Talk with Geoff Keighley, Author of The Final Hours of Mass Effect 3
#301
Posté 25 mars 2012 - 01:09
I agree! Absolutely pointless.
#302
Posté 25 mars 2012 - 01:12
http://www.gameranx...._medium=twitter
Modifié par bucyrus5000, 25 mars 2012 - 01:12 .
#303
Posté 25 mars 2012 - 01:13
GeoffKeighley wrote...
Jade8aby88 - The App works everywhere around the world (although it's in english).
That's fine, thank you very much again. My sister has an ipad so I will download it on that and pay her back.
I wont be able to use it much but consider it a 'thank you' for coming to talk to us here at bsn.
Also, don't mind the rude people, you get them everywhere.
Thanks again..
#304
Posté 25 mars 2012 - 01:16
I'm with you on the Illusive Man situation too, the battle against the reapers was a physical one, but the conflict with the illusive man was largely a philosphical one with TIM in a quasi mentor role, and it required a final verbal rejection or affirmation. His last words were one of the few good things about the ending.
Sounds like Bioware just misjudged the reaction then, which is sad for the devs who are folks like the rest of us and take pride in their work. Would like them to fix it though, if only to restore my faith in their understanding of the audience.
If Bioware can turn this around then I see your app becoming compulsory reading for game analysis in the future, in the same way extra content is so fascinating on the more controversial film productions. Of course, the fans need to have enjoyed the original product first, as they are the ones who ultimately pore over such things and buy the insider information. I imagine you are waiting just as eagerly to see what Bioware do, as you have a large stake in what happens next as well. All the best, I hope we all can enjoy both game and your story in time.
#305
Posté 25 mars 2012 - 01:16
Icesong wrote...
You really think Shepard half-breathing in a place and circumstances unknown is enough closure?
Yes, what do you think of that ending, Mr. Keighley?
Modifié par Balmung31, 25 mars 2012 - 01:17 .
#306
Posté 25 mars 2012 - 01:18
Can I ask a personal question?
I'm guessing for the looks of it that you liked both ME1 and ME2 and you played them from beginning to end. I'm also guessing that you were rather satisfied with ME3, so were we, of course, up until the ending. We all pretty much agree that the game is a 9/10 excluding the ending, which is why people is so mad and angry at the ending, because it ruins the whole experience. I know that it should -not-, and I certainly agree that we are focusing -a lot- on the endings rather than the whole game, but the thing is what I just said, it just ruins it for us and it's upsetting.
So, my personal question is basically, what did you think on the ending? Personal opinion, with no restrictions (if you can, and want that is).
Thank you.
#307
Posté 25 mars 2012 - 01:20
Regarding your App, I downloaded it on my new iPad with the Retina Display. While the content was quite enjoyable, the texts seemed a bit fuzzy. I assume this is because the App doesn't support the Retina Display at the moment? Do you have plans to update the App with Retina Compatibility?
Thanks,
#308
Posté 25 mars 2012 - 01:24
Drake_1000 wrote...
Why should i pay for that ? I have no problem to pay for a ending DLC but i dont see the point to pay for understand why the actual ending are bad.
Syrellaris - The application costs money because I had to invest a lot
of my own money to produce it. This app was not cheap to create, it cost
well north of $50,000 to make. So if I didn't charge for it, how would
I be able to -- hopefully -- make back my production costs? Remember
this App has to be programmed, we have to hire photographers, designers,
and a lot of other things behind the scenes. So while I appreciate you
saying that this information should be "freely available," the reality
is that it costs money to package this information. Do you feel that
$2.99 is really that expensive?
Geoff's response to the same question
#309
Posté 25 mars 2012 - 01:25
#310
Posté 25 mars 2012 - 01:26
#311
Posté 25 mars 2012 - 01:29
Yes, free is only free to customers if the investers can make money on the back end, for example, free browser games that charge for upgraded stuff of game currency, search engines that sell advertising. $3 is reasonable and you will be supporting a person and his family, it's good business.Americ4nPunk wrote...
Drake_1000 wrote...
Why should i pay for that ? I have no problem to pay for a ending DLC but i dont see the point to pay for understand why the actual ending are bad.
Syrellaris - The application costs money because I had to invest a lot
of my own money to produce it. This app was not cheap to create, it cost
well north of $50,000 to make. So if I didn't charge for it, how would
I be able to -- hopefully -- make back my production costs? Remember
this App has to be programmed, we have to hire photographers, designers,
and a lot of other things behind the scenes. So while I appreciate you
saying that this information should be "freely available," the reality
is that it costs money to package this information. Do you feel that
$2.99 is really that expensive?
