Petition: Please don't make a Happy Ending DLC
#76
Posté 24 mars 2012 - 06:36
Thane, Tali if you dont have enough rep and/or background from ME2, Grunt w/ no loyal stuff, Samera if you dont stop her. Miri if you dont warn her about Cereal man. Ground crew in final run without enough EMS. Jack if you dont go to Grissom in time. Legion reguardless of how the war plays out. Ash or Kai depending on ME1. Conrad if you dont do Jenna sidequest in ME1.
Even at best you will get a bittersweet ending esp if Wrex and some others died with Hammer. Dont know yet cause NO CLOSURE ATM.
Esp if your going in with a fresh Shep with no ME1 or 2 stuff.
#77
Posté 24 mars 2012 - 06:38
Dalako wrote...
Strawmen and ad hominems are the weapons of choice for the pro-ending crowd.
Crowd? More like, clique.
#78
Posté 24 mars 2012 - 06:38
#79
Posté 24 mars 2012 - 06:39
#80
Posté 24 mars 2012 - 06:44
#81
Posté 24 mars 2012 - 07:39
Modifié par Nicky 192, 24 mars 2012 - 07:43 .
#82
Posté 24 mars 2012 - 07:42
#83
Posté 24 mars 2012 - 07:53
I just don't want Bio to make an ending DLC pack with a Disney ending bundled together with improvements to the existing endings. Then I have to get stuff I don't want to get the stuff I do want.
Modifié par AlanC9, 24 mars 2012 - 07:53 .
#84
Posté 24 mars 2012 - 07:54
Chugster wrote...
personally i would like a happy ending, but not at the expense of the ones we have....what we need is proper choice for the endings...not the limited choices we have now...which are all the damn same
This makes no sense. A happy ending we can choose must necessarily come at the expense of the unhappy endings.
#85
Posté 24 mars 2012 - 07:55
#86
Posté 24 mars 2012 - 08:04
fetissimies wrote...
Ever thought that maybe the ending is obscure and ambiguous on purpose?
obscure and ambiguous is fine... this was not obscure or ambiguous... it does not take a mental giant to follow what they gave us and compare it to every other thing we've read or heard about mass effect since the first book and game... I have so many problems with this game ranging from the lack of rpg element, to plot-hole riddled nonsensical illogical ending... In my honest opinion (which is probably crap) they can't fix this ending with dlc, and I'd rather them not even bother.
Personally, my ME 3 ends after the illusive man shoots himself in the head and admiral hacket states that the catalyst is not working. Shepard bleedsout and the reapers win. On to the next cycle.
#87
Posté 24 mars 2012 - 08:05
fetissimies wrote...
Adding a Disney Movie ending just to please a bunch of whiners would be a huge disappointment in my opinion. I hope Bioware has the guts to stand behind their original game design.
People want the option for a happy ending. After that amount of time, money, and effort that they put into this trilogy, it isn't down to you to deny that to them.
Mass Effect is supposed to be about building your own narrative.
Modifié par Aedan276, 24 mars 2012 - 08:08 .
#88
Posté 24 mars 2012 - 08:08
As long as you don't have to play through it why on earth would you care?fetissimies wrote...
Adding a Disney Movie ending just to please a bunch of whiners would be a huge disappointment in my opinion. I hope Bioware has the guts to stand behind their original game design.
#89
Posté 24 mars 2012 - 08:08
#90
Posté 24 mars 2012 - 08:10
VictoriousMarch wrote...
Personally, my ME 3 ends after the illusive man shoots himself in the head and admiral hacket states that the catalyst is not working. Shepard bleedsout and the reapers win. On to the next cycle.
You can also just refuse to make any of the choices in the endgame. Wait long enough and the Crucible is destroyed.
#91
Posté 24 mars 2012 - 08:14
#92
Posté 24 mars 2012 - 08:18
Modifié par AlanC9, 24 mars 2012 - 08:18 .
#93
Posté 24 mars 2012 - 08:18
I would like a bittersweet ending at least.
And for the record, with the inferred holocausts about, ME3's ending as-is is not bittersweet by any measure.
#94
Posté 24 mars 2012 - 08:20
AlanC9 wrote...
How do I end up with a tragic ending if Shepard can avoid it? Do I deliberately have him make stupid choices?
THis will be the third time i've responded to you explaining metagaming vs Roleplaying.
This will probably be the 3rd time you've ignored my response.
If your metagaming an RPG that is your own fault.
#95
Posté 24 mars 2012 - 08:21
Agreed, which was pretty much the problem with ME2, the only way to lose half your crew was to intentionally make bad choices (although there is a certain amount of perverse satisfaction in sending someone completely inappropriate to go through the pipes).AlanC9 wrote...
How do I end up with a tragic ending if Shepard can avoid it? Do I deliberately have him make stupid choices?
#96
Posté 24 mars 2012 - 08:22
AlanC9 wrote...
How do I end up with a tragic ending if Shepard can avoid it? Do I deliberately have him make stupid choices?
No, you make the choices the game already offers you. If the current choices seem stupid, then hey, perhaps they are.
But alas, roleplaying and meta-gaming rarely mix.
Modifié par -Skorpious-, 24 mars 2012 - 08:23 .
#97
Posté 24 mars 2012 - 08:23
As long as they don't forget the sweet part.
#98
Posté 24 mars 2012 - 08:24
fetissimies wrote...
Adding a Disney Movie ending just to please a bunch of whiners would be a huge disappointment in my opinion. I hope Bioware has the guts to stand behind their original game design.
Congragulations OP, you managed to totally miss the point of the movement.
#99
Posté 24 mars 2012 - 08:29
-Skorpious- wrote...
AlanC9 wrote...
How do I end up with a tragic ending if Shepard can avoid it? Do I deliberately have him make stupid choices?
No, you make the choices the game already offers you. If the current choices seem stupid, then hey, perhaps they are.
But alas, roleplaying and meta-gaming rarely mix.
They never mix.
Metagaming is the very oposite of roleplaying because your taking yourself out of the game to get the best outcome.
The second you do that and your no longer roleplaying. If just knowing a happy ending exist is enough to ruin the entire game than you were never roleplaying shepard and were metagaming everything.
I don't purposely pick bad decisions. I pick the decision based on what my shepard's personality.
Someone brought up the end to ME2. I lost people in my first playthrough not on purpose. My original shepard hated Jack.
Its roleplaying if Jack dies because Shepard ignored her.
its Metagaming if I decided it would be funny to put her in a place i know she would die from.
#100
Posté 24 mars 2012 - 08:29
-Skorpious- wrote...
AlanC9 wrote...
How do I end up with a tragic ending if Shepard can avoid it? Do I deliberately have him make stupid choices?
No, you make the choices the game already offers you. If the current choices seem stupid, then hey, perhaps they are.
But alas, roleplaying and meta-gaming rarely mix.
I think you missed my point. Since I'm RPing Shepard, he's not going to deliberately choose the tragic ending. That's kind of the point of a tragic ending, you know.
Only a metagamer will ever see a tragic ending if the game makes happy endings available. Unless the happy ending is almost unreachable for some reason, which I guess I could live with. Say, if the happy ending requires so much EMS that you have to go along with the dalatrass' plan.
The point is that having the choice of a happy ending makes the tragic ending unavailable
Modifié par AlanC9, 24 mars 2012 - 08:32 .





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