind DA2? Or was that someone else.


No, he had nothing to do with Dragon Age. DA and ME series are made by completely different teams.

#150
xxLDZxx

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Catroi wrote...

There is one kid out there who's gonna regret this if he ever finds out what he did...


The kids plan was from start to destroy EA/BIOWARE.Posted Image

This shows how evil the Germans are.
We are drawing a line of success throe history.


Yep pure evil.Posted Image