rfalzar wrote...
Reaper511 wrote...
Considering the game has always been about player building their own character and narrative, doesn't it make more sense to have the option? Personally I think SOME of my shepards should die and some should live. Whatever completes their story most appropriately.
I know a lot of people out there would LIKE a happy ending option. Why rob them of that? You would like a sad ending, so you should get one. If someone else would like a happy ending, they should get one too. Then we all have the appropriate end to our story
Well said. I worked through the entire game my first playthrough trying to get a perfect ending, so why shouldn't that particular get a happy ending reuniting with his LI and possibly showing a glimpse of what the future holds for the two of them. In this particular case my Shepard stated that his LI was the main reason he was fighting this war so why should a happy ending be thrown out the window for this character?
I'm with you in that I'm hoping for a "reunion" ending - it's been my motivation all along. That said, I understand where the other side is coming from, and it's a valid concern. I got the perfect ending for ME2 on my first try without reading the guide. My "canon" ME1-2 roleplay that I was working on when the leaks came out would have intentionally fallen short of that, but that's irrelevant. The objection they have is that if a "perfect" happy ending exists, anything less than that, which they find a thematically appropriate end, would be viewed as a failure, a deliberate shortcoming.
I don't think that needs to be the case. Give us an ending where Shepard can reunite with their crew and love interest, but give it a different set of trade-offs. That's what I've described above in the Refuse ending. Realistically, any ending where the Relays were left intact would be trading isolated stagnation for widespread political chaos, and an open foundation for future wars. I can live with that. Just give us some real variety.
Modifié par DeinonSlayer, 25 mars 2012 - 06:54 .