Geoff's response to the same question
Modifié par bucyrus5000, 25 mars 2012 - 01:37 .
#312
Posté 25 mars 2012 - 01:30
From all the information I've gathered over the past couple days it seems like Casey had a very specific "vision" of what he wanted the game to be like. This is... problematic.
You see the general consensus among gamers and even Bioware employees seemed to be that the game centers around the player being the driving force behind the story and choosing their own path through the plot. Sure the story was fairly pre-determined, but at no point did it ever feel like you where forced to make a choice you didn't decide for yourself, you where always in control.
But if Casey felt he needed to communicate one specific vision to all the players, doesn't that undermine the entire point of the series. Because of his "vision" of how the game should end, the player loses all sense of control over the situation and is, for the first time, forced to do something they don't want to do.
Frankly, I don't think it's ethical in this particular medium to try to control how the player plays the game, and in Mass Effect no less, it seems downright selfish. Did you get the impression he cared more about his "vision" then the player's own? I'd understand if you don't want to talk about him behind his back.
#313
Posté 25 mars 2012 - 01:31
#314
Posté 25 mars 2012 - 01:31
Thank you for your work on the Final Hours app, I found it very enjoyable and informative to peruse. I appreciate that you have taken the time to come here and speak with us about your work; it shows that you stand behind your product and are willing to reach out to its consumers on a personal basis.
What you are doing here is important. Your app as well as your words on this forum go a long way to show that the developers of Mass Effect 3 are just people doing a job that they love to do, even if many of us feel they made a mistake in a small part of the game according to our own opinions.
I know that when I first finished the game on the 9th, I was quite emotional and I may have let my feelings get the better of me. I said things here about the developers which may not be fair because of my dislike for the ending. I am personally not one of the people who thought it should be changed but I was very disappointed with it nonetheless. Your reporting of the creative process as well as your presence on these forums help people like myself gain some perspective about the issue.
While I have been thinking about the ending a lot and I still find it very unsatisfying for a number of reasons, I am now willing to accept that BioWare is not a coven of monsters intent on destroying my game playing happiness
Thanks for your work and your time,
Me
#315
Posté 25 mars 2012 - 01:33
#316
Posté 25 mars 2012 - 01:34
Modifié par MisterP146, 25 mars 2012 - 01:35 .
#317
Posté 25 mars 2012 - 01:37
MisterP146 wrote...
Geoff. Do you think the Indoctrination theory is a distinct possibility? Or do you think that we're grasping at straws?
He really cannot answer these types of questions and this isn't really related to his work or app.
TY for the app, Geoff. Just wish the Kindle app was just as good as the iPad app so I'll be buying the PC version soon
#318
Posté 25 mars 2012 - 01:37
Well, two questions, pretty simple, i suppose. In your app you can see a delete scene in which Liara and Garrus are been killed by Harbringer ray in the final moments of the game. This scene was deleted, and the scene that was suppose to happen in the game, Sheppard seen the corpses of the two companions, was deleted too. In the actual game, i don't think you ever get to see those companions. Even worse, in my ending at least, Garrus, my actual companion in that precisely moment, happens to appear in the Normandy final scene, which is a pretty obvius mistake and one than, seeing what your app explains, cannot been because Bioware forgot, because they clearly have the plan to kill those caracters. Do you know why this changes in the ultimate version?
Second of... Even if you didn't know anything about the DLC or the ending problematic, what do you think about the indoctrination theory? Because you were one of the few people who actually saw something about the making of the game, so, do you think that Bioware think in this interpretation of the ending, or it's only fan spectulation? I think, personally, that BioWare want's to make and ambiguous ending, typical in a lot of sci-fy films (Inception, Blade Runner, Total Recall).
And well, thanks for answering our question, sorry again for my bad english and a big salute from Spain!
#319
Posté 25 mars 2012 - 01:40
What I find the most interesting is how a bunch of seemingly random Edmontonians fell into making some of the best pieces of entertainment in the world. I'm fascinated with how flukey it all seems.
Did you get a sense of how in the world this happened? Does Edmonton hold them back or is it the secret of their success?
#320
Posté 25 mars 2012 - 01:41
#321
Posté 25 mars 2012 - 01:44
http://geek.pikimal....t-name-release/
Modifié par FemmeShep, 25 mars 2012 - 01:45 .
