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(Priestly: Rumors are fake) Possible leak of April 24th DLC and next game? Either this, or an elaborate fake


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#601
Jonathan Sud

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If we're stuck with the "no relays ending", then I wouldn't mind the Sol War.

#602
Keithhy

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*cough*

*cough*

Gentlemen, we have now reached the height of denial, wherein we turn to utterly ludicrous and unsourced information in the hopes of salvaging the ending.

I, for one, will not sink to these dark depths. I will return to the boards, and continue to wait for the release of the ending fix - until that point, I intend to keep my cards close to my chest. Perhaps, if that fails to inspire the emotion that it should, then I shall return here, to the sea of illusions, to live out my life with the rest of you.

But for now, farewell.

/edit
Seriously though, this isn't a thing. It's fairly obvious that Bioware didn't analyse the current endings to the extent that fans have, and never planned for this. The leaked ME3 script a few months back read as painfully as this - seriously, it was terrible - so it's not beyond possibility, but I don't believe that Bioware ever planned this. 

As much as it would be nice to see something interesting done with this train wreck of an ending, I fully expect Bioware to just sweep this franchise under the rug, and hope we forget about it. 

Modifié par Keithhy, 25 mars 2012 - 09:39 .


#603
Kanon777

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Oh God, do i really have to go to 4chan to see this? Please just tell us the info here

#604
Kanon777

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Ok, i went "there" (http://boards.4chan....2438763#2441036) Check this link if you dont want to read all that garbage.

This looks like an overdramatic fake, dont believe it

#605
Aerevane

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Better than what we have, even though it's not true :( .

#606
Naamah_bb

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Yeah... no.

#607
OhFace Kenobi

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Speculation is fun and all, but just wait for PAX on April 6-8th.

Modifié par OhFace Kenobi, 25 mars 2012 - 09:48 .


#608
Ricky Alvarez

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tobito113 wrote...

Oh God, do i really have to go to 4chan to see this? Please just tell us the info here


