They listened to too many whiners, took some drugs, then implemented changes.
"Oh no, biotics are useless in Mass Effect 2 on Insanity. I can't use them at all. Nevermind the fact that I didn't bother to learn the mechanics of the game."
Solution: Most enemies have no protections. Even on Insanity.
"My favorite power doesn't work on every enemy. Why can't they improve the game so it is useful. By the way, I never bothered to learn the mechanics of the game or how to utilize the squad effectively."
Solution: Now each power practically works everywhere and on any enemy.
"Stasis is only mostly overpowered when you exploit it. I want it to be overpowered just by casting it. By the way, I never bothered to learn the mechanics of ME2 so that I could use all the other powers effectively, let alone my squad or weapons."
Solution: Stasis has a bubble evolution, enemies take damage in it, and it can be detonated.
"Why do Soldiers get to carry every weapon? I want to take every gun on my Adept because I never learned the mechanics of the game and how to use the SMG and Pistol effectively."
Solution: All weapons available to every class. Make a token attempt at balancing by adding a weight capacity affect on cooldowns.
"Why should I even have to carry a weapon as an Adept or Engineer? I want powers to be so awesome that I don't need them. If you couldn't guess, I didn't bother to learn the mechanics of the game and when I should use each power or weapon."
Solution: Increase damage of all powers to everything, and break cooldown system such that you can still take a couple of the most effective weapons and still have max cooldown bonus. But make sure that Warp behaves in an odd fashion with a relatively long cooldown for no apparent reason.
"Uh... all these changes seem like they are making soldier a bit obsolete since powers are more effective than most weapons. Can we make sure soldier isn't terrible?"
Solution: Decrease cooldown on Concussive Shot so that at least you can spam a semi-useless power that does little damage. Add instant-reload to Adrenaline Rush and the ability to use a different power while in it so that it isn't a completely useless power. But this power needs to be mediocre so make sure that damage protection and time dilation are scaled back. And make sure that you can't use Marksman with it. Otherwise you might be as good as a caster class.
"Sentinel is so overpowered. I can't believe that I could run into hordes of enemies. Nevermind that I didn't learn how to play any other class correctly, and I can do that with several others if I am not totally terrible."
Solution: Completely redo Tech Armor so that it becomes at least as bad as Adrenaline Rush. Try to persuade people to play Adept, Vanguard or Engineer instead.
Modifié par capn233, 28 mars 2012 - 06:35 .