#322
Posté 25 mars 2012 - 01:45
Why, we are being polite and patient, or are you offput by the fact that there are so many of us and we are all so enthusiastic about Mass Effect that we have questions? I'm sure we will all thank Geoff when he says he has to stop for the night.BiO_MaN wrote...
I honestly feel sorry for anyone who has to interract with Bioware's fans.
#323
Posté 25 mars 2012 - 01:47
Auresta wrote...
MisterP146 wrote...
Geoff. Do you think the Indoctrination theory is a distinct possibility? Or do you think that we're grasping at straws?
He really cannot answer these types of questions and this isn't really related to his work or app.
TY for the app, Geoff. Just wish the Kindle app was just as good as the iPad app so I'll be buying the PC version soon
Ah. If he can't then I do apoligize for asking.
Thanks for taking your time to answer questions Geoff.
#324
Posté 25 mars 2012 - 01:47
GeoffKeighley wrote...
Casey had a vision for how he wanted to end the game, which is not unlike how an author has a vision for how they want to end a novel, or a filmmaker has a final scene they want to put in a film. We should support that vision, even if it's not what WE would have done. That said, I do think the fans have some good points about plot resolutions and inconsistencies.
Eventually there will be games with wildly branching narrative paths with emergent narrative (i.e. you truly do decide where the story goes), but our industry is not there yet.
I've got a few statements which I'd like to share with you, Geoff, and after that, a few questions. You mentioned how you seemed perplexed by the fact that fans only want to talk about the ending - I can't speak for others, but I can say with a measure of sureity that I focus on the ending because I feel it was garbage, and not worthy of the Bioware label; I have a link in my signature which explains my feelings more fully, but the long and short of it is that the ending is trash, and if Casey wanted to make some sort of huge emotional statement via some sort of catch-22, philosophical, color-wheel oriented joyride through where-everland, I would have politely declined and bought something else with my spare change. Maybe that seems harsh, but from where I'm standing it's far worse to promise X, deliver X for two whole games, deliver X for most of the last game, and then replace the last ten minutes with ß, then cite 'artistic integrity' when people become upset.
If you've read the post in my signature's link you might be able to skip this, if not - the point I'm laboring to make here is:
The anticipation fueled largely in part by advertisement, public statements, and the like (all of which have been documented ad nauseum on these forums the past few days) was tremendous, and the things we were told to expect were going to be nothing short of Bioware's greatest work to date. And the game was great, until it ended. If that ending is a direct result of Casey Hudson's vision then I can honestly say I don't give a good Zaeed Massani-infused "gohdamn" about Casey's vision - I give a damn about all of the things I was promised (inferred or otherwise, by Bioware), as well as all of the things I anticipated (based on my past experiences with Bioware's games) - and I don't really see how I can respect a decision which effectively shatters my trust in the company, a trust I readily showed by spending the extra money on a collector's edition. I don't want 'clarification' - I don't want talk on 'artist perogative' - I sure don't want to hear anything about attempting to 'invoke emotion' by putting countless people off - I don't even want an apology for the hype/buildup that ultimately proved untrue.
All I want is the part of the game where my decisions matter, where my actions resonate with the within the confines of the game world, where the planet is saved, where the Reapers are beaten, where Joker and my previously-vaporized squadmates DON'T land on Gilligan's Planet - and where Shepard lives or dies by his actions and words; I want the ending, or, more specifically I want the ending this game deserves, much like every other Bioware game I have ever bought and played. Failing that, I just want my money back.
So, Geoff, I suppose the questions I'd like to ask you are:
- Is/was Casey's vision worth the disappointment and lack of faith it has instilled in people like me?
- Was ending a series as unique as Mass Effect on such a discordant note really the 'right' thing to do in order to invoke emotion?
- And finally: Are you really surprised that, given the precedent set by the first two games (regarding players' actions determining which rail/path brings them to the ending) people are put-off by the ending of the third?
edit: again
Modifié par Captain Victory, 25 mars 2012 - 03:42 .
#325
Posté 25 mars 2012 - 01:49
GeoffKeighley wrote...
bucyrus5000 - I'm not sure why I keep getting asked this "skipping the peer review" process question. Was it reported somewhere? I'm not aware of anything skipping any process.
Controversy Erupts Over Mass Effect 3 Writer’s Forum Post, Name ReleaseGeoffKeighley wrote...
fafnir magnus - Where was it reported that the ending was written in a different way than the rest of the game? I didn't report that in my app.
Mass Effect 3 Writer Allegedly Slams Controversial Ending
Any information or comments regarding these articles? If you search for the writer's name in google news you'll find 150 similar articles on google.





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