Well, don't ban me, Bioware mods!  :ph34r:I did NOT WRITE THIS.... it's from 4chan

~~~~~~~~~~~~~~~~~~~~~~

y.m. !ad7SQLiiVQ 03/25/12(Sun)04:40 No.2441036

    Last night I leaked the only available digital details of Terminator and Mass
    Shift. After speaking with a close friend who is an attorney, I've decided
    to take the risk of of expounding.

    I am a virtual lightning technician who has been working for BioWare for over 8
    years now. I've been the sole creator of the lighting partitions of all of
    BioWare's engines and engine plugins in recent years. In layman's terms, I am
    a very specific kind of graphics artist.

    I am no longer a part of the companies in question.

    My reasoning for the leak was to draw attention to what BioWare has become. The
    company, for about 5 years now, has been dominated by EA Games' strict timetables
    and budget restraints. I'd like to express my continuing admiration of BioWare and
    the entirety of its staff--the most talented staff I've had the priviledge to work
    with in my career, which spans 19 years. My admiration for them is why I even
    bother to draw attention to the predicament that the company now faces.

    I am not a doomsayer. BioWare likely has a successful road ahead of them, but the
    money stops mattering so much when female colleagues get off the phone with EA
    upper management crying over threats of replacement. The success stops mattering
    when a dark cloud hangs over a team that is doing the best with the restraints
    that have been placed upon them. Nothing was more heartbreaking than the moment
    when Dragon Age 2, which was not yet in alpha status, was shipped out the
    door. I thought that was a one-time thing, but it is becoming clear that that was
    just the beginning.

    To the staff: Though you and I are both under contract, know that EA will not
    pursue you if you simply stand together. You are the most talented people in the
    industry and every publisher would be honored to have you.

>>    y.m. !ad7SQLiiVQ 03/25/12(Sun)04:41 No.2441074

    To the fans: Please do not be discouraged by what little PR EA allows to get out.
    You haven't spoken to BioWare, the real meat of the company, in over 5 years.
    BioWare is still full of people who love video games, who want to put passion into
    their games--but they are being stifled. Don't be angry with BioWare. Be angry
    with those who are stifling them. But your anger isn't enough. Speak with your
    money. It's the only language EA Games understands. I know it can be very hard to
    resist falling for pre-order and DLC ploys, but it must be done. Your forum posts
    and petitions are meaningless when compared to the simple dollar.

    --

    I'd like to clarify some things about the leak:

    - The leak is the content of a digital blackboard we have at the office. It's the
    first thing you see when you walk into Production. It's right next to our
    storyboards. Only the director and writers can edit the outline, but the entire
    team is asked to make suggestions throughout development. The outline always
    changes dramatically during development. Sometimes, major plot twists are totally
    changed, or characters are removed. Generally, the artists and the director have
    the final say. You may think that it's odd that artists have so much power, but
    throwing away completed models and other assets that have consumed a lot of time
    is frowned upon. If they've worked on something long enough, they are going to
    implement it somehow.

    - Like in most development cycles, the outline is relatively abandoned right now,
    replaced by the storyboards. But I can't exactly take the storyboards off of the
    walls and scan them.

>>    y.m. !ad7SQLiiVQ 03/25/12(Sun)04:41 No.2441101

    - Terminator is a post-ending DLC. It's been in production for months. Javik was
    originally from Terminator, but they bumped him up because they felt that ME3's
    cast was too small. Terminator is about the party crash landing on a Prothean
    planet on the edge of Sol, and then they have to figure out a way to make contact
    with the rest of the system and get off of the planet.

    - When they do get spaceborne, they return to Earth, which is gripped in a war.
    Certain species are demanding they be allowed to take the most advanced space
    ships out of the system, because Sol cannot support them. There is also mass panic
    because the relay transport system has been destroyed, and Sol's remaining resources
    are going to run out in less than a year.

    - Shepard has been found on Earth, but he is badly injured and in a coma. He was
    burned badly during atmospheric re-entry, and certain synthetic components of his
    brain were shut down. Chakwas is certain that if he ever awakens, it will be in a
    vegetative state.

    - At this point, it is suggested that Shepard's broken synthetic parts could be
    replaced with new ones. The party then splits up, and you go to three different
    planets/areas to find synthetic components that may be able to help him.

    - It is revealed that one of the valid components can be extracted from EDI. Joker
    allows them to do so.

>>    y.m. !ad7SQLiiVQ 03/25/12(Sun)04:42 No.2441128

    - Though still badly wounded, after the synthetic pieces are installed, Shepard
    finally awakens. He makes a speech at the Spacescraper (a piece of the Citadel
    that crash landed on Earth along with Shepard, now used as a center of
    operations) that ends the Sol War. After that, you get a unique cutscene based
    on who you did or did not romance in ME3.

    - This is not addressed in the Terminator DLC, but from the moment Shepard comes
    out of the coma, he is the Catalyst. Shepard permanently died during atmospheric
    re-entry. The characters and the player in Terminator are unaware that it is not
    the real Shepard, and this will not be revealed until Mass Shift, the spiritual
    successor to the Mass Effect series.

    - Mass Shift is not Mass Effect 4. Mass Shift will involve the same universe,
    characters, and story, but it will be more action-oriented. Space flight, for
    example, will be as intricate as ME3's combat. In Mass Shift, you will actively fly
    Murmur, a Reaper that is controlled by the Catalyst. Storyboards have not been
    drawn up for exactly how this will work yet, but when we came up with the initial
    concept, we were comparing flight to "Gradius III and Kingdom Hearts 2", and the
    relationship between the Catalyst and Murmur was compared to the one between the
    boy and the monster in "The Last Guardian".

    - Xy was actually going to be a DLC character for Mass Effect 2, but he was axed in
    favor of Kasumi, who was modeled after the sister of a staff member who kept baking
    the entire staff cookies. They're introducing him in Mass Shift instead.

y.m. !ad7SQLiiVQ 03/25/12(Sun)04:43 No.2441150

    - BioWare has been meaning to introduce a main character suicide plot element for some
    time now. They intended to do this with Kaidan/Ashley in Mass Effect 2, wrought with
    guilt over the death of the other, but this idea was discarded when the director felt
    that it would be too forced, and that players would feel as though BioWare simply
    killed them off so that they wouldn't have to deal with their character branches
    anymore.

    - Though the details are very sketchy at this point, Mass Shift revolves around
    the Catalyst (who now inhabits the body of Shepard), who seeks to prevent the
    galaxy from advancing synthetics. This pits the Catalyst against virtually the
    entire galaxy, which is quickly forgetting about the threat that synthetics pose.
    The Catalyst, throughout the game, will endure inner turmoil caused by
    his "other side" (EDI), who carries the belief that synthetics and organics can
    peacefully co-exist.

    - Mass Shift will feature more tactical combat, but with less cover. For example,
    Filbert, while slow on the battlefield, can create a sphere of biotic energy around
    himself that can repel a certain amount of fire. This will allow party members to
    stand around him to receive all kinds of interesting "buffs".

    - Other minor things have changed. For example, storyboards indicate that Asad
    Grim, Mass Shift's primary (but not final--he joins your team) antagonist does not
    wear a typical Volus suit. You will be able to see most of his body.

    - Mass Shift takes place about one millennium after the events of ME3.

    - Note that branching is the last stage of development. BioWare always begins with
    a canonical outline, and then adjusts the outline details to accommodate player
    choice in most scenarios.

y.m. !ad7SQLiiVQ 03/25/12(Sun)04:53 No.2441505

    Witch Hunt is a Dragon Age DLC. It caused an in-house ****storm because of canon
    issues. An employee quit over it. It's used as a reference for how to "correctly"
    deal with design plans that may interfere with player choice. It has nothing to do
    with Mass Effect.

    I don't know what Dragon Age: Return is, but Dragon Age 3 is codename "Redfish" right
    now. It's in development.

    This is the last you will hear from me. Bye.



#609
Kanon777

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Yuo quote this NOW? I already went there...i need a shower

#610
Ricky Alvarez

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lmao, I know! :sick: Sorry :D

#611
krogstor

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Rickaveris wrote...

tobito113 wrote...

Oh God, do i really have to go to 4chan to see this? Please just tell us the info here


Well, don't ban me, Bioware mods!  :ph34r:I did NOT WRITE THIS.... it's from 4chan

