Oh you can trap multiple enemies in a bubble, but why bother? Warp and throw gives you a bigger, better boom.
Gold Asari adept build
Débuté par
Warchild-RZ
, mars 24 2012 02:08
#26
Posté 13 avril 2012 - 06:56
#27
Posté 13 avril 2012 - 07:25
HolyAvenger wrote...
Oh you can trap multiple enemies in a bubble, but why bother? Warp and throw gives you a bigger, better boom.
If you're just going to use warp + throw, then you may aswell play the human sentinel class. Bubble imo is essential since you can trap multiple enermies, meaning multiple biotic explosions. The bubble also allows you to trap things hiding behind cover, which isn't possible with normal stasis.
I have promoted/respec'ed my asari around 10 times now, and this build is honestly my favorite:
Stasis (6)
Warp (6)
Throw (6)
Justicar (4) take power damage/carrying capacity
Survival (4) take shields and hp
Note: a lot of people prefer to leave the last tree at level 3 to get the level 5 justicar ability. The 15 percent power damage/force is good but ISN'T necessary (what ever that doesn't get killed by one throw without this ability, won't be killed by one throw with this ability). Plus, you're primarily using biotic explosions, which was stated by devs to be unaffected by passive damage/force bonuses.
On the contrary, 10 percent shields/hp increase means 20 percent extra survivability. This on gold could easily be the difference between making it to the nearest cover and falling flat on your face.
#28
Posté 13 avril 2012 - 07:41
Because the bubble is an instant "oh **** button" other than a Warpplosion which you need to set up fist. If that's worth more or less than maxed fitness depends on the players preference IMHO.HolyAvenger wrote...
Oh you can trap multiple enemies in a bubble, but why bother? Warp and throw gives you a bigger, better boom.
#29
Posté 13 avril 2012 - 07:57
HolyAvenger wrote...
Oh you can trap multiple enemies in a bubble, but why bother? Warp and throw gives you a bigger, better boom.
Countless times it saved downed team mates. Bubble the mob, revive, kill. Easy.
However, wether you bubble just one guy or a group: someone else will inevitably throw the frozen stuff out of stasis by shooting at it, so pulling off a biotic explosion from stasis is harder than it is with warp. If people just would respect the power of those explosions. If they allow them to happen, silver turns into bronze. Easy money for everyone.
#30
Posté 13 avril 2012 - 08:21
HolyAvenger wrote...
Oh you can trap multiple enemies in a bubble, but why bother? Warp and throw gives you a bigger, better boom.
The best thing about the bubble evolution is that it is better for setting up combos. A target only stays in stasis until it's taken X amount of damage, so you're in a race between your cooldown and your teammates' bullets. The bubble is much easier to combo from because you can detonate the mook that stepped into the stasis 4 or 5 seconds after you set the bubble. This also makes duration a better choice at rank 4.
#31
Posté 13 avril 2012 - 08:32
IMHO no. You don't want to use Stasis to set up detonations. It takes longer than Warpplosions + it does less damage. Stasis is a support skill to set up targets for safe kills or to give you some room for a quick revive etc.Shampoohorn wrote...
HolyAvenger wrote...
Oh you can trap multiple enemies in a bubble, but why bother? Warp and throw gives you a bigger, better boom.
The best thing about the bubble evolution is that it is better for setting up combos. A target only stays in stasis until it's taken X amount of damage, so you're in a race between your cooldown and your teammates' bullets. The bubble is much easier to combo from because you can detonate the mook that stepped into the stasis 4 or 5 seconds after you set the bubble. This also makes duration a better choice at rank 4.
Modifié par Lycidas, 13 avril 2012 - 08:33 .





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