For me, I wasn't bothered because the relays were all destroyed and my Shepard's LI was left stranded with Joker. All of that was completely fine. I like grimdark endings, actually.
What bothered me was the lack of closure. The ending doesn't tell you how Shepard or the rest of the galaxy deals with the aftermath. It doesn't explain why Joker was fleeing the battle. It doesn't adequately explain or clarify the last twenty minutes of the game.
But, I can see why some would be upset by the lack of a happy ending.
Does the lack of a happy ending bother you, or the lack of closure?
Débuté par
Zenoctilles
, mars 24 2012 06:28
#1
Posté 24 mars 2012 - 06:28
#2
Posté 24 mars 2012 - 06:29
Closure.
#3
Posté 24 mars 2012 - 06:29
Both.
#4
Posté 24 mars 2012 - 06:30
BOTH
#5
Posté 24 mars 2012 - 06:30
My biggest issues with the ending is that:
I. It's incoherent.
II. It redefines the entire main plot.
III. It contains plot holes/lore errors
IV. It lacks resolution/closure.
V. It doesn't reflect your choices made throughout the game.
So for me, it has nothing to do with the lack of a happy ending. Although for a game that is all about choice, why couldn't there be a happy ending? That's the only thing I'll say in that regards. Seems weird it wasn't at least an option. Or rather, there wasn't a path to get a happy ending.
I. It's incoherent.
II. It redefines the entire main plot.
III. It contains plot holes/lore errors
IV. It lacks resolution/closure.
V. It doesn't reflect your choices made throughout the game.
So for me, it has nothing to do with the lack of a happy ending. Although for a game that is all about choice, why couldn't there be a happy ending? That's the only thing I'll say in that regards. Seems weird it wasn't at least an option. Or rather, there wasn't a path to get a happy ending.
Modifié par FemmeShep, 24 mars 2012 - 06:31 .
#6
Posté 24 mars 2012 - 06:30
Both. I wanted to see Garrus and I cracking open human and turian beers at some bar over looking an alien ocean while chunks of destroyed Reaper Dreadnoughts rained down from the sky.
#7
Posté 24 mars 2012 - 06:30
Both bothered me ( for the happy ending I just want the possibility to have one and I want it to be very hard to get). But the game breaker for me was all the plots holes and the fact that your choiche doesn't matter in the end.
Modifié par Giguelingueling, 24 mars 2012 - 06:32 .
#8
Posté 24 mars 2012 - 06:30
Bit of both. Will accept closure, would prefer having closure AND happy ending, but can't have everything (I guess)
#9
Posté 24 mars 2012 - 06:30
The lack of anything that made sense with the rest of the games lore. The entire synthetics are going to kill organics logic bothered me because it seemed to come out of no where. And in fact the rest of the game seemed to be focused on proving that wrong.
#10
Posté 24 mars 2012 - 06:31
Both
#11
Posté 24 mars 2012 - 06:31
Both.
#12
Guest_Sparatus_*
Posté 24 mars 2012 - 06:31
Guest_Sparatus_*
The nonsensical nature of the ending bothers me.
Everything from when the the Catalyst appears feels as if it does not belong in Mass Effect, but in a different story. It creates massive plotholes, raises questions that won't be answered, and presents you with three choices that achieve the same thing.
I don't care about a happy ending. In fact, I wanted a bittersweet ending. But I wanted an ending that was logical, and provided some form of closure to the universe outside of a bunch of space magic nonsense.
Everything from when the the Catalyst appears feels as if it does not belong in Mass Effect, but in a different story. It creates massive plotholes, raises questions that won't be answered, and presents you with three choices that achieve the same thing.
I don't care about a happy ending. In fact, I wanted a bittersweet ending. But I wanted an ending that was logical, and provided some form of closure to the universe outside of a bunch of space magic nonsense.
#13
Posté 24 mars 2012 - 06:31
The lack of continuity with the rest of the series is what really disturbs me. Although, I do wish there was a possibility for a happy ending.
#14
Posté 24 mars 2012 - 06:32
The lack of making sense and the lack of closure bother me..
#15
Posté 24 mars 2012 - 06:32
The plot holes, going against established lore, dropping all the foreshadowing and major themes of the series in the final moments as well as the brevity.
When it cut to credits I was dumbfounded. When the stargazer talked about the legendary Shepard I was numb. When I got a prompt to buy DLC I lol'd.
When it cut to credits I was dumbfounded. When the stargazer talked about the legendary Shepard I was numb. When I got a prompt to buy DLC I lol'd.
#16
Posté 24 mars 2012 - 06:32
Both.I want my Ice Cream Reapers demmit.
#17
Posté 24 mars 2012 - 06:32
Both, through arguably more the first than the second. I guess I'm just sappy enough that I could forgive a certain lack of closure if it was only happy enough...
#18
Posté 24 mars 2012 - 06:32
Both, because I was expecting varied outcomes and endings that made sense. I got neither of those.
#19
Posté 24 mars 2012 - 06:32
I think it's safe to say that my main problem with the ending is that it's an incoherent, incomplete and thematically erroneous mess.
Not being a "happy ever after" kinda pales in comparison to problems of that magnitude.
Not being a "happy ever after" kinda pales in comparison to problems of that magnitude.
#20
Posté 24 mars 2012 - 06:32
More closure but happy bothered me too.
#21
Posté 24 mars 2012 - 06:33
Very definitely closure.
I'd have been happy with the ending being horrible if it hadn't left so many problems. All those plotlines we resolved only to have them broken, what happens to the Krogan without Wrex, how does Tali get home? And then you have the reversal of major thematic elements such as unity and self determination.
It wasn't so much a conclusion as stopping,
I'd have been happy with the ending being horrible if it hadn't left so many problems. All those plotlines we resolved only to have them broken, what happens to the Krogan without Wrex, how does Tali get home? And then you have the reversal of major thematic elements such as unity and self determination.
It wasn't so much a conclusion as stopping,
#22
Posté 24 mars 2012 - 06:33
The fact that it's a terrible way to end a NARRATIVE is what bothers me. It's storytelling 101. You do not turn the laws of the fictional universe on their collective head in the final moments with no forewarning.
There's a lot more that bothers me, but this bit is just unacceptable with all the writing talent Bioware has available. Somebody should have stopped this ending in the rough draft phase.
There's a lot more that bothers me, but this bit is just unacceptable with all the writing talent Bioware has available. Somebody should have stopped this ending in the rough draft phase.
#23
Posté 24 mars 2012 - 06:33
Lack of common sense.
#24
Posté 24 mars 2012 - 06:33
Closure. I wasn't expecting a happy ending.
#25
Posté 24 mars 2012 - 06:34
C. The lack of quality and consistency
The ending we have is dependent on a deus ex machina, is not thematically consistent with the rest of the game, doesn't connect well to the events of the rest of the game, doesn't continue the franchise's hallmark style of interogative dialogue, does not bring closure to the events of this chapter and the trilogy as a whole, and generally is poorly executed.
Hold the line.
The ending we have is dependent on a deus ex machina, is not thematically consistent with the rest of the game, doesn't connect well to the events of the rest of the game, doesn't continue the franchise's hallmark style of interogative dialogue, does not bring closure to the events of this chapter and the trilogy as a whole, and generally is poorly executed.
Hold the line.





Retour en haut