~~~~~~~~~~~~~~~~~~~~~~

y.m. !ad7SQLiiVQ 03/25/12(Sun)04:40 No.2441036

    Last night I leaked the only available digital details of Terminator and Mass
    Shift. After speaking with a close friend who is an attorney, I've decided
    to take the risk of of expounding.

    I am a virtual lightning technician who has been working for BioWare for over 8
    years now. I've been the sole creator of the lighting partitions of all of
    BioWare's engines and engine plugins in recent years. In layman's terms, I am
    a very specific kind of graphics artist.

    I am no longer a part of the companies in question.

    My reasoning for the leak was to draw attention to what BioWare has become. The
    company, for about 5 years now, has been dominated by EA Games' strict timetables
    and budget restraints. I'd like to express my continuing admiration of BioWare and
    the entirety of its staff--the most talented staff I've had the priviledge to work
    with in my career, which spans 19 years. My admiration for them is why I even
    bother to draw attention to the predicament that the company now faces.

    I am not a doomsayer. BioWare likely has a successful road ahead of them, but the
    money stops mattering so much when female colleagues get off the phone with EA
    upper management crying over threats of replacement. The success stops mattering
    when a dark cloud hangs over a team that is doing the best with the restraints
    that have been placed upon them. Nothing was more heartbreaking than the moment
    when Dragon Age 2, which was not yet in alpha status, was shipped out the
    door. I thought that was a one-time thing, but it is becoming clear that that was
    just the beginning.

    To the staff: Though you and I are both under contract, know that EA will not
    pursue you if you simply stand together. You are the most talented people in the
    industry and every publisher would be honored to have you.

>>    y.m. !ad7SQLiiVQ 03/25/12(Sun)04:41 No.2441074

    To the fans: Please do not be discouraged by what little PR EA allows to get out.
    You haven't spoken to BioWare, the real meat of the company, in over 5 years.
    BioWare is still full of people who love video games, who want to put passion into
    their games--but they are being stifled. Don't be angry with BioWare. Be angry
    with those who are stifling them. But your anger isn't enough. Speak with your
    money. It's the only language EA Games understands. I know it can be very hard to
    resist falling for pre-order and DLC ploys, but it must be done. Your forum posts
    and petitions are meaningless when compared to the simple dollar.

    --

    I'd like to clarify some things about the leak:

    - The leak is the content of a digital blackboard we have at the office. It's the
    first thing you see when you walk into Production. It's right next to our
    storyboards. Only the director and writers can edit the outline, but the entire
    team is asked to make suggestions throughout development. The outline always
    changes dramatically during development. Sometimes, major plot twists are totally
    changed, or characters are removed. Generally, the artists and the director have
    the final say. You may think that it's odd that artists have so much power, but
    throwing away completed models and other assets that have consumed a lot of time
    is frowned upon. If they've worked on something long enough, they are going to
    implement it somehow.

    - Like in most development cycles, the outline is relatively abandoned right now,
    replaced by the storyboards. But I can't exactly take the storyboards off of the
    walls and scan them.

>>    y.m. !ad7SQLiiVQ 03/25/12(Sun)04:41 No.2441101

    - Terminator is a post-ending DLC. It's been in production for months. Javik was
    originally from Terminator, but they bumped him up because they felt that ME3's
    cast was too small. Terminator is about the party crash landing on a Prothean
    planet on the edge of Sol, and then they have to figure out a way to make contact
    with the rest of the system and get off of the planet.

    - When they do get spaceborne, they return to Earth, which is gripped in a war.
    Certain species are demanding they be allowed to take the most advanced space
    ships out of the system, because Sol cannot support them. There is also mass panic
    because the relay transport system has been destroyed, and Sol's remaining resources
    are going to run out in less than a year.

    - Shepard has been found on Earth, but he is badly injured and in a coma. He was
    burned badly during atmospheric re-entry, and certain synthetic components of his
    brain were shut down. Chakwas is certain that if he ever awakens, it will be in a
    vegetative state.

    - At this point, it is suggested that Shepard's broken synthetic parts could be
    replaced with new ones. The party then splits up, and you go to three different
    planets/areas to find synthetic components that may be able to help him.

    - It is revealed that one of the valid components can be extracted from EDI. Joker
    allows them to do so.

>>    y.m. !ad7SQLiiVQ 03/25/12(Sun)04:42 No.2441128

    - Though still badly wounded, after the synthetic pieces are installed, Shepard
    finally awakens. He makes a speech at the Spacescraper (a piece of the Citadel
    that crash landed on Earth along with Shepard, now used as a center of
    operations) that ends the Sol War. After that, you get a unique cutscene based
    on who you did or did not romance in ME3.

    - This is not addressed in the Terminator DLC, but from the moment Shepard comes
    out of the coma, he is the Catalyst. Shepard permanently died during atmospheric
    re-entry. The characters and the player in Terminator are unaware that it is not
    the real Shepard, and this will not be revealed until Mass Shift, the spiritual
    successor to the Mass Effect series.

    - Mass Shift is not Mass Effect 4. Mass Shift will involve the same universe,
    characters, and story, but it will be more action-oriented. Space flight, for
    example, will be as intricate as ME3's combat. In Mass Shift, you will actively fly
    Murmur, a Reaper that is controlled by the Catalyst. Storyboards have not been
    drawn up for exactly how this will work yet, but when we came up with the initial
    concept, we were comparing flight to "Gradius III and Kingdom Hearts 2", and the
    relationship between the Catalyst and Murmur was compared to the one between the
    boy and the monster in "The Last Guardian".

    - Xy was actually going to be a DLC character for Mass Effect 2, but he was axed in
    favor of Kasumi, who was modeled after the sister of a staff member who kept baking
    the entire staff cookies. They're introducing him in Mass Shift instead.

y.m. !ad7SQLiiVQ 03/25/12(Sun)04:43 No.2441150

    - BioWare has been meaning to introduce a main character suicide plot element for some
    time now. They intended to do this with Kaidan/Ashley in Mass Effect 2, wrought with
    guilt over the death of the other, but this idea was discarded when the director felt
    that it would be too forced, and that players would feel as though BioWare simply
    killed them off so that they wouldn't have to deal with their character branches
    anymore.

    - Though the details are very sketchy at this point, Mass Shift revolves around
    the Catalyst (who now inhabits the body of Shepard), who seeks to prevent the
    galaxy from advancing synthetics. This pits the Catalyst against virtually the
    entire galaxy, which is quickly forgetting about the threat that synthetics pose.
    The Catalyst, throughout the game, will endure inner turmoil caused by
    his "other side" (EDI), who carries the belief that synthetics and organics can
    peacefully co-exist.

    - Mass Shift will feature more tactical combat, but with less cover. For example,
    Filbert, while slow on the battlefield, can create a sphere of biotic energy around
    himself that can repel a certain amount of fire. This will allow party members to
    stand around him to receive all kinds of interesting "buffs".

    - Other minor things have changed. For example, storyboards indicate that Asad
    Grim, Mass Shift's primary (but not final--he joins your team) antagonist does not
    wear a typical Volus suit. You will be able to see most of his body.

    - Mass Shift takes place about one millennium after the events of ME3.

    - Note that branching is the last stage of development. BioWare always begins with
    a canonical outline, and then adjusts the outline details to accommodate player
    choice in most scenarios.

y.m. !ad7SQLiiVQ 03/25/12(Sun)04:53 No.2441505

    Witch Hunt is a Dragon Age DLC. It caused an in-house ****storm because of canon
    issues. An employee quit over it. It's used as a reference for how to "correctly"
    deal with design plans that may interfere with player choice. It has nothing to do
    with Mass Effect.

    I don't know what Dragon Age: Return is, but Dragon Age 3 is codename "Redfish" right
    now. It's in development.

    This is the last you will hear from me. Bye.


Impressive. For some reason, I don't doubt this.

#612
TrollDemon

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Don't no if it's fake or not and I don't care. After seeing this, all I want is a confident and rude Hanar (Blasto) and my Gatling Gun toting Elcor biotic bad ass.

Admittedly, the idea of a lone Reaper differing in thought from the rest was something I was playing around for a while before Mass Effect 3. I mean in theory it's sort of plausible, what if the race that was harvested to make the primary Reaper of that cycle was inclined towards a peaceful way of thought and was non violent even during the Reaper invasion? That ideal carries over to the Reaper's personality and the Reaper's have to facepalm (tentacle palm?) themselves.

I have a feeling this is just fake, or if it wasn't fake it was just ideas being thrown around the board room meeting.

#613
Kanon777

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krogstor wrote...

Impressive. For some reason, I don't doubt this.


I am a virtual lightning technician 

virtual lightning technician

lightning technician 

lightning  

Modifié par tobito113, 25 mars 2012 - 09:50 .


#614
krogstor

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tobito113 wrote...

krogstor wrote...

Impressive. For some reason, I don't doubt this.


I am a virtual lightning technician 

virtual lightning technician

lightning technician 

lightning  


Could be a typo of one letter

Typo of one letter

One letter

One

Modifié par krogstor, 25 mars 2012 - 09:51 .


#615
GoblinSapper

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krogstor wrote...

Rickaveris wrote...

tobito113 wrote...

Oh God, do i really have to go to 4chan to see this? Please just tell us the info here


Well, don't ban me, Bioware mods!  :ph34r:I did NOT WRITE THIS.... it's from 4chan

~~~~~~~~~~~~~~~~~~~~~~

y.m. !ad7SQLiiVQ 03/25/12(Sun)04:40 No.2441036

    Last night I leaked the only available digital details of Terminator and Mass
    Shift. After speaking with a close friend who is an attorney, I've decided
    to take the risk of of expounding.

    I am a virtual lightning technician who has been working for BioWare for over 8
    years now. I've been the sole creator of the lighting partitions of all of
    BioWare's engines and engine plugins in recent years. In layman's terms, I am
    a very specific kind of graphics artist.

    I am no longer a part of the companies in question.

    My reasoning for the leak was to draw attention to what BioWare has become. The
    company, for about 5 years now, has been dominated by EA Games' strict timetables
    and budget restraints. I'd like to express my continuing admiration of BioWare and
    the entirety of its staff--the most talented staff I've had the priviledge to work
    with in my career, which spans 19 years. My admiration for them is why I even
    bother to draw attention to the predicament that the company now faces.

    I am not a doomsayer. BioWare likely has a successful road ahead of them, but the
    money stops mattering so much when female colleagues get off the phone with EA
    upper management crying over threats of replacement. The success stops mattering
    when a dark cloud hangs over a team that is doing the best with the restraints
    that have been placed upon them. Nothing was more heartbreaking than the moment
    when Dragon Age 2, which was not yet in alpha status, was shipped out the
    door. I thought that was a one-time thing, but it is becoming clear that that was
    just the beginning.

    To the staff: Though you and I are both under contract, know that EA will not
    pursue you if you simply stand together. You are the most talented people in the
    industry and every publisher would be honored to have you.

>>    y.m. !ad7SQLiiVQ 03/25/12(Sun)04:41 No.2441074

    To the fans: Please do not be discouraged by what little PR EA allows to get out.
    You haven't spoken to BioWare, the real meat of the company, in over 5 years.
    BioWare is still full of people who love video games, who want to put passion into
    their games--but they are being stifled. Don't be angry with BioWare. Be angry
    with those who are stifling them. But your anger isn't enough. Speak with your
    money. It's the only language EA Games understands. I know it can be very hard to
    resist falling for pre-order and DLC ploys, but it must be done. Your forum posts
    and petitions are meaningless when compared to the simple dollar.

    --

    I'd like to clarify some things about the leak:

    - The leak is the content of a digital blackboard we have at the office. It's the
    first thing you see when you walk into Production. It's right next to our
    storyboards. Only the director and writers can edit the outline, but the entire
    team is asked to make suggestions throughout development. The outline always
    changes dramatically during development. Sometimes, major plot twists are totally
    changed, or characters are removed. Generally, the artists and the director have
    the final say. You may think that it's odd that artists have so much power, but
    throwing away completed models and other assets that have consumed a lot of time
    is frowned upon. If they've worked on something long enough, they are going to
    implement it somehow.

    - Like in most development cycles, the outline is relatively abandoned right now,
    replaced by the storyboards. But I can't exactly take the storyboards off of the
    walls and scan them.

>>    y.m. !ad7SQLiiVQ 03/25/12(Sun)04:41 No.2441101

    - Terminator is a post-ending DLC. It's been in production for months. Javik was
    originally from Terminator, but they bumped him up because they felt that ME3's
    cast was too small. Terminator is about the party crash landing on a Prothean
    planet on the edge of Sol, and then they have to figure out a way to make contact
    with the rest of the system and get off of the planet.

    - When they do get spaceborne, they return to Earth, which is gripped in a war.
    Certain species are demanding they be allowed to take the most advanced space
    ships out of the system, because Sol cannot support them. There is also mass panic
    because the relay transport system has been destroyed, and Sol's remaining resources
    are going to run out in less than a year.

    - Shepard has been found on Earth, but he is badly injured and in a coma. He was
    burned badly during atmospheric re-entry, and certain synthetic components of his
    brain were shut down. Chakwas is certain that if he ever awakens, it will be in a
    vegetative state.

    - At this point, it is suggested that Shepard's broken synthetic parts could be
    replaced with new ones. The party then splits up, and you go to three different
    planets/areas to find synthetic components that may be able to help him.

    - It is revealed that one of the valid components can be extracted from EDI. Joker
    allows them to do so.

>>    y.m. !ad7SQLiiVQ 03/25/12(Sun)04:42 No.2441128

    - Though still badly wounded, after the synthetic pieces are installed, Shepard
    finally awakens. He makes a speech at the Spacescraper (a piece of the Citadel
    that crash landed on Earth along with Shepard, now used as a center of
    operations) that ends the Sol War. After that, you get a unique cutscene based
    on who you did or did not romance in ME3.

    - This is not addressed in the Terminator DLC, but from the moment Shepard comes
    out of the coma, he is the Catalyst. Shepard permanently died during atmospheric
    re-entry. The characters and the player in Terminator are unaware that it is not
    the real Shepard, and this will not be revealed until Mass Shift, the spiritual
    successor to the Mass Effect series.

    - Mass Shift is not Mass Effect 4. Mass Shift will involve the same universe,
    characters, and story, but it will be more action-oriented. Space flight, for
    example, will be as intricate as ME3's combat. In Mass Shift, you will actively fly
    Murmur, a Reaper that is controlled by the Catalyst. Storyboards have not been
    drawn up for exactly how this will work yet, but when we came up with the initial
    concept, we were comparing flight to "Gradius III and Kingdom Hearts 2", and the
    relationship between the Catalyst and Murmur was compared to the one between the
    boy and the monster in "The Last Guardian".

    - Xy was actually going to be a DLC character for Mass Effect 2, but he was axed in
    favor of Kasumi, who was modeled after the sister of a staff member who kept baking
    the entire staff cookies. They're introducing him in Mass Shift instead.

y.m. !ad7SQLiiVQ 03/25/12(Sun)04:43 No.2441150

    - BioWare has been meaning to introduce a main character suicide plot element for some
    time now. They intended to do this with Kaidan/Ashley in Mass Effect 2, wrought with
    guilt over the death of the other, but this idea was discarded when the director felt
    that it would be too forced, and that players would feel as though BioWare simply
    killed them off so that they wouldn't have to deal with their character branches
    anymore.

    - Though the details are very sketchy at this point, Mass Shift revolves around
    the Catalyst (who now inhabits the body of Shepard), who seeks to prevent the
    galaxy from advancing synthetics. This pits the Catalyst against virtually the
    entire galaxy, which is quickly forgetting about the threat that synthetics pose.
    The Catalyst, throughout the game, will endure inner turmoil caused by
    his "other side" (EDI), who carries the belief that synthetics and organics can
    peacefully co-exist.

    - Mass Shift will feature more tactical combat, but with less cover. For example,
    Filbert, while slow on the battlefield, can create a sphere of biotic energy around
    himself that can repel a certain amount of fire. This will allow party members to
    stand around him to receive all kinds of interesting "buffs".

    - Other minor things have changed. For example, storyboards indicate that Asad
    Grim, Mass Shift's primary (but not final--he joins your team) antagonist does not
    wear a typical Volus suit. You will be able to see most of his body.

    - Mass Shift takes place about one millennium after the events of ME3.

    - Note that branching is the last stage of development. BioWare always begins with
    a canonical outline, and then adjusts the outline details to accommodate player
    choice in most scenarios.

y.m. !ad7SQLiiVQ 03/25/12(Sun)04:53 No.2441505

    Witch Hunt is a Dragon Age DLC. It caused an in-house ****storm because of canon
    issues. An employee quit over it. It's used as a reference for how to "correctly"
    deal with design plans that may interfere with player choice. It has nothing to do
    with Mass Effect.

    I don't know what Dragon Age: Return is, but Dragon Age 3 is codename "Redfish" right
    now. It's in development.

    This is the last you will hear from me. Bye.


Impressive. For some reason, I don't doubt this.


Because you don't want to. 4chan takes it's trolling to the xtreme. This is fake. It has to be fake. This abomination cannot be.

Modifié par GoblinSapper, 25 mars 2012 - 09:54 .


#616
krogstor

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GoblinSapper wrote...

krogstor wrote...

Rickaveris wrote...

tobito113 wrote...

Oh God, do i really have to go to 4chan to see this? Please just tell us the info here


Well, don't ban me, Bioware mods!  :ph34r:I did NOT WRITE THIS.... it's from 4chan

~~~~~~~~~~~~~~~~~~~~~~

y.m. !ad7SQLiiVQ 03/25/12(Sun)04:40 No.2441036

    Last night I leaked the only available digital details of Terminator and Mass
    Shift. After speaking with a close friend who is an attorney, I've decided
    to take the risk of of expounding.

    I am a virtual lightning technician who has been working for BioWare for over 8
    years now. I've been the sole creator of the lighting partitions of all of
    BioWare's engines and engine plugins in recent years. In layman's terms, I am
    a very specific kind of graphics artist.

    I am no longer a part of the companies in question.

    My reasoning for the leak was to draw attention to what BioWare has become. The
    company, for about 5 years now, has been dominated by EA Games' strict timetables
    and budget restraints. I'd like to express my continuing admiration of BioWare and
    the entirety of its staff--the most talented staff I've had the priviledge to work
    with in my career, which spans 19 years. My admiration for them is why I even
    bother to draw attention to the predicament that the company now faces.

    I am not a doomsayer. BioWare likely has a successful road ahead of them, but the
    money stops mattering so much when female colleagues get off the phone with EA
    upper management crying over threats of replacement. The success stops mattering
    when a dark cloud hangs over a team that is doing the best with the restraints
    that have been placed upon them. Nothing was more heartbreaking than the moment
    when Dragon Age 2, which was not yet in alpha status, was shipped out the
    door. I thought that was a one-time thing, but it is becoming clear that that was
    just the beginning.

    To the staff: Though you and I are both under contract, know that EA will not
    pursue you if you simply stand together. You are the most talented people in the
    industry and every publisher would be honored to have you.

>>    y.m. !ad7SQLiiVQ 03/25/12(Sun)04:41 No.2441074

    To the fans: Please do not be discouraged by what little PR EA allows to get out.
    You haven't spoken to BioWare, the real meat of the company, in over 5 years.
    BioWare is still full of people who love video games, who want to put passion into
    their games--but they are being stifled. Don't be angry with BioWare. Be angry
    with those who are stifling them. But your anger isn't enough. Speak with your
    money. It's the only language EA Games understands. I know it can be very hard to
    resist falling for pre-order and DLC ploys, but it must be done. Your forum posts
    and petitions are meaningless when compared to the simple dollar.

    --

    I'd like to clarify some things about the leak:

    - The leak is the content of a digital blackboard we have at the office. It's the
    first thing you see when you walk into Production. It's right next to our
    storyboards. Only the director and writers can edit the outline, but the entire
    team is asked to make suggestions throughout development. The outline always
    changes dramatically during development. Sometimes, major plot twists are totally
    changed, or characters are removed. Generally, the artists and the director have
    the final say. You may think that it's odd that artists have so much power, but
    throwing away completed models and other assets that have consumed a lot of time
    is frowned upon. If they've worked on something long enough, they are going to
    implement it somehow.

    - Like in most development cycles, the outline is relatively abandoned right now,
    replaced by the storyboards. But I can't exactly take the storyboards off of the
    walls and scan them.

>>    y.m. !ad7SQLiiVQ 03/25/12(Sun)04:41 No.2441101

    - Terminator is a post-ending DLC. It's been in production for months. Javik was
    originally from Terminator, but they bumped him up because they felt that ME3's
    cast was too small. Terminator is about the party crash landing on a Prothean
    planet on the edge of Sol, and then they have to figure out a way to make contact
    with the rest of the system and get off of the planet.

    - When they do get spaceborne, they return to Earth, which is gripped in a war.
    Certain species are demanding they be allowed to take the most advanced space
    ships out of the system, because Sol cannot support them. There is also mass panic
    because the relay transport system has been destroyed, and Sol's remaining resources
    are going to run out in less than a year.

    - Shepard has been found on Earth, but he is badly injured and in a coma. He was
    burned badly during atmospheric re-entry, and certain synthetic components of his
    brain were shut down. Chakwas is certain that if he ever awakens, it will be in a
    vegetative state.

    - At this point, it is suggested that Shepard's broken synthetic parts could be
    replaced with new ones. The party then splits up, and you go to three different
    planets/areas to find synthetic components that may be able to help him.

    - It is revealed that one of the valid components can be extracted from EDI. Joker
    allows them to do so.

>>    y.m. !ad7SQLiiVQ 03/25/12(Sun)04:42 No.2441128

    - Though still badly wounded, after the synthetic pieces are installed, Shepard
    finally awakens. He makes a speech at the Spacescraper (a piece of the Citadel
    that crash landed on Earth along with Shepard, now used as a center of
    operations) that ends the Sol War. After that, you get a unique cutscene based
    on who you did or did not romance in ME3.

    - This is not addressed in the Terminator DLC, but from the moment Shepard comes
    out of the coma, he is the Catalyst. Shepard permanently died during atmospheric
    re-entry. The characters and the player in Terminator are unaware that it is not
    the real Shepard, and this will not be revealed until Mass Shift, the spiritual
    successor to the Mass Effect series.

    - Mass Shift is not Mass Effect 4. Mass Shift will involve the same universe,
    characters, and story, but it will be more action-oriented. Space flight, for
    example, will be as intricate as ME3's combat. In Mass Shift, you will actively fly
    Murmur, a Reaper that is controlled by the Catalyst. Storyboards have not been
    drawn up for exactly how this will work yet, but when we came up with the initial
    concept, we were comparing flight to "Gradius III and Kingdom Hearts 2", and the
    relationship between the Catalyst and Murmur was compared to the one between the
    boy and the monster in "The Last Guardian".

    - Xy was actually going to be a DLC character for Mass Effect 2, but he was axed in
    favor of Kasumi, who was modeled after the sister of a staff member who kept baking
    the entire staff cookies. They're introducing him in Mass Shift instead.

y.m. !ad7SQLiiVQ 03/25/12(Sun)04:43 No.2441150

    - BioWare has been meaning to introduce a main character suicide plot element for some
    time now. They intended to do this with Kaidan/Ashley in Mass Effect 2, wrought with
    guilt over the death of the other, but this idea was discarded when the director felt
    that it would be too forced, and that players would feel as though BioWare simply
    killed them off so that they wouldn't have to deal with their character branches
    anymore.

    - Though the details are very sketchy at this point, Mass Shift revolves around
    the Catalyst (who now inhabits the body of Shepard), who seeks to prevent the
    galaxy from advancing synthetics. This pits the Catalyst against virtually the
    entire galaxy, which is quickly forgetting about the threat that synthetics pose.
    The Catalyst, throughout the game, will endure inner turmoil caused by
    his "other side" (EDI), who carries the belief that synthetics and organics can
    peacefully co-exist.

    - Mass Shift will feature more tactical combat, but with less cover. For example,
    Filbert, while slow on the battlefield, can create a sphere of biotic energy around
    himself that can repel a certain amount of fire. This will allow party members to
    stand around him to receive all kinds of interesting "buffs".

    - Other minor things have changed. For example, storyboards indicate that Asad
    Grim, Mass Shift's primary (but not final--he joins your team) antagonist does not
    wear a typical Volus suit. You will be able to see most of his body.

    - Mass Shift takes place about one millennium after the events of ME3.

    - Note that branching is the last stage of development. BioWare always begins with
    a canonical outline, and then adjusts the outline details to accommodate player
    choice in most scenarios.

y.m. !ad7SQLiiVQ 03/25/12(Sun)04:53 No.2441505

    Witch Hunt is a Dragon Age DLC. It caused an in-house ****storm because of canon
    issues. An employee quit over it. It's used as a reference for how to "correctly"
    deal with design plans that may interfere with player choice. It has nothing to do
    with Mass Effect.

    I don't know what Dragon Age: Return is, but Dragon Age 3 is codename "Redfish" right
    now. It's in development.

    This is the last you will hear from me. Bye.


Impressive. For some reason, I don't doubt this.


Because you don't want to. 4chan takes it's trolling to the xtreme. This is fake. It has to be fake.


But damnit man!  What if it isn't! *shakes GoblinSapper violently*

Modifié par krogstor, 25 mars 2012 - 09:55 .


#617
Syokhan

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Does not compute. How can EDI still exist and provide the component if you chose the "Destroy" ending? How does Shepard still live if you chose the "Synthesis" and "Control" endings?

Also, making Shepard not Shepard and only telling the player about it a few years afterwards? Talk about a kick in the quad.

And did they not say any DLC we would get would not be post-ending? I call shenanigans.

#618
Yuqi

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Eh the Shepard not being Shepard when he/she comes out of the Coma, will defiantly need to be tweaked.(If it is legit.) Miranda & Liara would defiantly suspect something.

I don't see much of a problem with it overall.

#619
Silver-Gryphon

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I wonder if the "foreshadowing" of Shepard being the catalyst will be as epically crafted as the foreshadowing of the god child in ME3, i.e plonked on you in the last 3 minutes.

Also if this story is true (and I hope to god its not) it seems like they are trying to drag out this whole story in order to hoover up more $$$. This is the point in a franchise where I just stop watching/reading/playing and just refer to Wikipedia once in a while to follow the story.

edit:  I want a job as a lightning technician.  I'm pretty sure thats Zues's official job title.

Modifié par Silver-Gryphon, 25 mars 2012 - 09:59 .


#620
Naamah_bb

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Well IF it is true (and Im stressing the big IF), the story would be changed gazillion times over in the future... it wouldn't look anything like this does now anyway...

#621
GoblinSapper

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How can I find this on 4chan? link?

#622
krogstor

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GoblinSapper wrote...

How can I find this on 4chan? link?


tobito113 wrote...

Ok, i went "there" (http://boards.4chan....2438763#2441036) Check this link if you dont want to read all that garbage.

This looks like an overdramatic fake, dont believe it



#623
Kanon777

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I kinda wish this ISNT fake, dosent sounds too bad. Just some odd names, but the general idea could work very well

#624
Siibi

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I hope it's fake

#625
GoblinSapper

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Nothing was more heartbreaking than the moment
when Dragon Age 2, which was not yet in alpha status


Annndd right there it's fake. No way. Even if you hated DA it wasn't in Alpha. Do you know what Alpha is? Alpha is working models and some code and ****,